another batch of topic overviews reviewing (letters e,f)
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@52022 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
@@ -1,5 +1,5 @@
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/////////////////////////////////////////////////////////////////////////////
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// Name: eventhandling
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// Name: eventhandling.h
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// Purpose: topic overview
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// Author: wxWidgets team
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// RCS-ID: $Id$
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@@ -8,28 +8,34 @@
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/*!
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@page eventhandling_overview Event handling overview
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@page overview_eventhandling Event handling overview
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Classes: #wxEvtHandler, #wxWindow, #wxEvent
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#Introduction
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@ref eventprocessing_overview
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@ref progevent_overview
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@ref pluggablehandlers_overview
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@ref windowids_overview
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@ref eventmacros_overview
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@ref customevents_overview
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@li @ref overview_eventhandling_introduction
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@li @ref overview_eventhandling_processing
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@li @ref overview_eventhandling_prog
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@li @ref overview_eventhandling_pluggable
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@li @ref overview_eventhandling_winid
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<!-- @li @ref overview_eventhandling_macros -->
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@li @ref overview_eventhandling_pluggable
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@li @ref overview_eventhandling_winid
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@section eventintroduction Introduction
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<hr>
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@section overview_eventhandling_introduction Introduction
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Before version 2.0 of wxWidgets, events were handled by the application
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either by supplying callback functions, or by overriding virtual member
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functions such as @b OnSize.
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From wxWidgets 2.0, @e event tables are used instead, with a few exceptions.
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An event table is placed in an implementation file to tell wxWidgets how to map
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events to member functions. These member functions are not virtual functions, but
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they are all similar in form: they take a single wxEvent-derived argument, and have a void return
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type.
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they are all similar in form: they take a single wxEvent-derived argument,
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and have a void return type.
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Here's an example of an event table.
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@code
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@@ -44,24 +50,25 @@
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The first two entries map menu commands to two different member functions. The
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EVT_SIZE macro doesn't need a window identifier, since normally you are only
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interested in the current window's size events.
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The EVT_BUTTON macro demonstrates that the originating event does not have to
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come from the window class implementing the event table -- if the event source
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is a button within a panel within a frame, this will still work, because event
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tables are searched up through the hierarchy of windows for the command events.
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In this case, the button's event table will be searched, then the parent
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panel's, then the frame's.
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As mentioned before, the member functions that handle events do not have to be
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virtual. Indeed, the member functions should not be virtual as the event
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handler ignores that the functions are virtual, i.e. overriding a virtual
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member function in a derived class will not have any effect. These member
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functions take an event argument, and the class of event differs according to
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the type of event and the class of the originating window. For size events,
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#wxSizeEvent is used. For menu commands and most
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control commands (such as button presses),
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#wxCommandEvent is used. When controls get more
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complicated, then specific event classes are used, such as
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#wxTreeEvent for events from
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#wxTreeCtrl windows.
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#wxSizeEvent is used. For menu commands and most control commands
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(such as button presses), #wxCommandEvent is used. When controls get more
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complicated, then specific event classes are used, such as #wxTreeEvent for
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events from #wxTreeCtrl windows.
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As well as the event table in the implementation file, there must also be a
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DECLARE_EVENT_TABLE macro somewhere in the class declaration. For example:
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@@ -85,30 +92,36 @@
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or private) but that it is probably better to insert it at the end, as shown,
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because this macro implicitly changes the access to protected which may be
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quite unexpected if there is anything following it.
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Finally, if you don't like using macros for static initialization of the event
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tables you may also use wxEvtHandler::Connect to
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connect the events to the handlers dynamically, during run-time. See the
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@ref sampleevent_overview for an example of doing it.
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@section eventprocessing How events are processed
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@section overview_eventhandling_processing How events are processed
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When an event is received from the windowing system, wxWidgets calls
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wxEvtHandler::ProcessEvent on the first
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event handler object belonging to the window generating the event.
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It may be noted that wxWidgets' event processing system implements something
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very close to virtual methods in normal C++, i.e. it is possible to alter
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the behaviour of a class by overriding its event handling functions. In
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many cases this works even for changing the behaviour of native controls.
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For example it is possible to filter out a number of key events sent by the
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system to a native text control by overriding wxTextCtrl and defining a
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handler for key events using EVT_KEY_DOWN. This would indeed prevent
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any key events from being sent to the native control - which might not be
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what is desired. In this case the event handler function has to call Skip()
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so as to indicate that the search for the event handler should continue.
