Fix memory leak in case of error in wxOSX graphics code.
Delete the pointer before returning from the function if we don't pass its ownership to CGDataProviderCreateWithData(). git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@75955 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -2977,7 +2977,10 @@ CGDataProviderRef wxMacCGDataProviderCreateWithMemoryBuffer( const wxMemoryBuffe
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{
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{
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wxMemoryBuffer* b = new wxMemoryBuffer( buf );
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wxMemoryBuffer* b = new wxMemoryBuffer( buf );
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if ( b->GetDataLen() == 0 )
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if ( b->GetDataLen() == 0 )
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{
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delete b;
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return NULL;
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return NULL;
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}
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return CGDataProviderCreateWithData( b , (const void *) b->GetData() , b->GetDataLen() ,
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return CGDataProviderCreateWithData( b , (const void *) b->GetData() , b->GetDataLen() ,
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wxMacReleaseMemoryBufferProviderCallback );
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wxMacReleaseMemoryBufferProviderCallback );
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