revised a* interface headers; categorized many functions; moved some functions to their correct header

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@52499 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Francesco Montorsi
2008-03-14 15:35:10 +00:00
parent c0cc7004a6
commit 39fb805670
10 changed files with 763 additions and 701 deletions

View File

@@ -171,6 +171,9 @@ public:
// Global functions/macros
// ============================================================================
/** @ingroup group_funcmacro_dialog */
//@{
/**
This function shows the standard about dialog containing the information
specified in @a info. If the current platform has a native about dialog
@@ -214,3 +217,4 @@ void wxAboutBox(const wxAboutDialogInfo& info);
*/
void wxGenericAboutBox(const wxAboutDialogInfo& info);
//@}

View File

@@ -180,6 +180,11 @@ public:
wxAcceleratorTable operator =(const wxAcceleratorTable& accel);
};
// ============================================================================
// Global functions/macros
// ============================================================================
/**
An empty accelerator table.
*/

View File

@@ -170,7 +170,6 @@ public:
/**
@class wxAnimation
@ingroup group_class_gdi
@wxheader{animate.h}
This class encapsulates the concept of a platform-dependent animation.
@@ -270,6 +269,11 @@ public:
wxAnimation operator =(const wxAnimation& brush);
};
// ============================================================================
// Global functions/macros
// ============================================================================
/**
An empty animation object.
*/

View File

@@ -608,6 +608,14 @@ public:
// Global functions/macros
// ============================================================================
/**
The global pointer to the singleton wxApp object.
@see wxApp::GetInstance()
*/
wxApp *wxTheApp;
/** @ingroup group_funcmacro_rtti */
//@{
@@ -648,20 +656,15 @@ public:
/**
The global pointer to the singleton wxApp object.
@see wxApp::GetInstance()
*/
wxApp *wxTheApp;
/** @ingroup group_funcmacro_appinitterm */
//@{
/**
This function doesn't exist in wxWidgets but it is created by using
the IMPLEMENT_APP() macro.
Thus, before using it anywhere but in the same module where this macro is used,
you must make it available using DECLARE_APP().
Thus, before using it anywhere but in the same module where this macro is
used, you must make it available using DECLARE_APP().
The advantage of using this function compared to directly using the global
wxTheApp pointer is that the latter is of type wxApp* and so wouldn't
@@ -670,15 +673,6 @@ wxApp *wxTheApp;
*/
wxAppDerivedClass wxGetApp();
/**
Exits application after calling wxApp::OnExit.
Should only be used in an emergency: normally the top-level frame
should be deleted (after deleting all other frames) to terminate the
application. See wxCloseEvent and wxApp.
*/
void wxExit();
/**
If @a doIt is @true, the fatal exceptions (also known as general protection
faults under Windows or segmentation violations in the Unix world) will be
@@ -696,32 +690,6 @@ void wxExit();
*/
bool wxHandleFatalExceptions(bool doIt = true);
/**
Returns the error code from the last system call. This function uses
@c errno on Unix platforms and @c GetLastError under Win32.
@see wxSysErrorMsg(), wxLogSysError()
*/
unsigned long wxSysErrorCode();
/**
In a GUI application, this function posts @a event to the specified @e dest
object using wxEvtHandler::AddPendingEvent.
Otherwise, it dispatches @a event immediately using wxEvtHandler::ProcessEvent.
See the respective documentation for details (and caveats).
*/
void wxPostEvent(wxEvtHandler* dest, wxEvent& event);
/**
Returns the error message corresponding to the given system error code. If
@a errCode is 0 (default), the last error code (as returned by
wxSysErrorCode()) is used.
@see wxSysErrorCode(), wxLogSysError()
*/
const wxChar* wxSysErrorMsg(unsigned long errCode = 0);
/**
This function is used in wxBase only and only if you don't create
@@ -752,17 +720,33 @@ void wxUninitialize();
*/
bool wxYield();
//@{
/**
This initializes wxWidgets in a platform-dependent way. Use this if you are not
using the default wxWidgets entry code (e.g. main or WinMain). For example, you
can initialize wxWidgets from an Microsoft Foundation Classes application using
this function.
This function is similar to wxYield, except that it disables the user input to
all program windows before calling wxYield and re-enables it again
afterwards. If @a win is not @NULL, this window will remain enabled,
allowing the implementation of some limited user interaction.
Returns the result of the call to ::wxYield.
*/
bool wxSafeYield(wxWindow* win = NULL, bool onlyIfNeeded = false);
The following overload of wxEntry is available under all platforms:
(notice that under Windows CE platform, and only there, the type of @a pCmdLine
is @c wchar_t *, otherwise it is @c char *, even in Unicode build).
/**
This function initializes wxWidgets in a platform-dependent way. Use this if you
are not using the default wxWidgets entry code (e.g. main or WinMain).
For example, you can initialize wxWidgets from an Microsoft Foundation Classes
(MFC) application using this function.
@note This overload of wxEntry is available under all platforms.
@see wxEntryStart()
*/
int wxEntry(int& argc, wxChar** argv);
/**
See wxEntry(int&,wxChar**) for more info about this function.
Notice that under Windows CE platform, and only there, the type of @a pCmdLine
is @c wchar_t *, otherwise it is @c char *, even in Unicode build.
@remarks To clean up wxWidgets, call wxApp::OnExit followed by the static
function wxApp::CleanUp. For example, if exiting from an MFC application
@@ -778,12 +762,27 @@ bool wxYield();
}
@endcode
@see wxEntryStart()
*/
int wxEntry(int& argc, wxChar** argv);
int wxEntry(HINSTANCE hInstance,
HINSTANCE hPrevInstance = NULL,
char* pCmdLine = NULL,
int nCmdShow = SW_SHOWNORMAL);
//@}
/** @ingroup group_funcmacro_procctrl */
//@{
/**
Exits application after calling wxApp::OnExit.
Should only be used in an emergency: normally the top-level frame
should be deleted (after deleting all other frames) to terminate the
application. See wxCloseEvent and wxApp.
*/
void wxExit();
//@}

