bitmap and image updates
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@4800 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
@@ -22,6 +22,7 @@ class WXDLLEXPORT wxKeyEvent;
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class WXDLLEXPORT wxLog;
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WXDLLEXPORT_DATA(extern wxApp*) wxTheApp;
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HAB vHabmain;
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// Force an exit from main loop
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void WXDLLEXPORT wxExit(void);
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@@ -100,7 +101,6 @@ protected:
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DECLARE_EVENT_TABLE()
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private:
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HAB m_vHab;
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HMQ m_hMq;
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QMSG m_vMsg;
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};
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@@ -1,9 +1,9 @@
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/////////////////////////////////////////////////////////////////////////////
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// Name: bitmap.h
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// Name: wx/os2/bitmap.h
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// Purpose: wxBitmap class
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// Author: David Webster
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// Modified by:
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// Created: 10/13/99
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// Created: 11/28/99
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// RCS-ID: $Id$
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// Copyright: (c) David Webster
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// Licence: wxWindows licence
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@@ -12,196 +12,337 @@
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#ifndef _WX_BITMAP_H_
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#define _WX_BITMAP_H_
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#include "wx/gdiobj.h"
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#ifdef __GNUG__
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#pragma interface "bitmap.h"
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#endif
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#include "wx/os2/gdiimage.h"
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#include "wx/gdicmn.h"
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#include "wx/palette.h"
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// Bitmap
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class WXDLLEXPORT wxDC;
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class WXDLLEXPORT wxControl;
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class WXDLLEXPORT wxBitmap;
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class WXDLLEXPORT wxBitmapHandler;
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class WXDLLEXPORT wxIcon;
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class WXDLLEXPORT wxMask;
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class WXDLLEXPORT wxCursor;
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class WXDLLEXPORT wxControl;
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// A mask is a mono bitmap used for drawing bitmaps
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// transparently.
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class WXDLLEXPORT wxMask: public wxObject
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// ----------------------------------------------------------------------------
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// Bitmap data
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//
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// NB: this class is private, but declared here to make it possible inline
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// wxBitmap functions accessing it
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// ----------------------------------------------------------------------------
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class WXDLLEXPORT wxBitmapRefData : public wxGDIImageRefData
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{
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DECLARE_DYNAMIC_CLASS(wxMask)
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public:
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wxMask();
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// Construct a mask from a bitmap and a colour indicating
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// the transparent area
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wxMask(const wxBitmap& bitmap, const wxColour& colour);
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// Construct a mask from a bitmap and a palette index indicating
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// the transparent area
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wxMask(const wxBitmap& bitmap, int paletteIndex);
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// Construct a mask from a mono bitmap (copies the bitmap).
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wxMask(const wxBitmap& bitmap);
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~wxMask();
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bool Create(const wxBitmap& bitmap, const wxColour& colour);
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bool Create(const wxBitmap& bitmap, int paletteIndex);
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bool Create(const wxBitmap& bitmap);
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// Implementation
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inline WXHBITMAP GetMaskBitmap() const { return m_maskBitmap; }
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inline void SetMaskBitmap(WXHBITMAP bmp) { m_maskBitmap = bmp; }
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protected:
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WXHBITMAP m_maskBitmap;
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};
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class WXDLLEXPORT wxBitmapRefData: public wxGDIRefData
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{
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friend class WXDLLEXPORT wxBitmap;
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friend class WXDLLEXPORT wxIcon;
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friend class WXDLLEXPORT wxCursor;
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public:
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wxBitmapRefData();
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~wxBitmapRefData();
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virtual ~wxBitmapRefData() { Free(); }
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virtual void Free();
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public:
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int m_width;
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int m_height;
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int m_depth;
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bool m_ok;
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int m_numColors;
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wxPalette m_bitmapPalette;
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int m_quality;
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int m_nNumColors;
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wxPalette m_vBitmapPalette;
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int m_nQuality;
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WXHBITMAP m_hBitmap;
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wxDC * m_selectedInto; // So bitmap knows whether it's been selected into
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// OS2-specific
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// ------------
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wxMask * m_bitmapMask; // Optional mask
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wxDC* m_pSelectedInto;
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HPS m_hPresentationSpace;
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// optional mask for transparent drawing
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wxMask* m_pBitmapMask;
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};
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#define M_BITMAPDATA ((wxBitmapRefData *)m_refData)
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// ----------------------------------------------------------------------------
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// wxBitmap: a mono or colour bitmap
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// ----------------------------------------------------------------------------
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class WXDLLEXPORT wxBitmapHandler: public wxObject
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class WXDLLEXPORT wxBitmap : public wxGDIImage
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{
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DECLARE_DYNAMIC_CLASS(wxBitmapHandler)
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public:
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wxBitmapHandler() { m_name = ""; m_extension = ""; m_type = 0; };
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// default ctor creates an invalid bitmap, you must Create() it later
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wxBitmap() { Init(); }
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virtual bool Create(wxBitmap *bitmap, void *data, long flags, int width, int height, int depth = 1);
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virtual bool LoadFile(wxBitmap *bitmap, const wxString& name, long flags,
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int desiredWidth, int desiredHeight);
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virtual bool SaveFile(wxBitmap *bitmap, const wxString& name, int type, const wxPalette *palette = NULL);
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// Copy constructors
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inline wxBitmap(const wxBitmap& rBitmap)
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{ Init(); Ref(rBitmap); }
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inline void SetName(const wxString& name) { m_name = name; }
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inline void SetExtension(const wxString& ext) { m_extension = ext; }
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inline void SetType(long type) { m_type = type; }
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inline wxString GetName() const { return m_name; }
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inline wxString GetExtension() const { return m_extension; }
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inline long GetType() const { return m_type; }
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protected:
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wxString m_name;
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wxString m_extension;
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long m_type;
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};
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// Initialize with raw data
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wxBitmap( const char bits[]
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,int nWidth
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,int nHeight
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,int nDepth = 1
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);
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#define M_BITMAPHANDLERDATA ((wxBitmapRefData *)bitmap->GetRefData())
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// Initialize with XPM data
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wxBitmap( char** ppData
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,wxControl* pAnItem = NULL
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);
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class WXDLLEXPORT wxBitmap: public wxGDIObject
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{
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DECLARE_DYNAMIC_CLASS(wxBitmap)
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// Load a file or resource
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wxBitmap( const wxString& rName
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,long lType = wxBITMAP_TYPE_BMP_RESOURCE
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);
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friend class WXDLLEXPORT wxBitmapHandler;
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// New constructor for generalised creation from data
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wxBitmap( void* pData
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,long lType
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,int nWidth
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,int nHeight
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,int nDepth = 1
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);
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public:
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wxBitmap(); // Platform-specific
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// If depth is omitted, will create a bitmap compatible with the display
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wxBitmap( int nWidth
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,int nHeight
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,int nDepth = -1
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);
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// Copy constructors
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wxBitmap(const wxBitmap& bitmap);
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// we must have this, otherwise icons are silently copied into bitmaps using
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// the copy ctor but the resulting bitmap is invalid!
