Merge branch 'osx-bitmap-image'
Avoid crash in wxButton when setting invalid pressed bitmap in wxOSX and other button bitmaps-related improvements. See https://github.com/wxWidgets/wxWidgets/pull/2508
This commit is contained in:
@@ -129,6 +129,10 @@ Changes in behaviour not resulting in compilation errors
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- wxSpinCtrl::SetValue(wxString) overload doesn't generate any events with
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wxMSW, which was already the documented behaviour.
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- wxButton::GetBitmap{Current,Disabled,Focus,Pressed}() only return valid
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bitmaps in wxMSW if the corresponding Set had been called before, as in the
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other ports, instead of returning the normal bitmap as fallback in this case.
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Changes in behaviour which may result in build errors
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-----------------------------------------------------
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@@ -204,16 +204,17 @@ public:
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// returns a CGImageRef which must released after usage with CGImageRelease
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CGImageRef CreateCGImage() const ;
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WXImage GetImage() const;
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// returns nil for invalid bitmap
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WXImage OSXGetImage() const;
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#if wxOSX_USE_COCOA
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// returns an autoreleased version of the image
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WX_NSImage GetNSImage() const
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{ return GetImage(); }
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{ return OSXGetImage(); }
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#endif
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#if wxOSX_USE_IPHONE
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// returns an autoreleased version of the image
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WX_UIImage GetUIImage() const
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{ return GetImage(); }
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{ return OSXGetImage(); }
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#endif
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#if WXWIN_COMPATIBILITY_3_0
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@@ -41,10 +41,10 @@ public:
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wxBitmap GetBitmap() const;
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/**
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Returns the bitmap used when the mouse is over the button, which may be
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invalid.
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Returns the bitmap used when the mouse is over the button.
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@see SetBitmapCurrent()
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The returned bitmap is only valid if SetBitmapCurrent() had been
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previously called.
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@since 2.9.1 (available as wxBitmapButton::GetBitmapHover() in previous
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versions)
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@@ -52,18 +52,20 @@ public:
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wxBitmap GetBitmapCurrent() const;
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/**
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Returns the bitmap for the disabled state, which may be invalid.
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Returns the bitmap used for the disabled state.
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@see SetBitmapDisabled()
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The returned bitmap is only valid if SetBitmapDisabled() had been
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previously called.
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@since 2.9.1 (available in wxBitmapButton only in previous versions)
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*/
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wxBitmap GetBitmapDisabled() const;
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/**
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Returns the bitmap for the focused state, which may be invalid.
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Returns the bitmap used for the focused state.
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@see SetBitmapFocus()
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The returned bitmap is only valid if SetBitmapFocus() had been
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previously called.
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@since 2.9.1 (available in wxBitmapButton only in previous versions)
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*/
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@@ -82,9 +84,10 @@ public:
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wxBitmap GetBitmapLabel() const;
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/**
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Returns the bitmap for the pressed state, which may be invalid.
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Returns the bitmap used when the button is pressed.
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@see SetBitmapPressed()
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The returned bitmap is only valid if SetBitmapPressed() had been
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previously called.
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@since 2.9.1 (available as wxBitmapButton::GetBitmapSelected() in
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previous versions)
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@@ -101,11 +101,45 @@ extern wxWindowMSW *wxWindowBeingErased; // From src/msw/window.cpp
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class wxButtonImageData: public wxObject
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{
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public:
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wxButtonImageData() { }
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wxButtonImageData()
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{
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for ( int n = 0; n < wxAnyButton::State_Max; ++n )
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{
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// The normal bitmap is always set explicitly when the image data
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// is created, but the others ones are not (yet).
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m_bitmapSetExplicitly[n] = n == wxAnyButton::State_Normal;
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}
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}
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virtual ~wxButtonImageData() { }
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virtual wxBitmap GetBitmap(wxAnyButton::State which) const = 0;
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virtual void SetBitmap(const wxBitmap& bitmap, wxAnyButton::State which) = 0;
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// Bitmap can be set either explicitly, when the bitmap for the given state
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// is specified by the application, or implicitly, when the bitmap for some
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// state is set as a side effect of setting another bitmap.
