Compile native or generic animation classes based on wxUSE flags

This commit is contained in:
Robin Dunn
2020-03-24 14:49:03 -07:00
parent 86fbadb52e
commit 398b178431
4 changed files with 19 additions and 5 deletions

View File

@@ -114,9 +114,11 @@ private:
// include the platform-specific version of the wxAnimationCtrl class
// ----------------------------------------------------------------------------
#if defined(__WXGTK20__) && !defined(__WXUNIVERSAL__)
#if wxUSE_NATIVE_ANIMATIONCTRL && defined(__WXGTK20__) && !defined(__WXUNIVERSAL__)
#define wxUSE_GENERIC_ANIMATIONCTRL 0
#include "wx/gtk/animate.h"
#else
#else
#define wxUSE_GENERIC_ANIMATIONCTRL 1
#include "wx/generic/animate.h"
#endif