Added wxFULL_REPAINT_ON_RESIZE and sample icon to OpenGL samples
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@32394 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -40,12 +40,13 @@
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# include <GL/glu.h>
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#endif
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#include "../../sample.xpm"
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#define VIEW_ASPECT 1.3
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// `Main program' equivalent, creating windows and returning main app frame
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bool MyApp::OnInit()
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{
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// Create the main frame window
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MyFrame *frame = new MyFrame(NULL, wxT("wxWidgets OpenGL Penguin Sample"),
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wxDefaultPosition, wxDefaultSize);
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@@ -82,6 +83,7 @@ MyFrame::MyFrame(wxFrame *frame, const wxString& title, const wxPoint& pos,
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: wxFrame(frame, wxID_ANY, title, pos, size, style)
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{
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m_canvas = NULL;
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SetIcon(wxIcon(sample_xpm));
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}
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/* Intercept menu commands */
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@@ -100,7 +102,7 @@ END_EVENT_TABLE()
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TestGLCanvas::TestGLCanvas(wxWindow *parent, wxWindowID id,
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const wxPoint& pos, const wxSize& size, long style, const wxString& name)
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: wxGLCanvas(parent, id, pos, size, style, name)
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: wxGLCanvas(parent, id, pos, size, style|wxFULL_REPAINT_ON_RESIZE, name)
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{
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block = false;
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}
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