bitmap and image updates
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@4800 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
@@ -22,6 +22,7 @@ class WXDLLEXPORT wxKeyEvent;
|
||||
class WXDLLEXPORT wxLog;
|
||||
|
||||
WXDLLEXPORT_DATA(extern wxApp*) wxTheApp;
|
||||
HAB vHabmain;
|
||||
|
||||
// Force an exit from main loop
|
||||
void WXDLLEXPORT wxExit(void);
|
||||
@@ -100,7 +101,6 @@ protected:
|
||||
|
||||
DECLARE_EVENT_TABLE()
|
||||
private:
|
||||
HAB m_vHab;
|
||||
HMQ m_hMq;
|
||||
QMSG m_vMsg;
|
||||
};
|
||||
|
@@ -1,9 +1,9 @@
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// Name: bitmap.h
|
||||
// Name: wx/os2/bitmap.h
|
||||
// Purpose: wxBitmap class
|
||||
// Author: David Webster
|
||||
// Modified by:
|
||||
// Created: 10/13/99
|
||||
// Created: 11/28/99
|
||||
// RCS-ID: $Id$
|
||||
// Copyright: (c) David Webster
|
||||
// Licence: wxWindows licence
|
||||
@@ -12,196 +12,337 @@
|
||||
#ifndef _WX_BITMAP_H_
|
||||
#define _WX_BITMAP_H_
|
||||
|
||||
#include "wx/gdiobj.h"
|
||||
#ifdef __GNUG__
|
||||
#pragma interface "bitmap.h"
|
||||
#endif
|
||||
|
||||
#include "wx/os2/gdiimage.h"
|
||||
#include "wx/gdicmn.h"
|
||||
#include "wx/palette.h"
|
||||
|
||||
// Bitmap
|
||||
class WXDLLEXPORT wxDC;
|
||||
class WXDLLEXPORT wxControl;
|
||||
class WXDLLEXPORT wxBitmap;
|
||||
class WXDLLEXPORT wxBitmapHandler;
|
||||
class WXDLLEXPORT wxIcon;
|
||||
class WXDLLEXPORT wxMask;
|
||||
class WXDLLEXPORT wxCursor;
|
||||
class WXDLLEXPORT wxControl;
|
||||
|
||||
// A mask is a mono bitmap used for drawing bitmaps
|
||||
// transparently.
|
||||
class WXDLLEXPORT wxMask: public wxObject
|
||||
// ----------------------------------------------------------------------------
|
||||
// Bitmap data
|
||||
//
|
||||
// NB: this class is private, but declared here to make it possible inline
|
||||
// wxBitmap functions accessing it
|
||||
// ----------------------------------------------------------------------------
|
||||
|
||||
class WXDLLEXPORT wxBitmapRefData : public wxGDIImageRefData
|
||||
{
|
||||
DECLARE_DYNAMIC_CLASS(wxMask)
|
||||
|
||||
public:
|
||||
wxMask();
|
||||
|
||||
// Construct a mask from a bitmap and a colour indicating
|
||||
// the transparent area
|
||||
wxMask(const wxBitmap& bitmap, const wxColour& colour);
|
||||
|
||||
// Construct a mask from a bitmap and a palette index indicating
|
||||
// the transparent area
|
||||
wxMask(const wxBitmap& bitmap, int paletteIndex);
|
||||
|
||||
// Construct a mask from a mono bitmap (copies the bitmap).
|
||||
wxMask(const wxBitmap& bitmap);
|
||||
|
||||
~wxMask();
|
||||
|
||||
bool Create(const wxBitmap& bitmap, const wxColour& colour);
|
||||
bool Create(const wxBitmap& bitmap, int paletteIndex);
|
||||
bool Create(const wxBitmap& bitmap);
|
||||
|
||||
// Implementation
|
||||
inline WXHBITMAP GetMaskBitmap() const { return m_maskBitmap; }
|
||||
inline void SetMaskBitmap(WXHBITMAP bmp) { m_maskBitmap = bmp; }
|
||||
protected:
|
||||
WXHBITMAP m_maskBitmap;
|
||||
};
|
||||
|
||||
class WXDLLEXPORT wxBitmapRefData: public wxGDIRefData
|
||||
{
|
||||
friend class WXDLLEXPORT wxBitmap;
|
||||
friend class WXDLLEXPORT wxIcon;
|
||||
friend class WXDLLEXPORT wxCursor;
|
||||
public:
|
||||
wxBitmapRefData();
|
||||
~wxBitmapRefData();
|
||||
virtual ~wxBitmapRefData() { Free(); }
|
||||
|
||||
virtual void Free();
|
||||
|
||||
public:
|
||||
int m_width;
|
||||
int m_height;
