wxToolTip for MSW implementation (it has several problems right now, but it

still works)


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@1541 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin
1999-01-31 23:38:10 +00:00
parent 6e0d9d4331
commit 3a19e16d18
4 changed files with 523 additions and 211 deletions

View File

@@ -27,164 +27,187 @@ WXDLLEXPORT_DATA(extern const char*) wxStatusLineNameStr;
class WXDLLEXPORT wxMenuBar;
class WXDLLEXPORT wxStatusBar;
class WXDLLEXPORT wxFrame: public wxWindow {
DECLARE_DYNAMIC_CLASS(wxFrame)
class WXDLLEXPORT wxFrame : public wxWindow
{
DECLARE_DYNAMIC_CLASS(wxFrame)
public:
wxFrame(void);
inline wxFrame(wxWindow *parent,
wxWindowID id,
const wxString& title,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxDEFAULT_FRAME_STYLE,
const wxString& name = wxFrameNameStr)
{
Create(parent, id, title, pos, size, style, name);
}
wxFrame();
wxFrame(wxWindow *parent,
wxWindowID id,
const wxString& title,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxDEFAULT_FRAME_STYLE,
const wxString& name = wxFrameNameStr)
{
Create(parent, id, title, pos, size, style, name);
}
~wxFrame();
bool Create(wxWindow *parent,
wxWindowID id,
const wxString& title,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxDEFAULT_FRAME_STYLE,
const wxString& name = wxFrameNameStr);
virtual bool Destroy();
void SetClientSize(int width, int height);
void SetClientSize(const wxSize& sz) { wxWindow::SetClientSize(sz); }
void GetClientSize(int *width, int *height) const;
wxSize GetClientSize() const { return wxWindow::GetClientSize(); }
void GetSize(int *width, int *height) const ;
wxSize GetSize() const { return wxWindow::GetSize(); }
void GetPosition(int *x, int *y) const ;
wxPoint GetPosition() const { return wxWindow::GetPosition(); }
virtual void SetSize(int x, int y, int width, int height, int sizeFlags = wxSIZE_AUTO);
virtual void ClientToScreen(int *x, int *y) const;
virtual void ScreenToClient(int *x, int *y) const;
virtual bool OnClose();
void OnSize(wxSizeEvent& event);
void OnMenuHighlight(wxMenuEvent& event);
void OnActivate(wxActivateEvent& event);
void OnIdle(wxIdleEvent& event);
void OnCloseWindow(wxCloseEvent& event);
bool Show(bool show);
// Set menu bar
void SetMenuBar(wxMenuBar *menu_bar);
virtual wxMenuBar *GetMenuBar() const ;
// Set title
void SetTitle(const wxString& title);
wxString GetTitle() const ;
void Centre(int direction = wxBOTH);
// Call this to simulate a menu command
virtual void Command(int id);
virtual void ProcessCommand(int id);
// Set icon
virtual void SetIcon(const wxIcon& icon);
// Toolbar
virtual wxToolBar* CreateToolBar(long style = wxNO_BORDER | wxTB_HORIZONTAL | wxTB_FLAT,
wxWindowID id = -1,
const wxString& name = wxToolBarNameStr);
~wxFrame(void);
virtual wxToolBar *OnCreateToolBar(long style, wxWindowID id, const wxString& name);
bool Create(wxWindow *parent,
wxWindowID id,
const wxString& title,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxDEFAULT_FRAME_STYLE,
const wxString& name = wxFrameNameStr);
virtual void SetToolBar(wxToolBar *toolbar) { m_frameToolBar = toolbar; }
virtual wxToolBar *GetToolBar() const { return m_frameToolBar; }
