diff --git a/src/regex/regc_nfa.c b/src/regex/regc_nfa.c new file mode 100644 index 0000000000..cc9f6ea2f9 --- /dev/null +++ b/src/regex/regc_nfa.c @@ -0,0 +1,1559 @@ +/* + * NFA utilities. + * This file is #included by regcomp.c. + * + * Copyright (c) 1998, 1999 Henry Spencer. All rights reserved. + * + * Development of this software was funded, in part, by Cray Research Inc., + * UUNET Communications Services Inc., Sun Microsystems Inc., and Scriptics + * Corporation, none of whom are responsible for the results. The author + * thanks all of them. + * + * Redistribution and use in source and binary forms -- with or without + * modification -- are permitted for any purpose, provided that + * redistributions in source form retain this entire copyright notice and + * indicate the origin and nature of any modifications. + * + * I'd appreciate being given credit for this package in the documentation + * of software which uses it, but that is not a requirement. + * + * THIS SOFTWARE IS PROVIDED ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, + * INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY + * AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL + * HENRY SPENCER BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; + * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, + * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR + * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * $Header$ + * + * + * One or two things that technically ought to be in here + * are actually in color.c, thanks to some incestuous relationships in + * the color chains. + */ + +#define NISERR() VISERR(nfa->v) +#define NERR(e) VERR(nfa->v, (e)) + + +/* + * newnfa - set up an NFA + */ +static struct nfa * /* the NFA, or NULL */ +newnfa(struct vars * v, + struct colormap * cm, + struct nfa * parent) /* NULL if primary NFA */ +{ + struct nfa *nfa; + + nfa = (struct nfa *) MALLOC(sizeof(struct nfa)); + if (nfa == NULL) + return NULL; + + nfa->states = NULL; + nfa->slast = NULL; + nfa->free = NULL; + nfa->nstates = 0; + nfa->cm = cm; + nfa->v = v; + nfa->bos[0] = nfa->bos[1] = COLORLESS; + nfa->eos[0] = nfa->eos[1] = COLORLESS; + nfa->post = newfstate(nfa, '@'); /* number 0 */ + nfa->pre = newfstate(nfa, '>'); /* number 1 */ + nfa->parent = parent; + + nfa->init = newstate(nfa); /* may become invalid later */ + nfa->final = newstate(nfa); + if (ISERR()) + { + freenfa(nfa); + return NULL; + } + rainbow(nfa, nfa->cm, PLAIN, COLORLESS, nfa->pre, nfa->init); + newarc(nfa, '^', 1, nfa->pre, nfa->init); + newarc(nfa, '^', 0, nfa->pre, nfa->init); + rainbow(nfa, nfa->cm, PLAIN, COLORLESS, nfa->final, nfa->post); + newarc(nfa, '$', 1, nfa->final, nfa->post); + newarc(nfa, '$', 0, nfa->final, nfa->post); + + if (ISERR()) + { + freenfa(nfa); + return NULL; + } + return nfa; +} + +/* + * freenfa - free an entire NFA + */ +static void +freenfa(struct nfa * nfa) +{ + struct state *s; + + while ((s = nfa->states) != NULL) + { + s->nins = s->nouts = 0; /* don't worry about arcs */ + freestate(nfa, s); + } + while ((s = nfa->free) != NULL) + { + nfa->free = s->next; + destroystate(nfa, s); + } + + nfa->slast = NULL; + nfa->nstates = -1; + nfa->pre = NULL; + nfa->post = NULL; + FREE(nfa); +} + +/* + * newstate - allocate an NFA state, with zero flag value + */ +static struct state * /* NULL on error */ +newstate(struct nfa * nfa) +{ + struct state *s; + + if (nfa->free != NULL) + { + s = nfa->free; + nfa->free = s->next; + } + else + { + s = (struct state *) MALLOC(sizeof(struct state)); + if (s == NULL) + { + NERR(REG_ESPACE); + return NULL; + } + s->oas.next = NULL; + s->free = NULL; + s->noas = 0; + } + + assert(nfa->nstates >= 0); + s->no = nfa->nstates++; + s->flag = 0; + if (nfa->states == NULL) + nfa->states = s; + s->nins = 0; + s->ins = NULL; + s->nouts = 0; + s->outs = NULL; + s->tmp = NULL; + s->next = NULL; + if (nfa->slast != NULL) + { + assert(nfa->slast->next == NULL); + nfa->slast->next = s; + } + s->prev = nfa->slast; + nfa->slast = s; + return s; +} + +/* + * newfstate - allocate an NFA state with a specified flag value + */ +static struct state * /* NULL on error */ +newfstate(struct nfa * nfa, int flag) +{ + struct state *s; + + s = newstate(nfa); + if (s != NULL) + s->flag = (char) flag; + return s; +} + +/* + * dropstate - delete a state's inarcs and outarcs and free it + */ +static void +dropstate(struct nfa * nfa, + struct state * s) +{ + struct arc *a; + + while ((a = s->ins) != NULL) + freearc(nfa, a); + while ((a = s->outs) != NULL) + freearc(nfa, a); + freestate(nfa, s); +} + +/* + * freestate - free a state, which has no in-arcs or out-arcs + */ +static void +freestate(struct nfa * nfa, + struct state * s) +{ + assert(s != NULL); + assert(s->nins == 0 && s->nouts == 0); + + s->no = FREESTATE; + s->flag = 0; + if (s->next != NULL) + s->next->prev = s->prev; + else + { + assert(s == nfa->slast); + nfa->slast = s->prev; + } + if (s->prev != NULL) + s->prev->next = s->next; + else + { + assert(s == nfa->states); + nfa->states = s->next; + } + s->prev = NULL; + s->next = nfa->free; /* don't delete it, put it on the free + * list */ + nfa->free = s; +} + +/* + * destroystate - really get rid of an already-freed state + */ +static void +destroystate(struct nfa * nfa, + struct state * s) +{ + struct arcbatch *ab; + struct arcbatch *abnext; + + assert(s->no == FREESTATE); + for (ab = s->oas.next; ab != NULL; ab = abnext) + { + abnext = ab->next; + FREE(ab); + } + s->ins = NULL; + s->outs = NULL; + s->next = NULL; + FREE(s); +} + +/* + * newarc - set up a new arc within an NFA + */ +static void +newarc(struct nfa * nfa, + int t, + pcolor co, + struct state * from, + struct state * to) +{ + struct arc *a; + + assert(from != NULL && to != NULL); + + /* check for duplicates */ + for (a = from->outs; a != NULL; a = a->outchain) + if (a->to == to && a->co == co && a->type == t) + return; + + a = allocarc(nfa, from); + if (NISERR()) + return; + assert(a != NULL); + + a->type = t; + a->co = (color) co; + a->to = to; + a->from = from; + + /* + * Put the new arc on the beginning, not the end, of the chains. Not + * only is this easier, it has the very useful side effect that + * deleting the most-recently-added arc is the cheapest case rather + * than the most expensive one. + */ + a->inchain = to->ins; + to->ins = a; + a->outchain = from->outs; + from->outs = a; + + from->nouts++; + to->nins++; + + if (COLORED(a) && nfa->parent == NULL) + colorchain(nfa->cm, a); + + return; +} + +/* + * allocarc - allocate a new out-arc within a state + */ +static struct arc * /* NULL for failure */ +allocarc(struct nfa * nfa, + struct state * s) +{ + struct arc *a; + struct arcbatch *new; + int i; + + /* shortcut */ + if (s->free == NULL && s->noas < ABSIZE) + { + a = &s->oas.a[s->noas]; + s->noas++; + return a; + } + + /* if none at hand, get more */ + if (s->free == NULL) + { + new = (struct arcbatch *) MALLOC(sizeof(struct arcbatch)); + if (new == NULL) + { + NERR(REG_ESPACE); + return NULL; + } + new->next = s->oas.next; + s->oas.next = new; + + for (i = 0; i < ABSIZE; i++) + { + new->a[i].type = 0; + new->a[i].freechain = &new->a[i + 1]; + } + new->a[ABSIZE - 1].freechain = NULL; + s->free = &new->a[0]; + } + assert(s->free != NULL); + + a = s->free; + s->free = a->freechain; + return a; +} + +/* + * freearc - free an arc + */ +static void +freearc(struct nfa * nfa, + struct arc * victim) +{ + struct state *from = victim->from; + struct state *to = victim->to; + struct arc *a; + + assert(victim->type != 0); + + /* take it off color chain if necessary */ + if (COLORED(victim) && nfa->parent == NULL) + uncolorchain(nfa->cm, victim); + + /* take it off source's out-chain */ + assert(from != NULL); + assert(from->outs != NULL); + a = from->outs; + if (a == victim) /* simple case: first in chain */ + from->outs = victim->outchain; + else + { + for (; a != NULL && a->outchain != victim; a = a->outchain) + continue; + assert(a != NULL); + a->outchain = victim->outchain; + } + from->nouts--; + + /* take it off target's in-chain */ + assert(to != NULL); + assert(to->ins != NULL); + a = to->ins; + if (a == victim) /* simple case: first in chain */ + to->ins = victim->inchain; + else + { + for (; a != NULL && a->inchain != victim; a = a->inchain) + continue; + assert(a != NULL); + a->inchain = victim->inchain; + } + to->nins--; + + /* clean up and place on free list */ + victim->type = 0; + victim->from = NULL; /* precautions... */ + victim->to = NULL; + victim->inchain = NULL; + victim->outchain = NULL; + victim->freechain = from->free; + from->free = victim; +} + +/* + * findarc - find arc, if any, from given source with given type and color + * If there is more than one such arc, the result is random. + */ +static struct arc * +findarc(struct state * s, + int type, + pcolor co) +{ + struct arc *a; + + for (a = s->outs; a != NULL; a = a->outchain) + if (a->type == type && a->co == co) + return a; + return NULL; +} + +/* + * cparc - allocate a new arc within an NFA, copying details from old one + */ +static void +cparc(struct nfa * nfa, + struct arc * oa, + struct state * from, + struct state * to) +{ + newarc(nfa, oa->type, oa->co, from, to); +} + +/* + * moveins - move all in arcs of a state to another state + * + * You might think this could be done better by just updating the + * existing arcs, and you would be right if it weren't for the desire + * for duplicate suppression, which makes it easier to just make new + * ones to exploit the suppression built into newarc. + */ +static void +moveins(struct nfa * nfa, + struct state * old, + struct state * new) +{ + struct arc *a; + + assert(old != new); + + while ((a = old->ins) != NULL) + { + cparc(nfa, a, a->from, new); + freearc(nfa, a); + } + assert(old->nins == 0); + assert(old->ins == NULL); +} + +/* + * copyins - copy all in arcs of a state to another state + */ +static void +copyins(struct nfa * nfa, + struct state * old, + struct state * new) +{ + struct arc *a; + + assert(old != new); + + for (a = old->ins; a != NULL; a = a->inchain) + cparc(nfa, a, a->from, new); +} + +/* + * moveouts - move all out arcs of a state to another state + */ +static void +moveouts(struct nfa * nfa, + struct state * old, + struct state * new) +{ + struct arc *a; + + assert(old != new); + + while ((a = old->outs) != NULL) + { + cparc(nfa, a, new, a->to); + freearc(nfa, a); + } +} + +/* + * copyouts - copy all out arcs of a state to another state + */ +static void +copyouts(struct nfa * nfa, + struct state * old, + struct state * new) +{ + struct arc *a; + + assert(old != new); + + for (a = old->outs; a != NULL; a = a->outchain) + cparc(nfa, a, new, a->to); +} + +/* + * cloneouts - copy out arcs of a state to another state pair, modifying type + */ +static void +cloneouts(struct nfa * nfa, + struct state * old, + struct state * from, + struct state * to, + int type) +{ + struct arc *a; + + assert(old != from); + + for (a = old->outs; a != NULL; a = a->outchain) + newarc(nfa, type, a->co, from, to); +} + +/* + * delsub - delete a sub-NFA, updating subre pointers if necessary + * + * This uses a recursive traversal of the sub-NFA, marking already-seen + * states using their tmp pointer. + */ +static void +delsub(struct nfa * nfa, + struct state * lp, /* the sub-NFA goes from here... */ + struct state * rp) /* ...to here, *not* inclusive */ +{ + assert(lp != rp); + + rp->tmp = rp; /* mark end */ + + deltraverse(nfa, lp, lp); + assert(lp->nouts == 0 && rp->nins == 0); /* did the job */ + assert(lp->no != FREESTATE && rp->no != FREESTATE); /* no more */ + + rp->tmp = NULL; /* unmark end */ + lp->tmp = NULL; /* and begin, marked by deltraverse */ +} + +/* + * deltraverse - the recursive heart of delsub + * This routine's basic job is to destroy all out-arcs of the state. + */ +static void +deltraverse(struct nfa * nfa, + struct state * leftend, + struct state * s) +{ + struct arc *a; + struct state *to; + + if (s->nouts == 0) + return; /* nothing to do */ + if (s->tmp != NULL) + return; /* already in progress */ + + s->tmp = s; /* mark as in progress */ + + while ((a = s->outs) != NULL) + { + to = a->to; + deltraverse(nfa, leftend, to); + assert(to->nouts == 0 || to->tmp != NULL); + freearc(nfa, a); + if (to->nins == 0 && to->tmp == NULL) + { + assert(to->nouts == 0); + freestate(nfa, to); + } + } + + assert(s->no != FREESTATE); /* we're still here */ + assert(s == leftend || s->nins != 0); /* and still reachable */ + assert(s->nouts == 0); /* but have no outarcs */ + + s->tmp = NULL; /* we're done here */ +} + +/* + * dupnfa - duplicate sub-NFA + * + * Another recursive traversal, this time using tmp to point to duplicates + * as well as mark already-seen states. (You knew there was a reason why + * it's a state