View File

@@ -10,27 +10,26 @@
@class wxArrayString
@wxheader{arrstr.h}
wxArrayString is an efficient container for storing
wxString objects. It has the same features as all
wxArray classes, i.e. it dynamically expands when new items
are added to it (so it is as easy to use as a linked list), but the access
time to the elements is constant, instead of being linear in number of
elements as in the case of linked lists. It is also very size efficient and
doesn't take more space than a C array @e wxString[] type (wxArrayString
uses its knowledge of internals of wxString class to achieve this).
wxArrayString is an efficient container for storing wxString objects.
This class is used in the same way as other dynamic arrays(),
except that no @e WX_DEFINE_ARRAY declaration is needed for it. When a
string is added or inserted in the array, a copy of the string is created, so
the original string may be safely deleted (e.g. if it was a @e wxChar *
pointer the memory it was using can be freed immediately after this). In
general, there is no need to worry about string memory deallocation when using
It has the same features as all wxArray classes, i.e. it dynamically expands
when new items are added to it (so it is as easy to use as a linked list),
but the access time to the elements is constant, instead of being linear in
number of elements as in the case of linked lists. It is also very size
efficient and doesn't take more space than a C array @e wxString[] type
(wxArrayString uses its knowledge of internals of wxString class to achieve this).
This class is used in the same way as other dynamic arrays(), except that no
@e WX_DEFINE_ARRAY declaration is needed for it.
When a string is added or inserted in the array, a copy of the string is created,
so the original string may be safely deleted (e.g. if it was a @e wxChar *
pointer the memory it was using can be freed immediately after this).
In general, there is no need to worry about string memory deallocation when using
this class - it will always free the memory it uses itself.
The references returned by wxArrayString::Item,
wxArrayString::Last or
@ref wxArrayString::operatorindex operator[] are not constant, so the
array elements may be modified in place like this
The references returned by wxArrayString::Item, wxArrayString::Last or
wxArrayString::operator[] are not constant, so the array elements may
be modified in place like this:
@code
array.Last().MakeUpper();
@@ -39,37 +38,54 @@
There is also a variant of wxArrayString called wxSortedArrayString which has
exactly the same methods as wxArrayString, but which always keeps the string
in it in (alphabetical) order. wxSortedArrayString uses binary search in its
wxArrayString::Index function (instead of linear search for
wxArrayString::Index) which makes it much more efficient if you add strings to
the array rarely (because, of course, you have to pay for Index() efficiency
by having Add() be slower) but search for them often. Several methods should
not be used with sorted array (basically, all which break the order of items)
which is mentioned in their description.
wxArrayString::Index() function (instead of linear search for wxArrayString::Index())
which makes it much more efficient if you add strings to the array rarely
(because, of course, you have to pay for Index() efficiency by having Add() be
slower) but search for them often. Several methods should not be used with
sorted array (basically, all which break the order of items) which is
mentioned in their description.
Final word: none of the methods of wxArrayString is virtual including its
@note none of the methods of wxArrayString is virtual including its
destructor, so this class should not be used as a base class.
Although this is not true strictly speaking, this class may be considered as
a specialization of wxArray class for the wxString member data: it is not
implemented like this, but it does have all of the wxArray functions.
@library{wxbase}
@category{containers}
@see wxArray, wxString, @ref overview_wxstringoverview "wxString overview"
@see wxArray, wxString, @ref overview_string
*/
class wxArrayString : public wxArray
{
public:
//@{
/**
Constructor from a wxString array. Pass a size @a sz and array @e arr.
Default constructor.
*/
wxArrayString();
/**
Copy constructor. Note that when an array is assigned to a sorted array,
