1. wxFontMapper starts to materialise
2. wxFontEnumerator corrections: EnumerateFamilies => EnumerateFacenames git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@4363 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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include/wx/fontmap.h
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108
include/wx/fontmap.h
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/////////////////////////////////////////////////////////////////////////////
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// Name: wx/fontmap.h
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// Purpose: wxFontMapper class
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// Author: Vadim Zeitlin
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// Modified by:
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// Created: 04.11.99
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// RCS-ID: $Id$
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// Copyright: (c) Vadim Zeitlin
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// Licence: wxWindows license
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_FONTMAPPER_H_
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#define _WX_FONTMAPPER_H_
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#ifdef __GNUG__
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#pragma interface "fontmap.h"
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#endif
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// ----------------------------------------------------------------------------
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// headers
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// ----------------------------------------------------------------------------
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#include "wx/defs.h" // for wxDEFAULT &c
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#include "wx/font.h" // for wxFontEncoding
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class WXDLLEXPORT wxConfigBase;
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// ----------------------------------------------------------------------------
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// wxFontMapper manages user-definable correspondence between logical font
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// names and the fonts present on the machine.
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//
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// The default implementations of all functions will ask the user if they are
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// not capable of finding the answer themselves and store the answer in a
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// config file (configurable via SetConfigXXX functions). This behaviour may
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// be disabled by giving the value of FALSE to "interactive" parameter.
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// However, the functions will always consult the config file to allow the
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// user-defined values override the default logic and there is no way to
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// disable this - which shouldn't be ever needed because if "interactive" was
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// never TRUE, the config file is never created anyhow.
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// ----------------------------------------------------------------------------
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class WXDLLEXPORT wxFontMapper
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{
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public:
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// default ctor
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wxFontMapper();
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// virtual dtor for a base class
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virtual ~wxFontMapper();
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// returns the encoding for the given charset (in the form of RFC 2046) or
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// wxFONTENCODING_SYSTEM if couldn't decode it
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virtual wxFontEncoding CharsetToEncoding(const wxString& charset,
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bool interactive = TRUE);
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// configure the appearance of the dialogs we may popup
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// ----------------------------------------------------
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void SetDialogTitle(const wxString& title) { m_titleDialog = title; }
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// functions which allow to configure the config object used: by default,
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// the global one (from wxConfigBase::Get() will be used) and the default
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// root path for the config settings is the string returned by
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// GetDefaultConfigPath()
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// ----------------------------------------------------------------------
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// set the config object to use (may be NULL to use default)
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void SetConfig(wxConfigBase *config) { m_config = config; }
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// set the root config path to use (should be an absolute path)
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void SetConfigPath(const wxString& prefix);
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// return default config path
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static const wxChar *GetDefaultConfigPath();
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protected:
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// get the config object we're using - if it wasn't set explicitly, this
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// function will use wxConfig::Get() to get the global one
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wxConfigBase *GetConfig();
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// gets the root path for our settings - if itwasn't set explicitly, use
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// GetDefaultConfigPath()
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const wxString& GetConfigPath();
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// change to the given (relative) path in the config, return TRUE if ok
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// (then GetConfig() will return something !NULL), FALSE if no config
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// object
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//
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// caller should provide a pointer to the string variable which should be
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// later passed to RestorePath()
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bool ChangePath(const wxString& pathNew, wxString *pathOld);
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// restore the config path after use
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void RestorePath(const wxString& pathOld);
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// config object and path (in it) to use
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wxConfigBase *m_config;
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wxString m_configRootPath;
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// the title for our dialogs
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wxString m_titleDialog;
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// the parent window for our dialogs
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wxWindow *m_windowParent;
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};
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#endif // _WX_FONTMAPPER_H_
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