removed useless spaces
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@51911 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -7,16 +7,16 @@
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/////////////////////////////////////////////////////////////////////////////
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/*!
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@page thread_overview Multithreading overview
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Classes: #wxThread, #wxMutex,
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#wxCriticalSection,
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Classes: #wxThread, #wxMutex,
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#wxCriticalSection,
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#wxCondition
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wxWidgets provides a complete set of classes encapsulating objects necessary in
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multithreaded (MT) programs: the #thread class itself and different
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synchronization objects: #mutexes and
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@ref criticalsection_overview with
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synchronization objects: #mutexes and
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@ref criticalsection_overview with
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#conditions. The thread API in wxWidgets resembles to
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POSIX1.c threads API (a.k.a. pthreads), although several functions have
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different names and some features inspired by Win32 thread API are there as
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@@ -31,7 +31,7 @@
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new thread for each new client), but in others it might be a very poor choice
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(example: launching a separate thread when doing a long computation to show a
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progress dialog). Other implementation choices are available: for the progress
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dialog example it is far better to do the calculations in the
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dialog example it is far better to do the calculations in the
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@ref idleevent_overview or even simply do everything at once
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but call wxWindow::Update() periodically to update
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the screen.
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@@ -44,7 +44,7 @@
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more robust and will undoubtedly save you countless problems (example: under
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Win32 a thread can only access GDI objects such as pens, brushes, c created by
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itself and not by the other threads).
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For communication between secondary threads and the main thread, you may use
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For communication between secondary threads and the main thread, you may use
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wxEvtHandler::AddPendingEvent
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or its short version #wxPostEvent. These functions
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have a thread-safe implementation so that they can be used as they are for
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@@ -52,10 +52,10 @@
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to send messages to the worker threads and you will need to use the available
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synchronization classes to implement the solution which suits your needs
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yourself. In particular, please note that it is not enough to derive
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your class from #wxThread and
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your class from #wxThread and
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#wxEvtHandler to send messages to it: in fact, this does
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not work at all.
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*/
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