pointer, didn't you? :-)) + */ +static void +dupnfa(struct nfa * nfa, + struct state * start, /* duplicate of subNFA starting here */ + struct state * stop, /* and stopping here */ + struct state * from, /* stringing duplicate from here */ + struct state * to) /* to here */ +{ + if (start == stop) + { + newarc(nfa, EMPTY, 0, from, to); + return; + } + + stop->tmp = to; + duptraverse(nfa, start, from); + /* done, except for clearing out the tmp pointers */ + + stop->tmp = NULL; + cleartraverse(nfa, start); +} + +/* + * duptraverse - recursive heart of dupnfa + */ +static void +duptraverse(struct nfa * nfa, + struct state * s, + struct state * stmp) /* s's duplicate, or NULL */ +{ + struct arc *a; + + if (s->tmp != NULL) + return; /* already done */ + + s->tmp = (stmp == NULL) ? newstate(nfa) : stmp; + if (s->tmp == NULL) + { + assert(NISERR()); + return; + } + + for (a = s->outs; a != NULL && !NISERR(); a = a->outchain) + { + duptraverse(nfa, a->to, (struct state *) NULL); + assert(a->to->tmp != NULL); + cparc(nfa, a, s->tmp, a->to->tmp); + } +} + +/* + * cleartraverse - recursive cleanup for algorithms that leave tmp ptrs set + */ +static void +cleartraverse(struct nfa * nfa, + struct state * s) +{ + struct arc *a; + + if (s->tmp == NULL) + return; + s->tmp = NULL; + + for (a = s->outs; a != NULL; a = a->outchain) + cleartraverse(nfa, a->to); +} + +/* + * specialcolors - fill in special colors for an NFA + */ +static void +specialcolors(struct nfa * nfa) +{ + /* false colors for BOS, BOL, EOS, EOL */ + if (nfa->parent == NULL) + { + nfa->bos[0] = pseudocolor(nfa->cm); + nfa->bos[1] = pseudocolor(nfa->cm); + nfa->eos[0] = pseudocolor(nfa->cm); + nfa->eos[1] = pseudocolor(nfa->cm); + } + else + { + assert(nfa->parent->bos[0] != COLORLESS); + nfa->bos[0] = nfa->parent->bos[0]; + assert(nfa->parent->bos[1] != COLORLESS); + nfa->bos[1] = nfa->parent->bos[1]; + assert(nfa->parent->eos[0] != COLORLESS); + nfa->eos[0] = nfa->parent->eos[0]; + assert(nfa->parent->eos[1] != COLORLESS); + nfa->eos[1] = nfa->parent->eos[1]; + } +} + +/* + * optimize - optimize an NFA + */ +static long /* re_info bits */ +optimize(struct nfa * nfa, + FILE *f) /* for debug output; NULL none */ +{ +#ifdef REG_DEBUG + int verbose = (f != NULL) ? 1 : 0; + + if (verbose) + fprintf(f, "\ninitial cleanup:\n"); +#endif + cleanup(nfa); /* may simplify situation */ +#ifdef REG_DEBUG + if (verbose) + dumpnfa(nfa, f); + if (verbose) + fprintf(f, "\nempties:\n"); +#endif + fixempties(nfa, f); /* get rid of EMPTY arcs */ +#ifdef REG_DEBUG + if (verbose) + fprintf(f, "\nconstraints:\n"); +#endif + pullback(nfa, f); /* pull back constraints backward */ + pushfwd(nfa, f); /* push fwd constraints forward */ +#ifdef REG_DEBUG + if (verbose) + fprintf(f, "\nfinal cleanup:\n"); +#endif + cleanup(nfa); /* final tidying */ + return analyze(nfa); /* and analysis */ +} + +/* + * pullback - pull back constraints backward to (with luck) eliminate them + */ +static void +pullback(struct nfa * nfa, + FILE *f) /* for debug output; NULL none */ +{ + struct state *s; + struct state *nexts; + struct arc *a; + struct arc *nexta; + int progress; + + /* find and pull until there are no more */ + do + { + progress = 0; + for (s = nfa->states; s != NULL && !NISERR(); s = nexts) + { + nexts = s->next; + for (a = s->outs; a != NULL && !NISERR(); a = nexta) + { + nexta = a->outchain; + if (a->type == '^' || a->type == BEHIND) + if (pull(nfa, a)) + progress = 1; + assert(nexta == NULL || s->no != FREESTATE); + } + } + if (progress && f != NULL) + dumpnfa(nfa, f); + } while (progress && !NISERR()); + if (NISERR()) + return; + + for (a = nfa->pre->outs; a != NULL; a = nexta) + { + nexta = a->outchain; + if (a->type == '^') + { + assert(a->co == 0 || a->co == 1); + newarc(nfa, PLAIN, nfa->bos[a->co], a->from, a->to); + freearc(nfa, a); + } + } +} + +/* + * pull - pull a back constraint backward past its source state + * A significant property of this function is that it deletes at most + * one state -- the constraint's from state -- and only if the constraint + * was that state's last outarc. + */ +static int /* 0 couldn't, 1 could */ +pull(struct nfa * nfa, + struct arc * con) +{ + struct state *from = con->from; + struct state *to = con->to; + struct arc *a; + struct arc *nexta; + struct state *s; + + if (from == to) + { /* circular constraint is pointless */ + freearc(nfa, con); + return 1; + } + if (from->flag) /* can't pull back beyond start */ + return 0; + if (from->nins == 0) + { /* unreachable */ + freearc(nfa, con); + return 1; + } + + /* first, clone from state if necessary to avoid other outarcs */ + if (from->nouts > 1) + { + s = newstate(nfa); + if (NISERR()) + return 0; + assert(to != from); /* con is not an inarc */ + copyins(nfa, from, s); /* duplicate inarcs */ + cparc(nfa, con, s, to); /* move constraint arc */ + freearc(nfa, con); + from = s; + con = from->outs; + } + assert(from->nouts == 1); + + /* propagate the constraint into the from state's inarcs */ + for (a = from->ins; a != NULL; a = nexta) + { + nexta = a->inchain; + switch (combine(con, a)) + { + case INCOMPATIBLE: /* destroy the arc */ + freearc(nfa, a); + break; + case SATISFIED: /* no action needed */ + break; + case COMPATIBLE: /* swap the two arcs, more or less */ + s = newstate(nfa); + if (NISERR()) + return 0; + cparc(nfa, a, s, to); /* anticipate move */ + cparc(nfa, con, a->from, s); + if (NISERR()) + return 0; + freearc(nfa, a); + break; + default: + assert(NOTREACHED); + break; + } + } + + /* remaining inarcs, if any, incorporate the constraint */ + moveins(nfa, from, to); + dropstate(nfa, from); /* will free the constraint */ + return 1; +} + +/* + * pushfwd - push forward constraints forward to (with luck) eliminate them + */ +static void +pushfwd(struct nfa * nfa, + FILE *f) /* for debug output; NULL none */ +{ + struct state *s; + struct state *nexts; + struct arc *a; + struct arc *nexta; + int progress; + + /* find and push until there are no more */ + do + { + progress = 0; + for (s = nfa->states; s != NULL && !NISERR(); s = nexts) + { + nexts = s->next; + for (a = s->ins; a != NULL && !NISERR(); a = nexta) + { + nexta = a->inchain; + if (a->type == '$' || a->type == AHEAD) + if (push(nfa, a)) + progress = 1; + assert(nexta == NULL || s->no != FREESTATE); + } + } + if (progress && f != NULL) + dumpnfa(nfa, f); + } while (progress && !NISERR()); + if (NISERR()) + return; + + for (a = nfa->post->ins; a != NULL; a = nexta) + { + nexta = a->inchain; + if (a->type == '$') + { + assert(a->co == 0 || a->co == 1); + newarc(nfa, PLAIN, nfa->eos[a->co], a->from, a->to); + freearc(nfa, a); + } + } +} + +/* + * push - push a forward constraint forward past its destination state + * A significant property of this function is that it deletes at most + * one state -- the constraint's to state -- and only if the constraint + * was that state's last inarc. + */ +static int /* 0 couldn't, 1 could */ +push(struct nfa * nfa, + struct arc * con) +{ + struct state *from = con->from; + struct state *to = con->to; + struct arc *a; + struct arc *nexta; + struct state *s; + + if (to == from) + { /* circular constraint is pointless */ + freearc(nfa, con); + return 1; + } + if (to->flag) /* can't push forward beyond end */ + return 0; + if (to->nouts == 0) + { /* dead end */ + freearc(nfa, con); + return 1; + } + + /* first, clone to state if necessary to avoid other inarcs */ + if (to->nins > 1) + { + s = newstate(nfa); + if (NISERR()) + return 0; + copyouts(nfa, to, s); /* duplicate outarcs */ + cparc(nfa, con, from, s); /* move constraint */ + freearc(nfa, con); + to = s; + con = to->ins; + } + assert(to->nins == 1); + + /* propagate the constraint into the to state's outarcs */ + for (a = to->outs; a != NULL; a = nexta) + { + nexta = a->outchain; + switch (combine(con, a)) + { + case INCOMPATIBLE: /* destroy the arc */ + freearc(nfa, a); + break; + case SATISFIED: /* no action needed */ + break; + case COMPATIBLE: /* swap the two arcs, more or less */ + s = newstate(nfa); + if (NISERR()) + return 0; + cparc(nfa, con, s, a->to); /* anticipate move */ + cparc(nfa, a, from, s); + if (NISERR()) + return 0; + freearc(nfa, a); + break; + default: + assert(NOTREACHED); + break; + } + } + + /* remaining outarcs, if any, incorporate the constraint */ + moveouts(nfa, to, from); + dropstate(nfa, to); /* will free the constraint */ + return 1; +} + +/* + * combine - constraint lands on an arc, what happens? + * + * #def INCOMPATIBLE 1 // destroys arc + * #def SATISFIED 2 // constraint satisfied + * #def COMPATIBLE 3 // compatible but not satisfied yet + */ +static int +combine(struct arc * con, + struct arc * a) +{ +#define CA(ct,at) (((ct)<type, a->type)) + { + case CA('^', PLAIN): /* newlines are handled separately */ + case CA('$', PLAIN): + return INCOMPATIBLE; + break; + case CA(AHEAD, PLAIN): /* color constraints meet colors */ + case CA(BEHIND, PLAIN): + if (con->co == a->co) + return SATISFIED; + return INCOMPATIBLE; + break; + case CA('^', '^'): /* collision, similar constraints */ + case CA('$', '$'): + case CA(AHEAD, AHEAD): + case CA(BEHIND, BEHIND): + if (con->co == a->co) /* true duplication */ + return SATISFIED; + return INCOMPATIBLE; + break; + case CA('^', BEHIND): /* collision, dissimilar constraints */ + case CA(BEHIND, '^'): + case CA('$', AHEAD): + case CA(AHEAD, '$'): + return INCOMPATIBLE; + break; + case CA('^', '$'): /* constraints passing each other */ + case CA('^', AHEAD): + case CA(BEHIND, '$'): + case CA(BEHIND, AHEAD): + case CA('$', '^'): + case CA('$', BEHIND): + case CA(AHEAD, '^'): + case CA(AHEAD, BEHIND): + case CA('^', LACON): + case CA(BEHIND, LACON): + case CA('$', LACON): + case CA(AHEAD, LACON): + return COMPATIBLE; + break; + } + assert(NOTREACHED); + return INCOMPATIBLE; /* for benefit of blind compilers */ +} + +/* + * fixempties - get rid of EMPTY arcs + */ +static void +fixempties(struct nfa * nfa, + FILE *f) /* for debug output; NULL none */ +{ + struct state *s; + struct state *nexts; + struct arc *a; + struct arc *nexta; + int progress; + + /* find and eliminate empties until there are no more */ + do + { + progress = 0; + for (s = nfa->states; s != NULL && !NISERR(); s = nexts) + { + nexts = s->next; + for (a = s->outs; a != NULL && !NISERR(); a = nexta) + { + nexta = a->outchain; + if (a->type == EMPTY && unempty(nfa, a)) + progress = 1; + assert(nexta == NULL || s->no != FREESTATE); + } + } + if (progress && f != NULL) + dumpnfa(nfa, f); + } while (progress && !NISERR()); +} + +/* + * unempty - optimize out an EMPTY arc, if possible + * + * Actually, as it stands this function always succeeds, but the return + * value is kept with an eye on possible future changes. + */ +static int /* 0 couldn't, 1 could */ +unempty(struct nfa * nfa, + struct arc * a) +{ + struct state *from = a->from; + struct state *to = a->to; + int usefrom; /* work on from, as opposed to to? */ + + assert(a->type == EMPTY); + assert(from != nfa->pre && to != nfa->post); + + if (from == to) + { /* vacuous loop */ + freearc(nfa, a); + return 1; + } + + /* decide which end to work on */ + usefrom = 1; /* default: attack from */ + if (from->nouts > to->nins) + usefrom = 0; + else if (from->nouts == to->nins) + { + /* decide on secondary issue: move/copy fewest arcs */ + if (from->nins > to->nouts) + usefrom = 0; + } + + freearc(nfa, a); + if (usefrom) + { + if (from->nouts == 0) + { + /* was the state's only outarc */ + moveins(nfa, from, to); + freestate(nfa, from); + } + else + copyins(nfa, from, to); + } + else + { + if (to->nins == 0) + { + /* was the state's only inarc */ + moveouts(nfa, to, from); + freestate(nfa, to); + } + else + copyouts(nfa, to, from); + } + + return 1; +} + +/* + * cleanup - clean up NFA after optimizations + */ +static void +cleanup(struct nfa * nfa) +{ + struct state *s; + struct state *nexts; + int n; + + /* clear out unreachable or dead-end states */ + /* use pre to mark reachable, then post to mark can-reach-post */ + markreachable(nfa, nfa->pre, (struct state *) NULL, nfa->pre); + markcanreach(nfa, nfa->post, nfa->pre, nfa->post); + for (s = nfa->states; s != NULL; s = nexts) + { + nexts = s->next; + if (s->tmp != nfa->post && !s->flag) + dropstate(nfa, s); + } + assert(nfa->post->nins == 0 || nfa->post->tmp == nfa->post); + cleartraverse(nfa, nfa->pre); + assert(nfa->post->nins == 0 || nfa->post->tmp == NULL); + /* the nins==0 (final unreachable) case will be caught later */ + + /* renumber surviving states */ + n = 0; + for (s = nfa->states; s != NULL; s = s->next) + s->no = n++; + nfa->nstates = n; +} + +/* + * markreachable - recursive marking of reachable states + */ +static void +markreachable(struct nfa * nfa, + struct state * s, + struct state * okay, /* consider only