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To summarize, instead of explicitly calling the base class version as you
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would have done with C++ virtual functions (i.e. @e wxTextCtrl::OnChar()),
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you should instead call #Skip.
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In practice, this would look like this if the derived text control only
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accepts 'a' to 'z' and 'A' to 'Z':
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@@ -133,33 +146,31 @@
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}
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@endcode
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The normal order of event table searching by ProcessEvent is as follows:
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@li If the object is disabled (via a call to wxEvtHandler::SetEvtHandlerEnabled)
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the function skips to step (6).
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@li If the object is a wxWindow, @b ProcessEvent is recursively called on the window's
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#wxValidator. If this returns @true, the function exits.
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@li @b SearchEventTable is called for this event handler. If this fails, the base
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class table is tried, and so on until no more tables exist or an appropriate
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function was found, in which case the function exits.
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@li The search is applied down the entire chain of event handlers (usually the chain has
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a length of one). If this succeeds, the function exits.
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@li If the object is a wxWindow and the event is set to set to propagate (in the library only
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wxCommandEvent based events are set to propagate), @b ProcessEvent is recursively applied
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to the parent window's event handler. If this returns @true, the function exits.
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@li Finally, @b ProcessEvent is called on the wxApp object.
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If the object is disabled (via a call to wxEvtHandler::SetEvtHandlerEnabled)
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the function skips to step (6).
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If the object is a wxWindow, @b ProcessEvent is recursively called on the window's
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#wxValidator. If this returns @true, the function exits.
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@b SearchEventTable is called for this event handler. If this fails, the base
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class table is tried, and so on until no more tables exist or an appropriate function was found,
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in which case the function exits.
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The search is applied down the entire chain of event handlers (usually the chain has a length
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of one). If this succeeds, the function exits.
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If the object is a wxWindow and the event is set to set to propagate (in the library only
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wxCommandEvent based events are set to propagate), @b ProcessEvent is recursively applied
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to the parent window's event handler. If this returns @true, the function exits.
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Finally, @b ProcessEvent is called on the wxApp object.
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@b Pay close attention to Step 5. People often overlook or get
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<b>Pay close attention to Step 5</b>. People often overlook or get
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confused by this powerful feature of the wxWidgets event processing
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system. To put it a different way, events set to propagate
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(@ref eventshouldpropagate_overview)
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(see @ref overview_eventhandling_propagate)
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(most likely derived either directly or indirectly from wxCommandEvent)
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will travel up the containment hierarchy from child to parent until the
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maximal propagation level is reached or an event handler is found that
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doesn't call #event.Skip().
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doesn't call @c event.Skip().
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Finally, there is another additional complication (which, in fact, simplifies
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life of wxWidgets programmers significantly): when propagating the command
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events upwards to the parent window, the event propagation stops when it
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@@ -172,228 +183,44 @@
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may be very difficult, if not impossible, to track down all the dialogs which
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may be popped up in a complex program (remember that some are created
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automatically by wxWidgets). If you need to specify a different behaviour for
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some reason, you can use
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#SetExtraStyle(wxWS_EX_BLOCK_EVENTS)
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some reason, you can use #SetExtraStyle(wxWS_EX_BLOCK_EVENTS)
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explicitly to prevent the events from being propagated beyond the given window
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or unset this flag for the dialogs which have it on by default.
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Typically events that deal with a window as a window (size, motion,
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paint, mouse, keyboard, etc.) are sent only to the window. Events
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that have a higher level of meaning and/or are generated by the window
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itself, (button click, menu select, tree expand, etc.) are command
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events and are sent up to the parent to see if it is interested in the
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event.
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events and are sent up to the parent to see if it is interested in the event.
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Note that your application may wish to override ProcessEvent to redirect processing of
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events. This is done in the document/view framework, for example, to allow event handlers
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to be defined in the document or view. To test for command events (which will probably
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be the only events you wish to redirect), you may use
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wxEvent::IsCommandEvent for efficiency,
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be the only events you wish to redirect), you may use wxEvent::IsCommandEvent for efficiency,
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instead of using the slower run-time type system.