its contents is automatically sorted during construction.
*/
wxArrayString(const wxArrayString& array);
//@{
/**
Constructor from a C string array. Pass a size sz and array arr.
**/
wxArrayString(size_t sz, const char** arr);
wxArrayString(size_t sz, const wchar_t** arr);
wxArrayString(size_t sz, const wxString* arr);
//@}
/**
Destructor frees memory occupied by the array strings. For the performance
Constructor from a wxString array. Pass a size @a sz and array @e arr.
*/
wxArrayString(size_t sz, const wxString* arr);
/**
Destructor frees memory occupied by the array strings. For performance
reasons it is not virtual, so this class should not be derived from.
*/
~wxArrayString();
@@ -77,11 +93,13 @@ public:
/**
Appends the given number of @a copies of the new item @a str to the
array and returns the index of the first new item in the array.
@b Warning: For sorted arrays, the index of the inserted item will not be,
in general, equal to GetCount() - 1 because
the item is inserted at the correct position to keep the array sorted and not
appended.
See also: Insert()
@warning
For sorted arrays, the index of the inserted item will not be, in general,
equal to GetCount() - 1 because the item is inserted at the correct position
to keep the array sorted and not appended.
@see Insert()
*/
size_t Add(const wxString& str, size_t copies = 1);
@@ -89,23 +107,25 @@ public:
Preallocates enough memory to store @a nCount items. This function may be
used to improve array class performance before adding a known number of items
consecutively.
See also: @ref wxArray::memorymanagement "Dynamic array memory management"
@todo FIX THIS LINK
@see @ref wxArray::memorymanagement "Dynamic array memory management"
*/
void Alloc(size_t nCount);
/**
Clears the array contents and frees memory.
See also: Empty()
@see Empty()
*/
void Clear();
/**
Empties the array: after a call to this function
GetCount() will return 0. However, this
function does not free the memory used by the array and so should be used when
the array is going to be reused for storing other strings. Otherwise, you
should use Clear() to empty the array and free
memory.
Empties the array: after a call to this function GetCount() will return 0.
However, this function does not free the memory used by the array and so
should be used when the array is going to be reused for storing other strings.
Otherwise, you should use Clear() to empty the array and free memory.
*/
void Empty();
@@ -115,12 +135,13 @@ public:
size_t GetCount() const;
/**
Search the element in the array, starting from the beginning if
@a bFromEnd is @false or from end otherwise. If @e bCase, comparison is
case sensitive (default), otherwise the case is ignored.
Search the element in the array, starting from the beginning if @a bFromEnd
is @false or from end otherwise. If @e bCase, comparison is case sensitive
(default), otherwise the case is ignored.
This function uses linear search for wxArrayString and binary search for
wxSortedArrayString, but it ignores the @a bCase and @a bFromEnd
parameters in the latter case.
wxSortedArrayString, but it ignores the @a bCase and @a bFromEnd parameters
in the latter case.
Returns index of the first item matched or @c wxNOT_FOUND if there is no match.
*/
int Index(const wxString& sz, bool bCase = true,
@@ -128,14 +149,18 @@ public:
/**
Insert the given number of @a copies of the new element in the array before the
position @e nIndex. Thus, for
example, to insert the string in the beginning of the array you would write
position @e nIndex. Thus, for example, to insert the string in the beginning of
the array you would write:
If @a nIndex is equal to @e GetCount() this function behaves as
Add().
@b Warning: this function should not be used with sorted arrays because it
could break the order of items and, for example, subsequent calls to
Index() would then not work!
@code
Insert("foo", 0);
@endcode
If @a nIndex is equal to @e GetCount() this function behaves as Add().
@warning this function should not be used with sorted arrays because it
could break the order of items and, for example, subsequent calls
to Index() would then not work!
*/
void Insert(const wxString& str, size_t nIndex,
size_t copies = 1);
@@ -150,8 +175,8 @@ public:
Return the array element at position @e nIndex. An assert failure will
result from an attempt to access an element beyond the end of array in debug