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inline wxBitmap(const wxIcon& rIcon)
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{ Init(); CopyFromIcon(rIcon); }
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// Initialize with raw data
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wxBitmap(const char bits[], int width, int height, int depth = 1);
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wxBitmap& operator=(const wxBitmap& rBitmap)
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{
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if ( m_refData != rBitmap.m_refData )
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Ref(rBitmap);
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return(*this);
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}
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// Initialize with XPM data
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wxBitmap(char **data, wxControl *anItem = NULL);
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wxBitmap& operator=(const wxIcon& rIcon)
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{
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(void)CopyFromIcon(rIcon);
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// Load a file or resource
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wxBitmap(const wxString& name, long type = wxBITMAP_TYPE_BMP_RESOURCE);
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return(*this);
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}
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// New constructor for generalised creation from data
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wxBitmap(void *data, long type, int width, int height, int depth = 1);
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wxBitmap& operator=(const wxCursor& rCursor)
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{
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(void)CopyFromCursor(rCursor);
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return (*this);
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}
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// If depth is omitted, will create a bitmap compatible with the display
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wxBitmap(int width, int height, int depth = -1);
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~wxBitmap();
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virtual ~wxBitmap();
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virtual bool Create(int width, int height, int depth = -1);
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virtual bool Create(void *data, long type, int width, int height, int depth = 1);
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virtual bool LoadFile(const wxString& name, long type = wxBITMAP_TYPE_BMP_RESOURCE);
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virtual bool SaveFile(const wxString& name, int type, const wxPalette *cmap = NULL);
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// copies the contents and mask of the given (colour) icon to the bitmap
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bool CopyFromIcon(const wxIcon& rIcon);
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inline bool Ok() const { return (M_BITMAPDATA && M_BITMAPDATA->m_ok); }
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inline int GetWidth() const { return (M_BITMAPDATA ? M_BITMAPDATA->m_width : 0); }
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inline int GetHeight() const { return (M_BITMAPDATA ? M_BITMAPDATA->m_height : 0); }
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inline int GetDepth() const { return (M_BITMAPDATA ? M_BITMAPDATA->m_depth : 0); }
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inline int GetQuality() const { return (M_BITMAPDATA ? M_BITMAPDATA->m_quality : 0); }
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void SetWidth(int w);
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void SetHeight(int h);
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void SetDepth(int d);
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void SetQuality(int q);
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void SetOk(bool isOk);
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// copies the contents and mask of the given cursor to the bitmap
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bool CopyFromCursor(const wxCursor& rCursor);
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virtual bool Create( int nWidth
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,int nHeight
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,int nDepth = -1
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);
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virtual bool Create( void* pData
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,long lType
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,int nWidth
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,int nHeight
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,int nDepth = 1
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);
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virtual bool LoadFile( const wxString& rName
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,long lType = wxBITMAP_TYPE_BMP_RESOURCE
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);
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virtual bool SaveFile( const wxString& rName
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,int lType
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,const wxPalette* pCmap = NULL
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);
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inline wxBitmapRefData* GetBitmapData() const
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{ return (wxBitmapRefData *)m_refData; }
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inline int GetQuality() const
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{ return (GetBitmapData() ? GetBitmapData()->m_quality : 0); }
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void SetQuality(int nQ);
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wxPalette* GetPalette() const
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{ return (GetBitmapData() ? (& GetBitmapData()->m_bitmapPalette) : (wxPalette*) NULL); }
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void SetPalette(const wxPalette& rPalette);
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inline wxMask* GetMask() const
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{ return (GetBitmapData() ? GetBitmapData()->m_bitmapMask : (wxMask*) NULL); }
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void SetMask(wxMask* pMask) ;
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inline bool operator==(const wxBitmap& rBitmap)
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{ return m_refData == rBitmap.m_refData; }
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inline bool operator!=(const wxBitmap& rBitmap)
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{ return m_refData != rBitmap.m_refData; }
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#if WXWIN_COMPATIBILITY_2
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void SetOk(bool bIsOk);
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#endif // WXWIN_COMPATIBILITY_2
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#if WXWIN_COMPATIBILITY
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inline wxPalette *GetColourMap(void) const { return GetPalette(); }
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void SetColourMap(wxPalette *cmap) { SetPalette(*cmap); };
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#endif
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inline wxPalette* GetPalette() const { return (M_BITMAPDATA ? (& M_BITMAPDATA->m_bitmapPalette) : (wxPalette*) NULL); }
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void SetPalette(const wxPalette& palette);
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inline wxPalette* GetColourMap() const
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{ return GetPalette(); }
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inline wxMask *GetMask() const { return (M_BITMAPDATA ? M_BITMAPDATA->m_bitmapMask : (wxMask*) NULL); }
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void SetMask(wxMask *mask) ;
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inline void SetColourMap(wxPalette* pCmap)
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{ SetPalette(*pCmap); };
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inline wxBitmap& operator = (const wxBitmap& bitmap) { if (*this == bitmap) return (*this); Ref(bitmap); return *this; }
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#endif // WXWIN_COMPATIBILITY
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inline bool operator == (const wxBitmap& bitmap) { return m_refData == bitmap.m_refData; }
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inline bool operator != (const wxBitmap& bitmap) { return m_refData != bitmap.m_refData; }
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// Format handling
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static inline wxList& GetHandlers() { return sm_handlers; }
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static void AddHandler(wxBitmapHandler *handler);
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static void InsertHandler(wxBitmapHandler *handler);
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static bool RemoveHandler(const wxString& name);
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static wxBitmapHandler *FindHandler(const wxString& name);
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static wxBitmapHandler *FindHandler(const wxString& extension, long bitmapType);
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static wxBitmapHandler *FindHandler(long bitmapType);
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static void InitStandardHandlers();
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static void CleanUpHandlers();
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protected:
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static wxList sm_handlers;
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// Implementation
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// Implementation
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public:
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void SetHBITMAP(WXHBITMAP bmp);
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inline WXHBITMAP GetHBITMAP() const { return (M_BITMAPDATA ? M_BITMAPDATA->m_hBitmap : 0); }
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inline void SetSelectedInto(wxDC *dc) { if (M_BITMAPDATA) M_BITMAPDATA->m_selectedInto = dc; }
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inline wxDC *GetSelectedInto(void) const { return (M_BITMAPDATA ? M_BITMAPDATA->m_selectedInto : (wxDC*) NULL); }
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bool FreeResource(bool force = FALSE);
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inline void SetHBITMAP(WXHBITMAP hHmp)
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{ SetHandle((WXHANDLE)bmp); }
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// Creates a bitmap that matches the device context's depth, from
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// an arbitray bitmap. At present, the original bitmap must have an
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// associated palette. (TODO: use a default palette if no palette exists.)
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// This function is necessary for you to Blit an arbitrary bitmap (which may have
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// the wrong depth). wxDC::SelectObject will compare the depth of the bitmap
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// with the DC's depth, and create a new bitmap if the depths differ.
