add support for table border width attribute (closes #10610)

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@60363 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin
2009-04-25 23:19:04 +00:00
parent c767a5bbfe
commit 3aaaf1aaa0
6 changed files with 150 additions and 25 deletions

View File

@@ -735,7 +735,7 @@ wxHtmlContainerCell::wxHtmlContainerCell(wxHtmlContainerCell *parent) : wxHtmlCe
m_IndentLeft = m_IndentRight = m_IndentTop = m_IndentBottom = 0;
m_WidthFloat = 100; m_WidthFloatUnits = wxHTML_UNITS_PERCENT;
m_UseBkColour = false;
m_UseBorder = false;
m_Border = 0;
m_MinHeight = 0;
m_MinHeightAlign = wxHTML_ALIGN_TOP;
m_LastLayout = -1;
@@ -1124,8 +1124,9 @@ void wxHtmlContainerCell::Draw(wxDC& dc, int x, int y, int view_y1, int view_y2,
dc.DrawRectangle(xlocal, real_y1, m_Width, real_y2 - real_y1 + 1);
}
if (m_UseBorder)
if (m_Border == 1)
{
// draw thin border using lines
wxPen mypen1(m_BorderColour1, 1, wxPENSTYLE_SOLID);
wxPen mypen2(m_BorderColour2, 1, wxPENSTYLE_SOLID);
@@ -1136,7 +1137,56 @@ void wxHtmlContainerCell::Draw(wxDC& dc, int x, int y, int view_y1, int view_y2,
dc.DrawLine(xlocal + m_Width - 1, ylocal, xlocal + m_Width - 1, ylocal + m_Height - 1);
dc.DrawLine(xlocal, ylocal + m_Height - 1, xlocal + m_Width, ylocal + m_Height - 1);
}
else if (m_Border> 0)
{
wxBrush mybrush1(m_BorderColour1, wxBRUSHSTYLE_SOLID);
wxBrush mybrush2(m_BorderColour2, wxBRUSHSTYLE_SOLID);
// draw upper left corner
// 0---------------5
// | /
// | 3-----------4
// | |
// | 2
// |/
// 1
wxPoint poly[6];
poly[0].x =m_PosX; poly[0].y = m_PosY ;
poly[1].x =m_PosX; poly[1].y = m_PosY + m_Height;
poly[2].x =m_PosX + m_Border; poly[2].y = poly[1].y - m_Border;
poly[3].x =poly[2].x ; poly[3].y = m_PosY + m_Border;
poly[4].x =m_PosX + m_Width - m_Border; poly[4].y = poly[3].y;
poly[5].x =m_PosX + m_Width; poly[5].y = m_PosY;
dc.SetBrush(mybrush1);
dc.SetPen(*wxTRANSPARENT_PEN);
dc.DrawPolygon(6, poly, x, y);
// draw lower right corner reusing point 1,2,4 and 5
// 5
// /|
// 4 |
// | |
// 2-----------3 |
// / |
// 1---------------0
dc.SetBrush(mybrush2);
poly[0].x = poly[5].x; poly[0].y = poly[1].y;
poly[3].x = poly[4].x; poly[3].y = poly[2].y;
dc.DrawPolygon(6, poly, x, y);
// smooth color transition like firefox
wxColour borderMediumColour(
(m_BorderColour1.Red() + m_BorderColour2.Red()) /2 ,
(m_BorderColour1.Green() + m_BorderColour2.Green()) /2 ,
(m_BorderColour1.Blue() + m_BorderColour2.Blue()) /2
);
wxPen mypen3(borderMediumColour, 1, wxPENSTYLE_SOLID);
dc.SetPen(mypen3);
dc.DrawLines(2, &poly[1], x, y - 1); // between 1 and 2
dc.DrawLines(2, &poly[4], x, y - 1); // between 4 and 5
}
if (m_Cells)
{
// draw container's contents: