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git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@4015 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -1,20 +1,23 @@
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/////////////////////////////////////////////////////////////////////////////
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// File: region.cpp
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// Purpose: Region class
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// Author: Markus Holzem/Julian Smart/AUTHOR
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// Created: Fri Oct 24 10:46:34 MET 1997
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// Author: David Webster
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// Modified by:
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// Created: 10/15/99
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// RCS-ID: $Id$
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// Copyright: (c) 1997 Markus Holzem/Julian Smart/AUTHOR
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// Copyright: (c) Davdi Webster
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifdef __GNUG__
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#pragma implementation "region.h"
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#endif
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// For compilers that support precompilation, includes "wx.h".
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#include "wx/wxprec.h"
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#include "wx/region.h"
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#include "wx/os2/region.h"
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#include "wx/gdicmn.h"
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#include "wx/window.h"
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#include "wx/os2/private.h"
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#if !USE_SHARED_LIBRARY
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IMPLEMENT_DYNAMIC_CLASS(wxRegion, wxGDIObject)
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IMPLEMENT_DYNAMIC_CLASS(wxRegionIterator, wxObject)
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@@ -26,19 +29,21 @@
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class WXDLLEXPORT wxRegionRefData : public wxGDIRefData {
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public:
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wxRegionRefData()
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{
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}
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wxRegionRefData()
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{
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m_region = 0;
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}
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wxRegionRefData(const wxRegionRefData& data)
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{
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wxRegionRefData(const wxRegionRefData& data)
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{
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// TODO
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}
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}
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~wxRegionRefData()
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{
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~wxRegionRefData()
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{
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// TODO
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}
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}
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};
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@@ -55,6 +60,12 @@ wxRegion::wxRegion()
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// TODO create empty region
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}
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wxRegion::wxRegion(WXHRGN hRegion)
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{
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m_refData = new wxRegionRefData;
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M_REGION = (HRGN) hRegion;
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}
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wxRegion::wxRegion(long x, long y, long w, long h)
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{
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m_refData = new wxRegionRefData;
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@@ -94,14 +105,14 @@ void wxRegion::Clear()
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//! Combine rectangle (x, y, w, h) with this.
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bool wxRegion::Combine(long x, long y, long width, long height, wxRegionOp op)
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{
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// Don't change shared data
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if (!m_refData) {
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m_refData = new wxRegionRefData();
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} else if (m_refData->GetRefCount() > 1) {
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wxRegionRefData* ref = (wxRegionRefData*)m_refData;
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UnRef();
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m_refData = new wxRegionRefData(*ref);
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}
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// Don't change shared data
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if (!m_refData) {
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m_refData = new wxRegionRefData();
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} else if (m_refData->GetRefCount() > 1) {
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wxRegionRefData* ref = (wxRegionRefData*)m_refData;
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UnRef();
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m_refData = new wxRegionRefData(*ref);
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}
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// If ref count is 1, that means it's 'ours' anyway so no action.
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// TODO create rect region
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@@ -135,17 +146,17 @@ bool wxRegion::Combine(long x, long y, long width, long height, wxRegionOp op)
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//! Union /e region with this.
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bool wxRegion::Combine(const wxRegion& region, wxRegionOp op)
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{
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if (region.Empty())
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return FALSE;
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if (region.Empty())
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return FALSE;
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// Don't change shared data
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if (!m_refData) {
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m_refData = new wxRegionRefData();
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} else if (m_refData->GetRefCount() > 1) {
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wxRegionRefData* ref = (wxRegionRefData*)m_refData;
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UnRef();
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m_refData = new wxRegionRefData(*ref);
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}
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// Don't change shared data
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if (!m_refData) {
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m_refData = new wxRegionRefData();
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} else if (m_refData->GetRefCount() > 1) {
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wxRegionRefData* ref = (wxRegionRefData*)m_refData;
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UnRef();
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m_refData = new wxRegionRefData(*ref);
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}
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int mode = 0; // TODO platform-specific code
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switch (op)
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@@ -170,7 +181,7 @@ bool wxRegion::Combine(const wxRegion& region, wxRegionOp op)
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// TODO combine region
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return FALSE;
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return FALSE;
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}
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bool wxRegion::Combine(const wxRect& rect, wxRegionOp op)
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@@ -185,11 +196,11 @@ bool wxRegion::Combine(const wxRect& rect, wxRegionOp op)
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// Outer bounds of region
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void wxRegion::GetBox(long& x, long& y, long&w, long &h) const
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{
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if (m_refData) {
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if (m_refData) {
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// TODO get box
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} else {
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x = y = w = h = 0;
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}
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} else {
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x = y = w = h = 0;
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}
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}
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wxRect wxRegion::GetBox() const
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@@ -213,8 +224,8 @@ bool wxRegion::Empty() const
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// Does the region contain the point (x,y)?
