1. iterate over update region in wxTextCtrl
2. fixed DC clipping under wxMSW 3. fixes to enable clipboard under wxMSW git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/branches/wxUNIVERSAL@8432 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
@@ -140,6 +140,9 @@ public:
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const wxBitmap& GetSelectedBitmap() const { return m_selectedBitmap; }
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wxBitmap& GetSelectedBitmap() { return m_selectedBitmap; }
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// update the internal clip box variables
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void UpdateClipBox();
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protected:
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virtual void DoFloodFill(wxCoord x, wxCoord y, const wxColour& col,
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int style = wxFLOOD_SURFACE);
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@@ -293,6 +293,9 @@ private:
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#define GetHfont() ((HFONT)GetHFONT())
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#define GetHfontOf(font) ((HFONT)(font).GetHFONT())
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#define GetHrgn() ((HRGN)GetHRGN())
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#define GetHrgnOf(rgn) ((HRGN)(rgn).GetHRGN())
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#endif // wxUSE_GUI
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// ---------------------------------------------------------------------------
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@@ -126,7 +126,8 @@
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#define wxUSE_MS_HTML_HELP 0
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#define wxUSE_RESOURCES 0
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#define wxUSE_CONSTRAINTS 0
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#define wxUSE_CLIPBOARD 0
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#define wxUSE_CLIPBOARD 1
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#define wxUSE_DATAOBJ 1
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#define wxUSE_SPLINES 0
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#define wxUSE_DRAG_AND_DROP 0
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#define wxUSE_XPM_IN_MSW 1
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@@ -231,6 +231,8 @@ protected:
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const wxString& text,
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long selStart, long selEnd);
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void DoDrawTextInRect(wxDC& dc, const wxRect& rectUpdate);
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virtual void DoDraw(wxControlRenderer *renderer);
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// calc the size from the text extent
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@@ -53,6 +53,8 @@
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#include "wx/univ/theme.h"
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#define TEST_TEXT_ONLY
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//#define DEBUG_SCROLL
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//#define DEBUG_LISTBOX
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@@ -214,7 +216,9 @@ bool MyUnivApp::OnInit()
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#ifdef DEBUG_LISTBOX
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wxLog::AddTraceMask(_T("listbox"));
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#endif
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#ifdef TEST_TEXT_ONLY
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wxLog::AddTraceMask(_T("text"));
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#endif
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return TRUE;
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}
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@@ -226,7 +230,7 @@ bool MyUnivApp::OnInit()
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MyUnivFrame::MyUnivFrame(const wxString& title)
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: wxFrame(NULL, -1, title,
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wxDefaultPosition,
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#if 0
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#ifndef TEST_TEXT_ONLY
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wxSize(700, 700)
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#else
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wxSize(240, 150)
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@@ -236,7 +240,7 @@ MyUnivFrame::MyUnivFrame(const wxString& title)
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SetBackgroundColour(wxGetApp().GetBgColour());
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new wxStaticText(this, _T("Test static text"), wxPoint(10, 10));
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#if 0
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#ifndef TEST_TEXT_ONLY
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new wxStaticText(this,
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_T("&Multi line\n(and very very very very long)\nstatic text"),
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wxPoint(210, 10));
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@@ -378,10 +382,10 @@ MyUnivFrame::MyUnivFrame(const wxString& title)
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new wxTextCtrl(this, -1, _T("Hello, Universe!"),
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wxPoint(550, 150), wxDefaultSize);
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#else // 1
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#else // TEST_TEXT_ONLY
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new wxTextCtrl(this, -1, _T("Hello, Universe!"),
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wxPoint(10, 50), wxSize(200, -1));
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#endif // 0/1
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wxPoint(10, 40), wxSize(200, -1));
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#endif // !TEST_TEXT_ONLY/TEST_TEXT_ONLY
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}
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void MyUnivFrame::OnButton(wxCommandEvent& event)
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@@ -438,13 +442,15 @@ void MyUnivCanvas::OnPaint(wxPaintEvent& event)
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static bool s_oddRepaint = TRUE;
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s_oddRepaint = !s_oddRepaint;
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#ifdef DEBUG_SCROLL
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wxCoord x, y;
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GetViewStart(&x, &y);
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#ifdef DEBUG_SCROLL
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wxLogDebug("Repainting with %s pen (at %dx%d)",
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s_oddRepaint ? "red" : "green",
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x, y);
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#endif // DEBUG_SCROLL
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dc.SetPen(s_oddRepaint ? *wxRED_PEN: *wxGREEN_PEN);
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dc.SetTextForeground(s_oddRepaint ? *wxRED : *wxGREEN);
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@@ -452,7 +458,5 @@ void MyUnivCanvas::OnPaint(wxPaintEvent& event)
