wxUSE_STL fixes.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@28403 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -74,7 +74,7 @@ void csSymbolDatabase::AddSymbol(csSymbol* symbol)
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void csSymbolDatabase::ClearSymbols()
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{
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wxNode* node = m_symbols.GetFirst();
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wxObjectList::compatibility_iterator node = m_symbols.GetFirst();
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while (node)
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{
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csSymbol* symbol = (csSymbol*) node->GetData();
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@@ -87,7 +87,7 @@ void csSymbolDatabase::ClearSymbols()
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csSymbol* csSymbolDatabase::FindSymbol(const wxString& name) const
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{
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wxNode* node = m_symbols.GetFirst();
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wxObjectList::compatibility_iterator node = m_symbols.GetFirst();
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while (node)
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{
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csSymbol* symbol = (csSymbol*) node->GetData();
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@@ -101,7 +101,7 @@ csSymbol* csSymbolDatabase::FindSymbol(const wxString& name) const
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csSymbol* csSymbolDatabase::FindSymbol(int toolId) const
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{
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wxNode* node = m_symbols.GetFirst();
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wxObjectList::compatibility_iterator node = m_symbols.GetFirst();
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while (node)
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{
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csSymbol* symbol = (csSymbol*) node->GetData();
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