Re-enabled dynamic library code in wxFileName so
that normalization works again in Win32. I don't know why it had been disabled. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@15022 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -82,7 +82,7 @@
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#include "wx/config.h" // for wxExpandEnvVars
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#include "wx/config.h" // for wxExpandEnvVars
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#include "wx/utils.h"
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#include "wx/utils.h"
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#include "wx/file.h"
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#include "wx/file.h"
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//#include "wx/dynlib.h" // see GetLongPath below, code disabled.
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#include "wx/dynlib.h"
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// For GetShort/LongPathName
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// For GetShort/LongPathName
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#ifdef __WIN32__
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#ifdef __WIN32__
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@@ -1341,8 +1341,7 @@ wxString wxFileName::GetLongPath() const
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#if defined(__WIN32__) && !defined(__WXMICROWIN__)
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#if defined(__WIN32__) && !defined(__WXMICROWIN__)
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bool success = FALSE;
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bool success = FALSE;
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// VZ: why was this code disabled?
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#if wxUSE_DYNAMIC_LOADER
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#if 0 // wxUSE_DYNAMIC_LOADER
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typedef DWORD (*GET_LONG_PATH_NAME)(const wxChar *, wxChar *, DWORD);
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typedef DWORD (*GET_LONG_PATH_NAME)(const wxChar *, wxChar *, DWORD);
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static bool s_triedToLoad = FALSE;
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static bool s_triedToLoad = FALSE;
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