Add missing code tag before lots of wxEventTypes in the documentation. Although most of the documentation did this quite a few were missing.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@66611 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -52,10 +52,10 @@ enum wxSashDragStatus
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@beginEventEmissionTable{wxSashEvent}
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@event{EVT_SASH_DRAGGED(id, func)}
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Process a wxEVT_SASH_DRAGGED event, when the user has finished
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Process a @c wxEVT_SASH_DRAGGED event, when the user has finished
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dragging a sash.
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@event{EVT_SASH_DRAGGED_RANGE(id1, id2, func)}
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Process a wxEVT_SASH_DRAGGED_RANGE event, when the user has
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Process a @c wxEVT_SASH_DRAGGED_RANGE event, when the user has
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finished dragging a sash. The event handler is called when windows
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with ids in the given range have their sashes dragged.
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@endEventTable
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@@ -212,9 +212,9 @@ public:
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@beginEventTable{wxSashEvent}
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@event{EVT_SASH_DRAGGED(id, func)}
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Process a wxEVT_SASH_DRAGGED event, when the user has finished dragging a sash.
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Process a @c wxEVT_SASH_DRAGGED event, when the user has finished dragging a sash.
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@event{EVT_SASH_DRAGGED_RANGE(id1, id2, func)}
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Process a wxEVT_SASH_DRAGGED_RANGE event, when the user has finished
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Process a @c wxEVT_SASH_DRAGGED_RANGE event, when the user has finished
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dragging a sash. The event handler is called when windows with ids in
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the given range have their sashes dragged.
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@endEventTable
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