Replace wxDeprecatedGUIConstants enum values
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@@ -68,7 +68,7 @@ wxControlRenderer::wxControlRenderer(wxWindow *window,
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void wxControlRenderer::DrawLabel()
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{
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m_dc.SetBackgroundMode(wxTRANSPARENT);
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m_dc.SetBackgroundMode(wxBRUSHSTYLE_TRANSPARENT);
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m_dc.SetFont(m_window->GetFont());
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m_dc.SetTextForeground(m_window->GetForegroundColour());
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@@ -89,7 +89,7 @@ void wxControlRenderer::DrawLabel()
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void wxControlRenderer::DrawButtonLabel(const wxBitmap& bitmap,
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wxCoord marginX, wxCoord marginY)
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{
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m_dc.SetBackgroundMode(wxTRANSPARENT);
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m_dc.SetBackgroundMode(wxBRUSHSTYLE_TRANSPARENT);
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m_dc.SetFont(m_window->GetFont());
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m_dc.SetTextForeground(m_window->GetForegroundColour());
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@@ -475,7 +475,7 @@ void wxNotebook::DoDrawTab(wxDC& dc, const wxRect& rect, size_t n)
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bmp.Create(w, h);
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wxMemoryDC dc;
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dc.SelectObject(bmp);
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dc.SetBackground(wxBrush(GetBackgroundColour(), wxSOLID));
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dc.SetBackground(wxBrush(GetBackgroundColour(), wxBRUSHSTYLE_SOLID));
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GetImageList()->Draw(image, dc, 0, 0, wxIMAGELIST_DRAW_NORMAL, true);
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dc.SelectObject(wxNullBitmap);
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#else
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@@ -199,7 +199,7 @@ void wxStdRenderer::DrawButtonSurface(wxDC& dc,
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void
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wxStdRenderer::DrawFocusRect(wxWindow* WXUNUSED(win), wxDC& dc, const wxRect& rect, int WXUNUSED(flags))
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{
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// draw the pixels manually because the "dots" in wxPen with wxDOT style
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// draw the pixels manually because the "dots" in wxPen with wxPENSTYLE_DOT style
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// may be short traits and not really dots
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//
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// note that to behave in the same manner as DrawRect(), we must exclude
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@@ -774,13 +774,13 @@ void wxStdRenderer::DrawTextLine(wxDC& dc,
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colBg = dc.GetTextBackground();
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dc.SetTextForeground(wxSCHEME_COLOUR(m_scheme, HIGHLIGHT_TEXT));
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dc.SetTextBackground(wxSCHEME_COLOUR(m_scheme, HIGHLIGHT));
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dc.SetBackgroundMode(wxSOLID);
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dc.SetBackgroundMode(wxBRUSHSTYLE_SOLID);
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dc.DrawText(s, x, rect.y);
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dc.GetTextExtent(s, &width, NULL);
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x += width;
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dc.SetBackgroundMode(wxTRANSPARENT);
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dc.SetBackgroundMode(wxBRUSHSTYLE_TRANSPARENT);
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dc.SetTextBackground(colBg);
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dc.SetTextForeground(colFg);
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}
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@@ -1060,7 +1060,7 @@ void wxMonoRenderer::DrawScrollbarThumb(wxDC& dc,
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{
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DrawSolidRect(dc, wxMONO_BG_COL, rect);
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// manually draw stipple pattern (wxDFB doesn't implement the wxSTIPPLE
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// manually draw stipple pattern (wxDFB doesn't implement the wxBRUSHSTYLE_STIPPLE
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// brush style):
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dc.SetPen(m_penFg);
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for ( wxCoord y = rect.GetTop(); y <= rect.GetBottom(); y++ )
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