virtual bool Destroy(void);
virtual void PositionToolBar();
// Status bar
virtual wxStatusBar* CreateStatusBar(int number = 1,
long style = wxST_SIZEGRIP,
wxWindowID id = 0,
const wxString& name = wxStatusLineNameStr);
void SetClientSize(int width, int height);
void SetClientSize(const wxSize& sz) { wxWindow::SetClientSize(sz); }
wxStatusBar *GetStatusBar() const { return m_frameStatusBar; }
void SetStatusBar(wxStatusBar *statusBar) { m_frameStatusBar = statusBar; }
void GetClientSize(int *width, int *height) const;
wxSize GetClientSize() const { return wxWindow::GetClientSize(); }
void GetSize(int *width, int *height) const ;
wxSize GetSize() const { return wxWindow::GetSize(); }
void GetPosition(int *x, int *y) const ;
wxPoint GetPosition() const { return wxWindow::GetPosition(); }
virtual void SetSize(int x, int y, int width, int height, int sizeFlags = wxSIZE_AUTO);
virtual void ClientToScreen(int *x, int *y) const;
virtual void ScreenToClient(int *x, int *y) const;
virtual bool OnClose(void);
void OnSize(wxSizeEvent& event);
void OnMenuHighlight(wxMenuEvent& event);
void OnActivate(wxActivateEvent& event);
void OnIdle(wxIdleEvent& event);
void OnCloseWindow(wxCloseEvent& event);
bool Show(bool show);
// Set menu bar
void SetMenuBar(wxMenuBar *menu_bar);
virtual wxMenuBar *GetMenuBar(void) const ;
// Set title
void SetTitle(const wxString& title);
wxString GetTitle(void) const ;
void Centre(int direction = wxBOTH);
// Call this to simulate a menu command
virtual void Command(int id);
virtual void ProcessCommand(int id);
// Set icon
virtual void SetIcon(const wxIcon& icon);
// Create status line
virtual wxStatusBar* CreateStatusBar(int number=1, long style = wxST_SIZEGRIP, wxWindowID id = 0,
const wxString& name = wxStatusLineNameStr);
inline wxStatusBar *GetStatusBar() const { return m_frameStatusBar; }
inline void SetStatusBar(wxStatusBar *statusBar) { m_frameStatusBar = statusBar; }
virtual void PositionStatusBar(void);
virtual wxStatusBar *OnCreateStatusBar(int number, long style, wxWindowID id,
const wxString& name);
// Create toolbar
virtual wxToolBar* CreateToolBar(long style = wxNO_BORDER | wxTB_HORIZONTAL | wxTB_FLAT,
wxWindowID id = -1,
const wxString& name = wxToolBarNameStr);
virtual wxToolBar *OnCreateToolBar(long style, wxWindowID id, const wxString& name);
// If made known to the frame, the frame will manage it automatically.
virtual inline void SetToolBar(wxToolBar *toolbar) { m_frameToolBar = toolbar; }
virtual inline wxToolBar *GetToolBar(void) const { return m_frameToolBar; }
virtual void PositionToolBar(void);
// Set status line text
virtual void SetStatusText(const wxString& text, int number = 0);
// Set status line widths
virtual void SetStatusWidths(int n, const int widths_field[]);
// Hint to tell framework which status bar to use
// TODO: should this go into a wxFrameworkSettings class perhaps?
static void UseNativeStatusBar(bool useNative) { m_useNativeStatusBar = useNative; };
static bool UsesNativeStatusBar(void) { return m_useNativeStatusBar; };
// Fit frame around subwindows
virtual void Fit(void);
// Iconize
virtual void Iconize(bool iconize);
virtual bool IsIconized(void) const ;
// Is it maximized?