states with this + * mark */ + struct state * mark) /* the value to mark with */ +{ + struct arc *a; + + if (s->tmp != okay) + return; + s->tmp = mark; + + for (a = s->outs; a != NULL; a = a->outchain) + markreachable(nfa, a->to, okay, mark); +} + +/* + * markcanreach - recursive marking of states which can reach here + */ +static void +markcanreach(struct nfa * nfa, + struct state * s, + struct state * okay, /* consider only states with this + * mark */ + struct state * mark) /* the value to mark with */ +{ + struct arc *a; + + if (s->tmp != okay) + return; + s->tmp = mark; + + for (a = s->ins; a != NULL; a = a->inchain) + markcanreach(nfa, a->from, okay, mark); +} + +/* + * analyze - ascertain potentially-useful facts about an optimized NFA + */ +static long /* re_info bits to be ORed in */ +analyze(struct nfa * nfa) +{ + struct arc *a; + struct arc *aa; + + if (nfa->pre->outs == NULL) + return REG_UIMPOSSIBLE; + for (a = nfa->pre->outs; a != NULL; a = a->outchain) + for (aa = a->to->outs; aa != NULL; aa = aa->outchain) + if (aa->to == nfa->post) + return REG_UEMPTYMATCH; + return 0; +} + +/* + * compact - compact an NFA + */ +static void +compact(struct nfa * nfa, + struct cnfa * cnfa) +{ + struct state *s; + struct arc *a; + size_t nstates; + size_t narcs; + struct carc *ca; + struct carc *first; + + assert(!NISERR()); + + nstates = 0; + narcs = 0; + for (s = nfa->states; s != NULL; s = s->next) + { + nstates++; + narcs += 1 + s->nouts + 1; + /* 1 as a fake for flags, nouts for arcs, 1 as endmarker */ + } + + cnfa->states = (struct carc **) MALLOC(nstates * sizeof(struct carc *)); + cnfa->arcs = (struct carc *) MALLOC(narcs * sizeof(struct carc)); + if (cnfa->states == NULL || cnfa->arcs == NULL) + { + if (cnfa->states != NULL) + FREE(cnfa->states); + if (cnfa->arcs != NULL) + FREE(cnfa->arcs); + NERR(REG_ESPACE); + return; + } + cnfa->nstates = nstates; + cnfa->pre = nfa->pre->no; + cnfa->post = nfa->post->no; + cnfa->bos[0] = nfa->bos[0]; + cnfa->bos[1] = nfa->bos[1]; + cnfa->eos[0] = nfa->eos[0]; + cnfa->eos[1] = nfa->eos[1]; + cnfa->ncolors = maxcolor(nfa->cm) + 1; + cnfa->flags = 0; + + ca = cnfa->arcs; + for (s = nfa->states; s != NULL; s = s->next) + { + assert((size_t) s->no < nstates); + cnfa->states[s->no] = ca; + ca->co = 0; /* clear and skip flags "arc" */ + ca++; + first = ca; + for (a = s->outs; a != NULL; a = a->outchain) + switch (a->type) + { + case PLAIN: + ca->co = a->co; + ca->to = a->to->no; + ca++; + break; + case LACON: + assert(s->no != cnfa->pre); + ca->co = (color) (cnfa->ncolors + a->co); + ca->to = a->to->no; + ca++; + cnfa->flags |= HASLACONS; + break; + default: + assert(NOTREACHED); + break; + } + carcsort(first, ca - 1); + ca->co = COLORLESS; + ca->to = 0; + ca++; + } + assert(ca == &cnfa->arcs[narcs]); + assert(cnfa->nstates != 0); + + /* mark no-progress states */ + for (a = nfa->pre->outs; a != NULL; a = a->outchain) + cnfa->states[a->to->no]->co = 1; + cnfa->states[nfa->pre->no]->co = 1; +} + +/* + * carcsort - sort compacted-NFA arcs by color + * + * Really dumb algorithm, but if the list is long enough for that to matter, + * you're in real trouble anyway. + */ +static void +carcsort(struct carc * first, + struct carc * last) +{ + struct carc *p; + struct carc *q; + struct carc tmp; + + if (last - first <= 1) + return; + + for (p = first; p <= last; p++) + for (q = p; q <= last; q++) + if (p->co > q->co || + (p->co == q->co && p->to > q->to)) + { + assert(p != q); + tmp = *p; + *p = *q; + *q = tmp; + } +} + +/* + * freecnfa - free a compacted NFA + */ +static void +freecnfa(struct cnfa * cnfa) +{ + assert(cnfa->nstates != 0); /* not empty already */ + cnfa->nstates = 0; + FREE(cnfa->states); + FREE(cnfa->arcs); +} + +/* + * dumpnfa - dump an NFA in human-readable form + */ +static void +dumpnfa(struct nfa * nfa, + FILE *f) +{ +#ifdef REG_DEBUG + struct state *s; + + fprintf(f, "pre %d, post %d", nfa->pre->no, nfa->post->no); + if (nfa->bos[0] != COLORLESS) + fprintf(f, ", bos [%ld]", (long) nfa->bos[0]); + if (nfa->bos[1] != COLORLESS) + fprintf(f, ", bol [%ld]", (long) nfa->bos[1]); + if (nfa->eos[0] != COLORLESS) + fprintf(f, ", eos [%ld]", (long) nfa->eos[0]); + if (nfa->eos[1] != COLORLESS) + fprintf(f, ", eol [%ld]", (long) nfa->eos[1]); + fprintf(f, "\n"); + for (s = nfa->states; s != NULL; s = s->next) + dumpstate(s, f); + if (nfa->parent == NULL) + dumpcolors(nfa->cm, f); + fflush(f); +#endif +} + +#ifdef REG_DEBUG /* subordinates of dumpnfa */ + +/* + * dumpstate - dump an NFA state in human-readable form + */ +static void +dumpstate(struct state * s, + FILE *f) +{ + struct arc *a; + + fprintf(f, "%d%s%c", s->no, (s->tmp != NULL) ? "T" : "", + (s->flag) ? s->flag : '.'); + if (s->prev != NULL && s->prev->next != s) + fprintf(f, "\tstate chain bad\n"); + if (s->nouts == 0) + fprintf(f, "\tno out arcs\n"); + else + dumparcs(s, f); + fflush(f); + for (a = s->ins; a != NULL; a = a->inchain) + { + if (a->to != s) + fprintf(f, "\tlink from %d to %d on %d's in-chain\n", + a->from->no, a->to->no, s->no); + } +} + +/* + * dumparcs - dump out-arcs in human-readable form + */ +static void +dumparcs(struct state * s, + FILE *f) +{ + int pos; + + assert(s->nouts > 0); + /* printing arcs in reverse order is usually clearer */ + pos = dumprarcs(s->outs, s, f, 1); + if (pos != 1) + fprintf(f, "\n"); +} + +/* + * dumprarcs - dump remaining outarcs, recursively, in reverse order + */ +static int /* resulting print position */ +dumprarcs(struct arc * a, + struct state * s, + FILE *f, + int pos) /* initial print position */ +{ + if (a->outchain != NULL) + pos = dumprarcs(a->outchain, s, f, pos); + dumparc(a, s, f); + if (pos == 5) + { + fprintf(f, "\n"); + pos = 1; + } + else + pos++; + return pos; +} + +/* + * dumparc - dump one outarc in readable form, including prefixing tab + */ +static void +dumparc(struct arc * a, + struct state * s, + FILE *f) +{ + struct arc *aa; + struct arcbatch *ab; + + fprintf(f, "\t"); + switch (a->type) + { + case PLAIN: + fprintf(f, "[%ld]", (long) a->co); + break; + case AHEAD: + fprintf(f, ">%ld>", (long) a->co); + break; + case BEHIND: + fprintf(f, "<%ld<", (long) a->co); + break; + case LACON: + fprintf(f, ":%ld:", (long) a->co); + break; + case '^': + case '$': + fprintf(f, "%c%d", a->type, (int) a->co); + break; + case EMPTY: + break; + default: + fprintf(f, "0x%x/0%lo", a->type, (long) a->co); + break; + } + if (a->from != s) + fprintf(f, "?