1. fixed crash in wxDateTime::ParseDate

2. some DLL compilation fixes
3. wxHandleFatalExceptions() implemented for MSW and documented
4. some attempts to make setup0.h a bit nicer


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@6839 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin
2000-03-19 00:56:22 +00:00
parent b59c98ddb8
commit 3b415ba4cd
6 changed files with 296 additions and 183 deletions

View File

@@ -139,7 +139,7 @@ SOURCE=.\src\msw\dummydll.cpp
#$ ExpandGlue("WXGENERICSRCS", "# Begin Source File\n\nSOURCE=.\\src\\generic\\", "\n# End Source File\n# Begin Source File\n\nSOURCE=.\\src\\generic\\", "\n# End Source File\n");
#$ ExpandGlue("WXCOMMONSRCS", "# Begin Source File\n\nSOURCE=.\\src\\common\\", "\n# End Source File\n# Begin Source File\n\nSOURCE=.\\src\\common\\", "\n# End Source File\n");
#$ ExpandGlue("WXCSRCS", "# Begin Source File\n\nSOURCE=.\\src\\common\\", "\n# SUBTRACT CPP /YX /Yc /Yu\n# End Source File\n# Begin Source File\n\nSOURCE=.\\src\\common\\", "\n# SUBTRACT CPP /YX /Yc /Yu\n# End Source File\n");
#$ ExpandGlue("WXMSWCSRCS", "# Begin Source File\n\nSOURCE=.\\src\\msw\\", "\n# SUBTRACT CPP /YX /Yc /Yu\n# End Source File\n# Begin Source File\n\nSOURCE=.\\src\\common\\", "\n# SUBTRACT CPP /YX /Yc /Yu\n# End Source File\n");
#$ ExpandGlue("WXMSWCSRCS", "# Begin Source File\n\nSOURCE=.\\src\\msw\\", "\n# SUBTRACT CPP /YX /Yc /Yu\n# End Source File\n# Begin Source File\n\nSOURCE=.\\src\\msw\\", "\n# SUBTRACT CPP /YX /Yc /Yu\n# End Source File\n");
#$ ExpandGlue("WXHTMLSRCS", "# Begin Source File\n\nSOURCE=.\\src\\html\\", "\n# End Source File\n# Begin Source File\n\nSOURCE=.\\src\\html\\", "\n# End Source File\n");
# Begin Source File

View File

@@ -1552,7 +1552,13 @@ Under Windows, this returns ``unknown''.
\func{bool}{wxHandleFatalExceptions}{\param{bool}{ doIt = TRUE}}
Call this from e.g. \helpref{wxApp::OnFatalException}{wxapponfatalexception}.
If {\it doIt} is TRUE, the fatal exceptions (also known as general protection
faults under Windows or segmentation violations in the Unix world) will be
caught and passed to \helpref{wxApp::OnFatalException}{wxapponfatalexception}.
By default, i.e. before this function is called, they will be handled in the
normal way which usually just means that the application will be terminated.
Calling wxHandleFatalExceptions() with {\it doIt} equal to FALSE will restore
this default behaviour.
\membersection{::wxKill}\label{wxkill}