|
||||
int m_depth;
|
||||
bool m_ok;
|
||||
int m_numColors;
|
||||
wxPalette m_bitmapPalette;
|
||||
int m_quality;
|
||||
int m_nNumColors;
|
||||
wxPalette m_vBitmapPalette;
|
||||
int m_nQuality;
|
||||
|
||||
WXHBITMAP m_hBitmap;
|
||||
wxDC * m_selectedInto; // So bitmap knows whether it's been selected into
|
||||
// OS2-specific
|
||||
// ------------
|
||||
|
||||
wxMask * m_bitmapMask; // Optional mask
|
||||
wxDC* m_pSelectedInto;
|
||||
HPS m_hPresentationSpace;
|
||||
|
||||
// optional mask for transparent drawing
|
||||
wxMask* m_pBitmapMask;
|
||||
};
|
||||
|
||||
#define M_BITMAPDATA ((wxBitmapRefData *)m_refData)
|
||||
// ----------------------------------------------------------------------------
|
||||
// wxBitmap: a mono or colour bitmap
|
||||
// ----------------------------------------------------------------------------
|
||||
|
||||
class WXDLLEXPORT wxBitmapHandler: public wxObject
|
||||
class WXDLLEXPORT wxBitmap : public wxGDIImage
|
||||
{
|
||||
DECLARE_DYNAMIC_CLASS(wxBitmapHandler)
|
||||
public:
|
||||
wxBitmapHandler() { m_name = ""; m_extension = ""; m_type = 0; };
|
||||
// default ctor creates an invalid bitmap, you must Create() it later
|
||||
wxBitmap() { Init(); }
|
||||
|
||||
virtual bool Create(wxBitmap *bitmap, void *data, long flags, int width, int height, int depth = 1);
|
||||
virtual bool LoadFile(wxBitmap *bitmap, const wxString& name, long flags,
|
||||
int desiredWidth, int desiredHeight);
|
||||
virtual bool SaveFile(wxBitmap *bitmap, const wxString& name, int type, const wxPalette *palette = NULL);
|
||||
// Copy constructors
|
||||
inline wxBitmap(const wxBitmap& rBitmap)
|
||||
{ Init(); Ref(rBitmap); }
|
||||
|
||||
inline void SetName(const wxString& name) { m_name = name; }
|
||||
inline void SetExtension(const wxString& ext) { m_extension = ext; }
|
||||
inline void SetType(long type) { m_type = type; }
|
||||
inline wxString GetName() const { return m_name; }
|
||||
inline wxString GetExtension() const { return m_extension; }
|
||||
inline long GetType() const { return m_type; }
|
||||
protected:
|
||||
wxString m_name;
|
||||
wxString m_extension;
|
||||
long m_type;
|
||||
};
|
||||
// Initialize with raw data
|
||||
wxBitmap( const char bits[]
|
||||
,int nWidth
|
||||
,int nHeight
|
||||
,int nDepth = 1
|
||||
);
|
||||
|
||||
#define M_BITMAPHANDLERDATA ((wxBitmapRefData *)bitmap->GetRefData())
|
||||
// Initialize with XPM data
|
||||
wxBitmap( char** ppData
|
||||
,wxControl* pAnItem = NULL
|
||||
);
|
||||
|
||||
class WXDLLEXPORT wxBitmap: public wxGDIObject
|
||||
{
|
||||
DECLARE_DYNAMIC_CLASS(wxBitmap)
|
||||
// Load a file or resource
|
||||
wxBitmap( const wxString& rName
|
||||
,long lType = wxBITMAP_TYPE_BMP_RESOURCE
|
||||
);
|
||||
|
||||
friend class WXDLLEXPORT wxBitmapHandler;
|
||||
// New constructor for generalised creation from data
|
||||
wxBitmap( void* pData
|
||||
,long lType
|
||||
,int nWidth
|
||||
,int nHeight
|
||||
,int nDepth = 1
|
||||
);
|
||||
|
||||
public:
|
||||
wxBitmap(); // Platform-specific
|
||||
// If depth is omitted, will create a bitmap compatible with the display
|
||||
wxBitmap( int nWidth
|
||||
,int nHeight
|
||||
,int nDepth = -1
|
||||
);
|
||||
|
||||
// Copy constructors
|
||||
wxBitmap(const wxBitmap& bitmap);
|
||||
// we must have this, otherwise icons are silently copied into bitmaps using
|
||||
// the copy ctor but the resulting bitmap is invalid!
|
||||
inline wxBitmap(const wxIcon& rIcon)
|
||||
{ Init(); CopyFromIcon(rIcon); }
|
||||
|
||||
// Initialize with raw data
|
||||
wxBitmap(const char bits[], int width, int height, int depth = 1);
|
||||
wxBitmap& operator=(const wxBitmap& rBitmap)
|
||||
{
|
||||
if ( m_refData != rBitmap.m_refData )
|
||||
Ref(rBitmap);
|
||||
return(*this);
|
||||
}
|
||||
|
||||
// Initialize with XPM data
|
||||
wxBitmap(char **data, wxControl *anItem = NULL);
|
||||
wxBitmap& operator=(const wxIcon& rIcon)
|
||||
{
|
||||
(void)CopyFromIcon(rIcon);
|
||||
|
||||
// Load a file or resource
|
||||
wxBitmap(const wxString& name, long type = wxBITMAP_TYPE_BMP_RESOURCE);
|
||||
return(*this);
|
||||
}
|
||||
|
||||
// New constructor for generalised creation from data
|
||||
wxBitmap(void *data, long type, int width, int height, int depth = 1);
|
||||
wxBitmap& operator=(const wxCursor& rCursor)
|
||||
{
|
||||
(void)CopyFromCursor(rCursor);
|
||||
return (*this);
|
||||
}
|
||||
|
||||
// If depth is omitted, will create a bitmap compatible with the display
|
||||
wxBitmap(int width, int height, int depth = -1);
|
||||
~wxBitmap();
|
||||
virtual ~wxBitmap();
|
||||
|
||||
virtual bool Create(int width, int height, int depth = -1);
|
||||
virtual bool Create(void *data, long type, int width, int height, int depth = 1);
|
||||
virtual bool LoadFile(const wxString& name, long type = wxBITMAP_TYPE_BMP_RESOURCE);
|
||||
virtual bool SaveFile(const wxString& name, int type, const wxPalette *cmap = NULL);
|
||||
// copies the contents and mask of the given (colour) icon to the bitmap
|
||||
bool CopyFromIcon(const wxIcon& rIcon);
|
||||
|
||||
inline bool Ok() const { return (M_BITMAPDATA && M_BITMAPDATA->m_ok); }
|
||||
inline int GetWidth() const { return (M_BITMAPDATA ? M_BITMAPDATA->m_width : 0); }
|
||||
inline int GetHeight() const { return (M_BITMAPDATA ? M_BITMAPDATA->m_height : 0); }
|
||||
inline int GetDepth() const { return (M_BITMAPDATA ? M_BITMAPDATA->m_depth : 0); }
|
||||
inline int GetQuality() const { return (M_BITMAPDATA ? M_BITMAPDATA->m_quality : 0); }
|
||||
void SetWidth(int w);
|
||||
void SetHeight(int h);
|
||||
void SetDepth(int d);
|
||||
void SetQuality(int q);
|
||||
void SetOk(bool isOk);
|
||||
// copies the contents and mask of the given cursor to the bitmap
|
||||
bool CopyFromCursor(const wxCursor& rCursor);
|
||||
|
||||
virtual bool Create( int nWidth
|
||||
,int nHeight
|
||||
,int nDepth = -1
|
||||
);
|
||||
virtual bool Create( void* pData
|
||||
,long lType
|
||||
,int nWidth
|
||||
,int nHeight
|
||||
,int nDepth = 1
|
||||
);
|
||||
virtual bool LoadFile( const wxString& rName
|
||||
,long lType = wxBITMAP_TYPE_BMP_RESOURCE
|
||||
);
|
||||
virtual bool SaveFile( const wxString& rName
|
||||
,int lType
|
||||
,const wxPalette* pCmap = NULL
|
||||
);
|
||||
|
||||
inline wxBitmapRefData* GetBitmapData() const
|
||||
{ return (wxBitmapRefData *)m_refData; }
|
||||
|
||||
inline int GetQuality() const
|
||||
{ return (GetBitmapData() ? GetBitmapData()->m_quality : 0); }
|
||||
|
||||
void SetQuality(int nQ);
|
||||
|
||||
wxPalette* GetPalette() const
|
||||
{ return (GetBitmapData() ? (& GetBitmapData()->m_bitmapPalette) : (wxPalette*) NULL); }
|
||||
|
||||
void SetPalette(const wxPalette& rPalette);
|
||||
|
||||
inline wxMask* GetMask() const
|
||||
{ return (GetBitmapData() ? GetBitmapData()->m_bitmapMask : (wxMask*) NULL); }
|
||||
|
||||
void SetMask(wxMask* pMask) ;
|
||||
|
||||
inline bool operator==(const wxBitmap& rBitmap)
|
||||
{ return m_refData == rBitmap.m_refData; }
|
||||
|
||||
inline bool operator!=(const wxBitmap& rBitmap)
|
||||
{ return m_refData != rBitmap.m_refData; }
|
||||
|
||||
#if WXWIN_COMPATIBILITY_2
|
||||
void SetOk(bool bIsOk);
|
||||
#endif // WXWIN_COMPATIBILITY_2
|
||||
|
||||
#if WXWIN_COMPATIBILITY
|
||||
inline wxPalette *GetColourMap(void) const { return GetPalette(); }
|
||||
void SetColourMap(wxPalette *cmap) { SetPalette(*cmap); };
|
||||
#endif
|
||||
inline wxPalette* GetPalette() const { return (M_BITMAPDATA ? (& M_BITMAPDATA->m_bitmapPalette) : (wxPalette*) NULL); }
|
||||
void SetPalette(const wxPalette& palette);
|
||||
inline wxPalette* GetColourMap() const
|
||||
{ return GetPalette(); }
|
||||
|
||||
inline wxMask *GetMask() const { return (M_BITMAPDATA ? M_BITMAPDATA->m_bitmapMask : (wxMask*) NULL); }
|
||||