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// Eventually we should perhaps make this a public API function so that
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// an app can efficiently produce bitmaps of the correct depth.
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// The Windows solution is to use SetDibBits to blit an arbotrary DIB directly to a DC, but
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// this is too Windows-specific, hence this solution of quietly converting the wxBitmap.
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// Contributed by Frederic Villeneuve <frederic.villeneuve@natinst.com>
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wxBitmap GetBitmapForDC(wxDC& dc) const;
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inline WXHBITMAP GetHBITMAP() const
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{ return (WXHBITMAP)GetHandle(); }
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inline void SetSelectedInto(wxDC* pDc)
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{ if (GetBitmapData()) GetBitmapData()->m_selectedInto = pDc; }
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inline wxDC* GetSelectedInto() const
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{ return (GetBitmapData() ? GetBitmapData()->m_selectedInto : (wxDC*) NULL); }
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// Creates a bitmap that matches the device context's depth, from an
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// arbitray bitmap. At present, the original bitmap must have an associated
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// palette. (TODO: use a default palette if no palette exists.) This
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// function is necessary for you to Blit an arbitrary bitmap (which may
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// have the wrong depth). wxDC::SelectObject will compare the depth of the
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// bitmap with the DC's depth, and create a new bitmap if the depths
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// differ. Eventually we should perhaps make this a public API function so
|
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// that an app can efficiently produce bitmaps of the correct depth. The
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// Windows solution is to use SetDibBits to blit an arbotrary DIB directly
|
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// to a DC, but this is too Windows-specific, hence this solution of
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// quietly converting the wxBitmap. Contributed by Frederic Villeneuve
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// <frederic.villeneuve@natinst.com>
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wxBitmap GetBitmapForDC(wxDC& rDc) const;
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protected:
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// common part of all ctors
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void Init();
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inline virtual wxGDIImageRefData* CreateData() const
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{ return new wxBitmapRefData; }
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private:
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bool CopyFromIconOrCursor(const wxGDIImage& rIcon);
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DECLARE_DYNAMIC_CLASS(wxBitmap)
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};
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// ----------------------------------------------------------------------------
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// wxMask: a mono bitmap used for drawing bitmaps transparently.
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// ----------------------------------------------------------------------------
|
||||
|
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class WXDLLEXPORT wxMask : public wxObject
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||||
{
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public:
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wxMask();
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// Construct a mask from a bitmap and a colour indicating the transparent
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// area
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wxMask( const wxBitmap& rBitmap
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,const wxColour& rColour
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);
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// Construct a mask from a bitmap and a palette index indicating the
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// transparent area
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wxMask( const wxBitmap& rBitmap
|
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,int nPaletteIndex
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);
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// Construct a mask from a mono bitmap (copies the bitmap).
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wxMask(const wxBitmap& rBitmap);
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// construct a mask from the givne bitmap handle
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wxMask(WXHBITMAP hBmp)
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{ m_hMaskBitmap = hBmp; }
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virtual ~wxMask();
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bool Create( const wxBitmap& bitmap
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,const wxColour& rColour
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);
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bool Create( const wxBitmap& rBitmap
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,int nPaletteIndex
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);
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bool Create(const wxBitmap& rBitmap);
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// Implementation
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WXHBITMAP GetMaskBitmap() const
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||||
{ return m_hMaskBitmap; }
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void SetMaskBitmap(WXHBITMAP hBmp)
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{ m_hMaskBitmap = hBmp; }
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protected:
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WXHBITMAP m_hMaskBitmap;
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DECLARE_DYNAMIC_CLASS(wxMask)
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||||
};
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||||
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||||
// ----------------------------------------------------------------------------
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||||
// wxBitmapHandler is a class which knows how to load/save bitmaps to/from file
|
||||
// ----------------------------------------------------------------------------
|
||||
|
||||
class WXDLLEXPORT wxBitmapHandler : public wxGDIImageHandler
|
||||
{
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||||
public:
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||||
inline wxBitmapHandler()
|
||||
{ m_lType = wxBITMAP_TYPE_INVALID; }
|
||||
|
||||
inline wxBitmapHandler( const wxString& rName
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||||
