Remove wxOSX implementation of wxSpinCtrl and use the generic one.

wxOSX doesn't provide a native spinner+text control so it used a generic
implementation of wxSpinCtrl but a different one to the version found in
src/generic/spinctlg.cpp.

Just use the real generic version instead, it doesn't make sense to have two
different versions of the same generic control.

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@72413 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin
2012-08-30 20:24:12 +00:00
parent 62f96636b5
commit 36090ae57e
5 changed files with 1 additions and 680 deletions

View File

@@ -113,9 +113,7 @@ typedef void (wxEvtHandler::*wxSpinDoubleEventFunction)(wxSpinDoubleEvent&);
// wxSpinCtrlDouble implementations or neither, define the appropriate symbols
// and include the generic version if necessary to provide the missing class(es)
#if defined(__WXUNIVERSAL__) || \
defined(__WXMOTIF__) || \
defined(__WXCOCOA__)
#if defined(__WXUNIVERSAL__)
// nothing, use generic controls
#elif defined(__WXMSW__)
#define wxHAS_NATIVE_SPINCTRL
@@ -130,9 +128,6 @@ typedef void (wxEvtHandler::*wxSpinDoubleEventFunction)(wxSpinDoubleEvent&);
#elif defined(__WXGTK__)
#define wxHAS_NATIVE_SPINCTRL
#include "wx/gtk1/spinctrl.h"
#elif defined(__WXMAC__)
#define wxHAS_NATIVE_SPINCTRL
#include "wx/osx/spinctrl.h"
#endif // platform
#if !defined(wxHAS_NATIVE_SPINCTRL) || !defined(wxHAS_NATIVE_SPINCTRLDOUBLE)