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dc.DrawText(_T("This is the top of the canvas"), 10, 10);
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dc.DrawLabel(_T("This is the bottom of the canvas"),
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wxRect(0, 950, 950, 50), wxALIGN_RIGHT | wxBOTTOM);
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//event.Skip();
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}
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@@ -239,7 +239,7 @@ bool wxApp::Initialize()
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#endif // __WIN95__
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#if wxUSE_OLE
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#if wxUSE_OLE || wxUSE_DRAG_AND_DROP || wxUSE_DATAOBJ
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#ifdef __WIN16__
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// for OLE, enlarge message queue to be as large as possible
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@@ -250,6 +250,7 @@ bool wxApp::Initialize()
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// we need to initialize OLE library
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if ( FAILED(::OleInitialize(NULL)) )
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wxLogError(_("Cannot initialize OLE"));
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#endif // wxUSE_OLE
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#if wxUSE_CTL3D
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@@ -257,7 +258,7 @@ bool wxApp::Initialize()
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wxLogError(wxT("Cannot register CTL3D"));
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Ctl3dAutoSubclass(wxhInstance);
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#endif
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#endif // wxUSE_CTL3D
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// VZ: these icons are not in wx.rc anyhow (but should they?)!
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#if 0
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@@ -59,7 +59,7 @@
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// wxDataObject is tied to OLE/drag and drop implementation, therefore so are
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// the functions using wxDataObject in wxClipboard
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#define wxUSE_DATAOBJ wxUSE_DRAG_AND_DROP
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//#define wxUSE_DATAOBJ wxUSE_DRAG_AND_DROP
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#if wxUSE_DATAOBJ
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#include "wx/dataobj.h"
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@@ -252,39 +252,45 @@ void wxDC::SelectOldObjects(WXHDC dc)
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// clipping
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// ---------------------------------------------------------------------------
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#define DO_SET_CLIPPING_BOX() \
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{ \
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RECT rect; \
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\
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GetClipBox(GetHdc(), &rect); \
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\
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m_clipX1 = (wxCoord) XDEV2LOG(rect.left); \
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m_clipY1 = (wxCoord) YDEV2LOG(rect.top); \
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m_clipX2 = (wxCoord) XDEV2LOG(rect.right); \
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m_clipY2 = (wxCoord) YDEV2LOG(rect.bottom); \
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void wxDC::UpdateClipBox()
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{
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RECT rect;
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GetClipBox(GetHdc(), &rect);
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m_clipX1 = (wxCoord) XDEV2LOG(rect.left);
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m_clipY1 = (wxCoord) YDEV2LOG(rect.top);
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m_clipX2 = (wxCoord) XDEV2LOG(rect.right);
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m_clipY2 = (wxCoord) YDEV2LOG(rect.bottom);
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}
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void wxDC::DoSetClippingRegion(wxCoord cx, wxCoord cy, wxCoord cw, wxCoord ch)
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{
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m_clipping = TRUE;
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IntersectClipRect(GetHdc(), XLOG2DEV(cx), YLOG2DEV(cy),
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XLOG2DEV(cx + cw), YLOG2DEV(cy + ch));
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DO_SET_CLIPPING_BOX()
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// NB: IntersectClipRect() accepts clogical coords and, as usual, excludes
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// the right and bottom edges, so account for it
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if ( IntersectClipRect(GetHdc(),
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cx, cy, cx + cw + 1, cy + ch + 1) == ERROR )
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{
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wxLogLastError(wxT("IntersectClipRect"));
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}
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UpdateClipBox();
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}
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void wxDC::DoSetClippingRegionAsRegion(const wxRegion& region)
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{
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wxCHECK_RET( region.GetHRGN(), wxT("invalid clipping region") );
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wxCHECK_RET( GetHrgnOf(region), wxT("invalid clipping region") );
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m_clipping = TRUE;
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#ifdef __WIN16__
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SelectClipRgn(GetHdc(), (HRGN) region.GetHRGN());
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#else
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ExtSelectClipRgn(GetHdc(), (HRGN) region.GetHRGN(), RGN_AND);
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#endif
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SelectClipRgn(GetHdc(), GetHrgnOf(region));
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#else // Win32
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ExtSelectClipRgn(GetHdc(), GetHrgnOf(region), RGN_AND);
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#endif // Win16/32
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DO_SET_CLIPPING_BOX()
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UpdateClipBox();
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}
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void wxDC::DestroyClippingRegion()
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@@ -298,6 +304,7 @@ void wxDC::DestroyClippingRegion()
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SelectClipRgn(GetHdc(), rgn);
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DeleteObject(rgn);
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}