View File

@@ -46,6 +46,113 @@
// Recommended setting: 0
#define wxICON_IS_BITMAP 0
// ----------------------------------------------------------------------------
// debugging settings
// ----------------------------------------------------------------------------
// Generic comment about debugging settings: they are very useful if you don't
// use any other memory leak detection tools such as Purify/BoundsChecker, but
// are probably redundant otherwise. Also, Visual C++ CRT has the same features
// as wxWindows memory debugging subsystem built in since version 5.0 and you
// may prefer to use it instead of built in memory debugging code because it is
// faster and more fool proof.
//
// Using VC++ CRT memory debugging is enabled by default in debug mode
// (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
// and if __NO_VC_CRTDBG__ is not defined.
// If 1, enables wxDebugContext, for writing error messages to file, etc. If
// __WXDEBUG__ is not defined, will still use normal memory operators. It's
// recommended to set this to 1, since you may well need to output an error log
// in a production version (or non-debugging beta).
//
// Default is 1.
//
// Recommended setting: 1 but see comment above
#define wxUSE_DEBUG_CONTEXT 1
// If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
// __WXDEBUG__ is also defined.
//
// WARNING: this code may not work with all architectures, especially if
// alignment is an issue. This switch is currently ignored for mingw / cygwin
//
// Default is 1
//
// Recommended setting: 1 but see comment in the beginning of this section
#define wxUSE_MEMORY_TRACING 1
// In debug mode, cause new and delete to be redefined globally.
// If this causes problems (e.g. link errors), set this to 0.
// This switch is currently ignored for mingw / cygwin
//
// Default is 1
//
// Recommended setting: 1 but see comment in the beginning of this section
#define wxUSE_GLOBAL_MEMORY_OPERATORS 1
// In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
// this causes problems (e.g. link errors), set this to 0. You may need to set
// this to 0 if using templates (at least for VC++). This switch is currently
// ignored for mingw / cygwin
//
// Default is 1
//
// Recommended setting: 1 but see comment in the beginning of this section
#define wxUSE_DEBUG_NEW_ALWAYS 1
// wxHandleFatalExceptions() may be used to catch the program faults at run
// time and, instead of terminating the program with a usual GPF message box,
// call the user-defined wxApp::OnFatalException() function. If you set
// wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
//
// This setting is for Win32 only and can only be enabled if your compiler
// supports Win32 structured exception handling (currently only VC++ does)
//
// Default is 1
//
// Recommended setting: 1 if your compiler supports it.
#ifdef _MSC_VER
#define wxUSE_ON_FATAL_EXCEPTION 1
#else
#define wxUSE_ON_FATAL_EXCEPTION 0
#endif
// ----------------------------------------------------------------------------
// global features
// ----------------------------------------------------------------------------
// Support for message/error logging. This includes wxLogXXX() functions and
// wxLog and derived classes. Don't set this to 0 unless you really know what
// you are doing.
//
// Default is 1
//
// Recommended setting: 1 (always)
#define wxUSE_LOG 1
// Support for multithreaded applications: if 1, compile in thread classes
// (thread.h) and make the library a bit more thread safe. Although thread
// support is quite stable by now, you may still consider recompiling the
// library without it if you have no use for it - this will result in a
// somewhat smaller and faster operation.
//
// This is ignored under Win16, threads are only supported under Win32.
//
// Default is 1
//
// Recommended setting: 0 unless you do plan to develop MT applications
#define wxUSE_THREADS 1
// If enabled (1), compiles wxWindows streams classes
#define wxUSE_STREAMS 1
// Use standard C++ streams if 1. If 0, use wxWin streams implementation.
#define wxUSE_STD_IOSTREAM 0
// Use serialization (requires utils/serialize)
#define wxUSE_SERIAL 0
// ----------------------------------------------------------------------------
// non GUI features selection
// ----------------------------------------------------------------------------
@@ -110,6 +217,41 @@
