Update wxString Unicode documentation to reflect the default wchar_t use.
And other minor fixes to Unicode-related documentation. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@75031 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -58,7 +58,7 @@ Note that typically one character is assigned exactly one code point, but there
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are exceptions; the so-called <em>precomposed characters</em>
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(see http://en.wikipedia.org/wiki/Precomposed_character) or the <em>ligatures</em>.
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In these cases a single "character" may be mapped to more than one code point or
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viceversa more characters may be mapped to a single code point.
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vice versa more than one character may be mapped to a single code point.
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The Unicode standard divides the space of all possible code points in <b><em>planes</em></b>;
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a plane is a range of 65,536 (1000016) contiguous Unicode code points.
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