virtual bool IsMaximized(void) const ;
// Compatibility
inline bool Iconized(void) const { return IsIconized(); }
virtual void Maximize(bool maximize);
// virtual bool LoadAccelerators(const wxString& table);
// Responds to colour changes
void OnSysColourChanged(wxSysColourChangedEvent& event);
// Query app for menu item updates (called from OnIdle)
void DoMenuUpdates(void);
void DoMenuUpdates(wxMenu* menu);
WXHMENU GetWinMenu(void) const ;
// Checks if there is a toolbar, and returns the first free client position
virtual wxPoint GetClientAreaOrigin() const;
// Handlers
bool MSWOnPaint(void);
WXHICON MSWOnQueryDragIcon(void);
void MSWOnSize(int x, int y, WXUINT flag);
bool MSWOnCommand(WXWORD id, WXWORD cmd, WXHWND control);
bool MSWOnClose(void);
void MSWOnMenuHighlight(WXWORD item, WXWORD flags, WXHMENU sysmenu);
bool MSWProcessMessage(WXMSG *msg);
bool MSWTranslateMessage(WXMSG *msg);
void MSWCreate(int id, wxWindow *parent, const char *WXUNUSED(wclass), wxWindow *wx_win, const char *title,
virtual void PositionStatusBar();
virtual wxStatusBar *OnCreateStatusBar(int number,
long style,
wxWindowID id,
const wxString& name);
// Set status line text
virtual void SetStatusText(const wxString& text, int number = 0);
// Set status line widths
virtual void SetStatusWidths(int n, const int widths_field[]);
// Hint to tell framework which status bar to use
// TODO: should this go into a wxFrameworkSettings class perhaps?
static void UseNativeStatusBar(bool useNative) { m_useNativeStatusBar = useNative; };
static bool UsesNativeStatusBar() { return m_useNativeStatusBar; };
// Fit frame around subwindows
virtual void Fit();
// Iconize
virtual void Iconize(bool iconize);
virtual bool IsIconized() const ;
// Is it maximized?
virtual bool IsMaximized() const ;
// Compatibility
bool Iconized() const { return IsIconized(); }
virtual void Maximize(bool maximize);
// virtual bool LoadAccelerators(const wxString& table);
// Responds to colour changes
void OnSysColourChanged(wxSysColourChangedEvent& event);
// Query app for menu item updates (called from OnIdle)
void DoMenuUpdates();
void DoMenuUpdates(wxMenu* menu);
WXHMENU GetWinMenu() const ;
// Returns the origin of client area (may be different from (0,0) if the
// frame has a toolbar)
virtual wxPoint GetClientAreaOrigin() const;
// Implementation only from here
// event handlers
bool MSWOnPaint();
WXHICON MSWOnQueryDragIcon();
void MSWOnSize(int x, int y, WXUINT flag);
bool MSWOnCommand(WXWORD id, WXWORD cmd, WXHWND control);
bool MSWOnClose();
void MSWOnMenuHighlight(WXWORD item, WXWORD flags, WXHMENU sysmenu);
bool MSWProcessMessage(WXMSG *msg);
bool MSWTranslateMessage(WXMSG *msg);
void MSWCreate(int id, wxWindow *parent, const char *wclass,
wxWindow *wx_win, const char *title,
int x, int y, int width, int height, long style);
// tooltip management
#if wxUSE_TOOLTIPS
WXHWND GetToolTipCtrl() const { return m_hwndToolTip; }
void SetToolTipCtrl(WXHWND hwndTT) { m_hwndToolTip = hwndTT; }
#endif // tooltips
protected:
// propagate our state change to all child frames
void IconizeChildFrames(bool bIconize);
// propagate our state change to all child frames
void IconizeChildFrames(bool bIconize);
wxMenuBar * m_frameMenuBar;
wxStatusBar * m_frameStatusBar;
wxIcon m_icon;
bool m_iconized;
WXHICON m_defaultIcon;
wxToolBar * m_frameToolBar ;
wxMenuBar * m_frameMenuBar;
wxStatusBar * m_frameStatusBar;
wxIcon m_icon;
bool m_iconized;
WXHICON m_defaultIcon;
static bool m_useNativeStatusBar;
wxToolBar * m_frameToolBar ;
static bool m_useNativeStatusBar;
DECLARE_EVENT_TABLE()
#if wxUSE_TOOLTIPS
WXHWND m_hwndToolTip;
#endif // tooltips
private:
DECLARE_EVENT_TABLE()
};
#endif