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@@ -46,6 +46,113 @@
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// Recommended setting: 0
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#define wxICON_IS_BITMAP 0
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// ----------------------------------------------------------------------------
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// debugging settings
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// ----------------------------------------------------------------------------
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// Generic comment about debugging settings: they are very useful if you don't
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// use any other memory leak detection tools such as Purify/BoundsChecker, but
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// are probably redundant otherwise. Also, Visual C++ CRT has the same features
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// as wxWindows memory debugging subsystem built in since version 5.0 and you
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// may prefer to use it instead of built in memory debugging code because it is
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// faster and more fool proof.
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//
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// Using VC++ CRT memory debugging is enabled by default in debug mode
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// (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
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// and if __NO_VC_CRTDBG__ is not defined.
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// If 1, enables wxDebugContext, for writing error messages to file, etc. If
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// __WXDEBUG__ is not defined, will still use normal memory operators. It's
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// recommended to set this to 1, since you may well need to output an error log
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// in a production version (or non-debugging beta).
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//
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// Default is 1.
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//
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// Recommended setting: 1 but see comment above
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#define wxUSE_DEBUG_CONTEXT 1
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// If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
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// __WXDEBUG__ is also defined.
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//
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// WARNING: this code may not work with all architectures, especially if
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// alignment is an issue. This switch is currently ignored for mingw / cygwin
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//
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// Default is 1
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//
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// Recommended setting: 1 but see comment in the beginning of this section
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#define wxUSE_MEMORY_TRACING 1
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// In debug mode, cause new and delete to be redefined globally.
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// If this causes problems (e.g. link errors), set this to 0.
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// This switch is currently ignored for mingw / cygwin
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//
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// Default is 1
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//
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// Recommended setting: 1 but see comment in the beginning of this section
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#define wxUSE_GLOBAL_MEMORY_OPERATORS 1
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// In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
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// this causes problems (e.g. link errors), set this to 0. You may need to set
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// this to 0 if using templates (at least for VC++). This switch is currently
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// ignored for mingw / cygwin
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//
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// Default is 1
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//
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// Recommended setting: 1 but see comment in the beginning of this section
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#define wxUSE_DEBUG_NEW_ALWAYS 1
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// wxHandleFatalExceptions() may be used to catch the program faults at run
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// time and, instead of terminating the program with a usual GPF message box,
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// call the user-defined wxApp::OnFatalException() function. If you set
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// wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
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//
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// This setting is for Win32 only and can only be enabled if your compiler
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// supports Win32 structured exception handling (currently only VC++ does)
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//
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// Default is 1
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//
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// Recommended setting: 1 if your compiler supports it.
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#ifdef _MSC_VER
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#define wxUSE_ON_FATAL_EXCEPTION 1
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#else
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#define wxUSE_ON_FATAL_EXCEPTION 0
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#endif
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// ----------------------------------------------------------------------------
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// global features
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// ----------------------------------------------------------------------------
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// Support for message/error logging. This includes wxLogXXX() functions and
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// wxLog and derived classes. Don't set this to 0 unless you really know what
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// you are doing.
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//
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// Default is 1
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//
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// Recommended setting: 1 (always)
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#define wxUSE_LOG 1
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// Support for multithreaded applications: if 1, compile in thread classes
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// (thread.h) and make the library a bit more thread safe. Although thread
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// support is quite stable by now, you may still consider recompiling the
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// library without it if you have no use for it - this will result in a
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// somewhat smaller and faster operation.
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//
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// This is ignored under Win16, threads are only supported under Win32.
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//
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// Default is 1
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//
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// Recommended setting: 0 unless you do plan to develop MT applications
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#define wxUSE_THREADS 1
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// If enabled (1), compiles wxWindows streams classes
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#define wxUSE_STREAMS 1
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// Use standard C++ streams if 1. If 0, use wxWin streams implementation.
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#define wxUSE_STD_IOSTREAM 0
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// Use serialization (requires utils/serialize)
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#define wxUSE_SERIAL 0
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// ----------------------------------------------------------------------------
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// non GUI features selection
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// ----------------------------------------------------------------------------
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@@ -110,6 +217,41 @@
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// Recommended setting: 1
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#define wxUSE_DIALUP_MANAGER 1
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// Compile in wxLibrary class for run-time DLL loading and function calling
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//
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// This setting is for Win32 only
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//
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// Default is 1.