void SetMask(wxMask *mask) ;
|
||||
inline void SetColourMap(wxPalette* pCmap)
|
||||
{ SetPalette(*pCmap); };
|
||||
|
||||
inline wxBitmap& operator = (const wxBitmap& bitmap) { if (*this == bitmap) return (*this); Ref(bitmap); return *this; }
|
||||
#endif // WXWIN_COMPATIBILITY
|
||||
|
||||
inline bool operator == (const wxBitmap& bitmap) { return m_refData == bitmap.m_refData; }
|
||||
inline bool operator != (const wxBitmap& bitmap) { return m_refData != bitmap.m_refData; }
|
||||
|
||||
// Format handling
|
||||
static inline wxList& GetHandlers() { return sm_handlers; }
|
||||
static void AddHandler(wxBitmapHandler *handler);
|
||||
static void InsertHandler(wxBitmapHandler *handler);
|
||||
static bool RemoveHandler(const wxString& name);
|
||||
static wxBitmapHandler *FindHandler(const wxString& name);
|
||||
static wxBitmapHandler *FindHandler(const wxString& extension, long bitmapType);
|
||||
static wxBitmapHandler *FindHandler(long bitmapType);
|
||||
|
||||
static void InitStandardHandlers();
|
||||
static void CleanUpHandlers();
|
||||
protected:
|
||||
static wxList sm_handlers;
|
||||
|
||||
// Implementation
|
||||
// Implementation
|
||||
public:
|
||||
void SetHBITMAP(WXHBITMAP bmp);
|
||||
inline WXHBITMAP GetHBITMAP() const { return (M_BITMAPDATA ? M_BITMAPDATA->m_hBitmap : 0); }
|
||||
inline void SetSelectedInto(wxDC *dc) { if (M_BITMAPDATA) M_BITMAPDATA->m_selectedInto = dc; }
|
||||
inline wxDC *GetSelectedInto(void) const { return (M_BITMAPDATA ? M_BITMAPDATA->m_selectedInto : (wxDC*) NULL); }
|
||||
bool FreeResource(bool force = FALSE);
|
||||
inline void SetHBITMAP(WXHBITMAP hHmp)
|
||||
{ SetHandle((WXHANDLE)bmp); }
|
||||
|
||||
// Creates a bitmap that matches the device context's depth, from
|
||||
// an arbitray bitmap. At present, the original bitmap must have an
|
||||
// associated palette. (TODO: use a default palette if no palette exists.)
|
||||
// This function is necessary for you to Blit an arbitrary bitmap (which may have
|
||||
// the wrong depth). wxDC::SelectObject will compare the depth of the bitmap
|
||||
// with the DC's depth, and create a new bitmap if the depths differ.
|
||||
// Eventually we should perhaps make this a public API function so that
|
||||
// an app can efficiently produce bitmaps of the correct depth.
|
||||
// The Windows solution is to use SetDibBits to blit an arbotrary DIB directly to a DC, but
|
||||
// this is too Windows-specific, hence this solution of quietly converting the wxBitmap.
|
||||
// Contributed by Frederic Villeneuve <frederic.villeneuve@natinst.com>
|
||||
wxBitmap GetBitmapForDC(wxDC& dc) const;
|
||||
inline WXHBITMAP GetHBITMAP() const
|
||||
{ return (WXHBITMAP)GetHandle(); }
|
||||
|
||||
inline void SetSelectedInto(wxDC* pDc)
|
||||
{ if (GetBitmapData()) GetBitmapData()->m_selectedInto = pDc; }
|
||||
|
||||
inline wxDC* GetSelectedInto() const
|
||||
{ return (GetBitmapData() ? GetBitmapData()->m_selectedInto : (wxDC*) NULL); }
|
||||
|
||||
// Creates a bitmap that matches the device context's depth, from an
|
||||
// arbitray bitmap. At present, the original bitmap must have an associated
|
||||
// palette. (TODO: use a default palette if no palette exists.) This
|
||||
// function is necessary for you to Blit an arbitrary bitmap (which may
|
||||
// have the wrong depth). wxDC::SelectObject will compare the depth of the
|
||||
// bitmap with the DC's depth, and create a new bitmap if the depths
|
||||
// differ. Eventually we should perhaps make this a public API function so
|
||||
// that an app can efficiently produce bitmaps of the correct depth. The
|
||||
// Windows solution is to use SetDibBits to blit an arbotrary DIB directly
|
||||
// to a DC, but this is too Windows-specific, hence this solution of
|
||||
// quietly converting the wxBitmap. Contributed by Frederic Villeneuve
|
||||
// <frederic.villeneuve@natinst.com>
|
||||
wxBitmap GetBitmapForDC(wxDC& rDc) const;
|
||||
|
||||
protected:
|
||||
// common part of all ctors
|
||||
void Init();
|
||||
|
||||
inline virtual wxGDIImageRefData* CreateData() const
|
||||
{ return new wxBitmapRefData; }
|
||||
|
||||
private:
|
||||
bool CopyFromIconOrCursor(const wxGDIImage& rIcon);
|
||||
|
||||
DECLARE_DYNAMIC_CLASS(wxBitmap)
|
||||
};
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
// wxMask: a mono bitmap used for drawing bitmaps transparently.
