Added wxQuantize, wxSplashScreen, wxEffects & added palette to wxImage
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@7892 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -286,13 +286,26 @@ bool wxBMPHandler::LoadFile( wxImage *image, wxInputStream& stream, bool verbose
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*/
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if (bpp < 16 && ncolors != 0)
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{
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unsigned char* r = new unsigned char[ncolors];
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unsigned char* g = new unsigned char[ncolors];
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unsigned char* b = new unsigned char[ncolors];
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for (int j = 0; j < ncolors; j++)
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{
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stream.Read( bbuf, 4 );
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cmap[j].b = bbuf[0];
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cmap[j].g = bbuf[1];
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cmap[j].r = bbuf[2];
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r[j] = cmap[j].r;
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g[j] = cmap[j].g;
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b[j] = cmap[j].b;
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}
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// Set the palette for the wxImage
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image->SetPalette(wxPalette(ncolors, r, g, b));
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delete[] r;
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delete[] g;
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delete[] b;
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}
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else if (bpp == 16 || bpp == 32)
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{
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