mode, but no check is done in release mode.
See also @ref operatorindex() operator[] for the operator
version.
@see operator[] for the operator version.
*/
wxString Item(size_t nIndex) const;
@@ -165,7 +190,8 @@ public:
/**
Removes the first item matching this value. An assert failure is provoked by
an attempt to remove an element which does not exist in debug build.
See also: Index()
@see Index()
*/
void Remove(const wxString& sz);
@@ -177,23 +203,58 @@ public:
/**
Releases the extra memory allocated by the array. This function is useful to
minimize the array memory consumption.
See also: Alloc(), @ref wxArray::memorymanagement "Dynamic array memory
@todo FIX THIS LINK
@see Alloc(), @ref wxArray::memorymanagement "Dynamic array memory
management"
*/
void Shrink();
//@{
/**
Sorts the array in alphabetical order or in reverse alphabetical order if
@a reverseOrder is @true. The sort is case-sensitive.
@warning this function should not be used with sorted array because it could
break the order of items and, for example, subsequent calls to Index()
would then not work!
*/
void Sort(bool reverseOrder = false);
/**
Sorts the array using the specified @a compareFunction for item comparison.
@e CompareFunction is defined as a function taking two @e const
wxString parameters and returning an @e int value less than, equal to or
greater than 0 if the first string is less than, equal to or greater than the
@e CompareFunction is defined as a function taking two @e const wxString
parameters and returning an @e int value less than, equal to or greater
than 0 if the first string is less than, equal to or greater than the
second one.
Example:
The following example sorts strings by their length.
@code
static int CompareStringLen(const wxString& first, const wxString& second)
{
return first.length() - second.length();
}
...
wxArrayString array;
array.Add("one");
array.Add("two");
array.Add("three");
array.Add("four");
array.Sort(CompareStringLen);
@endcode
@warning this function should not be used with sorted array because
it could break the order of items and, for example, subsequent
calls to Index() would then not work!
*/
void Sort(bool reverseOrder = false);
Warning:
void Sort(CompareFunction compareFunction);
//@}
/**
Compares 2 arrays respecting the case. Returns @true if the arrays have
@@ -214,9 +275,10 @@ Warning:
/**
Return the array element at position @e nIndex. An assert failure will
result from an attempt to access an element beyond the end of array in debug
mode, but no check is done in release mode.
This is the operator version of Item() method.
result from an attempt to access an element beyond the end of array in
debug mode, but no check is done in release mode.
This is the operator version of the Item() method.
*/
wxString operator[](size_t nIndex);
};
@@ -227,31 +289,35 @@ Warning:
// Global functions/macros
// ============================================================================
/** @ingroup group_funcmacro_string */
//@{
/**
Splits the given wxString object using the separator @a sep and returns the
result as a wxArrayString.
If the @a escape character is non-@NULL, then the occurrences of @a sep
immediately prefixed
with @a escape are not considered as separators.
immediately prefixed with @a escape are not considered as separators.
Note that empty tokens will be generated if there are two or more adjacent
separators.
@see wxJoin()
*/
wxArrayString wxSplit(const wxString& str, const wxChar sep,
const wxChar escape = '
');
const wxChar escape = '\\');
/**
Concatenate all lines of the given wxArrayString object using the separator @a
sep and returns
the result as a wxString.
Concatenate all lines of the given wxArrayString object using the separator
@a sep and returns the result as a wxString.
If the @a escape character is non-@NULL, then it's used as prefix for each
occurrence of @e sep
in the strings contained in @a arr before joining them which is necessary
in order to be able to recover the original array contents from the string
later using wxSplit().
occurrence of @e sep in the strings contained in @a arr before joining them
which is necessary in order to be able to recover the original array contents
from the string later using wxSplit().
@see wxSplit()
*/
wxString wxJoin(const wxArrayString& arr, const wxChar sep,
const wxChar escape = '\');
const wxChar escape = '\\');
//@}

