set socket state to connected when it receives a connection notification, otherwise WaitOnConnect() had to be called for asynchrnously Connect()ed sockets to work (closes #10952)
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@61287 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -1607,20 +1607,22 @@ void wxSocketBase::OnRequest(wxSocketNotify notification)
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case wxSOCKET_CONNECTION:
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flag = wxSOCKET_CONNECTION_FLAG;
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// we're now successfully connected
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m_connected = true;
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break;
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case wxSOCKET_LOST:
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flag = wxSOCKET_LOST_FLAG;
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// if we lost the connection the socket is now closed
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m_closed = true;
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break;
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default:
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wxFAIL_MSG( "unknown wxSocket notification" );
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}
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// if we lost the connection the socket is now closed
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if ( notification == wxSOCKET_LOST )
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m_closed = true;
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// remember the events which were generated for this socket, we're going to
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// use this in DoWait()
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m_eventsgot |= flag;
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