Added wxQuantize, wxSplashScreen, wxEffects & added palette to wxImage
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@7892 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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85
include/wx/generic/splash.h
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85
include/wx/generic/splash.h
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/////////////////////////////////////////////////////////////////////////////
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// Name: splash.h
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// Purpose: Splash screen class
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// Author: Julian Smart
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// Modified by:
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// Created: 28/6/2000
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// RCS-ID: $Id$
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// Copyright: (c) Julian Smart
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// Licence:
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/////////////////////////////////////////////////////////////////////////////
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#ifdef __GNUG__
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#pragma interface "splash.h"
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#endif
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#ifndef _WX_SPLASH_H_
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#define _WX_SPLASH_H_
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#include "wx/frame.h"
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#include "wx/timer.h"
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/*
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* A window for displaying a splash screen
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*/
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#define wxSPLASH_CENTRE_ON_PARENT 0x01
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#define wxSPLASH_CENTRE_ON_SCREEN 0x02
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#define wxSPLASH_NO_CENTRE 0x00
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#define wxSPLASH_TIMEOUT 0x04
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#define wxSPLASH_NO_TIMEOUT 0x00
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class WXDLLEXPORT wxSplashScreenWindow;
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/*
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* wxSplashScreen
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*/
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class WXDLLEXPORT wxSplashScreen: public wxFrame
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{
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public:
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wxSplashScreen(const wxBitmap& bitmap, long splashStyle, int milliseconds, wxWindow* parent, wxWindowID id, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = wxSIMPLE_BORDER|wxFRAME_FLOAT_ON_PARENT);
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~wxSplashScreen();
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void OnCloseWindow(wxCloseEvent& event);
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void OnNotify(wxTimerEvent& event);
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long GetSplashStyle() const { return m_splashStyle; }
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wxSplashScreenWindow* GetSplashWindow() const { return m_window; }
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int GetTimeout() const { return m_milliseconds; }
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protected:
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wxSplashScreenWindow* m_window;
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long m_splashStyle;
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int m_milliseconds;
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wxTimer m_timer;
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DECLARE_EVENT_TABLE()
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};
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/*
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* wxSplashScreenWindow
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*/
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class WXDLLEXPORT wxSplashScreenWindow: public wxWindow
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{
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public:
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wxSplashScreenWindow(const wxBitmap& bitmap, wxWindow* parent, wxWindowID id, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = wxNO_BORDER);
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void OnPaint(wxPaintEvent& event);
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void OnEraseBackground(wxEraseEvent& event);
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void OnMouseEvent(wxMouseEvent& event);
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void OnChar(wxKeyEvent& event);
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void SetBitmap(const wxBitmap& bitmap) { m_bitmap = bitmap; }
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wxBitmap& GetBitmap() { return m_bitmap; }
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protected:
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wxBitmap m_bitmap;
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DECLARE_EVENT_TABLE()
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};
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#endif
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// _WX_SPLASH_H_
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