|
||||
// ----------------------------------------------------------------------------
|
||||
|
||||
class WXDLLEXPORT wxMask : public wxObject
|
||||
{
|
||||
public:
|
||||
wxMask();
|
||||
|
||||
// Construct a mask from a bitmap and a colour indicating the transparent
|
||||
// area
|
||||
wxMask( const wxBitmap& rBitmap
|
||||
,const wxColour& rColour
|
||||
);
|
||||
|
||||
// Construct a mask from a bitmap and a palette index indicating the
|
||||
// transparent area
|
||||
wxMask( const wxBitmap& rBitmap
|
||||
,int nPaletteIndex
|
||||
);
|
||||
|
||||
// Construct a mask from a mono bitmap (copies the bitmap).
|
||||
wxMask(const wxBitmap& rBitmap);
|
||||
|
||||
// construct a mask from the givne bitmap handle
|
||||
wxMask(WXHBITMAP hBmp)
|
||||
{ m_hMaskBitmap = hBmp; }
|
||||
|
||||
virtual ~wxMask();
|
||||
|
||||
bool Create( const wxBitmap& bitmap
|
||||
,const wxColour& rColour
|
||||
);
|
||||
bool Create( const wxBitmap& rBitmap
|
||||
,int nPaletteIndex
|
||||
);
|
||||
bool Create(const wxBitmap& rBitmap);
|
||||
|
||||
// Implementation
|
||||
WXHBITMAP GetMaskBitmap() const
|
||||
{ return m_hMaskBitmap; }
|
||||
void SetMaskBitmap(WXHBITMAP hBmp)
|
||||
{ m_hMaskBitmap = hBmp; }
|
||||
|
||||
protected:
|
||||
WXHBITMAP m_hMaskBitmap;
|
||||
DECLARE_DYNAMIC_CLASS(wxMask)
|
||||
};
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
// wxBitmapHandler is a class which knows how to load/save bitmaps to/from file
|
||||
// ----------------------------------------------------------------------------
|
||||
|
||||
class WXDLLEXPORT wxBitmapHandler : public wxGDIImageHandler
|
||||
{
|
||||
public:
|
||||
inline wxBitmapHandler()
|
||||
{ m_lType = wxBITMAP_TYPE_INVALID; }
|
||||
|
||||
inline wxBitmapHandler( const wxString& rName
|
||||
,const wxString& rExt
|
||||
,long lType
|
||||
)
|
||||
: wxGDIImageHandler( rName
|
||||
,rExt
|
||||
,lType)
|
||||
{
|
||||
}
|
||||
|
||||
// keep wxBitmapHandler derived from wxGDIImageHandler compatible with the
|
||||
// old class which worked only with bitmaps
|
||||
virtual bool Create( wxBitmap* pBitmap
|
||||
,void* pData
|
||||
,long lFlags
|
||||
,int nWidth
|
||||
,int nHeight
|
||||
,int nDepth = 1
|
||||
);
|
||||
virtual bool LoadFile( wxBitmap* pBitmap
|
||||
,const wxString& rName
|
||||
,long lFlags
|
||||
,int nDesiredWidth
|
||||
,int nDesiredHeight
|
||||
);
|
||||
virtual bool SaveFile( wxBitmap* pBitmap
|
||||
,const wxString& rName
|
||||
,int lType
|
||||
,const wxPalette* pPalette = NULL
|
||||
);
|
||||
|
||||
virtual bool Create( wxGDIImage* pImage
|
||||
,void* pData
|
||||
,long lFlags
|
||||
,int nWidth
|
||||
,int nHeight
|
||||
,int nDepth = 1
|
||||
);
|
||||
virtual bool Load( wxGDIImage* pImage
|
||||
,const wxString& rName
|
||||
,long lFlags
|
||||
,int nDesiredWidth
|
||||
,int nDesiredHeight
|
||||
);
|
||||
virtual bool Save(wxGDIImage* pImage
|
||||
const wxString& rName
|
||||
int lType
|
||||
);
|
||||
private:
|
||||
DECLARE_DYNAMIC_CLASS(wxBitmapHandler)
|
||||
};
|
||||
|
||||
#endif
|
||||
// _WX_BITMAP_H_
|
||||
|
@@ -12,91 +12,89 @@
|
||||
#ifndef _WX_ICON_H_
|
||||
#define _WX_ICON_H_
|
||||
|
||||
#include "wx/bitmap.h"
|
||||
// ----------------------------------------------------------------------------
|
||||
// headers
|
||||
// ----------------------------------------------------------------------------
|
||||
|
||||
class WXDLLEXPORT wxIconRefData: public wxBitmapRefData
|
||||
// compatible (even if incorrect) behaviour by default: derive wxIcon from
|
||||
// wxBitmap
|
||||
#ifndef wxICON_IS_BITMAP
|
||||
#define wxICON_IS_BITMAP 1
|
||||
#endif