// Recommended setting: 1
#define wxUSE_DIALUP_MANAGER 1
// Compile in wxLibrary class for run-time DLL loading and function calling
//
// This setting is for Win32 only
//
// Default is 1.
//
// Recommended setting: 1
#define wxUSE_DYNLIB_CLASS 1
// Set to 1 to use socket classes
#define wxUSE_SOCKETS 1
// Set to 1 to enable virtual file systems
// (needed by wxHTML)
#define wxUSE_FILESYSTEM 1
#define wxUSE_FS_ZIP 1
#define wxUSE_FS_INET 1
// input stream for reading from zip archives
#define wxUSE_ZIPSTREAM 1
#define wxUSE_APPLE_IEEE 1
// if enabled, the float codec written by Apple
// will be used to write, in a portable way,
// float on the disk
// use wxFile class - required by i18n code, wxConfig and others - recommended
#define wxUSE_FILE 1
// use wxTextFile class: requires wxFile, required by wxConfig
#define wxUSE_TEXTFILE 1
// i18n support: _() macro, wxLocale class. Requires wxFile
#define wxUSE_INTL 1
// ----------------------------------------------------------------------------
// Optional controls
// ----------------------------------------------------------------------------
@@ -154,11 +296,23 @@
#define wxUSE_LISTBOX 1
#define wxUSE_RADIOBOX 1
#define wxUSE_RADIOBTN 1
#define wxUSE_SASH 1 // wxSashWindow
#define wxUSE_SCROLLBAR 1
#define wxUSE_SLIDER 1
#define wxUSE_SPINBTN 1
#define wxUSE_SPINCTRL 1
#define wxUSE_STATLINE 1
#define wxUSE_STATUSBAR 1
#define wxUSE_TOOLTIPS 1 // wxToolTip and wxWindow::SetToolTip()
// Two status bar implementations are available under Win32: the generic one
// or the wrapper around native control. For native look and feel the native
// version should be used.
//
// Default is 1.
//
// Recommended setting: 1
#define wxUSE_NATIVE_STATUSBAR 1
// this setting is obsolete, value is ignored
#define wxUSE_BUTTONBAR 1
@@ -178,6 +332,50 @@
#define wxUSE_GRID 1
#define wxUSE_NEW_GRID 1
// wxValidator class and related methods
#define wxUSE_VALIDATORS 1
// wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
#define wxUSE_ACCEL 1
// ----------------------------------------------------------------------------
// common dialogs
// ----------------------------------------------------------------------------
// Define 1 to use generic dialogs in Windows, even though they duplicate
// native common dialog (e.g. wxColourDialog). This is mainly useful for
// testing.
//
// Default is 0
//
// Recommended setting: 0
#define wxUSE_GENERIC_DIALOGS_IN_MSW 0
// On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
// file selector, printer dialog). Switching this off also switches off the
// printing architecture and interactive wxPrinterDC.
//
// Default is 1
//
// Recommended setting: 1 (unless it really doesn't work)
#define wxUSE_COMMON_DIALOGS 1
// text entry dialog and wxGetTextFromUser function
#define wxUSE_TEXTDLG 1
// progress dialog class for lengthy operations
#define wxUSE_PROGRESSDLG 1
// wxBusyInfo displays window with message when app is busy. Works in same way
// as wxBusyCursor
#define wxUSE_BUSYINFO 1
// wxDirDlg class for getting a directory name from user
#define wxUSE_DIRDLG 1
// support for startup tips (wxShowTip &c)
#define wxUSE_STARTUP_TIPS 1
// ----------------------------------------------------------------------------
// Metafiles support
// ----------------------------------------------------------------------------
@@ -203,6 +401,15 @@
// Big GUI components
// ----------------------------------------------------------------------------
// Set to 0 to disable document/view architecture
#define wxUSE_DOC_VIEW_ARCHITECTURE 1
// Set to 0 to disable MDI document/view architecture
#define wxUSE_MDI_ARCHITECTURE 1
// Set to 0 to disable print/preview architecture code
#define wxUSE_PRINTING_ARCHITECTURE 1
// wxHTML sublibrary allows to display HTML in wxWindow programs and much,
// much more.
//
@@ -226,13 +433,9 @@
#define wxUSE_TREELAYOUT 1
// ----------------------------------------------------------------------------
// Postscript support settings
// miscellaneous settings
// ----------------------------------------------------------------------------
#define wxUSE_POSTSCRIPT 0
// 0 for no PostScript device context
#define wxUSE_AFM_FOR_POSTSCRIPT 0
// 1 to use font metric files in GetTextExtent
#define wxUSE_IPC 1
// 0 for no interprocess comms
// Note: wxHELP uses IPC under X so these are interdependent!
@@ -265,53 +468,22 @@
#define wxUSE_WX_RESOURCES 1