%d?", a->from->no); + for (ab = &a->from->oas; ab != NULL; ab = ab->next) + { + for (aa = &ab->a[0]; aa < &ab->a[ABSIZE]; aa++) + if (aa == a) + break; /* NOTE BREAK OUT */ + if (aa < &ab->a[ABSIZE]) /* propagate break */ + break; /* NOTE BREAK OUT */ + } + if (ab == NULL) + fprintf(f, "?!?"); /* not in allocated space */ + fprintf(f, "->"); + if (a->to == NULL) + { + fprintf(f, "NULL"); + return; + } + fprintf(f, "%d", a->to->no); + for (aa = a->to->ins; aa != NULL; aa = aa->inchain) + if (aa == a) + break; /* NOTE BREAK OUT */ + if (aa == NULL) + fprintf(f, "?!?"); /* missing from in-chain */ +} +#endif /* REG_DEBUG */ + +/* + * dumpcnfa - dump a compacted NFA in human-readable form + */ +#ifdef REG_DEBUG +static void +dumpcnfa(struct cnfa * cnfa, + FILE *f) +{ + int st; + + fprintf(f, "pre %d, post %d", cnfa->pre, cnfa->post); + if (cnfa->bos[0] != COLORLESS) + fprintf(f, ", bos [%ld]", (long) cnfa->bos[0]); + if (cnfa->bos[1] != COLORLESS) + fprintf(f, ", bol [%ld]", (long) cnfa->bos[1]); + if (cnfa->eos[0] != COLORLESS) + fprintf(f, ", eos [%ld]", (long) cnfa->eos[0]); + if (cnfa->eos[1] != COLORLESS) + fprintf(f, ", eol [%ld]", (long) cnfa->eos[1]); + if (cnfa->flags & HASLACONS) + fprintf(f, ", haslacons"); + fprintf(f, "\n"); + for (st = 0; st < cnfa->nstates; st++) + dumpcstate(st, cnfa->states[st], cnfa, f); + fflush(f); +} +#endif + +#ifdef REG_DEBUG /* subordinates of dumpcnfa */ + +/* + * dumpcstate - dump a compacted-NFA state in human-readable form + */ +static void +dumpcstate(int st, + struct carc * ca, + struct cnfa * cnfa, + FILE *f) +{ + int i; + int pos; + + fprintf(f, "%d%s", st, (ca[0].co) ? ":" : "."); + pos = 1; + for (i = 1; ca[i].co != COLORLESS; i++) + { + if (ca[i].co < cnfa->ncolors) + fprintf(f, "\t[%ld]->%d", (long) ca[i].co, ca[i].to); + else + fprintf(f, "\t:%ld:->%d", (long) ca[i].co - cnfa->ncolors, + ca[i].to); + if (pos == 5) + { + fprintf(f, "\n"); + pos = 1; + } + else + pos++; + } + if (i == 1 || pos != 1) + fprintf(f, "\n"); + fflush(f); +} + +#endif /* REG_DEBUG */ diff --git a/src/regex/rege_dfa.c b/src/regex/rege_dfa.c new file mode 100644 index 0000000000..5347b90d73 --- /dev/null +++ b/src/regex/rege_dfa.c @@ -0,0 +1,699 @@ +/* + * DFA routines + * This file is #included by regexec.c. + * + * Copyright (c) 1998, 1999 Henry Spencer. All rights reserved. + * + * Development of this software was funded, in part, by Cray Research Inc., + * UUNET Communications Services Inc., Sun Microsystems Inc., and Scriptics + * Corporation, none of whom are responsible for the results. The author + * thanks all of them. + * + * Redistribution and use in source and binary forms -- with or without + * modification -- are permitted for any purpose, provided that + * redistributions in source form retain this entire copyright notice and + * indicate the origin and nature of any modifications. + * + * I'd appreciate being given credit for this package in the documentation + * of software which uses it, but that is not a requirement. + * + * THIS SOFTWARE IS PROVIDED ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, + * INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY + * AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL + * HENRY SPENCER BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; + * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, + * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR + * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * $Header$ + * + */ + +/* + * longest - longest-preferred matching engine + */ +static chr * /* endpoint, or NULL */ +longest(struct vars * v, /* used only for debug and exec flags */ + struct dfa * d, + chr *start, /* where the match should start */ + chr *stop, /* match must end at or before here */ + int *hitstopp) /* record whether hit v->stop, if non-NULL */ +{ + chr *cp; + chr *realstop = (stop == v->stop) ? stop : stop + 1; + color co; + struct sset *css; + struct sset *ss; + chr *post; + int i; + struct colormap *cm = d->cm; + + /* initialize */ + css = initialize(v, d, start); + cp = start; + if (hitstopp != NULL) + *hitstopp = 0; + + /* startup */ + FDEBUG(("+++ startup +++\n")); + if (cp == v->start) + { + co = d->cnfa->bos[(v->eflags & REG_NOTBOL) ? 0 : 1]; + FDEBUG(("color %ld\n", (long) co)); + } + else + { + co = GETCOLOR(cm, *(cp - 1)); + FDEBUG(("char %c, color %ld\n", (char) *(cp - 1), (long) co)); + } + css = miss(v, d, css, co, cp, start); + if (css == NULL) + return NULL; + css->lastseen = cp; + + /* main loop */ + if (v->eflags & REG_FTRACE) + while (cp < realstop) + { + FDEBUG(("+++ at c%d +++\n", css - d->ssets)); + co = GETCOLOR(cm, *cp); + FDEBUG(("char %c, color %ld\n", (char) *cp, (long) co)); + ss = css->outs[co]; + if (ss == NULL) + { + ss = miss(v, d, css, co, cp + 1, start); + if (ss == NULL) + break; /* NOTE BREAK OUT */ + } + cp++; + ss->lastseen = cp; + css = ss; + } + else + while (cp < realstop) + { + co = GETCOLOR(cm, *cp); + ss = css->outs[co]; + if (ss == NULL) + { + ss = miss(v, d, css, co, cp + 1, start); + if (ss == NULL) + break; /* NOTE BREAK OUT */ + } + cp++; + ss->lastseen = cp; + css = ss; + } + + /* shutdown */ + FDEBUG(("+++ shutdown at c%d +++\n", css - d->ssets)); + if (cp == v->stop && stop == v->stop) + { + if (hitstopp != NULL) + *hitstopp = 1; + co = d->cnfa->eos[(v->eflags & REG_NOTEOL) ? 0 : 1]; + FDEBUG(("color %ld\n", (long) co)); + ss = miss(v, d, css, co, cp, start); + /* special case: match ended at eol? */ + if (ss != NULL && (ss->flags & POSTSTATE)) + return cp; + else if (ss != NULL) + ss->lastseen = cp; /* to be tidy */ + } + + /* find last match, if any */ + post = d->lastpost; + for (ss = d->ssets, i = d->nssused; i > 0; ss++, i--) + if ((ss->flags & POSTSTATE) && post != ss->lastseen && + (post == NULL || post < ss->lastseen)) + post = ss->lastseen; + if (post != NULL) /* found one */ + return post - 1; + + return NULL; +} + +/* + * shortest - shortest-preferred matching engine + */ +static chr * /* endpoint, or NULL */ +shortest(struct vars * v, + struct dfa * d, + chr *start, /* where the match should start */ + chr *min, /* match must end at or after here */ + chr *max, /* match must end at or before here */ + chr **coldp, /* store coldstart pointer here, if + * nonNULL */ + int *hitstopp) /* record whether hit v->stop, if non-NULL */ +{ + chr *cp; + chr *realmin = (min == v->stop) ? min : min + 1; + chr *realmax = (max == v->stop) ? max : max + 1; + color co; + struct sset *css; + struct sset *ss; + struct colormap *cm = d->cm; + + /* initialize */ + css = initialize(v, d, start); + cp = start; + if (hitstopp != NULL) + *hitstopp = 0; + + /* startup */ + FDEBUG(("--- startup ---\n")); + if (cp == v->start) + { + co = d->cnfa->bos[(v->eflags & REG_NOTBOL) ? 