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As mentioned above, only command events are recursively applied to the parents event
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handler in the library itself. As this quite often causes confusion for users,
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here is a list of system events which will NOT get sent to the parent's event handler:
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#wxEvent
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The event base class
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#wxActivateEvent
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A window or application activation event
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#wxCloseEvent
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A close window or end session event
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#wxEraseEvent
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An erase background event
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#wxFocusEvent
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A window focus event
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#wxKeyEvent
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A keypress event
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#wxIdleEvent
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An idle event
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#wxInitDialogEvent
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A dialog initialisation event
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#wxJoystickEvent
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A joystick event
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#wxMenuEvent
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A menu event
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#wxMouseEvent
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A mouse event
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#wxMoveEvent
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A move event
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#wxPaintEvent
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A paint event
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#wxQueryLayoutInfoEvent
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Used to query layout information
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#wxSetCursorEvent
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Used for special cursor processing based on current mouse position
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#wxSizeEvent
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A size event
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#wxScrollWinEvent
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A scroll event sent by a scrolled window (not a scroll bar)
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#wxSysColourChangedEvent
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A system colour change event
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@li #wxEvent: The event base class
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@li #wxActivateEvent: A window or application activation event
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@li #wxCloseEvent: A close window or end session event
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@li #wxEraseEvent: An erase background event
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@li #wxFocusEvent: A window focus event
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@li #wxKeyEvent: A keypress event
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@li #wxIdleEvent: An idle event
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@li #wxInitDialogEvent: A dialog initialisation event
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@li #wxJoystickEvent: A joystick event
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@li #wxMenuEvent: A menu event
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@li #wxMouseEvent: A mouse event
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@li #wxMoveEvent: A move event
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@li #wxPaintEvent: A paint event
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@li #wxQueryLayoutInfoEvent: Used to query layout information
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@li #wxSetCursorEvent: Used for special cursor processing based on current mouse position
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@li #wxSizeEvent: A size event
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@li #wxScrollWinEvent: A scroll event sent by a scrolled window (not a scroll bar)
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@li #wxSysColourChangedEvent: A system colour change event
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In some cases, it might be desired by the programmer to get a certain number
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of system events in a parent window, for example all key events sent to, but not
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@@ -402,126 +229,44 @@
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all events (or any selection of them) to the parent window.
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@section progevent Events generated by the user vs programmatically generated events
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@section overview_eventhandling_prog Events generated by the user vs programmatically generated events
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While generically #wxEvents can be generated both by user
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actions (e.g. resize of a #wxWindow) and by calls to functions
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(e.g. wxWindow::SetSize), wxWidgets controls
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normally send #wxCommandEvent-derived events only for
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the user-generated events. The only @b exceptions to this rule are:
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(e.g. wxWindow::SetSize), wxWidgets controls normally send #wxCommandEvent-derived
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events only for the user-generated events. The only @b exceptions to this rule are:
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@li wxNotebook::AddPage: No event-free alternatives
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@li wxNotebook::AdvanceSelection: No event-free alternatives
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@li wxNotebook::DeletePage: No event-free alternatives
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@li wxNotebook::SetSelection: Use wxNotebook::ChangeSelection instead, as
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wxNotebook::SetSelection is deprecated
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@li wxTreeCtrl::Delete: No event-free alternatives
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@li wxTreeCtrl::DeleteAllItems: No event-free alternatives
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@li wxTreeCtrl::EditLabel: No event-free alternatives
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@li All #wxTextCtrl methods
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wxTextCtrl::ChangeValue can be used instead of wxTextCtrl::SetValue but the other
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functions, such as #Replace or #WriteText don't have event-free equivalents.
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wxNotebook::AddPage
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||||
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||||
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||||
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No event-free alternatives
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||||
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||||
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||||
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||||
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||||
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||||
wxNotebook::AdvanceSelection
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||||
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||||
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||||
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||||
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||||
No event-free alternatives
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||||
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||||
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||||
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||||
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||||
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||||
wxNotebook::DeletePage
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||||
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||||
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||||
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||||
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||||
No event-free alternatives
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||||
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||||
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||||
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||||
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||||
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||||
wxNotebook::SetSelection
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||||
|
||||
|
||||
|
||||
|
||||
Use wxNotebook::ChangeSelection instead, as wxNotebook::SetSelection is deprecated
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
wxTreeCtrl::Delete
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||||
|
||||
|
||||
|
||||
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||||
No event-free alternatives
|
||||
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||||
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||||
|
||||
|
||||
|
||||
wxTreeCtrl::DeleteAllItems
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||||
|
||||
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||||
|
||||
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||||
No event-free alternatives
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||||
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||||
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||||
|
||||
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||||
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||||
wxTreeCtrl::EditLabel
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||||
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||||
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||||
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||||
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||||
No event-free alternatives
|
||||
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||||
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||||
|
||||
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||||
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||||
All #wxTextCtrl methods
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||||
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||||
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||||
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||||
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||||
wxTextCtrl::ChangeValue can be used instead
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||||
of wxTextCtrl::SetValue but the other functions,
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||||
such as #Replace or #WriteText
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||||
don't have event-free equivalents
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
@section pluggablehandlers Pluggable event handlers
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||||
@section overview_eventhandling_pluggable Pluggable event handlers
|
||||
|
||||
In fact, you don't have to derive a new class from a window class
|
||||
if you don't want to. You can derive a new class from wxEvtHandler instead,
|
||||
defining the appropriate event table, and then call
|
||||
wxWindow::SetEventHandler (or, preferably,
|
||||
wxWindow::PushEventHandler) to make this
|
||||
defining the appropriate event table, and then call wxWindow::SetEventHandler
|
||||
(or, preferably, wxWindow::PushEventHandler) to make this
|
||||
event handler the object that responds to events. This way, you can avoid
|
||||
a lot of class derivation, and use instances of the same event handler class (but different
|
||||
objects as the same event handler object shouldn't be used more than once) to
|
||||
handle events from instances of different widget classes. If you ever have to call a window's event handler
|
||||
handle events from instances of different widget classes.