// Use .wxr resource mechanism (requires PrologIO library)
#define wxUSE_STARTUP_TIPS 1
// support for startup tips (wxShowTip &c)
// ----------------------------------------------------------------------------
// Postscript support settings
// ----------------------------------------------------------------------------
#define wxUSE_POSTSCRIPT 0
// 0 for no PostScript device context
#define wxUSE_AFM_FOR_POSTSCRIPT 0
// 1 to use font metric files in GetTextExtent
#define wxUSE_DOC_VIEW_ARCHITECTURE 1
// Set to 0 to disable document/view architecture
#define wxUSE_MDI_ARCHITECTURE 1
// Set to 0 to disable MDI document/view architecture
#define wxUSE_PRINTING_ARCHITECTURE 1
// Set to 0 to disable print/preview architecture code
#define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 1
// Set to 0 to disable PostScript print/preview architecture code
// under Windows (just use Windows printing).
#define wxUSE_DYNAMIC_CLASSES 1
// If 1, enables provision of run-time type information.
// NOW MANDATORY: don't change.
#define wxUSE_DEBUG_CONTEXT 1
// If 1, enables wxDebugContext, for
// writing error messages to file, etc.
// If __WXDEBUG__ is not defined, will
// still use normal memory operators.
// It's recommended to set this to 1,
// since you may well need to output
// an error log in a production
// version (or non-debugging beta)
#define wxUSE_MEMORY_TRACING 1
// If 1, enables debugging versions of wxObject::new and
// wxObject::delete *IF* __WXDEBUG__ is also defined.
// WARNING: this code may not work with all architectures,
// especially if alignment is an issue.
// This switch is currently ignored for
// mingw / cygwin
#define wxUSE_GLOBAL_MEMORY_OPERATORS 1
// In debug mode, cause new and delete to be redefined globally.
// If this causes problems (e.g. link errors), set this to 0.
// This switch is currently ignored for
// mingw / cygwin
#define wxUSE_DEBUG_NEW_ALWAYS 1
// In debug mode, causes new to be defined to
// be WXDEBUG_NEW (see object.h).
// If this causes problems (e.g. link errors), set this to 0.
// You may need to set this to 0 if using templates (at least
// for VC++).
// This switch is currently ignored for
// mingw / cygwin
#define REMOVE_UNUSED_ARG 1
// Set this to 0 if your compiler can't cope
// with omission of prototype parameters.
// ----------------------------------------------------------------------------
// database classes
// ----------------------------------------------------------------------------
#define wxUSE_ODBC 0
// Define 1 to use ODBC classes
@@ -326,24 +498,30 @@
// Support for backward scrolling cursors is dependent on the
// data source as well as the ODBC driver being used.
#ifndef __MWERKS__
#define wxUSE_IOSTREAMH 1
#else
#define wxUSE_IOSTREAMH 1
#endif
// VC++ 4.2 and above allows <iostream> and <iostream.h>
// but you can't mix them. Set to 1 for <iostream.h>,
// 0 for <iostream>
#define wxUSE_STREAMS 1
// If enabled (1), compiles wxWindows streams classes
// ----------------------------------------------------------------------------
// other compiler (mis)features
// ----------------------------------------------------------------------------
// Set this to 0 if your compiler can't cope with omission of prototype
// parameters.
//
// Default is 1.
//
// Recommended setting: 1 (should never need to set this to 0)
#define REMOVE_UNUSED_ARG 1
// VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
// them. Set to 1 for <iostream.h>, 0 for <iostream>
//
// Default is 1.
//
// Recommended setting: whatever your compiler likes more
#define wxUSE_IOSTREAMH 1
// ----------------------------------------------------------------------------
// image format support
// ----------------------------------------------------------------------------
#define wxUSE_STD_IOSTREAM 0
// Use standard C++ streams if 1. If 0, use wxWin
// streams implementation.
#define wxUSE_THREADS 1
// support for multithreaded applications: if
// 1, compile in thread classes (thread.h)
// and make the library thread safe
#define wxUSE_ZLIB 1
// Use zlib for compression in streams and PNG code
#define wxUSE_LIBPNG 1
@@ -358,90 +536,25 @@
// Use PNM bitmap/image code
#define wxUSE_PCX 1
// Use PCX bitmap/image code
#define wxUSE_SERIAL 0
// Use serialization (requires utils/serialize)
#define wxUSE_DYNLIB_CLASS 1
// Compile in wxLibrary class for run-time
