Doc tweaks

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/branches/WX_2_4_BRANCH@24001 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Robin Dunn
2003-09-29 23:17:30 +00:00
parent 4f464a23dd
commit 3ca1bdcda2
6 changed files with 26 additions and 19 deletions

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@@ -8,11 +8,10 @@ that you know your way around a command line and that you know how to
get things from various CVS repositories as needed.
1. "MacPython-OSX" 2.3 is required. There is a disk image with an
installer package in the wxPython Sourceforge download area, in
this group:
1. "MacPython-OSX" 2.3 is required. If you don't have it already there is a disk image with an
installer package at
http://sourceforge.net/project/showfiles.php?group_id=10718&release_id=84730
http://homepages.cwi.nl/~jack/macpython/download.html
If, for some reason you need to build your own Python, get the
source from www.python.org and follow the instructions in the
@@ -34,7 +33,16 @@ get things from various CVS repositories as needed.
3. Run configure from that build directory.
cd build
../configure --with-mac --with-opengl --enable-debug
../configure --with-mac
--with-opengl \
--enable-geometry \
--enable-optimise \
--with-libjpeg=builtin \
--with-libpng=builtin \
--with-libtiff=builtin \
If you want to add code that activates various runtime checks and
assertion exceptions then add --enable-debug_flag.
4. Make and install wxMac.

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@@ -6,7 +6,7 @@ directions for how to build wxPython the "new way." This files
describes the "old way" to build on unix-like systems. The difference
is very simple: The new way uses a private copy of wxGTK while the
old way uses either an existing wxGTK that may be installed and used
by other apps, or you can build a wxGTK that will be accissible by
by other apps, or you can build a wxGTK that will be accessable by
other apps.

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@@ -24,8 +24,8 @@ But because of the size and since most people won't need it my SWIG is
not included in the wxPythonSrc tarball. You'll need to get it from
CVS or a CVS snapshot.
If you need to modify the *.i files for wxPython then change to this
directory and run:
If you need to modify the *.i files for wxPython then change to the
.../wxPython/wxSWIG directory and run:
nmake -f makefile.vc
@@ -119,7 +119,6 @@ C. Change to the %WXWIN%\include\wx\msw directory and copy setup0.h to
wxUSE_TREELAYOUT 0
wxUSE_MS_HTML_HELP 0
wxUSE_POSTSCRIPT 1
wxUSE_DYNLIB_CLASS 1
** NEW **

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@@ -19,18 +19,18 @@ and to play with as a learning exercise.
The next thing you should do is join the wxPython-users maillist where
you can interact with a community of other users and developers who
are willing to help you learn, answer questions and solve problems.
To join the mail list just send an email message to the following
address from the account you want to receive the mail messages from
the list:
To join the mail list just go to this web page and follow the
instructions there:
wxPython-users-subscribe@lists.wxwindows.org
http://wxpython.org/maillist.php
There is also a good set of class reference documentation available
for wxPython, but currently it is geared for the C++ user. This may
be a little daunting at first, but with a little practice you'll
easily be able to "translate" from the C++ shown there to Python. Not
all classes documented are available in Python, but most of the GUI
related classes are.
easily be able to "mentally translate" from the C++ shown into Python.
(See http://wiki.wxpython.org/index.cgi/C_2b_2bGuideForwxPythoneers
for a little help on this process.) Not all classes documented are
available in Python, but most of the GUI related classes are.
Other Info

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@@ -130,7 +130,7 @@ Clear as mud? Good. Let's get started.
wxPython and you are running on Solaris and building with gcc, then
you may be able to work around the problem by uncommenting a bit of
code in setup.py and building again. Look for 'SunOS' in setup.py
and uncomment the block following it. The problem is that Sun's ld
and uncomment the block containing it. The problem is that Sun's ld
does not automatically add libgcc to the link step.
7. That's all, except for the having fun part!

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@@ -483,7 +483,7 @@ elif os.name == 'posix':
libdirs = []
libs = []
# If you get unresolved symbol errors on Solaris and are usign gcc, then
# If you get unresolved symbol errors on Solaris and are using gcc, then
# uncomment this block to add the right flags to the link step and build
# again.
## if os.uname()[0] == 'SunOS':