wxGLContext docs, tidy up of some wxGLCanvas docs, add wxGLContext to classes list, and add gl classes to misc category

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@29286 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Ryan Norton
2004-09-23 19:01:20 +00:00
parent cb719f2e29
commit 38fc80aef7
4 changed files with 69 additions and 1 deletions

View File

@@ -57,6 +57,10 @@ alpha channel, and accum buffer. Other implementations may support them.
\twocolitem{\windowstyle{WX\_GL\_MIN\_ACCUM\_ALPHA}}{Use blue buffer with most bits (> MIN\_ACCUM\_ALPHA bits)}
\end{twocollist}
\wxheading{See Also}
\helpref{wxGLContext}{wxglcontext}
\latexignore{\rtfignore{\wxheading{Members}}}
\membersection{wxGLCanvas::wxGLCanvas}\label{wxglcanvasconstr}
@@ -117,7 +121,7 @@ Obtains the context that is associated with this canvas.
\func{void}{SetCurrent}{\void}
Sets this canvas as the current recipient of OpenGL calls.
Each canvas contain an OpenGL device context that has been created during
Each canvas contains an OpenGL device context that has been created during
the creation of this window. So this call sets the current device context
as the target device context for OpenGL operations.