[ 1473731 ] 'wxColourBase and wxString <-> wxColour implementation' with minor modifications and rebaked build files.

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@38888 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Włodzimierz Skiba
2006-04-24 14:52:23 +00:00
parent cab0703813
commit 40989e46b8
41 changed files with 745 additions and 899 deletions

View File

@@ -16,7 +16,7 @@
#include "wx/string.h"
// Colour
class WXDLLEXPORT wxColour : public wxObject
class WXDLLEXPORT wxColour : public wxColourBase
{
DECLARE_DYNAMIC_CLASS(wxColour)
public:
@@ -24,18 +24,8 @@ public:
// ------------
// default
wxColour();
// from separate RGB
wxColour( unsigned char red, unsigned char green, unsigned char blue )
{ Set(red, green, blue); }
// from packed RGB
wxColour( unsigned long colRGB ) { Set(colRGB); }
// implicit conversion from the colour name
wxColour( const wxString &colourName ) { InitFromName(colourName); }
wxColour( const char *colourName ) { InitFromName(colourName); }
wxColour() { Init(); }
DEFINE_STD_WXCOLOUR_CONSTRUCTORS
// copy ctors and assignment operators
wxColour( const wxColour& col );
@@ -44,16 +34,6 @@ public:
// dtor
~wxColour();
// Set() functions
void Set( unsigned char red, unsigned char green, unsigned char blue );
void Set( unsigned long colRGB )
{
// we don't need to know sizeof(long) here because we assume that the three
// least significant bytes contain the R, G and B values
Set((unsigned char)colRGB,
(unsigned char)(colRGB >> 8),
(unsigned char)(colRGB >> 16));
}
// accessors
bool Ok() const {return m_isInit; }
@@ -68,9 +48,6 @@ public:
inline bool operator != (const wxColour& colour) const { return (!(m_red == colour.m_red && m_green == colour.m_green && m_blue == colour.m_blue)); }
// Get colour from name or wxNullColour
static wxColour CreateByName(const wxString& name);
// Allocate a colour, or nearest colour, using the given display.
// If realloc is true, ignore the existing pixel, otherwise just return
// the existing one.
@@ -81,12 +58,12 @@ public:
int AllocColour(WXDisplay* display, bool realloc = false);
void InitFromName(const wxString& col);
protected:
// Helper function
void Init();
virtual void InitWith( unsigned char red, unsigned char green, unsigned char blue );
private:
bool m_isInit;
unsigned char m_red;