,const wxString& rExt
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||||
,long lType
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||||
)
|
||||
: wxGDIImageHandler( rName
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||||
,rExt
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||||
,lType)
|
||||
{
|
||||
}
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||||
|
||||
// keep wxBitmapHandler derived from wxGDIImageHandler compatible with the
|
||||
// old class which worked only with bitmaps
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||||
virtual bool Create( wxBitmap* pBitmap
|
||||
,void* pData
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||||
,long lFlags
|
||||
,int nWidth
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||||
,int nHeight
|
||||
,int nDepth = 1
|
||||
);
|
||||
virtual bool LoadFile( wxBitmap* pBitmap
|
||||
,const wxString& rName
|
||||
,long lFlags
|
||||
,int nDesiredWidth
|
||||
,int nDesiredHeight
|
||||
);
|
||||
virtual bool SaveFile( wxBitmap* pBitmap
|
||||
,const wxString& rName
|
||||
,int lType
|
||||
,const wxPalette* pPalette = NULL
|
||||
);
|
||||
|
||||
virtual bool Create( wxGDIImage* pImage
|
||||
,void* pData
|
||||
,long lFlags
|
||||
,int nWidth
|
||||
,int nHeight
|
||||
,int nDepth = 1
|
||||
);
|
||||
virtual bool Load( wxGDIImage* pImage
|
||||
,const wxString& rName
|
||||
,long lFlags
|
||||
,int nDesiredWidth
|
||||
,int nDesiredHeight
|
||||
);
|
||||
virtual bool Save(wxGDIImage* pImage
|
||||
const wxString& rName
|
||||
int lType
|
||||
);
|
||||
private:
|
||||
DECLARE_DYNAMIC_CLASS(wxBitmapHandler)
|
||||
};
|
||||
|
||||
#endif
|
||||
// _WX_BITMAP_H_
|
||||
|
@@ -12,91 +12,89 @@
|
||||
#ifndef _WX_ICON_H_
|
||||
#define _WX_ICON_H_
|
||||
|
||||
#include "wx/bitmap.h"
|
||||
// ----------------------------------------------------------------------------
|
||||
// headers
|
||||
// ----------------------------------------------------------------------------
|
||||
|
||||
class WXDLLEXPORT wxIconRefData: public wxBitmapRefData
|
||||
// compatible (even if incorrect) behaviour by default: derive wxIcon from
|
||||
// wxBitmap
|
||||
#ifndef wxICON_IS_BITMAP
|
||||
#define wxICON_IS_BITMAP 1
|
||||
#endif
|
||||
|
||||
#if wxICON_IS_BITMAP
|
||||
#include "wx/bitmap.h"
|
||||
|
||||
#define wxIconRefDataBase wxBitmapRefData
|
||||
#define wxIconBase wxBitmap
|
||||
#else
|
||||
#include "wx/os2/gdiimage.h"
|
||||
|
||||
#define wxIconRefDataBase wxGDIImageRefData
|
||||
#define wxIconBase wxGDIImage
|
||||
#endif
|
||||
|
||||
class WXDLLEXPORT wxIconRefData: public wxIconRefDataBase
|
||||
{
|
||||
friend class WXDLLEXPORT wxBitmap;
|
||||
friend class WXDLLEXPORT wxIcon;
|
||||
public:
|
||||
wxIconRefData();
|
||||
~wxIconRefData();
|
||||
wxIconRefData() { };
|
||||
virtual ~wxIconRefData() { Free(); m_hIcon = NULL; }
|
||||
|
||||
virtual void Free();
|
||||
public:
|
||||
WXHICON m_hIcon;
|
||||
};
|
||||
|
||||
#define M_ICONDATA ((wxIconRefData *)m_refData)
|
||||
#define M_ICONHANDLERDATA ((wxIconRefData *)bitmap->GetRefData())
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
// Icon
|
||||
class WXDLLEXPORT wxIcon: public wxBitmap
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
class WXDLLEXPORT wxIcon: public wxIconBase
|
||||
{
|
||||
DECLARE_DYNAMIC_CLASS(wxIcon)
|
||||
|
||||
public:
|
||||
wxIcon();
|
||||
wxIcon();
|
||||
|
||||
// Copy constructors
|
||||
inline wxIcon(const wxIcon& icon) { Ref(icon); }
|
||||
// Copy constructors
|
||||
inline wxIcon(const wxIcon& icon) { Ref(icon); }
|
||||
|
||||
wxIcon(const char bits[], int width, int height);
|
||||
wxIcon(const wxString& name, long flags = wxBITMAP_TYPE_ICO_RESOURCE,
|
||||
int desiredWidth = -1, int desiredHeight = -1);
|
||||
~wxIcon();
|
||||
wxIcon( const char bits[]
|
||||
,int nWidth
|
||||
,int nHeight
|
||||
);
|
||||
wxIcon( const wxString& rName
|
||||
,long lFlags = wxBITMAP_TYPE_ICO_RESOURCE
|
||||
,int nDesiredWidth = -1
|
||||
,int nDesiredHeight = -1
|
||||
);
|
||||
~wxIcon();
|
||||
|
||||
bool LoadFile(const wxString& name, long flags = wxBITMAP_TYPE_ICO_RESOURCE,
|
||||
int desiredWidth = -1, int desiredHeight = -1);
|
||||
bool LoadFile( const wxString& rName
|
||||
,long lFlags = wxBITMAP_TYPE_ICO_RESOURCE
|
||||
,int nDesiredWidth = -1
|
||||
,int nDesiredHeight = -1
|
||||
);
|
||||
|
||||
inline wxIcon& operator = (const wxIcon& icon) { if (*this == icon) return (*this); Ref(icon); return *this; }
|
||||
inline bool operator == (const wxIcon& icon) { return m_refData == icon.m_refData; }
|
||||
inline bool operator != (const wxIcon& icon) { return m_refData != icon.m_refData; }
|
||||
inline wxIcon& operator = (const wxIcon& rIcon)
|
||||
{ if (*this == rIcon) Ref(rIcon); return *this; }
|
||||
inline bool operator == (const wxIcon& rIcon)
|
||||
{ return m_refData == rIcon.m_refData; }
|
||||
inline bool operator != (const wxIcon& rIcon)
|
||||
{ return m_refData != rIcon.m_refData; }
|
||||
|
||||
void SetHICON(WXHICON ico);
|
||||
inline WXHICON GetHICON() const { return (M_ICONDATA ? M_ICONDATA->m_hIcon : 0); }
|
||||
wxIconRefData *GetIconData() const { return (wxIconRefData *)m_refData; }
|
||||
|
||||
inline void SetHICON(WXHICON hIcon) { SetHandle((WXHANDLE)hIcon); }
|
||||
inline WXHICON GetHICON() const { return (WXHICON)GetHandle(); }
|
||||
|
||||
protected:
|
||||
virtual wxGDIImageRefData* CreateData() const
|
||||
{
|
||||
return new wxIconRefData;
|
||||
}
|
||||
|
||||
virtual bool Ok() const { return (m_refData != NULL) ; }
|
||||
private:
|
||||
// supress virtual function hiding warning
|
||||
virtual bool LoadFile( const wxString& name
|
||||
,long type = wxBITMAP_TYPE_BMP_RESOURCE
|
||||
)
|
||||
{ return(wxBitmap::LoadFile(name, type)); };
|
||||
};
|
||||
|
||||
// Example handlers. TODO: write your own handlers for relevant types.
|
||||
|
||||
class WXDLLEXPORT wxICOFileHandler: public wxBitmapHandler
|
||||
{
|
||||
DECLARE_DYNAMIC_CLASS(wxICOFileHandler)
|
||||
public:
|
||||
inline wxICOFileHandler()
|
||||
{
|
||||
m_name = "ICO icon file";
|
||||
m_extension = "ico";
|
||||
m_type = wxBITMAP_TYPE_ICO;
|
||||
};
|
||||
|
||||
virtual bool LoadFile(wxBitmap *bitmap, const wxString& name, long flags,
|
||||
int desiredWidth = -1, int desiredHeight = -1);
|
||||
};
|
||||
|
||||
class WXDLLEXPORT wxICOResourceHandler: public wxBitmapHandler
|
||||
{
|
||||
DECLARE_DYNAMIC_CLASS(wxICOResourceHandler)
|
||||
public:
|
||||
inline wxICOResourceHandler()
|
||||
{
|
||||
m_name = "ICO resource";
|
||||
m_extension = "ico";
|
||||
m_type = wxBITMAP_TYPE_ICO_RESOURCE;
|
||||
};
|
||||
|
||||
virtual bool LoadFile(wxBitmap *bitmap, const wxString& name, long flags,
|
||||
int desiredWidth = -1, int desiredHeight = -1);
|
||||
|
||||
DECLARE_DYNAMIC_CLASS(wxIcon)
|
||||
};
|
||||
|
||||
#endif
|
||||
// _WX_ICON_H_
|
||||
|
||||
|
@@ -16,6 +16,9 @@
|
||||
// global settings
|
||||
// ----------------------------------------------------------------------------
|
||||
|
||||
// define this to 1 if you want icons to behave as bitmaps
|
||||
#define wxICON_IS_BITMAP 0
|
||||
|
||||
// define this to 0 when building wxBase library
|
||||
#define wxUSE_GUI 1
|
||||
|
||||
|
@@ -16,6 +16,9 @@
|
||||
// global settings
|
||||
// ----------------------------------------------------------------------------
|
||||
|
||||
// define this to 1 if you want icons to behave as bitmaps
|
||||
#define wxICON_IS_BITMAP 0
|
||||
|
||||
// define this to 0 when building wxBase library
|
||||
#define wxUSE_GUI 1
|
||||
|
||||
@@ -163,7 +166,7 @@
|
||||
// Some databases/ODBC drivers only allow forward scrolling cursors.