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//
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// Recommended setting: 1
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#define wxUSE_DYNLIB_CLASS 1
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// Set to 1 to use socket classes
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#define wxUSE_SOCKETS 1
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// Set to 1 to enable virtual file systems
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// (needed by wxHTML)
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#define wxUSE_FILESYSTEM 1
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#define wxUSE_FS_ZIP 1
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#define wxUSE_FS_INET 1
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// input stream for reading from zip archives
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#define wxUSE_ZIPSTREAM 1
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#define wxUSE_APPLE_IEEE 1
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// if enabled, the float codec written by Apple
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// will be used to write, in a portable way,
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// float on the disk
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// use wxFile class - required by i18n code, wxConfig and others - recommended
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#define wxUSE_FILE 1
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// use wxTextFile class: requires wxFile, required by wxConfig
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#define wxUSE_TEXTFILE 1
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// i18n support: _() macro, wxLocale class. Requires wxFile
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#define wxUSE_INTL 1
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// ----------------------------------------------------------------------------
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// Optional controls
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// ----------------------------------------------------------------------------
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@@ -154,11 +296,23 @@
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#define wxUSE_LISTBOX 1
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#define wxUSE_RADIOBOX 1
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#define wxUSE_RADIOBTN 1
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#define wxUSE_SASH 1 // wxSashWindow
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#define wxUSE_SCROLLBAR 1
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#define wxUSE_SLIDER 1
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#define wxUSE_SPINBTN 1
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#define wxUSE_SPINCTRL 1
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#define wxUSE_STATLINE 1
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#define wxUSE_STATUSBAR 1
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#define wxUSE_TOOLTIPS 1 // wxToolTip and wxWindow::SetToolTip()
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// Two status bar implementations are available under Win32: the generic one
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// or the wrapper around native control. For native look and feel the native
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// version should be used.
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//
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// Default is 1.
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//
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// Recommended setting: 1
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#define wxUSE_NATIVE_STATUSBAR 1
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// this setting is obsolete, value is ignored
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#define wxUSE_BUTTONBAR 1
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@@ -178,6 +332,50 @@
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#define wxUSE_GRID 1
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#define wxUSE_NEW_GRID 1
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// wxValidator class and related methods
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#define wxUSE_VALIDATORS 1
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// wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
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#define wxUSE_ACCEL 1
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// ----------------------------------------------------------------------------
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// common dialogs
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// ----------------------------------------------------------------------------
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// Define 1 to use generic dialogs in Windows, even though they duplicate
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// native common dialog (e.g. wxColourDialog). This is mainly useful for
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// testing.
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//
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// Default is 0
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//
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// Recommended setting: 0
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#define wxUSE_GENERIC_DIALOGS_IN_MSW 0
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// On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
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// file selector, printer dialog). Switching this off also switches off the
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// printing architecture and interactive wxPrinterDC.
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//
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// Default is 1
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//
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// Recommended setting: 1 (unless it really doesn't work)
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#define wxUSE_COMMON_DIALOGS 1
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// text entry dialog and wxGetTextFromUser function
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#define wxUSE_TEXTDLG 1
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// progress dialog class for lengthy operations
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#define wxUSE_PROGRESSDLG 1
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// wxBusyInfo displays window with message when app is busy. Works in same way
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// as wxBusyCursor
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#define wxUSE_BUSYINFO 1
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// wxDirDlg class for getting a directory name from user
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#define wxUSE_DIRDLG 1
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// support for startup tips (wxShowTip &c)
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#define wxUSE_STARTUP_TIPS 1
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// ----------------------------------------------------------------------------
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// Metafiles support
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// ----------------------------------------------------------------------------
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@@ -203,6 +401,15 @@
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// Big GUI components
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// ----------------------------------------------------------------------------
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// Set to 0 to disable document/view architecture
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#define wxUSE_DOC_VIEW_ARCHITECTURE 1
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// Set to 0 to disable MDI document/view architecture
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#define wxUSE_MDI_ARCHITECTURE 1
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// Set to 0 to disable print/preview architecture code
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#define wxUSE_PRINTING_ARCHITECTURE 1
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// wxHTML sublibrary allows to display HTML in wxWindow programs and much,
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// much more.