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m_clipping = FALSE;
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}
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@@ -146,12 +146,18 @@ void wxClientDC::InitDC()
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SetBackground(wxBrush(m_canvas->GetBackgroundColour(), wxSOLID));
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// clip the DC to avoid overwriting the non client area
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// in wxUniv build we must manually do some DC adjustments usually
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// performed by Windows for us
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#ifdef __WXUNIVERSAL__
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wxPoint ptOrigin = m_canvas->GetClientAreaOrigin();
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if ( ptOrigin.x || ptOrigin.y )
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{
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// no need to shift DC origin if shift is null
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SetDeviceOrigin(ptOrigin.x, ptOrigin.y);
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wxSize size = m_canvas->GetClientSize();
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SetClippingRegion(wxPoint(0, 0), size);
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}
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// clip the DC to avoid overwriting the non client area
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SetClippingRegion(wxPoint(0, 0), m_canvas->GetClientSize());
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#endif // __WXUNIVERSAL__
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}
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@@ -56,7 +56,7 @@ bool IsIidFromList(REFIID riid, const IID *aIids[], size_t nCount)
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return FALSE;
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}
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#if wxUSE_DRAG_AND_DROP
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#if wxUSE_DRAG_AND_DROP || wxUSE_DATAOBJ
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// ----------------------------------------------------------------------------
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// Debug support
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@@ -26,15 +26,13 @@
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#include "wx/setup.h"
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#if wxUSE_DRAG_AND_DROP
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#if wxUSE_DRAG_AND_DROP || wxUSE_DATAOBJ
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// standard headers
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#include <rpc.h> // UUID related functions
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#include "wx/msw/ole/uuid.h"
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// ============================================================================
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// Implementation
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// ============================================================================
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@@ -32,13 +32,13 @@
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#ifndef WX_PRECOMP
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#include "wx/log.h"
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#include "wx/clipbrd.h"
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#include "wx/dcclient.h"
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#include "wx/validate.h"
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#include "wx/textctrl.h"
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#endif
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#include "wx/clipbrd.h"
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#include "wx/caret.h"
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#include "wx/univ/inphand.h"
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@@ -878,6 +878,9 @@ wxTextCtrlHitTestResult wxTextCtrl::HitTest(const wxPoint& pos,
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void wxTextCtrl::ShowHorzPosition(wxCoord pos)
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{
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// pos is the logical position to show
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// m_ofsHorz is the fisrt logical position shown
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if ( pos < m_ofsHorz )
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{
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// scroll backwards
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@@ -896,7 +899,8 @@ void wxTextCtrl::ShowHorzPosition(wxCoord pos)
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width = m_rectText.width;
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}
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if ( pos > width )
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// m_ofsHorz + width is the last logical position shown
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if ( pos > m_ofsHorz + width)
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{
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// scroll forward
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long col;
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@@ -1051,37 +1055,18 @@ void wxTextCtrl::DrawTextLine(wxDC& dc, const wxRect& rect,
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}
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}
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void wxTextCtrl::DoDraw(wxControlRenderer *renderer)
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void wxTextCtrl::DoDrawTextInRect(wxDC& dc, const wxRect& rectUpdate)
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{
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// hide the caret while we're redrawing the window and show it after we are
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// done with it
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wxCaretSuspend cs(this);
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// prepare the DC
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wxDC& dc = renderer->GetDC();
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dc.SetFont(GetFont());
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dc.SetTextForeground(GetForegroundColour());
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// get the intersection of the update region with the text area: note that
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// the update region is in window coord and text area is in the client
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// ones, so it must be shifted before computing intesection
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wxRegion rgnUpdate = GetUpdateRegion();
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wxRect rectTextArea = m_rectText;
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wxPoint pt = GetClientAreaOrigin();
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rectTextArea.x += pt.x;
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rectTextArea.y += pt.y;
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rgnUpdate.Intersect(rectTextArea);
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wxRect rectUpdate = rgnUpdate.GetBox();
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// FIXME: why is this needed (at least under MSW)?