|
||||
// Unless you specifically want to use backward scrolling
|
||||
// cursors, and you know that all of the databases/ODBC drivers
|
||||
// that you will use these odbc classes with allow backward
|
||||
// that you will use these odbc classes with allow backward
|
||||
// scrolling cursors, this setting should remain set to 1
|
||||
// for maximum database/driver compatibilty
|
||||
|
||||
|
@@ -1,12 +1,12 @@
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// Name: statbmp.h
|
||||
// Purpose: wxStaticBitmap class
|
||||
// Author: AUTHOR
|
||||
// Author: David Webster
|
||||
// Modified by:
|
||||
// Created: ??/??/98
|
||||
// Created: 11/27/99
|
||||
// RCS-ID: $Id$
|
||||
// Copyright: (c) AUTHOR
|
||||
// Licence: wxWindows licence
|
||||
// Copyright: (c) David Webster
|
||||
// Licence: wxWindows licence
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#ifndef _WX_STATBMP_H_
|
||||
@@ -17,61 +17,65 @@
|
||||
#endif
|
||||
|
||||
#include "wx/control.h"
|
||||
#include "wx/icon.h"
|
||||
|
||||
WXDLLEXPORT_DATA(extern const char*) wxStaticBitmapNameStr;
|
||||
|
||||
class WXDLLEXPORT wxStaticBitmap: public wxControl
|
||||
{
|
||||
DECLARE_DYNAMIC_CLASS(wxStaticBitmap)
|
||||
DECLARE_DYNAMIC_CLASS(wxStaticBitmap)
|
||||
public:
|
||||
inline wxStaticBitmap() { }
|
||||
inline wxStaticBitmap() { Init(); }
|
||||
|
||||
inline wxStaticBitmap(wxWindow *parent, wxWindowID id,
|
||||
const wxBitmap& label,
|
||||
const wxPoint& pos = wxDefaultPosition,
|
||||
const wxSize& size = wxDefaultSize,
|
||||
long style = 0,
|
||||
const wxString& name = wxStaticBitmapNameStr)
|
||||
{
|
||||
Create(parent, id, label, pos, size, style, name);
|
||||
}
|
||||
inline wxStaticBitmap( wxWindow* pParent
|
||||
,wxWindowID nId
|
||||
,const wxGDIImage& rLabel
|
||||
,const wxPoint& rPos = wxDefaultPosition
|
||||
,const wxSize& rSize = wxDefaultSize
|
||||
,long lStyle = 0
|
||||
,const wxString& rName = wxStaticBitmapNameStr
|
||||
)
|
||||
{
|
||||
Create(pParent, nId, rLabel, rPos, rSize, lStyle, rName);
|
||||
}
|
||||
|
||||
bool Create(wxWindow *parent, wxWindowID id,
|
||||
const wxBitmap& label,
|
||||
const wxPoint& pos = wxDefaultPosition,
|
||||
const wxSize& size = wxDefaultSize,
|
||||
long style = 0,
|
||||
const wxString& name = wxStaticBitmapNameStr);
|
||||
bool Create( wxWindow* pParent
|
||||
,wxWindowID nId
|
||||
,const wxGDIImage& rLabel
|
||||
,const wxPoint& rPos = wxDefaultPosition
|
||||
,const wxSize& rSize = wxDefaultSize
|
||||
,long lStyle = 0
|
||||
,const wxString& rName = wxStaticBitmapNameStr
|
||||
);
|
||||
inline virtual ~wxStaticBitmap() { Free(); }
|
||||
|
||||
virtual void SetIcon(const wxIcon& icon) { SetBitmap(icon); }
|
||||
virtual void SetBitmap(const wxBitmap& bitmap);
|
||||
virtual void SetIcon(const wxIcon& rIcon) { SetImage(rIcon); }
|
||||
virtual void SetBitmap(const wxBitmap& rBitmap) { SetImage(rBitmap); };
|
||||
|
||||
// assert failure is provoked by an attempt to get an icon from bitmap or
|
||||
// vice versa
|
||||
const wxIcon& GetIcon() const
|
||||
{ wxASSERT( m_isIcon ); return *m_image.icon; }
|
||||
const wxBitmap& GetBitmap() const
|
||||
{ wxASSERT( !m_isIcon ); return *m_image.bitmap; }
|
||||
// assert failure is provoked by an attempt to get an icon from bitmap or
|
||||
// vice versa
|
||||
const wxIcon& GetIcon() const
|
||||
{ wxASSERT( m_bIsIcon ); return *(wxIcon *)m_pImage; }
|
||||
const wxBitmap& GetBitmap() const
|
||||
{ wxASSERT( !m_bIsIcon ); return *(wxBitmap *)m_pImage; }
|
||||
|
||||
// overriden base class virtuals
|
||||
virtual bool AcceptsFocus() const { return FALSE; }
|
||||
// overriden base class virtuals
|
||||
virtual bool AcceptsFocus() const { return FALSE; }
|
||||
|
||||
protected:
|
||||
void Init() { m_isIcon = TRUE; m_image.icon = NULL; }
|
||||
void Free();
|
||||
virtual wxSize DoGetBestSize() const;
|
||||
|
||||
// TRUE if icon/bitmap is valid
|
||||
bool ImageIsOk() const;
|
||||
void Init() { m_bIsIcon = TRUE; m_pImage = NULL; }
|
||||
void Free();
|
||||
|
||||
// we can have either an icon or a bitmap
|
||||
bool m_isIcon;
|
||||
union
|
||||
{
|
||||
wxIcon *icon;
|
||||
wxBitmap *bitmap;
|
||||
} m_image;
|
||||
// TRUE if icon/bitmap is valid
|
||||
bool ImageIsOk() const;
|
||||
|
||||
virtual wxSize DoGetBestSize() const;
|
||||
void SetImage(const wxGDIImage& rImage);
|
||||
|
||||
// we can have either an icon or a bitmap
|
||||
bool m_bIsIcon;
|
||||
wxGDIImage* m_pImage;
|
||||
};
|
||||
|
||||
#endif
|
||||
|
@@ -185,13 +185,14 @@ bool wxApp::RegisterWindowClasses(
|
||||
HAB vHab
|
||||
)
|
||||
{
|
||||
APIRET rc;
|
||||
|
||||
if (!::WinRegisterClass( vHab
|
||||
,wxFrameClassName
|
||||
,(PFNWP)wxWndProc
|
||||
,CS_SIZEREDRAW | CS_SYNCPAINT | CS_HITTEST | CS_CLIPCHILDREN | CS_FRAME
|
||||
,0
|
||||
))
|
||||
if ((rc = ::WinRegisterClass( vHab
|
||||
,wxFrameClassName
|
||||
,(PFNWP)wxWndProc
|
||||
,CS_SIZEREDRAW | CS_SYNCPAINT | CS_HITTEST | CS_CLIPCHILDREN | CS_FRAME
|
||||
,0
|
