Lots of changes for wxPython to start using many of the new featues in

wxWindows 2.5


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@22265 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Robin Dunn
2003-07-24 00:28:34 +00:00
parent e4a7bbfc1e
commit 3ef86e32dd
61 changed files with 5696 additions and 1666 deletions

View File

@@ -228,7 +228,6 @@ public:
void FitInside();
wxColour GetBackgroundColour();
wxBorder GetBorder() const;
//wxList& GetChildren();
%addmethods {
@@ -385,7 +384,10 @@ public:
bool Show(bool show=TRUE);
bool TransferDataFromWindow();
bool TransferDataToWindow();
void UpdateWindowUI();
// send wxUpdateUIEvents to this window, and children if recurse is TRUE
void UpdateWindowUI(long flags = wxUPDATE_UI_NONE);
bool Validate();
%name(ConvertDialogPointToPixels) wxPoint ConvertDialogToPixels(const wxPoint& pt);
@@ -459,6 +461,25 @@ public:
void SetAcceleratorTable(const wxAcceleratorTable& accel);
wxAcceleratorTable *GetAcceleratorTable();
%addmethods {
// hot keys (system wide accelerators)
bool RegisterHotKey(int hotkeyId, int modifiers, int keycode) {
#if wxUSE_HOTKEY
return self->RegisterHotKey(hotkeyId, modifiers, keycode);
#else
return FALSE;
#endif
}
bool UnregisterHotKey(int hotkeyId) {
#if wxUSE_HOTKEY
return self->UnregisterHotKey(hotkeyId);
#else
return FALSE;
#endif
}
}
#ifdef __WXMSW__
// A way to do the native draw first... Too bad it isn't in wxGTK too.
void OnPaint(wxPaintEvent& event);
@@ -486,6 +507,15 @@ public:
void SetThemeEnabled(bool enable);
bool GetThemeEnabled();
// get the window border style from the given flags: this is different from
// simply doing flags & wxBORDER_MASK because it uses GetDefaultBorder() to
// translate wxBORDER_DEFAULT to something reasonable
%name(GetBorderFlags) wxBorder GetBorder(long flags) const;
// get border for the flags of this window
wxBorder GetBorder() const;
};
@@ -716,6 +746,7 @@ public:
int FindItem(const wxString& itemString);
%name(FindItemById)wxMenuItem* FindItem(int id/*, wxMenu **menu = NULL*/);
wxMenuItem* FindItemByPosition(size_t position) const;
wxString GetTitle();
void SetTitle(const wxString& title);