View File

@@ -11,15 +11,15 @@
@wxheader{artprov.h}
wxArtProvider class is used to customize the look of wxWidgets application.
When wxWidgets needs to display an icon or a bitmap (e.g. in the standard file
dialog), it does not use a hard-coded resource but asks wxArtProvider for it
instead. This way users can plug in their own wxArtProvider class and easily
replace standard art with their own version. All
that is needed is to derive a class from wxArtProvider, override either its
wxArtProvider::CreateBitmap and/or its
wxArtProvider::CreateIconBundle methods
and register the provider with
wxArtProvider::Push:
replace standard art with their own version.
All that is needed is to derive a class from wxArtProvider, override either its
wxArtProvider::CreateBitmap and/or its wxArtProvider::CreateIconBundle methods
and register the provider with wxArtProvider::Push:
@code
class MyProvider : public wxArtProvider
@@ -39,96 +39,120 @@
@endcode
If you need bitmap images (of the same artwork) that should be displayed at
different sizes
you should probably consider overriding wxArtProvider::CreateIconBundle
different sizes you should probably consider overriding wxArtProvider::CreateIconBundle
and supplying icon bundles that contain different bitmap sizes.
There's another way of taking advantage of this class: you can use it in your
code and use
platform native icons as provided by wxArtProvider::GetBitmap or
wxArtProvider::GetIcon (NB: this is not yet really
possible as of wxWidgets 2.3.3, the set of wxArtProvider bitmaps is too
small).
code and use platform native icons as provided by wxArtProvider::GetBitmap or
wxArtProvider::GetIcon.
@todo IS THIS NB TRUE?
(NB: this is not yet really possible as of wxWidgets 2.3.3, the set of wxArtProvider
bitmaps is too small).
wxArtProvider::~wxArtProvider
wxArtProvider::CreateBitmap
wxArtProvider::CreateIconBundle
wxArtProvider::Delete
wxArtProvider::GetBitmap
wxArtProvider::GetIconBundle
wxArtProvider::GetIcon
wxArtProvider::Insert
wxArtProvider::Pop
wxArtProvider::Push
wxArtProvider::Remove
Identifying art resources
@section wxartprovider_identify Identifying art resources
Every bitmap and icon bundle are known to wxArtProvider under an unique ID that
is used when
requesting a resource from it. The ID is represented by wxArtID type and can
have one of these predefined values (you can see bitmaps represented by these
constants in the artprov() sample):
wxART_ERROR
wxART_QUESTION
wxART_WARNING
wxART_INFORMATION
wxART_ADD_BOOKMARK
wxART_DEL_BOOKMARK
wxART_HELP_SIDE_PANEL
wxART_HELP_SETTINGS
wxART_HELP_BOOK
wxART_HELP_FOLDER
wxART_HELP_PAGE
wxART_GO_BACK
wxART_GO_FORWARD
wxART_GO_UP
wxART_GO_DOWN
wxART_GO_TO_PARENT
wxART_GO_HOME
wxART_PRINT
wxART_HELP
wxART_TIP
wxART_REPORT_VIEW
wxART_LIST_VIEW
wxART_NEW_DIR
wxART_FOLDER
wxART_FOLDER_OPEN
wxART_GO_DIR_UP
wxART_EXECUTABLE_FILE
wxART_NORMAL_FILE
wxART_TICK_MARK
wxART_CROSS_MARK
wxART_MISSING_IMAGE
wxART_NEW
wxART_FILE_OPEN
wxART_FILE_SAVE
wxART_FILE_SAVE_AS
wxART_DELETE
wxART_COPY
wxART_CUT
wxART_PASTE
wxART_UNDO
wxART_REDO
wxART_QUIT
wxART_FIND
wxART_FIND_AND_REPLACE
wxART_HARDDISK
wxART_FLOPPY
wxART_CDROM
wxART_REMOVABLE
is used when requesting a resource from it. The ID is represented by wxArtID type
and can have one of these predefined values (you can see bitmaps represented by these
constants in the @ref page_utils_samples_artprovider):
<table>
<tr><td>
@li wxART_ERROR
@li wxART_QUESTION
@li wxART_WARNING
@li wxART_INFORMATION
@li wxART_ADD_BOOKMARK
@li wxART_DEL_BOOKMARK
@li wxART_HELP_SIDE_PANEL
@li wxART_HELP_SETTINGS
@li wxART_HELP_BOOK
@li wxART_HELP_FOLDER