// DLL loading and function calling
#define wxUSE_TOOLTIPS 1
// Define to use wxToolTip class and
// wxWindow::SetToolTip() method
#define wxUSE_SOCKETS 1
// Set to 1 to use socket classes
#define wxUSE_FILESYSTEM 1
// Set to 1 to enable virtual file systems
// (needed by wxHTML)
#define wxUSE_FS_ZIP 1
#define wxUSE_FS_INET 1
// Set to 1 to enable virtual file systems
#define wxUSE_BUSYINFO 1
// wxBusyInfo displays window with message
// when app is busy. Works in same way as
// wxBusyCursor
#define wxUSE_ZIPSTREAM 1
// input stream for reading from zip archives
// ----------------------------------------------------------------------------
// Windows-only settings
// ----------------------------------------------------------------------------
/*
* Finer detail
*
*/
#define wxUSE_APPLE_IEEE 1
// if enabled, the float codec written by Apple
// will be used to write, in a portable way,
// float on the disk
// use wxFile class - required by i18n code, wxConfig and others - recommended
#define wxUSE_FILE 1
// use wxTextFile class: requires wxFile, required by wxConfig
#define wxUSE_TEXTFILE 1
// i18n support: _() macro, wxLocale class. Requires wxFile
#define wxUSE_INTL 1
// wxLogXXX functions - highly recommended
#define wxUSE_LOG 1
// wxValidator class
#define wxUSE_VALIDATORS 1
// wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
#define wxUSE_ACCEL 1
// wxSashWindow class
#define wxUSE_SASH 1
// text entry dialog and wxGetTextFromUser function
#define wxUSE_TEXTDLG 1
// wxStatusBar class
#define wxUSE_STATUSBAR 1
// progress dialog class for lengthy operations
#define wxUSE_PROGRESSDLG 1
// wxDirDlg class for getting a directory name from user
#define wxUSE_DIRDLG 1
/*
* MS Windows/Windows NT
*
*/
// Most of the settings in this section are obsolete or not used
// Make settings compatible with MFC
#define wxUSE_MFC 0
// required for drag-and-drop, clipboard, OLE Automation
#define wxUSE_OLE 1
// drag-and-drop, clipboard, OLE Automation
#if defined(__WIN95__)
#define wxUSE_CTL3D 0
#else
// Define 1 to use Microsoft CTL3D library.
// See note above about using FAFA and CTL3D.
#define wxUSE_CTL3D 1
// Define 1 to use Microsoft CTL3D library.
// See note above about using FAFA and CTL3D.
#endif
// can we use RICHEDIT control?
@@ -451,13 +564,6 @@
#define wxUSE_RICHEDIT 0
#endif
#define wxUSE_COMMON_DIALOGS 1
// On rare occasions (e.g. using DJGPP) may want
// to omit common dialogs
// (e.g. file selector, printer dialog).
// Switching this off also switches off
// the printing architecture and interactive
// wxPrinterDC.
#define wxUSE_ITSY_BITSY 1
// Define 1 to use Microsoft's ItsyBitsy
// small title bar library, for wxMiniFrame.
@@ -473,36 +579,22 @@
// Define 1 for font size to be backward compatible
// to 1.63 and earlier. 1.64 and later define point
// sizes to be compatible with Windows.
#define wxUSE_GENERIC_DIALOGS_IN_MSW 0
// Define 1 to use generic dialogs in Windows, even though
// they duplicate native common dialog (e.g. wxColourDialog)
#define wxUSE_PENWINDOWS 0
// Set to 1 to use PenWindows
#define wxUSE_OWNER_DRAWN 1
// Owner-drawn menus and listboxes
#define wxUSE_NATIVE_STATUSBAR 1
// Set to 0 to use cross-platform wxStatusBar
/*
* Any platform
*
*/
#define wxUSE_TYPEDEFS 0
// Use typedefs not classes for wxPoint
// and others, to reduce overhead and avoid
// MS C7 memory bug. Bounds checker
// complains about deallocating
// arrays of wxPoints if wxPoint is a class.
#if defined(__MINGW32__) && ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95)))
#ifndef wxUSE_NORLANDER_HEADERS
# define wxUSE_NORLANDER_HEADERS 1
#endif
#endif
// ----------------------------------------------------------------------------
// disable the settings which don't work for some compilers
// ----------------------------------------------------------------------------
// These don't work as expected for mingw32 and cygwin32
#if defined(__GNUWIN32__)
#undef wxUSE_MEMORY_TRACING
@@ -513,7 +605,7 @@
#undef wxUSE_DEBUG_NEW_ALWAYS
#define wxUSE_DEBUG_NEW_ALWAYS 0
#endif
#endif // __GNUWIN32__
// MFC duplicates these operators
#if wxUSE_MFC
@@ -526,7 +618,7 @@
#ifndef _MBCS
// #define _MBCS
#endif
#endif
#endif // wxUSE_MFC
#if (!defined(WIN32) && !defined(__WIN32__)) || (defined(__GNUWIN32__) && !wxUSE_NORLANDER_HEADERS)
// Can't use OLE drag and drop in Windows 3.1 because we don't know how

