1. added wxMenuBarBase

2. corrected typo in gtk/menu.cpp when dealing with Fn accel keys


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@4204 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin
1999-10-26 19:07:04 +00:00
parent 196c87f43d
commit 3dfac9707a
12 changed files with 537 additions and 433 deletions

View File

@@ -1,5 +1,5 @@
/////////////////////////////////////////////////////////////////////////////
// Name: menu.h
// Name: wx/gtk/menu.h
// Purpose:
// Author: Robert Roebling
// Id: $Id$
@@ -7,95 +7,56 @@
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef __GTKMENUH__
#define __GTKMENUH__
#ifdef __GNUG__
#pragma interface
#pragma interface "menu.h"
#endif
#include "wx/defs.h"
#include "wx/object.h"
#include "wx/list.h"
#include "wx/window.h"
#include "wx/menuitem.h"
//-----------------------------------------------------------------------------
// classes
//-----------------------------------------------------------------------------
class wxMenuBar;
class wxMenuItem;
class wxMenu;
//-----------------------------------------------------------------------------
// wxMenuBar
//-----------------------------------------------------------------------------
class wxMenuBar : public wxWindow
class wxMenuBar : public wxMenuBarBase
{
DECLARE_DYNAMIC_CLASS(wxMenuBar)
public:
// ctors
wxMenuBar();
wxMenuBar(long style);
wxMenuBar(int n, wxMenu *menus[], const wxString titles[]);
~wxMenuBar();
virtual ~wxMenuBar();
// menubar construction
void Append( wxMenu *menu, const wxString &title );
// implement base class (pure) virtuals
virtual bool Append( wxMenu *menu, const wxString &title );
virtual bool Insert(size_t pos, wxMenu *menu, const wxString& title);
virtual wxMenu *Replace(size_t pos, wxMenu *menu, const wxString& title);
virtual wxMenu *Remove(size_t pos);
// item search
// by menu and item names, returns wxNOT_FOUND if not found
virtual int FindMenuItem(const wxString& menuString,
const wxString& itemString) const;
// returns NULL if not found
wxMenuItem* FindItem( int id ) const;
// returns NULL if not found, fills menuForItem if !NULL
wxMenuItem *FindItemForId(int itemId, wxMenu **menuForItem = NULL) const;
virtual wxMenuItem* FindItem( int id, wxMenu **menu = NULL ) const;
// state control
void Check( int id, bool check );
bool IsChecked( int id ) const;
void Enable( int id, bool enable );
bool IsEnabled( int id ) const;
void SetLabel( int id, const wxString &label );
wxString GetLabel( int id ) const;
wxString GetLabel() const { return wxWindow::GetLabel(); }
void EnableTop( int pos, bool flag );
void SetLabelTop( int pos, const wxString& label );
wxString GetLabelTop( int pos ) const;
virtual void SetHelpString( int id, const wxString& helpString );
virtual wxString GetHelpString( int id ) const;
int GetMenuCount() const { return m_menus.Number(); }
wxMenu *GetMenu( int n ) const { return (wxMenu *)m_menus.Nth(n)->Data(); }
#ifdef WXWIN_COMPATIBILITY
// compatibility: these functions are deprecated
bool Enabled(int id) const { return IsEnabled(id); }
bool Checked(int id) const { return IsChecked(id); }
wxMenuItem* FindMenuItemById( int id ) const { return FindItem(id); }
#endif // WXWIN_COMPATIBILITY
// implementation only
wxList& GetMenus() { return m_menus; }
virtual void EnableTop( size_t pos, bool flag );
virtual void SetLabelTop( size_t pos, const wxString& label );
virtual wxString GetLabelTop( size_t pos ) const;
// implementation only from now on
void SetInvokingWindow( wxWindow *win );
void UnsetInvokingWindow( wxWindow *win );
GtkAccelGroup *m_accel;
GtkItemFactory *m_factory;
wxList m_menus;
GtkWidget *m_menubar;
long m_style;
wxWindow *m_invokingWindow;
#if 0 // seems to be unused (VZ)
wxMenuList& GetMenus() { return m_menus; }
#endif // 0
private:
DECLARE_DYNAMIC_CLASS(wxMenuBar)
};
//-----------------------------------------------------------------------------
@@ -125,7 +86,7 @@ public:
// title
void SetTitle(const wxString& label);
const wxString GetTitle() const;
// menu creation
void AppendSeparator();
void Append(int id, const wxString &item,
@@ -201,7 +162,7 @@ public:
private:
// common code for both constructors:
void Init( const wxString& title,
long style,
long style,
const wxFunction func = (wxFunction) NULL );
wxString m_title;

