When inserting a new menu don't try to find th eposition of the current one
if the menubar is not yet attached. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@25256 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -977,7 +977,8 @@ bool wxMenuBar::Insert(size_t pos, wxMenu *menu, const wxString& title)
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{
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// Find out which MSW item before which we'll be inserting before
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// wxMenuBarBase::Insert is called and GetMenu(pos) is the new menu.
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int mswpos = (pos == m_menus.GetCount())
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// If IsAttached() is false this won't be used anyway
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int mswpos = (!IsAttached() || (pos == m_menus.GetCount()))
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? -1 // append the menu
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: MSWPositionForWxMenu(GetMenu(pos),pos);
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