|
||||
|
||||
If you ever have to call a window's event handler
|
||||
manually, use the GetEventHandler function to retrieve the window's event handler and use that
|
||||
to call the member function. By default, GetEventHandler returns a pointer to the window itself
|
||||
unless an application has redirected event handling using SetEventHandler or PushEventHandler.
|
||||
|
||||
One use of PushEventHandler is to temporarily or permanently change the
|
||||
behaviour of the GUI. For example, you might want to invoke a dialog editor
|
||||
in your application that changes aspects of dialog boxes. You can
|
||||
@@ -536,7 +281,9 @@
|
||||
to form a chain of event handlers, where each handler processes a different
|
||||
range of events independently from the other handlers.
|
||||
|
||||
@section windowids Window identifiers
|
||||
|
||||
|
||||
@section overview_eventhandling_winid Window identifiers
|
||||
|
||||
Window identifiers are integers, and are used to
|
||||
uniquely determine window identity in the event system (though you can use it
|
||||
@@ -545,6 +292,7 @@
|
||||
particular context you're interested in, such as a frame and its children. You
|
||||
may use the @c wxID_OK identifier, for example, on any number of dialogs so
|
||||
long as you don't have several within the same dialog.
|
||||
|
||||
If you pass @c wxID_ANY to a window constructor, an identifier will be
|
||||
generated for you automatically by wxWidgets. This is useful when you don't
|
||||
care about the exact identifier either because you're not going to process the
|
||||
@@ -554,6 +302,7 @@
|
||||
as well. The automatically generated identifiers are always negative and so
|
||||
will never conflict with the user-specified identifiers which must be always
|
||||
positive.
|
||||
|
||||
The following standard identifiers are supplied. You can use wxID_HIGHEST to
|
||||
determine the number above which it is safe to define your own identifiers. Or,
|
||||
you can use identifiers below wxID_LOWEST.
|
||||
@@ -624,7 +373,14 @@
|
||||
@endcode
|
||||
|
||||
|
||||
@section eventmacros Event macros summary
|
||||
|
||||
<!--
|
||||
|
||||
NOTE: this list is incomplete and it's a trouble to maintain it!
|
||||
we must find an automatic way to generate it
|
||||
|
||||
|
||||
@section overview_eventhandling_macros Event macros summary
|
||||
|
||||
@b Macros listed by event class
|
||||
The documentation for specific event macros is organised by event class. Please refer
|
||||
@@ -875,21 +631,24 @@
|
||||
toolbars and controls.
|
||||
|
||||
|
||||
-->
|
||||
|
||||
|
||||
|
||||
@section overview_eventhandling_custom Custom event summary
|
||||
|
||||
@section customevents Custom event summary
|
||||
@subsection overview_eventhandling_custom_general General approach
|
||||
|
||||
@b General approach
|
||||
Since version 2.2.x of wxWidgets, each event type is identified by ID which
|
||||
is given to the event type @e at runtime which makes it possible to add
|
||||
new event types to the library or application without risking ID clashes
|
||||
(two different event types mistakingly getting the same event ID). This
|
||||
event type ID is stored in a struct of type @b const wxEventType.
|
||||
|
||||
In order to define a new event type, there are principally two choices.
|
||||
One is to define a entirely new event class (typically deriving from
|
||||
#wxEvent or #wxCommandEvent.