||||
)) != 0)
|
||||
{
|
||||
wxLogLastError("RegisterClass(frame)");
|
||||
|
||||
|
File diff suppressed because it is too large
Load Diff
148
src/os2/icon.cpp
148
src/os2/icon.cpp
@@ -17,12 +17,11 @@
|
||||
#endif
|
||||
|
||||
#ifndef WX_PRECOMP
|
||||
#include <stdio.h>
|
||||
#include "wx/setup.h"
|
||||
#include "wx/list.h"
|
||||
#include "wx/utils.h"
|
||||
#include "wx/app.h"
|
||||
#include "wx/icon.h"
|
||||
#include "wx/defs.h"
|
||||
#include "wx/list.h"
|
||||
#include "wx/utils.h"
|
||||
#include "wx/app.h"
|
||||
#include "wx/icon.h"
|
||||
#endif
|
||||
|
||||
#include "wx/os2/private.h"
|
||||
@@ -31,120 +30,77 @@
|
||||
#include "wx/icon.h"
|
||||
|
||||
#if !USE_SHARED_LIBRARIES
|
||||
IMPLEMENT_DYNAMIC_CLASS(wxIcon, wxBitmap)
|
||||
IMPLEMENT_DYNAMIC_CLASS(wxICOFileHandler, wxBitmapHandler)
|
||||
IMPLEMENT_DYNAMIC_CLASS(wxICOResourceHandler, wxBitmapHandler)
|
||||
IMPLEMENT_DYNAMIC_CLASS(wxIcon, wxIconBase)
|
||||
#endif
|
||||
|
||||
/*
|
||||
* Icons
|
||||
*/
|
||||
// ============================================================================
|
||||
// implementation
|
||||
// ============================================================================
|
||||
|
||||
wxIconRefData::wxIconRefData()
|
||||
// ----------------------------------------------------------------------------
|
||||
// wxIconRefData
|
||||
// ----------------------------------------------------------------------------
|
||||
|
||||
void wxIconRefData::Free()
|
||||
{
|
||||
m_hIcon = (WXHICON) NULL ;
|
||||
if ( m_hIcon )
|
||||
::DestroyIcon((HICON) m_hIcon);
|
||||
}
|
||||
|
||||
wxIconRefData::~wxIconRefData()
|
||||
{
|
||||
if ( m_hIcon )
|
||||
return;
|
||||
// TODO ::DestroyIcon((HICON) m_hIcon);
|
||||
}
|
||||
// ----------------------------------------------------------------------------
|
||||
// wxIcon
|
||||
// ----------------------------------------------------------------------------
|
||||
|
||||
wxIcon::wxIcon()
|
||||
{
|
||||
}
|
||||
|
||||
wxIcon::wxIcon(const char WXUNUSED(bits)[], int WXUNUSED(width), int WXUNUSED(height))
|
||||
wxIcon::wxIcon(
|
||||
const char WXUNUSED(bits)[]
|
||||
, int WXUNUSED(nWidth)
|
||||
, int WXUNUSED(nHeight)
|
||||
)
|
||||
{
|
||||
}
|
||||
|
||||
wxIcon::wxIcon(const wxString& icon_file, long flags,
|
||||
int desiredWidth, int desiredHeight)
|
||||
|
||||
wxIcon::wxIcon(
|
||||
const wxString& rIconFile
|
||||
, long lFlags
|
||||
, int nDesiredWidth
|
||||
, int nDesiredHeight
|
||||
)
|
||||
{
|
||||
LoadFile(icon_file, flags, desiredWidth, desiredHeight);
|
||||
LoadFile( rIconFile
|
||||
,lFlags
|
||||
,nDesiredWidth
|
||||
,nDesiredHeight
|
||||
);
|
||||
}
|
||||
|
||||
wxIcon::~wxIcon()
|
||||
{
|
||||
}
|
||||
|
||||
bool wxIcon::LoadFile(const wxString& filename, long type,
|
||||
int desiredWidth, int desiredHeight)
|
||||
bool wxIcon::LoadFile(
|
||||
const wxString& rFilename
|
||||
, long lType
|
||||
, int nDesiredWidth
|
||||
, int nDesiredHeight
|
||||
)
|
||||
{
|
||||
UnRef();
|
||||
wxGDIImageHandler* pHandler = FindHandler(type);
|
||||
|
||||
m_refData = new wxIconRefData;
|
||||
UnRef();
|
||||
m_refData = new wxIconRefData;
|
||||
|
||||
wxBitmapHandler *handler = FindHandler(type);
|
||||
|
||||
if ( handler )
|
||||
return handler->LoadFile(this, filename, type, desiredWidth, desiredHeight);
|
||||
else
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
void wxIcon::SetHICON(WXHICON ico)
|
||||
{
|
||||
if ( !M_ICONDATA )
|
||||
m_refData = new wxIconRefData;
|
||||
|
||||
M_ICONDATA->m_hIcon = ico;
|
||||
}
|
||||
|
||||
bool wxICOFileHandler::LoadFile(wxBitmap *bitmap, const wxString& name, long flags,
|
||||
int desiredWidth, int desiredHeight)
|
||||
{
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
bool wxICOResourceHandler::LoadFile(wxBitmap *bitmap, const wxString& name, long flags,
|
||||
int desiredWidth, int desiredHeight)
|
||||
{
|
||||
// TODO
|
||||
/*
|
||||
if ( bitmap->IsKindOf(CLASSINFO(wxIcon)) )
|
||||
{
|
||||
if (desiredWidth > -1 && desiredHeight > -1)
|
||||
{
|
||||
M_ICONHANDLERDATA->m_hIcon = (WXHICON) ::LoadImage(wxGetInstance(), name, IMAGE_ICON, desiredWidth, desiredHeight, LR_DEFAULTCOLOR);
|
||||
}
|
||||
if (pHandler)
|
||||
return(pHandler->Load( this
|
||||
,rFilename
|
||||
,lType
|
||||
,nDesiredWidth
|
||||
,nDesiredHeight
|
||||
));
|
||||
else
|
||||
{
|
||||
M_ICONHANDLERDATA->m_hIcon = (WXHICON) ::LoadIcon(wxGetInstance(), name);
|
||||
}
|
||||
|
||||
ICONINFO info ;
|
||||
if (::GetIconInfo((HICON) M_ICONHANDLERDATA->m_hIcon, &info))
|
||||
{
|
||||
HBITMAP ms_bitmap = info.hbmMask ;
|
||||
if (ms_bitmap)
|
||||
{
|
||||
BITMAP bm;
|
||||
::GetObject(ms_bitmap, sizeof(BITMAP), (LPSTR) &bm);
|
||||
M_ICONHANDLERDATA->m_width = bm.bmWidth;
|
||||
M_ICONHANDLERDATA->m_height = bm.bmHeight;
|
||||
}
|
||||
if (info.hbmMask)
|
||||
::DeleteObject(info.hbmMask) ;
|
||||
if (info.hbmColor)
|
||||
::DeleteObject(info.hbmColor) ;
|
||||
}
|
||||
}
|
||||
// Override the found values with desired values
