diff --git a/src/msw/tbar95.cpp b/src/msw/tbar95.cpp index a2ef84f155..b1d7c4530e 100644 --- a/src/msw/tbar95.cpp +++ b/src/msw/tbar95.cpp @@ -60,6 +60,18 @@ #include "wx/msw/dib.h" #include "wx/app.h" // for GetComCtl32Version +// ---------------------------------------------------------------------------- +// conditional compilation +// ---------------------------------------------------------------------------- + +// wxWindows previously always considered that toolbar buttons have light grey +// (0xc0c0c0) background and so ignored any bitmap masks - however, this +// doesn't work with XPMs which then appear to have black background. To make +// this work, we must respect the bitmap masks - which we do now. This should +// be ok in any case, but to restore 100% compatible with the old version +// behaviour, you can set this to 0. +#define USE_BITMAP_MASKS 1 + // ---------------------------------------------------------------------------- // constants // ---------------------------------------------------------------------------- @@ -267,8 +279,32 @@ bool wxToolBar::DoInsertTool(size_t WXUNUSED(pos), bool wxToolBar::DoDeleteTool(size_t pos, wxToolBarToolBase *tool) { - // normally, we only delete one button, but we use several separators to - // cover the space used by one control sometimes (with old comctl32.dll) + // the main difficulty we have here is with the controls in the toolbars: + // as we (sometimes) use several separators to cover up the space used by + // them, the indices are not the same for us and the toolbar + + // first determine the position of the first button to delete: it may be + // different from pos if we use several separators to cover the space used + // by a control + wxToolBarToolsList::Node *node; + for ( node = m_tools.GetFirst(); node; node = node->GetNext() ) + { + wxToolBarToolBase *tool2 = node->GetData(); + if ( tool2 == tool ) + { + // let node point to the next node in the list + node = node->GetNext(); + + break; + } + + if ( tool2->IsControl() ) + { + pos += ((wxToolBarTool *)tool2)->GetSeparatorsCount(); + } + } + + // now determine the number of buttons to delete and the area taken by them size_t nButtonsToDelete = 1; // get the size of the button we're going to delete @@ -287,6 +323,8 @@ bool wxToolBar::DoDeleteTool(size_t pos, wxToolBarToolBase *tool) width *= nButtonsToDelete; } + // do delete all buttons + m_nButtons -= nButtonsToDelete; while ( nButtonsToDelete-- > 0 ) { if ( !::SendMessage(GetHwnd(), TB_DELETEBUTTON, pos, 0) ) @@ -299,11 +337,9 @@ bool wxToolBar::DoDeleteTool(size_t pos, wxToolBarToolBase *tool) tool->Detach(); - m_nButtons -= nButtonsToDelete; - - // reposition all the controls after this button - wxToolBarToolsList::Node *node = m_tools.Item(pos); - for ( node = node->GetNext(); node; node = node->GetNext() ) + // and finally reposition all the controls after this button (the toolbar + // takes care of all normal items) + for ( /* node -> first after deleted */ ; node; node = node->GetNext() ) { wxToolBarToolBase *tool2 = node->GetData(); if ( tool2->IsControl() ) @@ -339,7 +375,17 @@ bool wxToolBar::Realize() int totalBitmapWidth = (int)(m_defaultWidth * nTools); int totalBitmapHeight = (int)m_defaultHeight; - // Create a bitmap for all the tool bitmaps + // Create a bitmap and copy all the tool bitmaps to it +#if USE_BITMAP_MASKS + wxMemoryDC dcAllButtons; + wxBitmap bitmap(totalBitmapWidth, totalBitmapHeight); + dcAllButtons.SelectObject(bitmap); + dcAllButtons.SetBackground(*wxLIGHT_GREY_BRUSH); + dcAllButtons.Clear(); + + m_hBitmap = bitmap.GetHBITMAP(); + HBITMAP hBitmap = (HBITMAP)m_hBitmap; +#else // !USE_BITMAP_MASKS HBITMAP hBitmap = ::CreateCompatibleBitmap(ScreenHDC(), totalBitmapWidth, totalBitmapHeight); @@ -352,11 +398,11 @@ bool wxToolBar::Realize() m_hBitmap = (WXHBITMAP)hBitmap; - // Now blit all the tools onto this bitmap HDC memoryDC = ::CreateCompatibleDC(NULL); HBITMAP oldBitmap = (HBITMAP) ::SelectObject(memoryDC, hBitmap); HDC memoryDC2 = ::CreateCompatibleDC(NULL); +#endif // USE_BITMAP_MASKS/!USE_BITMAP_MASKS // the button position wxCoord x = 0; @@ -370,9 +416,14 @@ bool wxToolBar::Realize() wxToolBarToolBase *tool = node->GetData(); if ( tool->IsButton() ) { - HBITMAP hbmp = GetHbitmapOf(tool->GetBitmap1()); - if ( hbmp ) + const wxBitmap& bmp = tool->GetBitmap1(); + if ( bmp.Ok() ) { +#if USE_BITMAP_MASKS + // notice the last parameter: do use mask + dcAllButtons.DrawBitmap(tool->GetBitmap1(), x, 0, TRUE); +#else // !USE_BITMAP_MASKS + HBITMAP hbmp = GetHbitmapOf(bmp); HBITMAP oldBitmap2 = (HBITMAP)::SelectObject(memoryDC2, hbmp); if ( !BitBlt(memoryDC, x, 0, m_defaultWidth, m_defaultHeight, memoryDC2, 0, 0, SRCCOPY) ) @@ -381,6 +432,7 @@ bool wxToolBar::Realize() } ::SelectObject(memoryDC2, oldBitmap2); +#endif // USE_BITMAP_MASKS/!USE_BITMAP_MASKS } else { @@ -397,9 +449,16 @@ bool wxToolBar::Realize() node = node->GetNext(); } +#if USE_BITMAP_MASKS + dcAllButtons.SelectObject(wxNullBitmap); + + // don't delete this HBITMAP! + bitmap.SetHBITMAP(0); +#else // !USE_BITMAP_MASKS ::SelectObject(memoryDC, oldBitmap); ::DeleteDC(memoryDC); ::DeleteDC(memoryDC2); +#endif // USE_BITMAP_MASKS/!USE_BITMAP_MASKS // Map to system colours wxMapBitmap(hBitmap, totalBitmapWidth, totalBitmapHeight);