Lots of changes for wxPython to start using many of the new featues in

wxWindows 2.5


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@22265 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Robin Dunn
2003-07-24 00:28:34 +00:00
parent e4a7bbfc1e
commit 3ef86e32dd
61 changed files with 5696 additions and 1666 deletions

View File

@@ -249,13 +249,40 @@ public:
static wxFontMapper *Set(wxFontMapper *mapper);
// find an alternative for the given encoding (which is supposed to not be
// available on this system). If successful, return TRUE and rwxFontEcoding
// that can be used it wxFont ctor otherwise return FALSE
//bool GetAltForEncoding(wxFontEncoding encoding,
// wxFontEncoding *alt_encoding,
// const wxString& facename = wxPyEmptyString,
// bool interactive = TRUE);
// returns the encoding for the given charset (in the form of RFC 2046) or
// wxFONTENCODING_SYSTEM if couldn't decode it
//
// interactive parameter is ignored in the base class, we behave as if it
// were always false
virtual wxFontEncoding CharsetToEncoding(const wxString& charset,
bool interactive = true);
// get the number of font encodings we know about
static size_t GetSupportedEncodingsCount();
// get the n-th supported encoding
static wxFontEncoding GetEncoding(size_t n);
// return internal string identifier for the encoding (see also
// GetEncodingDescription())
static wxString GetEncodingName(wxFontEncoding encoding);
// return user-readable string describing the given encoding
//
// NB: hard-coded now, but might change later (read it from config?)
static wxString GetEncodingDescription(wxFontEncoding encoding);
// set the config object to use (may be NULL to use default)
void SetConfig(wxConfigBase *config);
// set the root config path to use (should be an absolute path)
void SetConfigPath(const wxString& prefix);
// return default config path
static const wxChar *GetDefaultConfigPath();
// Find an alternative for the given encoding (which is supposed to not be
@@ -281,40 +308,12 @@ public:
bool IsEncodingAvailable(wxFontEncoding encoding,
const wxString& facename = wxPyEmptyString);
// returns the encoding for the given charset (in the form of RFC 2046) or
// wxFONTENCODING_SYSTEM if couldn't decode it
wxFontEncoding CharsetToEncoding(const wxString& charset,
bool interactive = TRUE);
// return internal string identifier for the encoding (see also
// GetEncodingDescription())
static wxString GetEncodingName(wxFontEncoding encoding);
// return user-readable string describing the given encoding
//
// NB: hard-coded now, but might change later (read it from config?)
static wxString GetEncodingDescription(wxFontEncoding encoding);
// the parent window for modal dialogs
void SetDialogParent(wxWindow *parent);
void SetDialogParent(wxWindow *parent) { m_windowParent = parent; }
// the title for the dialogs (note that default is quite reasonable)
void SetDialogTitle(const wxString& title);
void SetDialogTitle(const wxString& title) { m_titleDialog = title; }
// functions which allow to configure the config object used: by default,
// the global one (from wxConfigBase::Get() will be used) and the default
// root path for the config settings is the string returned by
// GetDefaultConfigPath()
// set the config object to use (may be NULL to use default)
void SetConfig(wxConfigBase *config);
// set the root config path to use (should be an absolute path)
void SetConfigPath(const wxString& prefix);
// return default config path
static wxString GetDefaultConfigPath();
};
@@ -806,6 +805,10 @@ public:
// Returns NULL if no info found, pointer must *not* be deleted by caller
static const wxLanguageInfo *GetLanguageInfo(int lang);
// Returns language name in English or empty string if the language
// is not in database
static wxString GetLanguageName(int lang);
// Find the language for the given locale string which may be either a
// canonical ISO 2 letter language code ("xx"), a language code followed by
// the country code ("xx_XX") or a Windows full language name ("Xxxxx...")