Updated OS/2 sources with fixes to wxControl and wxSpinCtrl
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@5238 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -41,25 +41,64 @@ wxControl::wxControl()
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#endif // WXWIN_COMPATIBILITY
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}
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bool wxControl::Create(wxWindow *parent, wxWindowID id,
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const wxPoint& pos,
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const wxSize& size, long style,
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#if wxUSE_VALIDATORS
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const wxValidator& validator,
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#endif
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const wxString& name)
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{
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bool rval = wxWindow::Create(parent, id, pos, size, style, name);
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if (rval) {
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#if wxUSE_VALIDATORS
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SetValidator(validator);
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#endif
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}
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return rval;
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}
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wxControl::~wxControl()
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{
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m_isBeingDeleted = TRUE;
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}
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bool wxControl::OS2CreateControl(const wxChar *classname, WXDWORD style)
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bool wxControl::OS2CreateControl(const wxChar *classname,
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WXDWORD style,
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const wxPoint& pos,
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const wxSize& size,
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const wxString& label,
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WXDWORD exstyle)
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{
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m_hWnd = (WXHWND)::WinCreateWindow( GetHwndOf(GetParent())
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,classname
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,NULL
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,style
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,0,0,0,0
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,NULLHANDLE
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,HWND_TOP
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,(HMENU)GetId()
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,NULL
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,NULL
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);
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// VZ: if someone could put a comment here explaining what exactly this is
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// needed for, it would be nice...
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bool want3D;
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// if no extended style given, determine it ourselves
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if ( exstyle == (WXDWORD)-1 )
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{
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exstyle = GetExStyle(style);
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}
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// TODO:
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/*
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// all controls have these childs (wxWindows creates all controls visible
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// by default)
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style |= WS_CHILD | WS_VISIBLE;
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m_hWnd = (WXHWND)::CreateWindowEx
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(
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exstyle, // extended style
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classname, // the kind of control to create
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label, // the window name
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style, // the window style
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pos.x, pos.y, // the window position
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size.x, size.y, // and size
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GetHwndOf(GetParent()), // parent
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(HMENU)GetId(), // child id
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wxGetInstance(), // app instance
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NULL // creation parameters
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);
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if ( !m_hWnd )
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{
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@@ -70,12 +109,20 @@ bool wxControl::OS2CreateControl(const wxChar *classname, WXDWORD style)
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return FALSE;
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}
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#if wxUSE_CTL3D
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if ( want3D )
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{
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Ctl3dSubclassCtl(GetHwnd());
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m_useCtl3D = TRUE;
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}
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#endif // wxUSE_CTL3D
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// subclass again for purposes of dialog editing mode
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SubclassWin(m_hWnd);
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// controls use the same font and colours as their parent dialog by default
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InheritAttributes();
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*/
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return TRUE;
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}
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