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//
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// These functions check the flags stored in the base class remembering
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// whether each bitmap is implicit or explicit and behave accordingly.
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wxBitmap GetExplicitBitmap(wxAnyButton::State which) const
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{
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return m_bitmapSetExplicitly[which] ? GetBitmap(which) : wxBitmap();
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}
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void SetExplicitBitmap(const wxBitmap& bitmap, wxAnyButton::State which)
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{
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SetBitmap(bitmap, which);
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m_bitmapSetExplicitly[which] = true;
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}
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wxBitmap GetImplicitBitmap(wxAnyButton::State which) const
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{
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return GetBitmap(which);
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}
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void SetImplicitBitmap(const wxBitmap& bitmap, wxAnyButton::State which)
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{
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SetBitmap(bitmap, which);
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m_bitmapSetExplicitly[which] = false;
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}
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virtual wxSize GetBitmapMargins() const = 0;
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virtual void SetBitmapMargins(wxCoord x, wxCoord y) = 0;
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@@ -114,6 +148,13 @@ public:
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virtual void SetBitmapPosition(wxDirection dir) = 0;
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private:
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// These functions are private to force using explicit/implicit versions of
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// them in the code to make it clear which bitmap is needed.
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virtual wxBitmap GetBitmap(wxAnyButton::State which) const = 0;
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virtual void SetBitmap(const wxBitmap& bitmap, wxAnyButton::State which) = 0;
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bool m_bitmapSetExplicitly[wxAnyButton::State_Max];
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wxDECLARE_NO_COPY_CLASS(wxButtonImageData);
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};
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@@ -129,7 +170,7 @@ class wxODButtonImageData : public wxButtonImageData
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public:
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wxODButtonImageData(wxAnyButton *btn, const wxBitmap& bitmap)
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{
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SetBitmap(bitmap, wxAnyButton::State_Normal);
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SetExplicitBitmap(bitmap, wxAnyButton::State_Normal);
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#if wxUSE_IMAGE
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SetBitmap(bitmap.ConvertToDisabled(), wxAnyButton::State_Disabled);
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#endif
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@@ -505,7 +546,7 @@ void wxAnyButton::AdjustForBitmapSize(wxSize &size) const
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wxCHECK_RET( m_imageData, wxT("shouldn't be called if no image") );
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// account for the bitmap size, including the user-specified margins
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const wxSize sizeBmp = m_imageData->GetBitmap(State_Normal).GetSize()
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const wxSize sizeBmp = m_imageData->GetImplicitBitmap(State_Normal).GetSize()
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+ 2*m_imageData->GetBitmapMargins();
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const wxDirection dirBmp = m_imageData->GetBitmapPosition();
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if ( dirBmp == wxLEFT || dirBmp == wxRIGHT )
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@@ -660,7 +701,7 @@ WXLRESULT wxAnyButton::MSWWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lPar
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if (
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IsEnabled() &&
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( wxUxThemeIsActive() ||
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(m_imageData && m_imageData->GetBitmap(State_Current).IsOk())
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(m_imageData && m_imageData->GetImplicitBitmap(State_Current).IsOk())
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)
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)
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{
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@@ -678,7 +719,7 @@ WXLRESULT wxAnyButton::MSWWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lPar
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wxBitmap wxAnyButton::DoGetBitmap(State which) const
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{
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return m_imageData ? m_imageData->GetBitmap(which) : wxBitmap();
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return m_imageData ? m_imageData->GetExplicitBitmap(which) : wxBitmap();
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}
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void wxAnyButton::DoSetBitmap(const wxBitmap& bitmap, State which)
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@@ -697,8 +738,8 @@ void wxAnyButton::DoSetBitmap(const wxBitmap& bitmap, State which)
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else
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{
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// Replace the removed bitmap with the normal one.
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wxBitmap bmpNormal = m_imageData->GetBitmap(State_Normal);
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m_imageData->SetBitmap(which == State_Disabled
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wxBitmap bmpNormal = m_imageData->GetImplicitBitmap(State_Normal);
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m_imageData->SetImplicitBitmap(which == State_Disabled
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? bmpNormal.ConvertToDisabled()
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: bmpNormal,
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which);
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@@ -714,9 +755,9 @@ void wxAnyButton::DoSetBitmap(const wxBitmap& bitmap, State which)
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// Check if we already had bitmaps of different size.
