Use wxBitmapBundle in wxDataViewCtrl-related classes
Extend the existing use of wxIcon in wxDataViewIconText, wxDataViewCheckIconText, the corresponding renderers and wxDataViewTreeCtrl to wxBitmapBundle. As with the other classes, the existing setters have been preserved as they remain almost entirely compatible with the existing code and the return type of the existing getters was preserved, with new getters being introduced for returning wxBitmapBundle only where they're really required. Update the sample to use wxBitmapBundle with its wxDataViewTreeCtrl.
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@@ -17,17 +17,10 @@
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#include "wx/wx.h"
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#endif
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#include "wx/artprov.h"
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#include "wx/dataview.h"
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#include "mymodels.h"
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// ----------------------------------------------------------------------------
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// resources
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// ----------------------------------------------------------------------------
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#include "null.xpm"
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#include "wx_small.xpm"
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// ----------------------------------------------------------------------------
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// MyMusicTreeModel
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// ----------------------------------------------------------------------------
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@@ -378,20 +371,10 @@ MyListModel::MyListModel(int modelFlags) :
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m_iconColValues.assign(NUMBER_REAL_ITEMS,
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useMultiLine ? multiLineText : wxString("test"));
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m_icon[0] = wxIcon( null_xpm );
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const wxSize size = GetIconSizeFromModelFlags(modelFlags);
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const int newSize = m_icon[0].GetWidth() * 2;
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const bool useTallRows = (modelFlags & MODEL_USE_TALL_ROWS) != 0;
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if ( useTallRows )
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m_icon[0].CopyFromBitmap(
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wxImage(null_xpm).Rescale(newSize, newSize));
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if ( !useTallRows || (modelFlags & MODEL_KEEP_LOGO_SMALL) )
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m_icon[1] = wxIcon( wx_small_xpm );
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else
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m_icon[1].CopyFromBitmap(
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wxImage(wx_small_xpm).Rescale(newSize, newSize));
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m_icon[0] = wxArtProvider::GetBitmapBundle(wxART_QUESTION, wxART_LIST, size);
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m_icon[1] = wxArtProvider::GetBitmapBundle(wxART_WX_LOGO, wxART_LIST, size);
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}
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void MyListModel::Prepend( const wxString &text )
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