|
||||
if (desiredWidth > -1 && desiredHeight > -1)
|
||||
{
|
||||
M_ICONHANDLERDATA->m_width = desiredWidth;
|
||||
M_ICONHANDLERDATA->m_height = desiredHeight;
|
||||
}
|
||||
|
||||
M_ICONHANDLERDATA->m_ok = (M_ICONHANDLERDATA->m_hIcon != 0);
|
||||
return M_ICONHANDLERDATA->m_ok;
|
||||
}
|
||||
else
|
||||
*/
|
||||
return FALSE;
|
||||
return(FALSE);
|
||||
}
|
||||
|
||||
|
@@ -3,7 +3,7 @@
|
||||
// Purpose: wxStaticBitmap
|
||||
// Author: David Webster
|
||||
// Modified by:
|
||||
// Created: ??/??/98
|
||||
// Created: 11/27/99
|
||||
// RCS-ID: $Id$
|
||||
// Copyright: (c) David Webster
|
||||
// Licence: wxWindows licence
|
||||
@@ -34,17 +34,20 @@ IMPLEMENT_DYNAMIC_CLASS(wxStaticBitmap, wxControl)
|
||||
// wxStaticBitmap
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
bool wxStaticBitmap::Create(wxWindow *parent, wxWindowID id,
|
||||
const wxBitmap& bitmap,
|
||||
const wxPoint& pos,
|
||||
const wxSize& size,
|
||||
long style,
|
||||
const wxString& name)
|
||||
bool wxStaticBitmap::Create(
|
||||
wxWindow* pParent
|
||||
, wxWindowID nId
|
||||
, const wxGDIImage& rBitmap
|
||||
, const wxPoint& rPos
|
||||
, const wxSize& rSize
|
||||
, long lStyle
|
||||
, const wxString& rName
|
||||
)
|
||||
{
|
||||
Init();
|
||||
|
||||
SetName(name);
|
||||
if (parent) parent->AddChild(this);
|
||||
SetName(rName);
|
||||
if (pParent) parent->AddChild(this);
|
||||
|
||||
m_backgroundColour = parent->GetBackgroundColour() ;
|
||||
m_foregroundColour = parent->GetForegroundColour() ;
|
||||
@@ -52,52 +55,55 @@ bool wxStaticBitmap::Create(wxWindow *parent, wxWindowID id,
|
||||
if ( id == -1 )
|
||||
m_windowId = (int)NewControlId();
|
||||
else
|
||||
m_windowId = id;
|
||||
m_windowId = nId;
|
||||
|
||||
m_windowStyle = style;
|
||||
m_windowStyle = lStyle;
|
||||
|
||||
int x = pos.x;
|
||||
int y = pos.y;
|
||||
int width = size.x;
|
||||
int height = size.y;
|
||||
int nX= pos.x;
|
||||
int nY = pos.y;
|
||||
int nWidth = size.x;
|
||||
int nHeight = size.y;
|
||||
|
||||
m_windowStyle = style;
|
||||
m_windowStyle = lStyle;
|
||||
|
||||
m_isIcon = bitmap.IsKindOf(CLASSINFO(wxIcon));
|
||||
m_bIsIcon = rBitmap.IsKindOf(CLASSINFO(wxIcon));
|
||||
|
||||
// TODO: create static bitmap control
|
||||
const wxChar* zClassname = wxT("WX_STATIC");
|
||||
int nWinstyle ? SS_ICON : SS_BITMAP;
|
||||
|
||||
m_hWnd = (WXWHND)::WinCreateWindow( pParent->GetHWND()
|
||||
,zClassname
|
||||
,wxT("")
|
||||
,nWinstyle | WS_VISIBLE
|
||||
,0,0,0,0
|
||||
,pParent->GetHWND()
|
||||
,HWND_TOP
|
||||
,m_windowId
|
||||
,NULL
|
||||
,NULL
|
||||
);
|
||||
|
||||
wxCHECK_MSG( m_hWnd, FALSE, wxT("Failed to create static bitmap") );
|
||||
|
||||
SetBitmap(bitmap);
|
||||
SetImage(rBitmap);
|
||||
|
||||
// Subclass again for purposes of dialog editing mode
|
||||
SubclassWin(m_hWnd);
|
||||
|
||||
SetFont(GetParent()->GetFont());
|
||||
|
||||
SetSize(x, y, width, height);
|
||||
|
||||
return FALSE;
|
||||
SetSize(nX, nY, nWidth, nHeight);
|
||||
return(FALSE);
|
||||
}
|
||||
|
||||
bool wxStaticBitmap::ImageIsOk() const
|
||||
{
|
||||
if ( m_isIcon && m_image.icon )
|
||||
return m_image.icon->Ok();
|
||||
else if ( m_image.bitmap )
|
||||
return m_image.bitmap->Ok();
|
||||
else
|
||||
return FALSE;
|
||||
return(m_pImage ** m_pImage->Ok());
|
||||
}
|
||||
|
||||
void wxStaticBitmap::Free()
|
||||
{
|
||||
if ( m_isIcon )
|
||||
delete m_image.icon;
|
||||
else
|
||||
delete m_image.bitmap;
|
||||
|
||||
m_image.icon = NULL;
|
||||
delete m_pImage;
|
||||
m_pImage = NULL;
|
||||
}
|
||||
|
||||
wxSize wxStaticBitmap::DoGetBestSize() const
|
||||
@@ -107,22 +113,59 @@ wxSize wxStaticBitmap::DoGetBestSize() const
|
||||
return wxWindow::DoGetBestSize();
|
||||
}
|
||||
|
||||
void wxStaticBitmap::SetBitmap(const wxBitmap& bitmap)
|
||||
void wxStaticBitmap::SetImage(
|
||||
const wxGDIImage& rBitmap
|
||||
)
|
||||
{
|
||||
Free();
|
||||
|
||||
m_isIcon = bitmap.IsKindOf(CLASSINFO(wxIcon));
|
||||
if ( m_isIcon )
|
||||
m_image.icon = new wxIcon((const wxIcon&)bitmap);
|
||||
m_bIsIcon = rBitmap.IsKindOf(CLASSINFO(wxIcon));
|
||||
if (m_bIsIcon)
|
||||
m_pImage = new wxIcon((const wxIcon&)rBitmap);
|
||||
else
|
||||
m_image.bitmap = new wxBitmap(bitmap);
|
||||
m_pImage = new wxBitmap((const wxBitmap &)rBitmap);
|
||||
|
||||
int x, y;
|
||||
int w, h;
|
||||
GetPosition(&x, &y);
|
||||
GetSize(&w, &h);
|
||||
int nX;
|
||||
int nY;
|
||||
int nW;
|
||||
int nH;
|
||||
|
||||
// TODO: redraw bitmap
|
||||
GetPosition(&nX, &nY);
|
||||
GetSize(&nW, &nHh);
|
||||
|
||||
::WinSendMsg( GetHwnd()
|
||||
,SM_SETHANDLE
|
||||
,MPFROMHWND(m_pImage->GetHandle())
|
||||
,NULL
|
||||
);
|
||||
if (ImageIsOk())
|
||||
{
|
||||
int nWidth = rBitmap.GetWidth();
|
||||
int nHeight = rBitmap.GetHeight();
|
||||
|
||||
if (nWidth && nHeight)
|
||||
{
|
||||
nW = nWidth;
|
||||
nW = nHeight;
|
||||
|
||||
::WinSetWindowPos( GetHwnd()
|
||||
,HWND_TOP
|
||||
,nX
|
||||
,nY
|
||||
,nWidth
|
||||
,nHeight