|
||||
|
||||
#if wxICON_IS_BITMAP
|
||||
#include "wx/bitmap.h"
|
||||
|
||||
#define wxIconRefDataBase wxBitmapRefData
|
||||
#define wxIconBase wxBitmap
|
||||
#else
|
||||
#include "wx/os2/gdiimage.h"
|
||||
|
||||
#define wxIconRefDataBase wxGDIImageRefData
|
||||
#define wxIconBase wxGDIImage
|
||||
#endif
|
||||
|
||||
class WXDLLEXPORT wxIconRefData: public wxIconRefDataBase
|
||||
{
|
||||
friend class WXDLLEXPORT wxBitmap;
|
||||
friend class WXDLLEXPORT wxIcon;
|
||||
public:
|
||||
wxIconRefData();
|
||||
~wxIconRefData();
|
||||
wxIconRefData() { };
|
||||
virtual ~wxIconRefData() { Free(); m_hIcon = NULL; }
|
||||
|
||||
virtual void Free();
|
||||
public:
|
||||
WXHICON m_hIcon;
|
||||
};
|
||||
|
||||
#define M_ICONDATA ((wxIconRefData *)m_refData)
|
||||
#define M_ICONHANDLERDATA ((wxIconRefData *)bitmap->GetRefData())
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
// Icon
|
||||
class WXDLLEXPORT wxIcon: public wxBitmap
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
class WXDLLEXPORT wxIcon: public wxIconBase
|
||||
{
|
||||
DECLARE_DYNAMIC_CLASS(wxIcon)
|
||||
|
||||
public:
|
||||
wxIcon();
|
||||
wxIcon();
|
||||
|
||||
// Copy constructors
|
||||
inline wxIcon(const wxIcon& icon) { Ref(icon); }
|
||||
// Copy constructors
|
||||
inline wxIcon(const wxIcon& icon) { Ref(icon); }
|
||||
|
||||
wxIcon(const char bits[], int width, int height);
|
||||
wxIcon(const wxString& name, long flags = wxBITMAP_TYPE_ICO_RESOURCE,
|
||||
int desiredWidth = -1, int desiredHeight = -1);
|
||||
~wxIcon();
|
||||
wxIcon( const char bits[]
|
||||
,int nWidth
|
||||
,int nHeight
|
||||
);
|
||||
wxIcon( const wxString& rName
|
||||
,long lFlags = wxBITMAP_TYPE_ICO_RESOURCE
|
||||
,int nDesiredWidth = -1
|
||||
,int nDesiredHeight = -1
|
||||
);
|
||||
~wxIcon();
|
||||
|
||||
bool LoadFile(const wxString& name, long flags = wxBITMAP_TYPE_ICO_RESOURCE,
|
||||
int desiredWidth = -1, int desiredHeight = -1);
|
||||
bool LoadFile( const wxString& rName
|
||||
,long lFlags = wxBITMAP_TYPE_ICO_RESOURCE
|
||||
,int nDesiredWidth = -1
|
||||
,int nDesiredHeight = -1
|
||||
);
|
||||
|
||||
inline wxIcon& operator = (const wxIcon& icon) { if (*this == icon) return (*this); Ref(icon); return *this; }
|
||||
inline bool operator == (const wxIcon& icon) { return m_refData == icon.m_refData; }
|
||||
inline bool operator != (const wxIcon& icon) { return m_refData != icon.m_refData; }
|
||||
inline wxIcon& operator = (const wxIcon& rIcon)
|
||||
{ if (*this == rIcon) Ref(rIcon); return *this; }
|
||||
inline bool operator == (const wxIcon& rIcon)
|
||||
{ return m_refData == rIcon.m_refData; }
|
||||
inline bool operator != (const wxIcon& rIcon)
|
||||
{ return m_refData != rIcon.m_refData; }
|
||||
|
||||
void SetHICON(WXHICON ico);
|
||||
inline WXHICON GetHICON() const { return (M_ICONDATA ? M_ICONDATA->m_hIcon : 0); }
|
||||
wxIconRefData *GetIconData() const { return (wxIconRefData *)m_refData; }
|
||||
|
||||
inline void SetHICON(WXHICON hIcon) { SetHandle((WXHANDLE)hIcon); }
|
||||
inline WXHICON GetHICON() const { return (WXHICON)GetHandle(); }
|
||||
|
||||
protected:
|
||||
virtual wxGDIImageRefData* CreateData() const
|
||||
{
|
||||
return new wxIconRefData;
|
||||
}
|
||||
|
||||
virtual bool Ok() const { return (m_refData != NULL) ; }
|
||||
private:
|
||||
// supress virtual function hiding warning
|
||||
virtual bool LoadFile( const wxString& name
|
||||
,long type = wxBITMAP_TYPE_BMP_RESOURCE
|
||||
)
|
||||
{ return(wxBitmap::LoadFile(name, type)); };
|
||||
};
|
||||
|
||||
// Example handlers. TODO: write your own handlers for relevant types.