@li wxART_HELP_PAGE
@li wxART_GO_BACK
@li wxART_GO_FORWARD
@li wxART_GO_UP
</td><td>
@li wxART_GO_DOWN
@li wxART_GO_TO_PARENT
@li wxART_GO_HOME
@li wxART_PRINT
@li wxART_HELP
@li wxART_TIP
@li wxART_REPORT_VIEW
@li wxART_LIST_VIEW
@li wxART_NEW_DIR
@li wxART_FOLDER
@li wxART_FOLDER_OPEN
@li wxART_GO_DIR_UP
@li wxART_EXECUTABLE_FILE
@li wxART_NORMAL_FILE
@li wxART_TICK_MARK
@li wxART_CROSS_MARK
</td><td>
@li wxART_MISSING_IMAGE
@li wxART_NEW
@li wxART_FILE_OPEN
@li wxART_FILE_SAVE
@li wxART_FILE_SAVE_AS
@li wxART_DELETE
@li wxART_COPY
@li wxART_CUT
@li wxART_PASTE
@li wxART_UNDO
@li wxART_REDO
@li wxART_QUIT
@li wxART_FIND
@li wxART_FIND_AND_REPLACE
@li wxART_HARDDISK
@li wxART_FLOPPY
@li wxART_CDROM
@li wxART_REMOVABLE
</td></tr>
</table>
Additionally, any string recognized by custom art providers registered using
wxArtProvider::Push may be used.
@library{wxcore}
@category{FIXME}
@note
When running under GTK+ 2, GTK+ stock item IDs (e.g. @c "gtk-cdrom") may be used
as well. Additionally, if wxGTK was compiled against GTK+ >= 2.4, then it is also
possible to load icons from current icon theme by specifying their name (without
extension and directory components).
Icon themes recognized by GTK+ follow the freedesktop.org Icon Themes specification
(see http://freedesktop.org/Standards/icon-theme-spec).
Note that themes are not guaranteed to contain all icons, so wxArtProvider may
return ::wxNullBitmap or ::wxNullIcon.
The default theme is typically installed in @c /usr/share/icons/hicolor.
@see See the artprov() sample for an example of wxArtProvider usage.
@section wxartprovider_clients Clients
Client is the entity that calls wxArtProvider's GetBitmap or GetIcon function.
It is represented by wxClientID type and can have one of these values:
@li wxART_TOOLBAR
@li wxART_MENU
@li wxART_BUTTON
@li wxART_FRAME_ICON
@li wxART_CMN_DIALOG
@li wxART_HELP_BROWSER
@li wxART_MESSAGE_BOX
@li wxART_OTHER (used for all requests that don't fit into any of the
categories above)
Client ID servers as a hint to wxArtProvider that is supposed to help it to
choose the best looking bitmap. For example it is often desirable to use
slightly different icons in menus and toolbars even though they represent
the same action (e.g. wxART_FILE_OPEN). Remember that this is really only a
hint for wxArtProvider -- it is common that wxArtProvider::GetBitmap returns
identical bitmap for different client values!
@library{wxcore}
@category{misc,data}
@see the @ref page_utils_samples_artprovider for an example of wxArtProvider usage.
*/
class wxArtProvider : public wxObject
{
@@ -139,31 +163,6 @@ public:
*/
~wxArtProvider();
/**
Client is the entity that calls wxArtProvider's GetBitmap or GetIcon
function. It is represented by wxClientID type and can have one of these
values:
wxART_TOOLBAR
wxART_MENU
wxART_BUTTON
wxART_FRAME_ICON
wxART_CMN_DIALOG
wxART_HELP_BROWSER
wxART_MESSAGE_BOX
wxART_OTHER (used for all requests that don't fit into any of the categories
above)
Client ID servers as a hint to wxArtProvider that is supposed to help it to
choose the best looking bitmap. For example it is often desirable to use
slightly different icons in menus and toolbars even though they represent the
same action (e.g. @c wx_ART_FILE_OPEN). Remember that this is really
only a hint for wxArtProvider -- it is common that
GetBitmap()
returns identical bitmap for different @e client values!
@see See the artprov() sample for an example of wxArtProvider usage.
*/
/**
Derived art provider classes must override this method to create requested art
resource. Note that returned bitmaps are cached by wxArtProvider and it is
