fixed wxBase and GUI separation for sockets code
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@22668 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -95,8 +95,37 @@ typedef void (*GSocketCallback)(GSocket *socket, GSocketEvent event,
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char *cdata);
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/* Functions tables for internal use by GSocket code: */
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#ifndef __WINDOWS__
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struct GSocketBaseFunctionsTable
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{
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void (*Detected_Read)(GSocket *socket);
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void (*Detected_Write)(GSocket *socket);
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};
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#endif
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struct GSocketGUIFunctionsTable
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{
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int (*GUI_Init)(void);
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void (*GUI_Cleanup)(void);
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int (*GUI_Init_Socket)(GSocket *socket);
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void (*GUI_Destroy_Socket)(GSocket *socket);
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#ifndef __WINDOWS__
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void (*Install_Callback)(GSocket *socket, GSocketEvent event);
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void (*Uninstall_Callback)(GSocket *socket, GSocketEvent event);
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#endif
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void (*Enable_Events)(GSocket *socket);
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void (*Disable_Events)(GSocket *socket);
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};
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/* Global initializers */
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/* Sets GUI functions callbacks. Must be called *before* GSocket_Init
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if the app uses async sockets. */
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void GSocket_SetGUIFunctions(struct GSocketGUIFunctionsTable *guifunc);
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/* GSocket_Init() must be called at the beginning */
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int GSocket_Init(void);
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