OS/2 common controls code
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@13065 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -18,52 +18,68 @@ WXDLLEXPORT_DATA(extern const char*) wxGaugeNameStr;
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class WXDLLEXPORT wxGauge: public wxControl
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{
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DECLARE_DYNAMIC_CLASS(wxGauge)
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public:
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inline wxGauge() { m_rangeMax = 0; m_gaugePos = 0; }
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public:
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inline wxGauge() { m_nRangeMax = 0; m_nGaugePos = 0; }
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inline wxGauge(wxWindow *parent, wxWindowID id,
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int range,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = wxGA_HORIZONTAL,
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inline wxGauge( wxWindow* pParent
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,wxWindowID vId
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,int nRange
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,const wxPoint& rPos = wxDefaultPosition
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,const wxSize& rSize = wxDefaultSize
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,long lStyle = wxGA_HORIZONTAL
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#if wxUSE_VALIDATORS
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const wxValidator& validator = wxDefaultValidator,
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,const wxValidator& rValidator = wxDefaultValidator
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#endif
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const wxString& name = wxGaugeNameStr)
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{
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Create(parent, id, range, pos, size, style, validator, name);
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}
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bool Create(wxWindow *parent, wxWindowID id,
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int range,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = wxGA_HORIZONTAL,
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,const wxString& rsName = wxGaugeNameStr
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)
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{
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Create( pParent
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,vId
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,nRange
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,rPos
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,rSize
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,lStyle
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#if wxUSE_VALIDATORS
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const wxValidator& validator = wxDefaultValidator,
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,rValidator
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#endif
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const wxString& name = wxGaugeNameStr);
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void SetShadowWidth(int w);
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void SetBezelFace(int w);
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void SetRange(int r);
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void SetValue(int pos);
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int GetShadowWidth() const ;
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int GetBezelFace() const ;
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int GetRange() const ;
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int GetValue() const ;
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bool SetForegroundColour(const wxColour& col);
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bool SetBackgroundColour(const wxColour& col);
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virtual void Command(wxCommandEvent& WXUNUSED(event)) {} ;
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protected:
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int m_rangeMax;
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int m_gaugePos;
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};
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,rsName
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);
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}
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bool Create( wxWindow* pParent
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,wxWindowID vId
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,int nRange
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,const wxPoint& rPos = wxDefaultPosition
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,const wxSize& rSize = wxDefaultSize
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,long lStyle = wxGA_HORIZONTAL
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#if wxUSE_VALIDATORS
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,const wxValidator& rValidator = wxDefaultValidator
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#endif
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// _WX_GAUGE_H_
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,const wxString& rsName = wxGaugeNameStr
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);
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int GetShadowWidth(void) const;
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int GetBezelFace(void) const;
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int GetRange(void) const;
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int GetValue(void) const;
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bool SetBackgroundColour(const wxColour& rColour);
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void SetBezelFace(int nWidth);
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bool SetForegroundColour(const wxColour& rColour);
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void SetRange(int nRange);
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void SetShadowWidth(int nWidth);
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void SetValue(int nPos);
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inline virtual bool AcceptsFocus(void) const { return FALSE; }
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inline virtual void Command(wxCommandEvent& WXUNUSED(rEvent)) {};
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protected:
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int m_nRangeMax;
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int m_nGaugePos;
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private:
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DECLARE_DYNAMIC_CLASS(wxGauge)
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}; // end of CLASS wxGauge
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#endif // _WX_GAUGE_H_
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