0 : 1]; + FDEBUG(("color %ld\n", (long) co)); + } + else + { + co = GETCOLOR(cm, *(cp - 1)); + FDEBUG(("char %c, color %ld\n", (char) *(cp - 1), (long) co)); + } + css = miss(v, d, css, co, cp, start); + if (css == NULL) + return NULL; + css->lastseen = cp; + ss = css; + + /* main loop */ + if (v->eflags & REG_FTRACE) + while (cp < realmax) + { + FDEBUG(("--- at c%d ---\n", css - d->ssets)); + co = GETCOLOR(cm, *cp); + FDEBUG(("char %c, color %ld\n", (char) *cp, (long) co)); + ss = css->outs[co]; + if (ss == NULL) + { + ss = miss(v, d, css, co, cp + 1, start); + if (ss == NULL) + break; /* NOTE BREAK OUT */ + } + cp++; + ss->lastseen = cp; + css = ss; + if ((ss->flags & POSTSTATE) && cp >= realmin) + break; /* NOTE BREAK OUT */ + } + else + while (cp < realmax) + { + co = GETCOLOR(cm, *cp); + ss = css->outs[co]; + if (ss == NULL) + { + ss = miss(v, d, css, co, cp + 1, start); + if (ss == NULL) + break; /* NOTE BREAK OUT */ + } + cp++; + ss->lastseen = cp; + css = ss; + if ((ss->flags & POSTSTATE) && cp >= realmin) + break; /* NOTE BREAK OUT */ + } + + if (ss == NULL) + return NULL; + + if (coldp != NULL) /* report last no-progress state set, if + * any */ + *coldp = lastcold(v, d); + + if ((ss->flags & POSTSTATE) && cp > min) + { + assert(cp >= realmin); + cp--; + } + else if (cp == v->stop && max == v->stop) + { + co = d->cnfa->eos[(v->eflags & REG_NOTEOL) ? 0 : 1]; + FDEBUG(("color %ld\n", (long) co)); + ss = miss(v, d, css, co, cp, start); + /* match might have ended at eol */ + if ((ss == NULL || !(ss->flags & POSTSTATE)) && hitstopp != NULL) + *hitstopp = 1; + } + + if (ss == NULL || !(ss->flags & POSTSTATE)) + return NULL; + + return cp; +} + +/* + * lastcold - determine last point at which no progress had been made + */ +static chr * /* endpoint, or NULL */ +lastcold(struct vars * v, + struct dfa * d) +{ + struct sset *ss; + chr *nopr; + int i; + + nopr = d->lastnopr; + if (nopr == NULL) + nopr = v->start; + for (ss = d->ssets, i = d->nssused; i > 0; ss++, i--) + if ((ss->flags & NOPROGRESS) && nopr < ss->lastseen) + nopr = ss->lastseen; + return nopr; +} + +/* + * newdfa - set up a fresh DFA + */ +static struct dfa * +newdfa(struct vars * v, + struct cnfa * cnfa, + struct colormap * cm, + struct smalldfa * small) /* preallocated space, may be NULL */ +{ + struct dfa *d; + size_t nss = cnfa->nstates * 2; + int wordsper = (cnfa->nstates + UBITS - 1) / UBITS; + struct smalldfa *smallwas = small; + + assert(cnfa != NULL && cnfa->nstates != 0); + + if (nss <= FEWSTATES && cnfa->ncolors <= FEWCOLORS) + { + assert(wordsper == 1); + if (small == NULL) + { + small = (struct smalldfa *) MALLOC( + sizeof(struct smalldfa)); + if (small == NULL) + { + ERR(REG_ESPACE); + return NULL; + } + } + d = &small->dfa; + d->ssets = small->ssets; + d->statesarea = small->statesarea; + d->work = &d->statesarea[nss]; + d->outsarea = small->outsarea; + d->incarea = small->incarea; + d->cptsmalloced = 0; + d->mallocarea = (smallwas == NULL) ? (char *) small : NULL; + } + else + { + d = (struct dfa *) MALLOC(sizeof(struct dfa)); + if (d == NULL) + { + ERR(REG_ESPACE); + return NULL; + } + d->ssets = (struct sset *) MALLOC(nss * sizeof(struct sset)); + d->statesarea = (unsigned *) MALLOC((nss + WORK) * wordsper * + sizeof(unsigned)); + d->work = &d->statesarea[nss * wordsper]; + d->outsarea = (struct sset **) MALLOC(nss * cnfa->ncolors * + sizeof(struct sset *)); + d->incarea = (struct arcp *) MALLOC(nss * cnfa->ncolors * + sizeof(struct arcp)); + d->cptsmalloced = 1; + d->mallocarea = (char *) d; + if (d->ssets == NULL || d->statesarea == NULL || + d->outsarea == NULL || d->incarea == NULL) + { + freedfa(d); + ERR(REG_ESPACE); + return NULL; + } + } + + d->nssets = (v->eflags & REG_SMALL) ? 7 : nss; + d->nssused = 0; + d->nstates = cnfa->nstates; + d->ncolors = cnfa->ncolors; + d->wordsper = wordsper; + d->cnfa = cnfa; + d->cm = cm; + d->lastpost = NULL; + d->lastnopr = NULL; + d->search = d->ssets; + + /* initialization of sset fields is done as needed */ + + return d; +} + +/* + * freedfa - free a DFA + */ +static void +freedfa(struct dfa * d) +{ + if (d->cptsmalloced) + { + if (d->ssets != NULL) + FREE(d->ssets); + if (d->statesarea != NULL) + FREE(d->statesarea); + if (d->outsarea != NULL) + FREE(d->outsarea); + if (d->incarea != NULL) + FREE(d->incarea); + } + + if (d->mallocarea != NULL) + FREE(d->mallocarea); +} + +/* + * hash - construct a hash code for a bitvector + * + * There are probably better ways, but they're more expensive. + */ +static unsigned +hash(unsigned *uv, + int n) +{ + int i; + unsigned h; + + h = 0; + for (i = 0; i < n; i++) + h ^= uv[i]; + return h; +} + +/* + * initialize - hand-craft a cache entry for startup, otherwise get ready + */ +static struct sset * +initialize(struct vars * v, /* used only for debug flags */ + struct dfa * d, + chr *start) +{ + struct sset *ss; + int i; + + /* is previous one still there? */ + if (d->nssused > 0 && (d->ssets[0].flags & STARTER)) + ss = &d->ssets[0]; + else + { /* no, must (re)build it */ + ss = getvacant(v, d, start, start); + for (i = 0; i < d->wordsper; i++) + ss->states[i] = 0; + BSET(ss->states, d->cnfa->pre); + ss->hash = HASH(ss->states, d->wordsper); + assert(d->cnfa->pre != d->cnfa->post); + ss->flags = STARTER | LOCKED | NOPROGRESS; + /* lastseen dealt with below */ + } + + for (i = 0; i < d->nssused; i++) + d->ssets[i].lastseen = NULL; + ss->lastseen = start; /* maybe untrue, but harmless */ + d->lastpost = NULL; + d->lastnopr = NULL; + return ss; +} + +/* + * miss - handle a cache miss + */ +static struct sset * /* NULL if goes to empty set */ +miss(struct vars * v, /* used only for debug flags */ + struct dfa * d, + struct sset * css, + pcolor co, + chr *cp, /* next chr */ + chr *start) /* where the attempt got started */ +{ + struct cnfa *cnfa = d->cnfa; + int i; + unsigned h; + struct carc *ca; + struct sset *p; + int ispost; + int noprogress; + int gotstate; + int dolacons; + int