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wxRegionContain wxRegion::Contains(long x, long y) const
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{
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if (!m_refData)
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return wxOutRegion;
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if (!m_refData)
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return wxOutRegion;
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// TODO. Return wxInRegion if within region.
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if (0)
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@@ -225,8 +236,8 @@ wxRegionContain wxRegion::Contains(long x, long y) const
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// Does the region contain the point pt?
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wxRegionContain wxRegion::Contains(const wxPoint& pt) const
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{
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if (!m_refData)
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return wxOutRegion;
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if (!m_refData)
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return wxOutRegion;
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// TODO. Return wxInRegion if within region.
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if (0)
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@@ -238,8 +249,8 @@ wxRegionContain wxRegion::Contains(const wxPoint& pt) const
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// Does the region contain the rectangle (x, y, w, h)?
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wxRegionContain wxRegion::Contains(long x, long y, long w, long h) const
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{
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if (!m_refData)
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return wxOutRegion;
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if (!m_refData)
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return wxOutRegion;
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// TODO. Return wxInRegion if within region.
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if (0)
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@@ -251,8 +262,8 @@ wxRegionContain wxRegion::Contains(long x, long y, long w, long h) const
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// Does the region contain the rectangle rect
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wxRegionContain wxRegion::Contains(const wxRect& rect) const
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{
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if (!m_refData)
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return wxOutRegion;
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if (!m_refData)
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return wxOutRegion;
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long x, y, w, h;
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x = rect.x;
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@@ -262,10 +273,18 @@ wxRegionContain wxRegion::Contains(const wxRect& rect) const
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return Contains(x, y, w, h);
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}
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// Get internal region handle
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WXHRGN wxRegion::GetHRGN() const
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{
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if (!m_refData)
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return (WXHRGN) 0;
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return (WXHRGN) M_REGION;
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}
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///////////////////////////////////////////////////////////////////////////////
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// //
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// wxRegionIterator //
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// //
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// //
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// wxRegionIterator //
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// //
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///////////////////////////////////////////////////////////////////////////////
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/*!
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@@ -288,7 +307,7 @@ wxRegionIterator::wxRegionIterator(const wxRegion& region)
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{
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m_rects = NULL;
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Reset(region);
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Reset(region);
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}
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/*!
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@@ -296,17 +315,17 @@ wxRegionIterator::wxRegionIterator(const wxRegion& region)
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*/
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void wxRegionIterator::Reset(const wxRegion& region)
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{
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m_current = 0;
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m_region = region;
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m_current = 0;
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m_region = region;
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if (m_rects)
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delete[] m_rects;
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m_rects = NULL;
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if (m_region.Empty())
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m_numRects = 0;
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else
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if (m_region.Empty())
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m_numRects = 0;
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else
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{
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// TODO create m_rects and fill with rectangles for this region
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m_numRects = 0;
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@@ -319,8 +338,8 @@ void wxRegionIterator::Reset(const wxRegion& region)
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*/
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void wxRegionIterator::operator ++ ()
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{
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if (m_current < m_numRects)
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++m_current;
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if (m_current < m_numRects)
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++m_current;
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}
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/*!
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@@ -329,35 +348,35 @@ void wxRegionIterator::operator ++ ()
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*/
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void wxRegionIterator::operator ++ (int)
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{
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if (m_current < m_numRects)
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++m_current;
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if (m_current < m_numRects)
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++m_current;
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}
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long wxRegionIterator::GetX() const
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{
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if (m_current < m_numRects)
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return m_rects[m_current].x;
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return 0;
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if (m_current < m_numRects)
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return m_rects[m_current].x;
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return 0;
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}
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long wxRegionIterator::GetY() const
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{
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if (m_current < m_numRects)
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return m_rects[m_current].y;
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return 0;
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if (m_current < m_numRects)
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return m_rects[m_current].y;
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return 0;
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}
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long wxRegionIterator::GetW() const
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{
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if (m_current < m_numRects)
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return m_rects[m_current].width ;
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return 0;
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if (m_current < m_numRects)
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return m_rects[m_current].width ;
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return 0;
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}
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long wxRegionIterator::GetH() const
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{
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if (m_current < m_numRects)
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return m_rects[m_current].height;
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return 0;
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if (m_current < m_numRects)
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return m_rects[m_current].height;
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return 0;
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}
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