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//
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@@ -226,13 +433,9 @@
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#define wxUSE_TREELAYOUT 1
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// ----------------------------------------------------------------------------
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// Postscript support settings
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// miscellaneous settings
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// ----------------------------------------------------------------------------
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#define wxUSE_POSTSCRIPT 0
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// 0 for no PostScript device context
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#define wxUSE_AFM_FOR_POSTSCRIPT 0
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// 1 to use font metric files in GetTextExtent
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#define wxUSE_IPC 1
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// 0 for no interprocess comms
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// Note: wxHELP uses IPC under X so these are interdependent!
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@@ -265,53 +468,22 @@
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#define wxUSE_WX_RESOURCES 1
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// Use .wxr resource mechanism (requires PrologIO library)
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#define wxUSE_STARTUP_TIPS 1
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// support for startup tips (wxShowTip &c)
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// ----------------------------------------------------------------------------
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// Postscript support settings
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// ----------------------------------------------------------------------------
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#define wxUSE_POSTSCRIPT 0
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// 0 for no PostScript device context
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#define wxUSE_AFM_FOR_POSTSCRIPT 0
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// 1 to use font metric files in GetTextExtent
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#define wxUSE_DOC_VIEW_ARCHITECTURE 1
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// Set to 0 to disable document/view architecture
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#define wxUSE_MDI_ARCHITECTURE 1
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// Set to 0 to disable MDI document/view architecture
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#define wxUSE_PRINTING_ARCHITECTURE 1
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// Set to 0 to disable print/preview architecture code
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#define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 1
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// Set to 0 to disable PostScript print/preview architecture code
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// under Windows (just use Windows printing).
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#define wxUSE_DYNAMIC_CLASSES 1
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// If 1, enables provision of run-time type information.
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// NOW MANDATORY: don't change.
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#define wxUSE_DEBUG_CONTEXT 1
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// If 1, enables wxDebugContext, for
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// writing error messages to file, etc.
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// If __WXDEBUG__ is not defined, will
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// still use normal memory operators.
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// It's recommended to set this to 1,
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// since you may well need to output
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// an error log in a production
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// version (or non-debugging beta)
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#define wxUSE_MEMORY_TRACING 1
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// If 1, enables debugging versions of wxObject::new and
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// wxObject::delete *IF* __WXDEBUG__ is also defined.
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// WARNING: this code may not work with all architectures,
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// especially if alignment is an issue.
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// This switch is currently ignored for
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// mingw / cygwin
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#define wxUSE_GLOBAL_MEMORY_OPERATORS 1
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// In debug mode, cause new and delete to be redefined globally.
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// If this causes problems (e.g. link errors), set this to 0.
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// This switch is currently ignored for
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// mingw / cygwin
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#define wxUSE_DEBUG_NEW_ALWAYS 1
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// In debug mode, causes new to be defined to
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// be WXDEBUG_NEW (see object.h).
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// If this causes problems (e.g. link errors), set this to 0.
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// You may need to set this to 0 if using templates (at least
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// for VC++).
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// This switch is currently ignored for
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// mingw / cygwin
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#define REMOVE_UNUSED_ARG 1
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// Set this to 0 if your compiler can't cope
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// with omission of prototype parameters.
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// ----------------------------------------------------------------------------
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// database classes
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// ----------------------------------------------------------------------------
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#define wxUSE_ODBC 0
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// Define 1 to use ODBC classes
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@@ -326,24 +498,30 @@
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// Support for backward scrolling cursors is dependent on the
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// data source as well as the ODBC driver being used.
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#ifndef __MWERKS__
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#define wxUSE_IOSTREAMH 1
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#else
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#define wxUSE_IOSTREAMH 1
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#endif
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// VC++ 4.2 and above allows <iostream> and <iostream.h>
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// but you can't mix them. Set to 1 for <iostream.h>,
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// 0 for <iostream>
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#define wxUSE_STREAMS 1
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// If enabled (1), compiles wxWindows streams classes
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// ----------------------------------------------------------------------------
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// other compiler (mis)features
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// ----------------------------------------------------------------------------
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// Set this to 0 if your compiler can't cope with omission of prototype
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// parameters.
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//
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// Default is 1.
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//
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// Recommended setting: 1 (should never need to set this to 0)
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#define REMOVE_UNUSED_ARG 1
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// VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
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// them. Set to 1 for <iostream.h>, 0 for <iostream>
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//
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// Default is 1.