@@ -179,6 +178,11 @@ public:
Preferred size of the bitmap. The function may return a bitmap of different
dimensions, it will be automatically rescaled to meet client's request.
@note
This is not part of wxArtProvider's public API, use wxArtProvider::GetBitmap
or wxArtProvider::GetIconBundle or wxArtProvider::GetIcon to query wxArtProvider
for a resource.
@see CreateIconBundle()
*/
wxBitmap CreateBitmap(const wxArtID& id,
@@ -186,8 +190,8 @@ public:
const wxSize& size);
/**
This method is similar to CreateBitmap() but
can be used when a bitmap (or an icon) exists in several sizes.
This method is similar to CreateBitmap() but can be used when a bitmap
(or an icon) exists in several sizes.
*/
wxIconBundle CreateIconBundle(const wxArtID& id,
const wxArtClient& client);
@@ -214,21 +218,23 @@ public:
const wxArtClient& client = wxART_OTHER,
const wxSize& size = wxDefaultSize);
//@{
/**
Returns a suitable size hint for the given @e wxArtClient. If
@a platform_default is @true, return a size based on the current platform,
otherwise return the size from the topmost wxArtProvider. @e wxDefaultSize may
be
returned if the client doesn't have a specified size, like wxART_OTHER for
example.
Same as wxArtProvider::GetBitmap, but return a wxIcon object
(or ::wxNullIcon on failure).
*/
static wxIcon GetIcon(const wxArtID& id,
const wxArtClient& client = wxART_OTHER,
const wxSize& size = wxDefaultSize);
/**
Returns a suitable size hint for the given @e wxArtClient. If
@a platform_default is @true, return a size based on the current platform,
otherwise return the size from the topmost wxArtProvider. @e wxDefaultSize may
be returned if the client doesn't have a specified size, like wxART_OTHER for
example.
*/
static wxSize GetSizeHint(const wxArtClient& client,
bool platform_default = false);
//@}
/**
Query registered providers for icon bundle with given ID.
@@ -246,68 +252,8 @@ public:
const wxArtClient& client = wxART_OTHER);
/**
Every bitmap and icon bundle are known to wxArtProvider under an unique ID that
is used when
requesting a resource from it. The ID is represented by wxArtID type and can
have one of these predefined values (you can see bitmaps represented by these
constants in the artprov() sample):
wxART_ERROR
wxART_QUESTION
wxART_WARNING
wxART_INFORMATION
wxART_ADD_BOOKMARK
wxART_DEL_BOOKMARK
wxART_HELP_SIDE_PANEL
wxART_HELP_SETTINGS
wxART_HELP_BOOK
wxART_HELP_FOLDER
wxART_HELP_PAGE
wxART_GO_BACK
wxART_GO_FORWARD
wxART_GO_UP
wxART_GO_DOWN
wxART_GO_TO_PARENT
wxART_GO_HOME
wxART_PRINT
wxART_HELP
wxART_TIP
wxART_REPORT_VIEW
wxART_LIST_VIEW
wxART_NEW_DIR
wxART_FOLDER
wxART_FOLDER_OPEN
wxART_GO_DIR_UP
wxART_EXECUTABLE_FILE
wxART_NORMAL_FILE
wxART_TICK_MARK
wxART_CROSS_MARK
wxART_MISSING_IMAGE
wxART_NEW
wxART_FILE_OPEN
wxART_FILE_SAVE
wxART_FILE_SAVE_AS
wxART_DELETE
wxART_COPY
wxART_CUT
wxART_PASTE
wxART_UNDO
wxART_REDO
wxART_QUIT
wxART_FIND
wxART_FIND_AND_REPLACE
wxART_HARDDISK
wxART_FLOPPY
wxART_CDROM
wxART_REMOVABLE
Additionally, any string recognized by custom art providers registered using
Push() may be used.
*/
/**
Register new art provider and add it to the bottom of providers stack (i.e.
it will be queried as the last one).
Register new art provider and add it to the bottom of providers stack
(i.e. it will be queried as the last one).
@see Push()
*/
@@ -319,8 +265,8 @@ public:
static bool Pop();
/**
Register new art provider and add it to the top of providers stack (i.e. it
will be queried as the first provider).
Register new art provider and add it to the top of providers stack
(i.e. it will be queried as the first provider).
@see Insert()
*/