|
||||
,SWP_SIZE | SWP_MOVE | SWP_SHOW
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
RECTL vRect;
|
||||
|
||||
vRect.xLeft = nW;
|
||||
vRect.yTop = nY;
|
||||
vRect.xRight = nX + nW;
|
||||
vRect.yBottom = nY + nH;
|
||||
|
||||
::WinInvalidateRect(GetHwndOf(GetParent()), &vRect, TRUE);
|
||||
}
|
||||
|
||||
|
||||
|
@@ -596,68 +596,17 @@ wxThreadError wxThread::Delete(ExitCode *pRc)
|
||||
}
|
||||
|
||||
#if wxUSE_GUI
|
||||
// we can't just wait for the thread to terminate because it might be
|
||||
// calling some GUI functions and so it will never terminate before we
|
||||
// process the Windows messages that result from these functions
|
||||
ULONG ulrc;
|
||||
do
|
||||
// need a way to finish GUI processing before killing the thread
|
||||
// until then we just exit
|
||||
|
||||
if ((gs_nWaitingForGui > 0) && wxGuiOwnedByMainThread())
|
||||
{
|
||||
ulrc = ::MsgWaitForMultipleObjects
|
||||
(
|
||||
1, // number of objects to wait for
|
||||
&hThread, // the objects
|
||||
FALSE, // don't wait for all objects
|
||||
INFINITE, // no timeout
|
||||
QS_ALLEVENTS // return as soon as there are any events
|
||||
);
|
||||
|
||||
switch ( result )
|
||||
{
|
||||
case 0xFFFFFFFF:
|
||||
// error
|
||||
wxLogSysError(_("Can not wait for thread termination"));
|
||||
Kill();
|
||||
return wxTHREAD_KILLED;
|
||||
|
||||
case WAIT_OBJECT_0:
|
||||
// thread we're waiting for terminated
|
||||
break;
|
||||
|
||||
case WAIT_OBJECT_0 + 1:
|
||||
// new message arrived, process it
|
||||
if ( !wxTheApp->DoMessage() )
|
||||
{
|
||||
// WM_QUIT received: kill the thread
|
||||
Kill();
|
||||
|
||||
return wxTHREAD_KILLED;
|
||||
}
|
||||
|
||||
if ( IsMain() )
|
||||
{
|
||||
// give the thread we're waiting for chance to exit
|
||||
// from the GUI call it might have been in
|
||||
if ( (gs_nWaitingForGui > 0) && wxGuiOwnedByMainThread() )
|
||||
{
|
||||
wxMutexGuiLeave();
|
||||
}
|
||||
}
|
||||
|
||||
break;
|
||||
|
||||
default:
|
||||
wxFAIL_MSG(wxT("unexpected result of MsgWaitForMultipleObject"));
|
||||
}
|
||||
} while ( result != WAIT_OBJECT_0 );
|
||||
#else // !wxUSE_GUI
|
||||
// simply wait for the thread to terminate
|
||||
//
|
||||
// OTOH, even console apps create windows (in wxExecute, for WinSock
|
||||
// &c), so may be use MsgWaitForMultipleObject() too here?
|
||||
if ( WaitForSingleObject(hThread, INFINITE) != WAIT_OBJECT_0 )
|
||||
{
|
||||
wxFAIL_MSG(wxT("unexpected result of WaitForSingleObject"));
|
||||
wxMutexGuiLeave();
|
||||
}
|
||||
#else // !wxUSE_GUI
|
||||
|
||||
// can't wait for yourself to end under OS/2 so just quit
|
||||
|
||||
#endif // wxUSE_GUI/!wxUSE_GUI
|
||||
|
||||
if ( IsMain() )
|
||||
@@ -670,19 +619,10 @@ wxThreadError wxThread::Delete(ExitCode *pRc)
|
||||
}
|
||||
}
|
||||
|
||||
if ( !::GetExitCodeThread(hThread, (LPDWORD)&rc) )
|
||||
::DosExit(0, 0);
|
||||
// probably won't get this far, but
|
||||
if (IsDetached())
|
||||
{
|
||||
wxLogLastError("GetExitCodeThread");
|
||||
|
||||
rc = (ExitCode)-1;
|
||||
}
|
||||
|
||||
if ( IsDetached() )
|
||||
{
|
||||
// if the thread exits normally, this is done in WinThreadStart, but in
|
||||
// this case it would have been too early because
|
||||
// MsgWaitForMultipleObject() would fail if the therad handle was
|
||||
// closed while we were waiting on it, so we must do it here
|
||||
delete this;
|
||||
}
|
||||
|
||||
@@ -701,14 +641,19 @@ wxThreadError wxThread::Kill()
|
||||
return wxTHREAD_NOT_RUNNING;
|
||||
|
||||
::DosKillThread(m_internal->GetHandle());
|
||||
delete this;
|
||||
m_internal->Free();
|
||||
if (IsDetached())
|
||||
{
|
||||
delete this;
|
||||
}
|
||||
return wxTHREAD_NO_ERROR;
|
||||
}
|
||||
|
||||
void wxThread::Exit(
|
||||
void* pStatus
|
||||
ExitCode pStatus
|
||||
)
|
||||
{
|
||||
m_internal->Free();
|
||||
delete this;
|
||||
::DosExit(EXIT_THREAD, ULONG(pStatus));
|
||||
wxFAIL_MSG(wxT("Couldn't return from DosExit()!"));
|
||||
@@ -730,11 +675,18 @@ unsigned int wxThread::GetPriority() const
|
||||
return m_internal->GetPriority();
|
||||
}
|
||||
|
||||
unsigned long wxThread::GetId() const
|
||||
{
|
||||
wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect); // const_cast
|
||||
|
||||
return (unsigned long)m_internal->GetId();
|
||||
}
|
||||
|
||||
bool wxThread::IsRunning() const
|
||||
{
|
||||
wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect);
|
||||
|
||||
return m_internal->GetState() == STATE_RUNNING;
|
||||
return(m_internal->GetState() == STATE_RUNNING);
|
||||
}
|
||||
|
||||
bool wxThread::IsAlive() const
|
||||
@@ -759,11 +711,6 @@ bool wxThread::TestDestroy()
|
||||
return m_internal->GetState() == STATE_CANCELED;
|
||||
}
|
||||
|
||||
wxThread::~wxThread()
|
||||
{
|
||||
delete m_internal;
|
||||
}
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
// Automatic initialization for thread module
|
||||
// ----------------------------------------------------------------------------
|
||||
|
Reference in New Issue
Block a user