wxUSE_STL fixes.

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@28403 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Włodzimierz Skiba
2004-07-22 19:07:59 +00:00
parent b02a6dc2b6
commit 36ca94a260
10 changed files with 73 additions and 73 deletions

View File

@@ -74,7 +74,7 @@ void csSymbolDatabase::AddSymbol(csSymbol* symbol)
void csSymbolDatabase::ClearSymbols()
{
wxNode* node = m_symbols.GetFirst();
wxObjectList::compatibility_iterator node = m_symbols.GetFirst();
while (node)
{
csSymbol* symbol = (csSymbol*) node->GetData();
@@ -87,7 +87,7 @@ void csSymbolDatabase::ClearSymbols()
csSymbol* csSymbolDatabase::FindSymbol(const wxString& name) const
{
wxNode* node = m_symbols.GetFirst();
wxObjectList::compatibility_iterator node = m_symbols.GetFirst();
while (node)
{
csSymbol* symbol = (csSymbol*) node->GetData();
@@ -101,7 +101,7 @@ csSymbol* csSymbolDatabase::FindSymbol(const wxString& name) const
csSymbol* csSymbolDatabase::FindSymbol(int toolId) const
{
wxNode* node = m_symbols.GetFirst();
wxObjectList::compatibility_iterator node = m_symbols.GetFirst();
while (node)
{
csSymbol* symbol = (csSymbol*) node->GetData();