View File

@@ -6,9 +6,24 @@
// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
// ============================================================================
// Global functions/macros
// ============================================================================
/** @ingroup group_funcmacro_atomic */
//@{
/**
This function increments @a value in an atomic manner.
*/
void wxAtomicInc(wxAtomicInt& value);
/**
This function decrements value in an atomic manner.
Returns 0 if value is 0 after decrementation or any non-zero value
(not necessarily equal to the value of the variable) otherwise.
*/
wxInt32 wxAtomicDec(wxAtomicInt& value);
//@}

View File

@@ -2766,3 +2766,13 @@ public:
void SetCursor(const wxCursor& cursor);
};
/**
In a GUI application, this function posts @a event to the specified @e dest
object using wxEvtHandler::AddPendingEvent.
Otherwise, it dispatches @a event immediately using wxEvtHandler::ProcessEvent.
See the respective documentation for details (and caveats).
*/
void wxPostEvent(wxEvtHandler* dest, wxEvent& event);

View File

@@ -924,3 +924,24 @@ void wxLogSysError(const char* formatString, ... );
void wxVLogSysError(const char* formatString,
va_list argPtr);
//@}
/**
Returns the error code from the last system call. This function uses
@c errno on Unix platforms and @c GetLastError under Win32.
@see wxSysErrorMsg(), wxLogSysError()
*/
unsigned long wxSysErrorCode();
/**
Returns the error message corresponding to the given system error code. If
@a errCode is 0 (default), the last error code (as returned by
wxSysErrorCode()) is used.
@see wxSysErrorCode(), wxLogSysError()
*/
const wxChar* wxSysErrorMsg(unsigned long errCode = 0);

View File

@@ -341,14 +341,6 @@ void wxInfoMessageBox(wxWindow ( parent = NULL);
wxWindow* wxFindWindowByLabel(const wxString& label,
wxWindow* parent = NULL);
/**
This function is similar to wxYield, except that it disables the user input to
all program windows before calling wxYield and re-enables it again
afterwards. If @a win is not @NULL, this window will remain enabled,
allowing the implementation of some limited user interaction.
Returns the result of the call to ::wxYield.
*/
bool wxSafeYield(wxWindow* win = NULL, bool onlyIfNeeded = false);
/**
Returns the mouse position in screen coordinates.