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@@ -1,5 +1,5 @@
/////////////////////////////////////////////////////////////////////////////
// Name: menu.h
// Name: wx/gtk/menu.h
// Purpose:
// Author: Robert Roebling
// Id: $Id$
@@ -7,95 +7,56 @@
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef __GTKMENUH__
#define __GTKMENUH__
#ifdef __GNUG__
#pragma interface
#pragma interface "menu.h"
#endif
#include "wx/defs.h"
#include "wx/object.h"
#include "wx/list.h"
#include "wx/window.h"
#include "wx/menuitem.h"
//-----------------------------------------------------------------------------
// classes
//-----------------------------------------------------------------------------
class wxMenuBar;
class wxMenuItem;
class wxMenu;
//-----------------------------------------------------------------------------
// wxMenuBar
//-----------------------------------------------------------------------------
class wxMenuBar : public wxWindow
class wxMenuBar : public wxMenuBarBase
{
DECLARE_DYNAMIC_CLASS(wxMenuBar)
public:
// ctors
wxMenuBar();
wxMenuBar(long style);
wxMenuBar(int n, wxMenu *menus[], const wxString titles[]);
~wxMenuBar();
virtual ~wxMenuBar();
// menubar construction
void Append( wxMenu *menu, const wxString &title );
// implement base class (pure) virtuals
virtual bool Append( wxMenu *menu, const wxString &title );
virtual bool Insert(size_t pos, wxMenu *menu, const wxString& title);
virtual wxMenu *Replace(size_t pos, wxMenu *menu, const wxString& title);
virtual wxMenu *Remove(size_t pos);
// item search
// by menu and item names, returns wxNOT_FOUND if not found
virtual int FindMenuItem(const wxString& menuString,
const wxString& itemString) const;
// returns NULL if not found
wxMenuItem* FindItem( int id ) const;
// returns NULL if not found, fills menuForItem if !NULL
wxMenuItem *FindItemForId(int itemId, wxMenu **menuForItem = NULL) const;
virtual wxMenuItem* FindItem( int id, wxMenu **menu = NULL ) const;
// state control
void Check( int id, bool check );
bool IsChecked( int id ) const;
void Enable( int id, bool enable );
bool IsEnabled( int id ) const;
void SetLabel( int id, const wxString &label );
wxString GetLabel( int id ) const;
wxString GetLabel() const { return wxWindow::GetLabel(); }
void EnableTop( int pos, bool flag );
void SetLabelTop( int pos, const wxString& label );
wxString GetLabelTop( int pos ) const;
virtual void SetHelpString( int id, const wxString& helpString );
virtual wxString GetHelpString( int id ) const;
int GetMenuCount() const { return m_menus.Number(); }
wxMenu *GetMenu( int n ) const { return (wxMenu *)m_menus.Nth(n)->Data(); }
#ifdef WXWIN_COMPATIBILITY
// compatibility: these functions are deprecated
bool Enabled(int id) const { return IsEnabled(id); }
bool Checked(int id) const { return IsChecked(id); }
wxMenuItem* FindMenuItemById( int id ) const { return FindItem(id); }
#endif // WXWIN_COMPATIBILITY
// implementation only
wxList& GetMenus() { return m_menus; }
virtual void EnableTop( size_t pos, bool flag );
virtual void SetLabelTop( size_t pos, const wxString& label );
virtual wxString GetLabelTop( size_t pos ) const;
// implementation only from now on
void SetInvokingWindow( wxWindow *win );
void UnsetInvokingWindow( wxWindow *win );
GtkAccelGroup *m_accel;
GtkItemFactory *m_factory;
wxList m_menus;
GtkWidget *m_menubar;
long m_style;
wxWindow *m_invokingWindow;
#if 0 // seems to be unused (VZ)
wxMenuList& GetMenus() { return m_menus; }
#endif // 0
private:
DECLARE_DYNAMIC_CLASS(wxMenuBar)
};
//-----------------------------------------------------------------------------
@@ -125,7 +86,7 @@ public:
// title
void SetTitle(const wxString& label);
const wxString GetTitle() const;
// menu creation
void AppendSeparator();
void Append(int id, const wxString &item,
@@ -201,7 +162,7 @@ public:
private:
// common code for both constructors:
void Init( const wxString& title,
long style,
long style,
const wxFunction func = (wxFunction) NULL );
wxString m_title;

