don't crash when auto sizing empty grid

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/branches/WX_2_4_BRANCH@17888 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin
2002-11-17 14:30:24 +00:00
parent 51196589e2
commit 3d8ac780e2

View File

@@ -1580,7 +1580,7 @@ void wxGridCellStringRenderer::Draw(wxGrid& grid,
int i, c_cols, c_rows;
for (i = col+cell_cols; i < cols; i++)
{
bool is_empty = TRUE;
bool is_empty = TRUE;
for (int j=row; j<row+cell_rows; j++)
{
// check w/ anchor cell for multicell block
@@ -1588,7 +1588,7 @@ void wxGridCellStringRenderer::Draw(wxGrid& grid,
if (c_rows > 0) c_rows = 0;
if (!grid.GetTable()->IsEmptyCell(j+c_rows, i))
{
is_empty = FALSE;
is_empty = FALSE;
break;
}
}
@@ -1600,9 +1600,9 @@ void wxGridCellStringRenderer::Draw(wxGrid& grid,
break;
}
if (rect.width >= best_width) break;
}
}
overflowCols = i - col - cell_cols + 1;
if (overflowCols >= cols) overflowCols = cols - 1;
if (overflowCols >= cols) overflowCols = cols - 1;
}
if (overflowCols > 0) // redraw overflow cells w/ proper hilight
@@ -1613,7 +1613,7 @@ void wxGridCellStringRenderer::Draw(wxGrid& grid,
// draw each overflow cell individually
int col_end = col+cell_cols+overflowCols;
if (col_end >= grid.GetNumberCols())
col_end = grid.GetNumberCols() - 1;
col_end = grid.GetNumberCols() - 1;
for (int i = col+cell_cols; i <= col_end; i++)
{
clip.width = grid.GetColSize(i) - 1;
@@ -1621,15 +1621,15 @@ void wxGridCellStringRenderer::Draw(wxGrid& grid,
dc.SetClippingRegion(clip);
SetTextColoursAndFont(grid, attr, dc,
grid.IsInSelection(row,i));
grid.IsInSelection(row,i));
grid.DrawTextRectangle(dc, grid.GetCellValue(row, col),
rect, hAlign, vAlign);
rect, hAlign, vAlign);
clip.x += grid.GetColSize(i) - 1;
}
rect = rectCell;
rect.Inflate(-1);
rect.Inflate(-1);
rect.width++;
dc.DestroyClippingRegion();
}
@@ -1738,9 +1738,9 @@ wxString wxGridCellFloatRenderer::GetString(wxGrid& grid, int row, int col)
{
if ( m_precision == -1 )
{
// default width/precision
m_format = _T("%f");
}
// default width/precision
m_format = _T("%f");
}
else
{
m_format.Printf(_T("%%.%df"), m_precision);
@@ -7274,30 +7274,30 @@ void wxGrid::ShowCellEditControl()
{
int y;
GetTextExtent(value, &maxWidth, &y,
NULL, NULL, &attr->GetFont());
NULL, NULL, &attr->GetFont());
if (maxWidth < rect.width) maxWidth = rect.width;
}
int client_right = m_gridWin->GetClientSize().GetWidth();
if (rect.x+maxWidth > client_right)
maxWidth = client_right - rect.x;
maxWidth = client_right - rect.x;
if ((maxWidth > rect.width) && (col < m_numCols) && m_table)
{
if ((maxWidth > rect.width) && (col < m_numCols) && m_table)
{
GetCellSize( row, col, &cell_rows, &cell_cols );
// may have changed earlier
for (int i = col+cell_cols; i < m_numCols; i++)
{
// may have changed earlier
for (int i = col+cell_cols; i < m_numCols; i++)
{
int c_rows, c_cols;
GetCellSize( row, i, &c_rows, &c_cols );
// looks weird going over a multicell
if (m_table->IsEmptyCell(row,i) &&
(rect.width < maxWidth) && (c_rows == 1))
rect.width += GetColWidth(i);
else
break;
}
// looks weird going over a multicell
if (m_table->IsEmptyCell(row,i) &&
(rect.width < maxWidth) && (c_rows == 1))
rect.width += GetColWidth(i);
else
break;
}
if (rect.GetRight() > client_right)
rect.SetRight(client_right-1);
rect.SetRight(client_right-1);
}
editor->SetSize( rect );
@@ -7305,7 +7305,7 @@ void wxGrid::ShowCellEditControl()
editor->DecRef();
attr->DecRef();
}
}
}
}
@@ -9290,11 +9290,12 @@ void wxGrid::AutoSize()
wxSize sizeFit(GetScrollX(size.x + m_extraWidth + 1) * GRID_SCROLL_LINE_X,
GetScrollY(size.y + m_extraHeight + 1) * GRID_SCROLL_LINE_Y);
// distribute the extra space between teh columns/rows to avoid having
// distribute the extra space between the columns/rows to avoid having
// extra white space
// Remove the extra m_extraWidth + 1 added above
wxCoord diff = sizeFit.x - size.x + (m_extraWidth + 1);
if ( diff )
if ( diff && m_numCols )
{
// try to resize the columns uniformly
wxCoord diffPerCol = diff / m_numCols;
@@ -9319,7 +9320,7 @@ void wxGrid::AutoSize()
// same for rows
diff = sizeFit.y - size.y - (m_extraHeight + 1);
if ( diff )
if ( diff && m_numRows )
{
// try to resize the columns uniformly
wxCoord diffPerRow = diff / m_numRows;