build fix for wxUSE_DRAG_AND_DROP==0
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@76310 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -103,9 +103,9 @@ public :
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void SetCursor( const wxCursor & cursor );
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void CaptureMouse();
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void ReleaseMouse();
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#if wxUSE_DRAG_AND_DROP
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void SetDropTarget(wxDropTarget* target);
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#endif
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wxInt32 GetValue() const;
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void SetValue( wxInt32 v );
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wxBitmap GetBitmap() const;
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@@ -148,10 +148,12 @@ public :
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// cocoa thunk connected calls
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#if wxUSE_DRAG_AND_DROP
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virtual unsigned int draggingEntered(void* sender, WXWidget slf, void* _cmd);
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virtual void draggingExited(void* sender, WXWidget slf, void* _cmd);
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virtual unsigned int draggingUpdated(void* sender, WXWidget slf, void* _cmd);
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virtual bool performDragOperation(void* sender, WXWidget slf, void* _cmd);
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#endif
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virtual void mouseEvent(WX_NSEvent event, WXWidget slf, void* _cmd);
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virtual void cursorUpdate(WX_NSEvent event, WXWidget slf, void* _cmd);
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virtual void keyEvent(WX_NSEvent event, WXWidget slf, void* _cmd);
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