View File

@@ -2987,7 +2987,7 @@ const wxChar *wxDateTime::ParseDate(const wxChar *date)
{
wxString date = wxGetTranslation(literalDates[n].str);
size_t len = date.length();
if ( wxString(p, len).CmpNoCase(date) == 0 )
if ( wxStrlen(p) >= len && (wxString(p, len).CmpNoCase(date) == 0) )
{
// nothing can follow this, so stop here
p += len;

View File

@@ -155,6 +155,10 @@ HBRUSH wxDisableButtonBrush = (HBRUSH) 0;
LRESULT WXDLLEXPORT APIENTRY wxWndProc(HWND, UINT, WPARAM, LPARAM);
#if wxUSE_ON_FATAL_EXCEPTION
static bool gs_handleExceptions = FALSE;
#endif
// ===========================================================================
// implementation
// ===========================================================================
@@ -652,16 +656,15 @@ int wxEntry(WXHINSTANCE hInstance,
wxDebugContext::SetCheckpoint();
#endif
#endif
// take everything into a try-except block in release build
// take everything into a try-except block to be able to call
// OnFatalException() if necessary
// FIXME other compilers must support Win32 SEH (structured exception
// handling) too, just find the appropriate keyword in their docs!
// Please note that it's _not_ the same as C++ exceptions!
#if !defined(__WXDEBUG__) && defined(__VISUALC__)
#define CATCH_PROGRAM_EXCEPTIONS
#if wxUSE_ON_FATAL_EXCEPTION
__try {
#else
#undef CATCH_PROGRAM_EXCEPTIONS
#endif
wxhInstance = (HINSTANCE) hInstance;
@@ -734,13 +737,12 @@ int wxEntry(WXHINSTANCE hInstance,
return retValue;
#ifdef CATCH_PROGRAM_EXCEPTIONS
#if wxUSE_ON_FATAL_EXCEPTION
}
__except ( EXCEPTION_EXECUTE_HANDLER ) {
/*
if ( wxTheApp )
__except ( gs_handleExceptions ? EXCEPTION_EXECUTE_HANDLER
: EXCEPTION_CONTINUE_SEARCH ) {
if ( wxTheApp )
wxTheApp->OnFatalException();
*/
// using wxLog would be unsafe here
::MessageBox(NULL,
@@ -753,7 +755,7 @@ int wxEntry(WXHINSTANCE hInstance,
// NOTREACHED
}
#endif // CATCH_PROGRAM_EXCEPTIONS
#endif // wxUSE_ON_FATAL_EXCEPTION
}
// restore warning state
@@ -837,8 +839,7 @@ bool wxApp::Initialized()
return TRUE;
else
return FALSE;
#endif
#ifdef _WINDLL // Assume initialized if DLL (no way of telling)
#else // Assume initialized if DLL (no way of telling)
return TRUE;
#endif
}
@@ -1280,6 +1281,20 @@ bool wxYield()
return TRUE;
}
bool wxHandleFatalExceptions(bool doit)
{
#if wxUSE_ON_FATAL_EXCEPTION
// assume this can only be called from the main thread
gs_handleExceptions = doit;
return TRUE;
#else
wxFAIL_MSG(_T("set wxUSE_ON_FATAL_EXCEPTION to 1 to sue this function"));
return FALSE;
#endif
}
//-----------------------------------------------------------------------------
// wxWakeUpIdle
//-----------------------------------------------------------------------------

View File

@@ -128,7 +128,7 @@
#endif // ASCII/Unicode
// structure passed to the secondary thread
struct wxRasThreadData
struct WXDLLEXPORT wxRasThreadData
{
wxRasThreadData()
{
@@ -199,7 +199,7 @@ private:
void CleanUpThreadData();
// timer used for polling RAS status
class RasTimer : public wxTimer
class WXDLLEXPORT RasTimer : public wxTimer
{
public:
RasTimer(wxDialUpManagerMSW *dialUpManager)