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//
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// Recommended setting: whatever your compiler likes more
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#define wxUSE_IOSTREAMH 1
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// ----------------------------------------------------------------------------
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// image format support
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// ----------------------------------------------------------------------------
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#define wxUSE_STD_IOSTREAM 0
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// Use standard C++ streams if 1. If 0, use wxWin
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// streams implementation.
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#define wxUSE_THREADS 1
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// support for multithreaded applications: if
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// 1, compile in thread classes (thread.h)
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// and make the library thread safe
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#define wxUSE_ZLIB 1
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// Use zlib for compression in streams and PNG code
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#define wxUSE_LIBPNG 1
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@@ -358,90 +536,25 @@
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// Use PNM bitmap/image code
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#define wxUSE_PCX 1
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// Use PCX bitmap/image code
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#define wxUSE_SERIAL 0
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// Use serialization (requires utils/serialize)
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#define wxUSE_DYNLIB_CLASS 1
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// Compile in wxLibrary class for run-time
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// DLL loading and function calling
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#define wxUSE_TOOLTIPS 1
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// Define to use wxToolTip class and
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// wxWindow::SetToolTip() method
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#define wxUSE_SOCKETS 1
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// Set to 1 to use socket classes
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#define wxUSE_FILESYSTEM 1
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// Set to 1 to enable virtual file systems
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// (needed by wxHTML)
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#define wxUSE_FS_ZIP 1
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#define wxUSE_FS_INET 1
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// Set to 1 to enable virtual file systems
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#define wxUSE_BUSYINFO 1
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// wxBusyInfo displays window with message
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|
// when app is busy. Works in same way as
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|
// wxBusyCursor
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|
#define wxUSE_ZIPSTREAM 1
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// input stream for reading from zip archives
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// ----------------------------------------------------------------------------
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|
// Windows-only settings
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|
// ----------------------------------------------------------------------------
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/*
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|
* Finer detail
|
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*
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*/
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#define wxUSE_APPLE_IEEE 1
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// if enabled, the float codec written by Apple
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|
// will be used to write, in a portable way,
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// float on the disk
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// use wxFile class - required by i18n code, wxConfig and others - recommended
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|
#define wxUSE_FILE 1
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// use wxTextFile class: requires wxFile, required by wxConfig
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|
#define wxUSE_TEXTFILE 1
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|
// i18n support: _() macro, wxLocale class. Requires wxFile
|
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|
#define wxUSE_INTL 1
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|
// wxLogXXX functions - highly recommended
|
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|
|
#define wxUSE_LOG 1
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|
// wxValidator class
|
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|
|
#define wxUSE_VALIDATORS 1
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|
// wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
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|
|
#define wxUSE_ACCEL 1
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|
// wxSashWindow class
|
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|
|
#define wxUSE_SASH 1
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|
// text entry dialog and wxGetTextFromUser function
|
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|
|
#define wxUSE_TEXTDLG 1
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|
// wxStatusBar class
|
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|
|
#define wxUSE_STATUSBAR 1
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|
// progress dialog class for lengthy operations
|
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|
|
#define wxUSE_PROGRESSDLG 1
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|
// wxDirDlg class for getting a directory name from user
|
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|
|
#define wxUSE_DIRDLG 1
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|
/*
|
|
|
|
|
* MS Windows/Windows NT
|
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|
|
|
*
|
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|
|
|
*/
|
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|
|
|
// Most of the settings in this section are obsolete or not used
|
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|
|
// Make settings compatible with MFC
|
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|
|
#define wxUSE_MFC 0
|
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|
|
// required for drag-and-drop, clipboard, OLE Automation
|
|
|
|
|
#define wxUSE_OLE 1
|
|
|
|
|
// drag-and-drop, clipboard, OLE Automation
|
|
|
|
|
|
|
|
|
|
#if defined(__WIN95__)
|
|
|
|
|
#define wxUSE_CTL3D 0
|
|
|
|
|
#else
|
|
|
|
|
// Define 1 to use Microsoft CTL3D library.
|
|
|
|
|
// See note above about using FAFA and CTL3D.
|
|
|
|
|
#define wxUSE_CTL3D 1
|
|
|
|
|
// Define 1 to use Microsoft CTL3D library.
|
|
|
|
|
// See note above about using FAFA and CTL3D.