|
||||
|
||||
class WXDLLEXPORT wxICOFileHandler: public wxBitmapHandler
|
||||
{
|
||||
DECLARE_DYNAMIC_CLASS(wxICOFileHandler)
|
||||
public:
|
||||
inline wxICOFileHandler()
|
||||
{
|
||||
m_name = "ICO icon file";
|
||||
m_extension = "ico";
|
||||
m_type = wxBITMAP_TYPE_ICO;
|
||||
};
|
||||
|
||||
virtual bool LoadFile(wxBitmap *bitmap, const wxString& name, long flags,
|
||||
int desiredWidth = -1, int desiredHeight = -1);
|
||||
};
|
||||
|
||||
class WXDLLEXPORT wxICOResourceHandler: public wxBitmapHandler
|
||||
{
|
||||
DECLARE_DYNAMIC_CLASS(wxICOResourceHandler)
|
||||
public:
|
||||
inline wxICOResourceHandler()
|
||||
{
|
||||
m_name = "ICO resource";
|
||||
m_extension = "ico";
|
||||
m_type = wxBITMAP_TYPE_ICO_RESOURCE;
|
||||
};
|
||||
|
||||
virtual bool LoadFile(wxBitmap *bitmap, const wxString& name, long flags,
|
||||
int desiredWidth = -1, int desiredHeight = -1);
|
||||
|
||||
DECLARE_DYNAMIC_CLASS(wxIcon)
|
||||
};
|
||||
|
||||
#endif
|
||||
// _WX_ICON_H_
|
||||
|
||||
|
@@ -16,6 +16,9 @@
|
||||
// global settings
|
||||
// ----------------------------------------------------------------------------
|
||||
|
||||
// define this to 1 if you want icons to behave as bitmaps
|
||||
#define wxICON_IS_BITMAP 0
|
||||
|
||||
// define this to 0 when building wxBase library
|
||||
#define wxUSE_GUI 1
|
||||
|
||||
|
@@ -16,6 +16,9 @@
|
||||
// global settings
|
||||
// ----------------------------------------------------------------------------
|
||||
|
||||
// define this to 1 if you want icons to behave as bitmaps
|
||||
#define wxICON_IS_BITMAP 0
|
||||
|
||||
// define this to 0 when building wxBase library
|
||||
#define wxUSE_GUI 1
|
||||
|
||||
@@ -163,7 +166,7 @@
|
||||
// Some databases/ODBC drivers only allow forward scrolling cursors.