sawlacons; + + /* for convenience, we can be called even if it might not be a miss */ + if (css->outs[co] != NULL) + { + FDEBUG(("hit\n")); + return css->outs[co]; + } + FDEBUG(("miss\n")); + + /* first, what set of states would we end up in? */ + for (i = 0; i < d->wordsper; i++) + d->work[i] = 0; + ispost = 0; + noprogress = 1; + gotstate = 0; + for (i = 0; i < d->nstates; i++) + if (ISBSET(css->states, i)) + for (ca = cnfa->states[i] + 1; ca->co != COLORLESS; ca++) + if (ca->co == co) + { + BSET(d->work, ca->to); + gotstate = 1; + if (ca->to == cnfa->post) + ispost = 1; + if (!cnfa->states[ca->to]->co) + noprogress = 0; + FDEBUG(("%d -> %d\n", i, ca->to)); + } + dolacons = (gotstate) ? (cnfa->flags & HASLACONS) : 0; + sawlacons = 0; + while (dolacons) + { /* transitive closure */ + dolacons = 0; + for (i = 0; i < d->nstates; i++) + if (ISBSET(d->work, i)) + for (ca = cnfa->states[i] + 1; ca->co != COLORLESS; + ca++) + { + if (ca->co <= cnfa->ncolors) + continue; /* NOTE CONTINUE */ + sawlacons = 1; + if (ISBSET(d->work, ca->to)) + continue; /* NOTE CONTINUE */ + if (!lacon(v, cnfa, cp, ca->co)) + continue; /* NOTE CONTINUE */ + BSET(d->work, ca->to); + dolacons = 1; + if (ca->to == cnfa->post) + ispost = 1; + if (!cnfa->states[ca->to]->co) + noprogress = 0; + FDEBUG(("%d :> %d\n", i, ca->to)); + } + } + if (!gotstate) + return NULL; + h = HASH(d->work, d->wordsper); + + /* next, is that in the cache? */ + for (p = d->ssets, i = d->nssused; i > 0; p++, i--) + if (HIT(h, d->work, p, d->wordsper)) + { + FDEBUG(("cached c%d\n", p - d->ssets)); + break; /* NOTE BREAK OUT */ + } + if (i == 0) + { /* nope, need a new cache entry */ + p = getvacant(v, d, cp, start); + assert(p != css); + for (i = 0; i < d->wordsper; i++) + p->states[i] = d->work[i]; + p->hash = h; + p->flags = (ispost) ? POSTSTATE : 0; + if (noprogress) + p->flags |= NOPROGRESS; + /* lastseen to be dealt with by caller */ + } + + if (!sawlacons) + { /* lookahead conds. always cache miss */ + FDEBUG(("c%d[%d]->c%d\n", css - d->ssets, co, p - d->ssets)); + css->outs[co] = p; + css->inchain[co] = p->ins; + p->ins.ss = css; + p->ins.co = (color) co; + } + return p; +} + +/* + * lacon - lookahead-constraint checker for miss() + */ +static int /* predicate: constraint satisfied? */ +lacon(struct vars * v, + struct cnfa * pcnfa, /* parent cnfa */ + chr *cp, + pcolor co) /* "color" of the lookahead constraint */ +{ + int n; + struct subre *sub; + struct dfa *d; + struct smalldfa sd; + chr *end; + + n = co - pcnfa->ncolors; + assert(n < v->g->nlacons && v->g->lacons != NULL); + FDEBUG(("=== testing lacon %d\n", n)); + sub = &v->g->lacons[n]; + d = newdfa(v, &sub->cnfa, &v->g->cmap, &sd); + if (d == NULL) + { + ERR(REG_ESPACE); + return 0; + } + end = longest(v, d, cp, v->stop, (int *) NULL); + freedfa(d); + FDEBUG(("=== lacon %d match %d\n", n, (end != NULL))); + return (sub->subno) ? (end != NULL) : (end == NULL); +} + +/* + * getvacant - get a vacant state set + * This routine clears out the inarcs and outarcs, but does not otherwise + * clear the innards of the state set -- that's up to the caller. + */ +static struct sset * +getvacant(struct vars * v, /* used only for debug flags */ + struct dfa * d, + chr *cp, + chr *start) +{ + int i; + struct sset *ss; + struct sset *p; + struct arcp ap; + struct arcp lastap; + color co; + + ss = pickss(v, d, cp, start); + assert(!(ss->flags & LOCKED)); + + /* clear out its inarcs, including self-referential ones */ + ap = ss->ins; + while ((p = ap.ss) != NULL) + { + co = ap.co; + FDEBUG(("zapping c%d's %ld outarc\n", p - d->ssets, (long) co)); + p->outs[co] = NULL; + ap = p->inchain[co]; + p->inchain[co].ss = NULL; /* paranoia */ + } + ss->ins.ss = NULL; + + /* take it off the inarc chains of the ssets reached by its outarcs */ + for (i = 0; i < d->ncolors; i++) + { + p = ss->outs[i]; + assert(p != ss); /* not self-referential */ + if (p == NULL) + continue; /* NOTE CONTINUE */ + FDEBUG(("del outarc %d from c%d's in chn\n", i, p - d->ssets)); + if (p->ins.ss == ss && p->ins.co == i) + p->ins = ss->inchain[i]; + else + { + assert(p->ins.ss != NULL); + for (ap = p->ins; ap.ss != NULL && + !(ap.ss == ss && ap.co == i); + ap = ap.ss->inchain[ap.co]) + lastap = ap; + assert(ap.ss != NULL); + lastap.ss->inchain[lastap.co] = ss->inchain[i]; + } + ss->outs[i] = NULL; + ss->inchain[i].ss = NULL; + } + + /* if ss was a success state, may need to remember location */ + if ((ss->flags & POSTSTATE) && ss->lastseen != d->lastpost && + (d->lastpost == NULL || d->lastpost < ss->lastseen)) + d->lastpost = ss->lastseen; + + /* likewise for a no-progress state */ + if ((ss->flags & NOPROGRESS) && ss->lastseen != d->lastnopr && + (d->lastnopr == NULL || d->lastnopr < ss->lastseen)) + d->lastnopr = ss->lastseen; + + return ss; +} + +/* + * pickss - pick the next stateset to be used + */ +static struct sset * +pickss(struct vars * v, /* used only for debug flags */ + struct dfa * d, + chr *cp, + chr *start) +{ + int i; + struct sset *ss; + struct sset *end; + chr *ancient; + + /* shortcut for cases where cache isn't full */ + if (d->nssused < d->nssets) + { + i = d->nssused; + d->nssused++; + ss = &d->ssets[i]; + FDEBUG(("new c%d\n", i)); + /* set up innards */ + ss->states = &d->statesarea[i * d->wordsper]; + ss->flags = 0; + ss->ins.ss = NULL; + ss->ins.co = WHITE; /* give it some value */ + ss->outs = &d->outsarea[i * d->ncolors]; + ss->inchain = &d->incarea[i * d->ncolors]; + for (i = 0; i < d->ncolors; i++) + { + ss->outs[i] = NULL; + ss->inchain[i].ss = NULL; + } + return ss; + } + + /* look for oldest, or old enough anyway */ + if (cp - start > d->nssets * 2 / 3) /* oldest 33% are expendable */ + ancient = cp - d->nssets * 2 / 3; + else + ancient = start; + for (ss = d->search, end = &d->ssets[d->nssets]; ss < end; ss++) + if ((ss->lastseen == NULL || ss->lastseen < ancient) && + !(ss->flags & LOCKED)) + { + d->search = ss + 1; + FDEBUG(("replacing c%d\n", ss - d->ssets)); + return ss; + } + for (ss = d->ssets, end = d->search; ss < end; ss++) + if ((ss->lastseen == NULL || ss->lastseen < ancient) && + !(ss->flags & LOCKED)) + { + d->search = ss + 1; + FDEBUG(("replacing c%d\n", ss - d->ssets)); + return ss; + } + + /* nobody's old enough?!? -- something's really wrong */ + FDEBUG(("can't find victim to replace!\n")); + assert(NOTREACHED); + ERR(REG_ASSERT); + return d->ssets; +}