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
// can we use RICHEDIT control?
|
|
|
|
@@ -451,13 +564,6 @@
|
|
|
|
|
#define wxUSE_RICHEDIT 0
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
#define wxUSE_COMMON_DIALOGS 1
|
|
|
|
|
// On rare occasions (e.g. using DJGPP) may want
|
|
|
|
|
// to omit common dialogs
|
|
|
|
|
// (e.g. file selector, printer dialog).
|
|
|
|
|
// Switching this off also switches off
|
|
|
|
|
// the printing architecture and interactive
|
|
|
|
|
// wxPrinterDC.
|
|
|
|
|
#define wxUSE_ITSY_BITSY 1
|
|
|
|
|
// Define 1 to use Microsoft's ItsyBitsy
|
|
|
|
|
// small title bar library, for wxMiniFrame.
|
|
|
|
@@ -473,36 +579,22 @@
|
|
|
|
|
// Define 1 for font size to be backward compatible
|
|
|
|
|
// to 1.63 and earlier. 1.64 and later define point
|
|
|
|
|
// sizes to be compatible with Windows.
|
|
|
|
|
#define wxUSE_GENERIC_DIALOGS_IN_MSW 0
|
|
|
|
|
// Define 1 to use generic dialogs in Windows, even though
|
|
|
|
|
// they duplicate native common dialog (e.g. wxColourDialog)
|
|
|
|
|
#define wxUSE_PENWINDOWS 0
|
|
|
|
|
// Set to 1 to use PenWindows
|
|
|
|
|
|
|
|
|
|
#define wxUSE_OWNER_DRAWN 1
|
|
|
|
|
// Owner-drawn menus and listboxes
|
|
|
|
|
|
|
|
|
|
#define wxUSE_NATIVE_STATUSBAR 1
|
|
|
|
|
// Set to 0 to use cross-platform wxStatusBar
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
|
* Any platform
|
|
|
|
|
*
|
|
|
|
|
*/
|
|
|
|
|
|
|
|
|
|
#define wxUSE_TYPEDEFS 0
|
|
|
|
|
// Use typedefs not classes for wxPoint
|
|
|
|
|
// and others, to reduce overhead and avoid
|
|
|
|
|
// MS C7 memory bug. Bounds checker
|
|
|
|
|
// complains about deallocating
|
|
|
|
|
// arrays of wxPoints if wxPoint is a class.
|
|
|
|
|
|
|
|
|
|
#if defined(__MINGW32__) && ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95)))
|
|
|
|
|
#ifndef wxUSE_NORLANDER_HEADERS
|
|
|
|
|
# define wxUSE_NORLANDER_HEADERS 1
|
|
|
|
|
#endif
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
// ----------------------------------------------------------------------------
|
|
|
|
|
// disable the settings which don't work for some compilers
|
|
|
|
|
// ----------------------------------------------------------------------------
|
|
|
|
|
|
|
|
|
|
// These don't work as expected for mingw32 and cygwin32
|
|
|
|
|
#if defined(__GNUWIN32__)
|
|
|
|
|
#undef wxUSE_MEMORY_TRACING
|
|
|
|
@@ -513,7 +605,7 @@
|
|
|
|
|
|
|
|
|
|
#undef wxUSE_DEBUG_NEW_ALWAYS
|
|
|
|
|
#define wxUSE_DEBUG_NEW_ALWAYS 0
|
|
|
|
|
#endif
|
|
|
|
|
#endif // __GNUWIN32__
|
|
|
|
|
|
|
|
|
|
// MFC duplicates these operators
|
|
|
|
|
#if wxUSE_MFC
|
|
|
|
@@ -526,7 +618,7 @@
|
|
|
|
|
#ifndef _MBCS
|
|
|
|
|
// #define _MBCS
|
|
|
|
|
#endif
|
|
|
|
|
#endif
|
|
|
|
|
#endif // wxUSE_MFC
|
|
|
|
|
|
|
|
|
|
#if (!defined(WIN32) && !defined(__WIN32__)) || (defined(__GNUWIN32__) && !wxUSE_NORLANDER_HEADERS)
|
|
|
|
|
// Can't use OLE drag and drop in Windows 3.1 because we don't know how
|
|
|
|
|