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if ( m_imageData &&
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bitmap.GetSize() != m_imageData->GetBitmap(State_Normal).GetSize() )
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bitmap.GetSize() != m_imageData->GetImplicitBitmap(State_Normal).GetSize() )
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{
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wxASSERT_MSG( (which == State_Normal) || bitmap.IsNull(),
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wxASSERT_MSG( which == State_Normal,
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"Must set normal bitmap with the new size first" );
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#if wxUSE_UXTHEME
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@@ -767,7 +808,7 @@ void wxAnyButton::DoSetBitmap(const wxBitmap& bitmap, State which)
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}
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else
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{
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m_imageData->SetBitmap(bitmap, which);
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m_imageData->SetExplicitBitmap(bitmap, which);
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// if the focus bitmap is specified but current one isn't, use
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// the focus bitmap for hovering as well if this is consistent
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@@ -777,9 +818,9 @@ void wxAnyButton::DoSetBitmap(const wxBitmap& bitmap, State which)
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// and also makes it much easier to do "the right thing" for
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// all platforms (some of them, such as Windows, have "hot"
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// buttons while others don't)
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if ( which == State_Focused && !m_imageData->GetBitmap(State_Current).IsOk() )
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if ( which == State_Focused && !m_imageData->GetExplicitBitmap(State_Current).IsOk() )
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{
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m_imageData->SetBitmap(bitmap, State_Current);
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m_imageData->SetImplicitBitmap(bitmap, State_Current);
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}
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}
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@@ -1226,11 +1267,16 @@ void wxAnyButton::MakeOwnerDrawn()
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// if necessary.
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if ( m_imageData && wxDynamicCast(m_imageData, wxODButtonImageData) == NULL )
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{
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wxODButtonImageData* newData = new wxODButtonImageData(this, m_imageData->GetBitmap(State_Normal));
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wxODButtonImageData* newData = new wxODButtonImageData(this, m_imageData->GetImplicitBitmap(State_Normal));
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for ( int n = 0; n < State_Max; n++ )
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{
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State st = static_cast<State>(n);
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newData->SetBitmap(m_imageData->GetBitmap(st), st);
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wxBitmap bmp = m_imageData->GetExplicitBitmap(st);
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if ( bmp.IsOk() )
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newData->SetExplicitBitmap(bmp, st);
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else
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newData->SetImplicitBitmap(m_imageData->GetImplicitBitmap(st), st);
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}
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newData->SetBitmapPosition(m_imageData->GetBitmapPosition());
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wxSize margs = m_imageData->GetBitmapMargins();
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@@ -1390,9 +1436,9 @@ bool wxAnyButton::MSWOnDraw(WXDRAWITEMSTRUCT *wxdis)
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// draw the image, if any
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if ( m_imageData )
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{
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wxBitmap bmp = m_imageData->GetBitmap(GetButtonState(this, state));
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wxBitmap bmp = m_imageData->GetImplicitBitmap(GetButtonState(this, state));
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if ( !bmp.IsOk() )
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bmp = m_imageData->GetBitmap(State_Normal);
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bmp = m_imageData->GetImplicitBitmap(State_Normal);
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const wxSize sizeBmp = bmp.GetSize();
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const wxSize margin = m_imageData->GetBitmapMargins();
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@@ -2419,7 +2419,7 @@ void wxMacCoreGraphicsContext::DrawBitmap( const wxBitmap &bmp, wxDouble x, wxDo
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if (EnsureIsValid())
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{
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CGRect r = CGRectMake( (CGFloat) x , (CGFloat) y , (CGFloat) w , (CGFloat) h );
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wxOSXDrawNSImage( m_cgContext, &r, bmp.GetImage());
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wxOSXDrawNSImage( m_cgContext, &r, bmp.GetNSImage());
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}
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#else
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wxGraphicsBitmap bitmap = GetRenderer()->CreateBitmap(bmp);
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@@ -2482,7 +2482,7 @@ void wxMacCoreGraphicsContext::DrawIcon( const wxIcon &icon, wxDouble x, wxDoubl
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#if wxOSX_USE_COCOA
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{
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CGRect r = CGRectMake( (CGFloat) x , (CGFloat) y , (CGFloat) w , (CGFloat) h );
