a simpler fix of textctrl key doubling bug

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@2029 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin
1999-04-02 22:08:39 +00:00
parent 7708abe9cd
commit 391364946e
2 changed files with 22 additions and 54 deletions

View File

@@ -955,26 +955,8 @@ void wxTextCtrl::OnChar(wxKeyEvent& event)
{ {
switch( event.KeyCode() ) switch( event.KeyCode() )
{ {
// VZ: commented out until somebody explains to me what it does
#if 0
// Fix by Marcel Rasche to allow Alt-Ctrl insertion of special characters
case '{':
case '}':
case '[':
case ']':
case '|':
case '~':
case '\\':
{
char c = (char)event.KeyCode();
WriteText(c);
}
break;
#endif // 0
case WXK_RETURN: case WXK_RETURN:
{ if ( !(m_windowStyle & wxTE_MULTILINE) )
if ( (m_windowStyle & wxTE_MULTILINE) == 0 )
{ {
wxCommandEvent event(wxEVT_COMMAND_TEXT_ENTER, m_windowId); wxCommandEvent event(wxEVT_COMMAND_TEXT_ENTER, m_windowId);
event.SetEventObject( this ); event.SetEventObject( this );
@@ -984,7 +966,6 @@ void wxTextCtrl::OnChar(wxKeyEvent& event)
//else: multiline controls need Enter for themselves //else: multiline controls need Enter for themselves
break; break;
}
case WXK_TAB: case WXK_TAB:
// only produce navigation event if we don't process TAB ourself or // only produce navigation event if we don't process TAB ourself or
@@ -1007,6 +988,7 @@ void wxTextCtrl::OnChar(wxKeyEvent& event)
default: default:
event.Skip(); event.Skip();
return;
} }
// don't just call event.Skip() because this will cause TABs and ENTERs // don't just call event.Skip() because this will cause TABs and ENTERs

View File

@@ -2038,8 +2038,9 @@ long wxWindow::MSWDefWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam)
long wxWindow::Default() long wxWindow::Default()
{ {
// Ignore 'fake' events (perhaps generated as a result of a separate real event) // Ignore 'fake' events (perhaps generated as a result of a separate real
if (m_lastMsg == 0) // event)
if ( m_lastMsg == 0 )
return 0; return 0;
#ifdef __WXDEBUG__ #ifdef __WXDEBUG__
@@ -2047,18 +2048,13 @@ long wxWindow::Default()
wxGetMessageName(m_lastMsg)); wxGetMessageName(m_lastMsg));
#endif // __WXDEBUG__ #endif // __WXDEBUG__
long ret = this->MSWDefWindowProc(m_lastMsg, m_lastWParam, m_lastLParam); return MSWDefWindowProc(m_lastMsg, m_lastWParam, m_lastLParam);
// The idea here is to prevent MSWDefWindowProc from being called twice,
// which it can be where OnChar/OnKeyDown are concerned (because OnChar is
// sometimes called in wxWin where it isn't in MSW)
m_lastMsg = 0;
return ret;
} }
bool wxWindow::MSWProcessMessage(WXMSG* pMsg) bool wxWindow::MSWProcessMessage(WXMSG* pMsg)
{ {
if ( m_hWnd != 0 && (GetWindowStyleFlag() & wxTAB_TRAVERSAL) ) { if ( m_hWnd != 0 && (GetWindowStyleFlag() & wxTAB_TRAVERSAL) )
{
// intercept dialog navigation keys // intercept dialog navigation keys
MSG *msg = (MSG *)pMsg; MSG *msg = (MSG *)pMsg;
bool bProcess = TRUE; bool bProcess = TRUE;
@@ -3790,17 +3786,7 @@ WXDWORD wxWindow::Determine3DEffects(WXDWORD defaultBorderStyle, bool *want3D)
void wxWindow::OnChar(wxKeyEvent& event) void wxWindow::OnChar(wxKeyEvent& event)
{ {
bool isVirtual; event.Skip();
int id = wxCharCodeWXToMSW((int)event.KeyCode(), &isVirtual);
if ( id == -1 )
id= m_lastWParam;
if ( !event.ControlDown() ) // Why this test?
{
if (m_lastMsg != 0)
(void) MSWDefWindowProc(m_lastMsg, (WPARAM) id, m_lastLParam);
}
} }
void wxWindow::OnKeyDown(wxKeyEvent& event) void wxWindow::OnKeyDown(wxKeyEvent& event)