|
||||
// Unless you specifically want to use backward scrolling
|
||||
// cursors, and you know that all of the databases/ODBC drivers
|
||||
// that you will use these odbc classes with allow backward
|
||||
// that you will use these odbc classes with allow backward
|
||||
// scrolling cursors, this setting should remain set to 1
|
||||
// for maximum database/driver compatibilty
|
||||
|
||||
|
@@ -1,12 +1,12 @@
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// Name: statbmp.h
|
||||
// Purpose: wxStaticBitmap class
|
||||
// Author: AUTHOR
|
||||
// Author: David Webster
|
||||
// Modified by:
|
||||
// Created: ??/??/98
|
||||
// Created: 11/27/99
|
||||
// RCS-ID: $Id$
|
||||
// Copyright: (c) AUTHOR
|
||||
// Licence: wxWindows licence
|
||||
// Copyright: (c) David Webster
|
||||
// Licence: wxWindows licence
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#ifndef _WX_STATBMP_H_
|
||||
@@ -17,61 +17,65 @@
|
||||
#endif
|
||||
|
||||
#include "wx/control.h"
|
||||
#include "wx/icon.h"
|
||||
|
||||
WXDLLEXPORT_DATA(extern const char*) wxStaticBitmapNameStr;
|
||||
|
||||
class WXDLLEXPORT wxStaticBitmap: public wxControl
|
||||
{
|
||||
DECLARE_DYNAMIC_CLASS(wxStaticBitmap)
|
||||
DECLARE_DYNAMIC_CLASS(wxStaticBitmap)
|
||||
public:
|
||||
inline wxStaticBitmap() { }
|
||||
inline wxStaticBitmap() { Init(); }
|
||||
|
||||
inline wxStaticBitmap(wxWindow *parent, wxWindowID id,
|
||||
const wxBitmap& label,
|
||||
const wxPoint& pos = wxDefaultPosition,
|
||||
const wxSize& size = wxDefaultSize,
|
||||
long style = 0,
|
||||
const wxString& name = wxStaticBitmapNameStr)
|
||||
{
|
||||
Create(parent, id, label, pos, size, style, name);
|
||||
}
|
||||
inline wxStaticBitmap( wxWindow* pParent
|
||||
,wxWindowID nId
|
||||
,const wxGDIImage& rLabel
|
||||
,const wxPoint& rPos = wxDefaultPosition
|
||||
,const wxSize& rSize = wxDefaultSize
|
||||
,long lStyle = 0
|
||||
,const wxString& rName = wxStaticBitmapNameStr
|
||||
)
|
||||
{
|
||||
Create(pParent, nId, rLabel, rPos, rSize, lStyle, rName);
|
||||
}
|
||||
|
||||
bool Create(wxWindow *parent, wxWindowID id,
|
||||
const wxBitmap& label,
|
||||
const wxPoint& pos = wxDefaultPosition,
|
||||
const wxSize& size = wxDefaultSize,
|
||||
long style = 0,
|
||||
const wxString& name = wxStaticBitmapNameStr);
|
||||
bool Create( wxWindow* pParent
|
||||
,wxWindowID nId
|
||||
,const wxGDIImage& rLabel
|
||||
,const wxPoint& rPos = wxDefaultPosition
|
||||
,const wxSize& rSize = wxDefaultSize
|
||||
,long lStyle = 0
|
||||
,const wxString& rName = wxStaticBitmapNameStr
|
||||
);
|
||||
inline virtual ~wxStaticBitmap() { Free(); }
|
||||
|
||||
virtual void SetIcon(const wxIcon& icon) { SetBitmap(icon); }
|
||||
virtual void SetBitmap(const wxBitmap& bitmap);
|
||||
virtual void SetIcon(const wxIcon& rIcon) { SetImage(rIcon); }
|
||||
virtual void SetBitmap(const wxBitmap& rBitmap) { SetImage(rBitmap); };
|
||||
|
||||
// assert failure is provoked by an attempt to get an icon from bitmap or
|
||||
// vice versa
|
||||
const wxIcon& GetIcon() const
|
||||
{ wxASSERT( m_isIcon ); return *m_image.icon; }
|
||||
const wxBitmap& GetBitmap() const
|
||||
{ wxASSERT( !m_isIcon ); return *m_image.bitmap; }
|
||||
// assert failure is provoked by an attempt to get an icon from bitmap or
|
||||
// vice versa
|
||||
const wxIcon& GetIcon() const
|
||||
{ wxASSERT( m_bIsIcon ); return *(wxIcon *)m_pImage; }
|
||||
const wxBitmap& GetBitmap() const
|
||||
{ wxASSERT( !m_bIsIcon ); return *(wxBitmap *)m_pImage; }
|
||||
|
||||
// overriden base class virtuals
|
||||
virtual bool AcceptsFocus() const { return FALSE; }
|
||||
// overriden base class virtuals
|
||||
virtual bool AcceptsFocus() const { return FALSE; }
|
||||
|
||||
protected:
|
||||
void Init() { m_isIcon = TRUE; m_image.icon = NULL; }
|
||||
void Free();
|
||||
virtual wxSize DoGetBestSize() const;
|
||||
|
||||
// TRUE if icon/bitmap is valid
|
||||
bool ImageIsOk() const;
|
||||
void Init() { m_bIsIcon = TRUE; m_pImage = NULL; }
|
||||
void Free();
|
||||
|
||||
// we can have either an icon or a bitmap
|
||||
bool m_isIcon;
|
||||
union
|
||||
{
|
||||
wxIcon *icon;
|
||||
wxBitmap *bitmap;
|
||||
} m_image;
|
||||
// TRUE if icon/bitmap is valid
|
||||
bool ImageIsOk() const;
|
||||
|
||||
virtual wxSize DoGetBestSize() const;
|
||||
void SetImage(const wxGDIImage& rImage);
|
||||
|
||||
// we can have either an icon or a bitmap
|
||||
bool m_bIsIcon;
|
||||
wxGDIImage* m_pImage;
|
||||
};
|
||||
|
||||
#endif
|
||||
|
Reference in New Issue
Block a user