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rectUpdate.Inflate(2, 1);
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// debugging trick to see the update rect visually
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#if 0
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#if 1
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if ( 0 )
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{
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wxWindowDC dc(this);
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static int s_count = 0;
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dc.SetBrush(*(++s_count % 2 ? wxRED_BRUSH : wxGREEN_BRUSH));
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dc.SetPen(*wxTRANSPARENT_PEN);
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dc.DrawRectangle(rectUpdate);
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}
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#endif
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// calculate the range of lines to refresh
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@@ -1105,8 +1090,6 @@ void wxTextCtrl::DoDraw(wxControlRenderer *renderer)
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rectText.y = m_rectText.y + lineStart*rectText.height;
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// do draw the invalidated parts of each line
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// shouldn't be needed: dc.SetClippingRegion(rectUpdate);
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DoPrepareDC(dc); // adjust for scrolling
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for ( long line = lineStart; line <= lineEnd; line++ )
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{
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// calculate the update rect in text positions for this line
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@@ -1140,6 +1123,14 @@ void wxTextCtrl::DoDraw(wxControlRenderer *renderer)
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rectText.x = m_rectText.x + GetTextWidth(textLine.Left(colStart));
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rectText.width = GetTextWidth(text);
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// check that the string that we draw fits entirely into the text area,
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// we don't want to draw just a part of characters
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while ( rectText.GetRight() > m_ofsHorz + m_rectText.width )
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{
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rectText.width -= GetTextWidth(text.Last());
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text.RemoveLast();
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}
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// do draw the text
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DrawTextLine(dc, rectText, text, selStart, selEnd);
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wxLogTrace(_T("text"), _T("Line %ld: positions %ld-%ld redrawn."),
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@@ -1152,6 +1143,47 @@ void wxTextCtrl::DoDraw(wxControlRenderer *renderer)
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}
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}
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void wxTextCtrl::DoDraw(wxControlRenderer *renderer)
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{
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// hide the caret while we're redrawing the window and show it after we are
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// done with it
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wxCaretSuspend cs(this);
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// prepare the DC
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wxDC& dc = renderer->GetDC();
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dc.SetFont(GetFont());
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dc.SetTextForeground(GetForegroundColour());
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// get the intersection of the update region with the text area: note that
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// the update region is in window coord and text area is in the client
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// ones, so it must be shifted before computing intesection
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wxRegion rgnUpdate = GetUpdateRegion();
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wxRect rectTextArea = m_rectText;
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wxPoint pt = GetClientAreaOrigin();
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rectTextArea.x += pt.x;
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rectTextArea.y += pt.y;
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rgnUpdate.Intersect(rectTextArea);
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#if 0
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// even though the drawing is already clipped to the update region, we must
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// explicitly clip it to the rect we will use as otherwise parts of letters
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// might be drawn outside of it (if even a small part of a charater is
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// inside, HitTest() will return its column and DrawText() can't draw only
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// the part of the character, of course)
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dc.SetClippingRegion(m_rectText);
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#endif // 0
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// adjust for scrolling
