switched to wxEventLoopBase/wxEventLoop implementation (instead of m_impl based one) for wxMSW; minimal changes for the other ports

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@28549 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin
2004-07-30 22:54:31 +00:00
parent 2cc1424ded
commit 3754265e32
10 changed files with 147 additions and 147 deletions

50
include/wx/msw/evtloop.h Normal file
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///////////////////////////////////////////////////////////////////////////////
// Name: wx/msw/evtloop.h
// Purpose: wxEventLoop class for MSW
// Author: Vadim Zeitlin
// Modified by:
// Created: 2004-07-31
// RCS-ID: $Id$
// Copyright: (c) 2003-2004 Vadim Zeitlin <vadim@wxwindows.org>
// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
#ifndef _WX_MSW_EVTLOOP_H_
#define _WX_MSW_EVTLOOP_H_
// ----------------------------------------------------------------------------
// wxEventLoop
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxEventLoop : public wxEventLoopBase
{
public:
wxEventLoop();
// implement base class pure virtuals
virtual int Run();
virtual void Exit(int rc = 0);
virtual bool Pending() const;
virtual bool Dispatch();
virtual bool IsRunning() const;
// MSW-specific methods
// --------------------
// preprocess a message, return true if processed (i.e. no further
// dispatching required)
virtual bool PreProcessMessage(WXMSG *msg);
// process a single message
virtual void ProcessMessage(WXMSG *msg);
protected:
// should we exit the loop?
bool m_shouldExit;
// the loop exit code
int m_exitcode;
};
#endif // _WX_MSW_EVTLOOP_H_