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@@ -1,21 +1,167 @@
///////////////////////////////////////////////////////////////////////////////
// Name: wx/menu.h
// Purpose: wxMenu and wxMenuBar classes
// Author: Vadim Zeitlin
// Modified by:
// Created: 26.10.99
// RCS-ID: $Id$
// Copyright: (c) wxWindows team
// Licence: wxWindows license
///////////////////////////////////////////////////////////////////////////////
#ifndef _WX_MENU_H_BASE_
#define _WX_MENU_H_BASE_
#if defined(__WXMSW__)
#include "wx/msw/menu.h"
#elif defined(__WXMOTIF__)
#include "wx/motif/menu.h"
#elif defined(__WXGTK__)
#include "wx/gtk/menu.h"
#elif defined(__WXQT__)
#include "wx/qt/menu.h"
#elif defined(__WXMAC__)
#include "wx/mac/menu.h"
#elif defined(__WXPM__)
#include "wx/os2/menu.h"
#elif defined(__WXSTUBS__)
#include "wx/stubs/menu.h"
#ifdef __GNUG__
#pragma interface "menubase.h"
#endif
// ----------------------------------------------------------------------------
// headers
// ----------------------------------------------------------------------------
#include "wx/list.h" // for wxMenuList
#include "wx/window.h" // base class for wxMenuBar
class WXDLLEXPORT wxMenu;
class WXDLLEXPORT wxMenuBar;
class WXDLLEXPORT wxMenuItem;
// ----------------------------------------------------------------------------
// wxMenu
// ----------------------------------------------------------------------------
// for now, it's in platform-specific file
WX_DECLARE_LIST(wxMenu, wxMenuList);
// ----------------------------------------------------------------------------
// wxMenuBar
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxMenuBarBase : public wxWindow
{
public:
// default ctor
wxMenuBarBase();
// dtor will delete all menus we own
virtual ~wxMenuBarBase();
// menu bar construction
// ---------------------
// append a menu to the end of menubar, return TRUE if ok
virtual bool Append(wxMenu *menu, const wxString& title);
// insert a menu before the given position into the menubar, return TRUE
// if inserted ok
virtual bool Insert(size_t pos, wxMenu *menu, const wxString& title);
// menu bar items access
// ---------------------
// get the number of menus in the menu bar
size_t GetMenuCount() const { return m_menus.GetCount(); }
// get the menu at given position
wxMenu *GetMenu(size_t pos) const;
// replace the menu at given position with another one, returns the
// previous menu (which should be deleted by the caller)
virtual wxMenu *Replace(size_t pos, wxMenu *menu, const wxString& title);
// delete the menu at given position from the menu bar, return the pointer
// to the menu (which should be deleted by the caller)
virtual wxMenu *Remove(size_t pos);
// enable or disable a submenu
virtual void EnableTop(size_t pos, bool enable) = 0;
// get or change the label of the menu at given position
virtual void SetLabelTop(size_t pos, const wxString& label) = 0;
virtual wxString GetLabelTop(size_t pos) const = 0;
// item search
// -----------
// by menu and item names, returns wxNOT_FOUND if not found or id of the
// found item
virtual int FindMenuItem(const wxString& menuString,
const wxString& itemString) const = 0;
// find item by id (in any menu), returns NULL if not found
//
// if menu is !NULL, it will be filled with wxMenu this item belongs to
virtual wxMenuItem* FindItem(int id, wxMenu **menu = NULL) const = 0;
// item access
// -----------
// all these functions just use FindItem() and then call an appropriate
// method on it
//
// NB: under MSW, these methods can only be used after the menubar had
// been attached to the frame
void Enable(int id, bool enable);
void Check(int id, bool check);
bool IsChecked(int id) const;
bool IsEnabled(int id) const;
void SetLabel(int id, const wxString &label);
wxString GetLabel(int id) const;
void SetHelpString(int id, const wxString& helpString);
wxString GetHelpString(int id) const;
// need to override this one to avoid virtual function hiding
virtual wxString GetLabel() const { return wxWindow::GetLabel(); }
// compatibility only: these functions are deprecated, use the new ones
// instead
#ifdef WXWIN_COMPATIBILITY
bool Enabled(int id) const { return IsEnabled(id); }
bool Checked(int id) const { return IsChecked(id); }
wxMenuItem* FindMenuItemById(int id) const
{ return FindItem(id); }
wxMenuItem* FindItemForId(int id, wxMenu **menu = NULL) const
{ return FindItem(id, menu); }
#endif // WXWIN_COMPATIBILITY
protected:
// the list of all our menus
wxMenuList m_menus;
};
// ----------------------------------------------------------------------------
// include the real class declaration
// ----------------------------------------------------------------------------
#ifdef wxUSE_BASE_CLASSES_ONLY
#define wxMenuItem wxMenuItemBase
#else // !wxUSE_BASE_CLASSES_ONLY
#if defined(__WXMSW__)
#include "wx/msw/menu.h"
#elif defined(__WXMOTIF__)
#include "wx/motif/menu.h"
#elif defined(__WXGTK__)
#include "wx/gtk/menu.h"
#elif defined(__WXQT__)
#include "wx/qt/menu.h"
#elif defined(__WXMAC__)
#include "wx/mac/menu.h"
#elif defined(__WXPM__)
#include "wx/os2/menu.h"
#elif defined(__WXSTUBS__)
#include "wx/stubs/menu.h"
#endif
#endif // wxUSE_BASE_CLASSES_ONLY/!wxUSE_BASE_CLASSES_ONLY
// also include this one to ensure compatibility with old code which only
// included wx/menu.h
#include "wx/menuitem.h"
#endif
// _WX_MENU_H_BASE_

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@@ -52,6 +52,9 @@ public:
bool isCheckable = FALSE,
wxMenu *subMenu = (wxMenu *)NULL);
// the menu we're in
wxMenu *GetMenu() const { return m_parentMenu; }
// get/set id
void SetId(int id) { m_id = id; }
int GetId() const { return m_id; }

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@@ -49,6 +49,7 @@ public:
virtual void Enable(bool bDoEnable = TRUE);
virtual void Check(bool bDoCheck = TRUE);
virtual void IsChecked() const;
// unfortunately needed to resolve ambiguity between
// wxMenuItemBase::IsCheckable() and wxOwnerDrawn::IsCheckable()