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DoPrepareDC(dc);
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// and now refresh thei nvalidated parts of the window
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wxRegionIterator iter(rgnUpdate);
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for ( ; iter.HaveRects(); iter++ )
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{
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DoDrawTextInRect(dc, iter.GetRect());
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}
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}
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wxCoord wxTextCtrl::GetCaretPosition() const
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{
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wxString textBeforeCaret(GetLineText(m_curLine), (size_t)m_curRow);
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|
@@ -41,6 +41,12 @@
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#include "wx/univ/colschem.h"
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#include "wx/univ/theme.h"
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// ----------------------------------------------------------------------------
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// constants
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// ----------------------------------------------------------------------------
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static const int BORDER_THICKNESS = 20;
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// ----------------------------------------------------------------------------
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// wxWin32Renderer: draw the GUI elements in Win32 style
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// ----------------------------------------------------------------------------
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@@ -1068,13 +1074,18 @@ void wxWin32Renderer::DrawBorder(wxDC& dc,
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int WXUNUSED(flags),
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wxRect *rectIn)
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{
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int i;
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wxRect rect = rectTotal;
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switch ( border )
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{
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case wxBORDER_SUNKEN:
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for ( i = 0; i < BORDER_THICKNESS / 2; i++ )
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{
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DrawShadedRect(dc, &rect, m_penDarkGrey, m_penHighlight);
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DrawShadedRect(dc, &rect, m_penBlack, m_penLightGrey);
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}
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break;
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case wxBORDER_STATIC:
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@@ -1082,6 +1093,7 @@ void wxWin32Renderer::DrawBorder(wxDC& dc,
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break;
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case wxBORDER_RAISED:
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for ( i = 0; i < BORDER_THICKNESS / 2; i++ )
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DrawRaisedBorder(dc, &rect);
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break;
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@@ -1114,7 +1126,7 @@ wxRect wxWin32Renderer::GetBorderDimensions(wxBorder border) const
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{
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||||
case wxBORDER_RAISED:
|
||||
case wxBORDER_SUNKEN:
|
||||
width = 2;
|
||||
width = BORDER_THICKNESS;
|
||||
break;
|
||||
|
||||
case wxBORDER_SIMPLE:
|
||||
|
@@ -377,7 +377,8 @@ wxPoint wxWindow::GetClientAreaOrigin() const
|
||||
|
||||
void wxWindow::DoGetClientSize(int *width, int *height) const
|
||||
{
|
||||
wxWindowNative::DoGetClientSize(width, height);
|
||||
int w, h;
|
||||
wxWindowNative::DoGetClientSize(&w, &h);
|
||||
|
||||
// we assume that the scrollbars are positioned correctly (by a previous
|
||||
// call to PositionScrollbars()) here
|
||||
@@ -386,33 +387,32 @@ void wxWindow::DoGetClientSize(int *width, int *height) const
|
||||
if ( m_renderer )
|
||||
rectBorder = m_renderer->GetBorderDimensions(GetBorder());
|
||||
|
||||
wxSize size = GetSize();
|
||||
|
||||
bool inside = m_renderer->AreScrollbarsInsideBorder();
|
||||
|
||||
if ( width )
|
||||
{
|
||||
// in any case, take account of the scrollbar
|
||||
if ( m_scrollbarVert )
|
||||
*width -= size.x - m_scrollbarVert->GetPosition().x;
|
||||
w -= m_scrollbarVert->GetSize().x;
|
||||
|
||||
// if we don't have scrollbar or if it is outside the border (and not
|
||||
// blended into it), take account of the right border as well
|
||||
if ( !m_scrollbarVert || !inside )
|
||||
*width -= rectBorder.width;
|
||||
if ( !m_scrollbarVert || inside )
|
||||
w -= rectBorder.width;
|
||||
|
||||
*width -= rectBorder.x;
|
||||
// and always account for the left border
|
||||
*width = w - rectBorder.x;
|
||||
}
|
||||
|
||||
if ( height )
|
||||
{
|
||||
if ( m_scrollbarHorz )
|
||||
*height -= size.y - m_scrollbarHorz->GetPosition().y;
|
||||
h -= m_scrollbarHorz->GetSize().y;
|
||||
|
||||
if ( !m_scrollbarHorz || !inside )
|
||||
*height -= rectBorder.height;
|
||||
if ( !m_scrollbarHorz || inside )
|
||||
h -= rectBorder.height;
|
||||
|
||||
*height -= rectBorder.y;
|
||||
*height = h - rectBorder.y;
|
||||
}
|
||||
}
|
||||
|
||||
|
Reference in New Issue
Block a user