wxGLContext docs, tidy up of some wxGLCanvas docs, add wxGLContext to classes list, and add gl classes to misc category
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@29286 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -57,6 +57,10 @@ alpha channel, and accum buffer. Other implementations may support them.
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\twocolitem{\windowstyle{WX\_GL\_MIN\_ACCUM\_ALPHA}}{Use blue buffer with most bits (> MIN\_ACCUM\_ALPHA bits)}
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\end{twocollist}
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\wxheading{See Also}
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\helpref{wxGLContext}{wxglcontext}
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\latexignore{\rtfignore{\wxheading{Members}}}
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\membersection{wxGLCanvas::wxGLCanvas}\label{wxglcanvasconstr}
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@@ -117,7 +121,7 @@ Obtains the context that is associated with this canvas.
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\func{void}{SetCurrent}{\void}
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Sets this canvas as the current recipient of OpenGL calls.
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Each canvas contain an OpenGL device context that has been created during
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Each canvas contains an OpenGL device context that has been created during
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the creation of this window. So this call sets the current device context
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as the target device context for OpenGL operations.
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