|
||||
|
||||
The other is to use the existing event classes and give them an new event
|
||||
type. You'll have to define and declare a new event type using either way,
|
||||
and this is done using the following macros:
|
||||
@@ -909,7 +668,10 @@
|
||||
applications where you have to give the event type ID an explicit value.
|
||||
See also the @ref sampleevent_overview for an example of code
|
||||
defining and working with the custom event types.
|
||||
@b Using existing event classes
|
||||
|
||||
|
||||
@subsection overview_eventhandling_custom_existing Using existing event classes
|
||||
|
||||
If you just want to use a #wxCommandEvent with
|
||||
a new event type, you can then use one of the generic event table macros
|
||||
listed below, without having to define a new macro yourself. This also
|
||||
@@ -919,7 +681,6 @@
|
||||
|
||||
@code
|
||||
DECLARE_EVENT_TYPE(wxEVT_MY_EVENT, -1)
|
||||
|
||||
DEFINE_EVENT_TYPE(wxEVT_MY_EVENT)
|
||||
|
||||
// user code intercepting the event
|
||||
@@ -951,88 +712,32 @@
|
||||
@endcode
|
||||
|
||||
|
||||
@b Generic event table macros
|
||||
@subsection overview_eventhandling_custom_generic Generic event table macros
|
||||
|
||||
@beginTable
|
||||
@row2col{EVT_CUSTOM(event\, id\, func),
|
||||
Allows you to add a custom event table
|
||||
entry by specifying the event identifier (such as wxEVT_SIZE),
|
||||
the window identifier, and a member function to call.}
|
||||
@row2col{EVT_CUSTOM_RANGE(event\, id1\, id2\, func),
|
||||
The same as EVT_CUSTOM, but responds to a range of window identifiers.}
|
||||
@row2col{EVT_COMMAND(id\, event\, func),
|
||||
The same as EVT_CUSTOM, but expects a member function with a
|
||||
wxCommandEvent argument.}
|
||||
@row2col{EVT_COMMAND_RANGE(id1\, id2\, event\, func),
|
||||
The same as EVT_CUSTOM_RANGE, but
|
||||
expects a member function with a wxCommandEvent argument.}
|
||||
@row2col{EVT_NOTIFY(event\, id\, func),
|
||||
The same as EVT_CUSTOM, but
|
||||
expects a member function with a wxNotifyEvent argument.}
|
||||
@row2col{EVT_NOTIFY_RANGE(event\, id1\, id2\, func),
|
||||
The same as EVT_CUSTOM_RANGE, but
|
||||
expects a member function with a wxNotifyEvent argument.}
|
||||
@endTable
|
||||
|
||||
|
||||
@subsection overview_eventhandling_custom_ownclass Defining your own event class
|
||||
|
||||
|
||||
|
||||
|
||||
@b EVT_CUSTOM(event, id, func)
|
||||
|
||||
|
||||
|
||||
|
||||
Allows you to add a custom event table
|
||||
entry by specifying the event identifier (such as wxEVT_SIZE), the window identifier,
|
||||
and a member function to call.
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
@b EVT_CUSTOM_RANGE(event, id1, id2, func)
|
||||
|
||||
|
||||
|
||||
|
||||
The same as EVT_CUSTOM,
|
||||
but responds to a range of window identifiers.
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
@b EVT_COMMAND(id, event, func)
|
||||
|
||||
|
||||
|
||||
|
||||
The same as EVT_CUSTOM, but
|
||||
expects a member function with a wxCommandEvent argument.
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
@b EVT_COMMAND_RANGE(id1, id2, event, func)
|
||||
|
||||
|
||||
|
||||
|
||||
The same as EVT_CUSTOM_RANGE, but
|
||||
expects a member function with a wxCommandEvent argument.
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
@b EVT_NOTIFY(event, id, func)
|
||||
|
||||
|
||||
|
||||
|
||||
The same as EVT_CUSTOM, but
|
||||
expects a member function with a wxNotifyEvent argument.
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
@b EVT_NOTIFY_RANGE(event, id1, id2, func)
|
||||
|
||||
|
||||
|
||||
|
||||
The same as EVT_CUSTOM_RANGE, but
|
||||
expects a member function with a wxNotifyEvent argument.
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
@b Defining your own event class
|
||||
Under certain circumstances, it will be required to define your own event
|
||||
class e.g. for sending more complex data from one place to another. Apart
|
||||
from defining your event class, you will also need to define your own
|
||||
@@ -1098,6 +803,5 @@
|
||||
}
|
||||
@endcode
|
||||
|
||||
*/
|
||||
|
||||
*/
|
||||
|
||||
|
Reference in New Issue
Block a user