Doc tweaks
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/branches/WX_2_4_BRANCH@24001 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -8,11 +8,10 @@ that you know your way around a command line and that you know how to
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get things from various CVS repositories as needed.
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1. "MacPython-OSX" 2.3 is required. There is a disk image with an
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installer package in the wxPython Sourceforge download area, in
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this group:
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1. "MacPython-OSX" 2.3 is required. If you don't have it already there is a disk image with an
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installer package at
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http://sourceforge.net/project/showfiles.php?group_id=10718&release_id=84730
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http://homepages.cwi.nl/~jack/macpython/download.html
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If, for some reason you need to build your own Python, get the
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source from www.python.org and follow the instructions in the
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@@ -34,7 +33,16 @@ get things from various CVS repositories as needed.
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3. Run configure from that build directory.
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cd build
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../configure --with-mac --with-opengl --enable-debug
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../configure --with-mac
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--with-opengl \
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--enable-geometry \
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--enable-optimise \
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--with-libjpeg=builtin \
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--with-libpng=builtin \
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--with-libtiff=builtin \
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If you want to add code that activates various runtime checks and
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assertion exceptions then add --enable-debug_flag.
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4. Make and install wxMac.
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