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wxOSXDrawNSImage( m_cgContext, &r, icon.GetImage());
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wxOSXDrawNSImage( m_cgContext, &r, icon.GetNSImage());
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}
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#endif
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@@ -3438,10 +3438,7 @@ bool wxDataViewIconTextRenderer::MacRender()
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cell = (wxImageTextCell*) GetNativeData()->GetItemCell();
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iconText << GetValue();
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if (iconText.GetIcon().IsOk())
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[cell setImage:wxBitmap(iconText.GetIcon()).GetNSImage()];
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else
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[cell setImage:nil];
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[cell setImage:iconText.GetIcon().GetNSImage()];
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[cell setStringValue:wxCFStringRef(iconText.GetText()).AsNSString()];
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return true;
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}
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@@ -3444,11 +3444,7 @@ void wxWidgetCocoaImpl::SetBitmap( const wxBitmap& bitmap )
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{
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if ( [m_osxView respondsToSelector:@selector(setImage:)] )
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{
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if (bitmap.IsOk())
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[m_osxView setImage:bitmap.GetNSImage()];
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else
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[m_osxView setImage:nil];
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[m_osxView setImage:bitmap.GetNSImage()];
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[m_osxView setNeedsDisplay:YES];
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}
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}
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@@ -782,7 +782,7 @@ wxBitmapRefData::~wxBitmapRefData()
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bool wxBitmap::CopyFromIcon(const wxIcon& icon)
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{
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return Create( icon.GetImage() );
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return Create( icon.OSXGetImage() );
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}
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wxBitmap::wxBitmap(const char bits[], int the_width, int the_height, int no_bits)
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@@ -949,9 +949,9 @@ bool wxBitmap::Create(CGContextRef bitmapcontext)
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return GetBitmapData()->IsOk() ;
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}
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WXImage wxBitmap::GetImage() const
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WXImage wxBitmap::OSXGetImage() const
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{
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return GetBitmapData()->GetImage();
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return IsOk() ? GetBitmapData()->GetImage() : NULL;
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}
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wxBitmap wxBitmap::GetSubBitmap(const wxRect &rect) const
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@@ -111,7 +111,7 @@ wxWidgetImplType* wxWidgetImpl::CreateBitmapButton( wxWindowMac* wxpeer,
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v.frame = r;
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if (bitmap.IsOk())
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[v setImage:bitmap.GetImage() forState:UIControlStateNormal];
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[v setImage:bitmap.GetUIImage() forState:UIControlStateNormal];
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wxWidgetIPhoneImpl* c = new wxWidgetIPhoneImpl( wxpeer, v );
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return c;
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@@ -156,10 +156,26 @@ TEST_CASE_METHOD(ButtonTestCase, "Button::Bitmap", "[button]")
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CHECK(m_button->GetBitmap().IsOk());
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// The call above shouldn't affect any other bitmaps as returned by the API
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// even though the same (normal) bitmap does appear for all the states.
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CHECK( !m_button->GetBitmapCurrent().IsOk() );
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CHECK( !m_button->GetBitmapDisabled().IsOk() );
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CHECK( !m_button->GetBitmapFocus().IsOk() );
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CHECK( !m_button->GetBitmapPressed().IsOk() );
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// Do set one of the bitmaps now.
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m_button->SetBitmapPressed(wxArtProvider::GetBitmap(wxART_ERROR));
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CHECK( m_button->GetBitmapPressed().IsOk() );
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// Check that resetting the button label doesn't result in problems when
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// updating the bitmap later, as it used to be the case in wxGTK (#18898).
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m_button->SetLabel(wxString());
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CHECK_NOTHROW( m_button->Disable() );
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// Also check that setting an invalid bitmap doesn't do anything untoward,
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// such as crashing, as it used to do in wxOSX (#19257).
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CHECK_NOTHROW( m_button->SetBitmapPressed(wxNullBitmap) );
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CHECK( !m_button->GetBitmapPressed().IsOk() );
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}
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#endif //wxUSE_BUTTON
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Reference in New Issue
Block a user