added debugging code for redrawing

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@13216 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Stefan Csomor
2001-12-28 19:19:39 +00:00
parent 40d601782e
commit 34dc8f910f
2 changed files with 12 additions and 2 deletions

View File

@@ -41,6 +41,11 @@
#include "wx/mac/aga.h" #include "wx/mac/aga.h"
#include "wx/tooltip.h" #include "wx/tooltip.h"
#define wxMAC_DEBUG_REDRAW 0
#ifndef wxMAC_DEBUG_REDRAW
#define wxMAC_DEBUG_REDRAW 0
#endif
// ---------------------------------------------------------------------------- // ----------------------------------------------------------------------------
// globals // globals
// ---------------------------------------------------------------------------- // ----------------------------------------------------------------------------
@@ -689,7 +694,7 @@ void wxTopLevelWindowMac::MacInvalidate( const Rect * rect, bool eraseBackground
} }
InvalWindowRect( m_macWindow , rect ) ; InvalWindowRect( m_macWindow , rect ) ;
// turn this on to debug the refreshing cycle // turn this on to debug the refreshing cycle
#if 0 #if wxMAC_DEBUG_REDRAW
PaintRect( rect ) ; PaintRect( rect ) ;
#endif #endif
SetPort( formerPort ) ; SetPort( formerPort ) ;

View File

@@ -41,6 +41,11 @@
#include "wx/mac/aga.h" #include "wx/mac/aga.h"
#include "wx/tooltip.h" #include "wx/tooltip.h"
#define wxMAC_DEBUG_REDRAW 0
#ifndef wxMAC_DEBUG_REDRAW
#define wxMAC_DEBUG_REDRAW 0
#endif
// ---------------------------------------------------------------------------- // ----------------------------------------------------------------------------
// globals // globals
// ---------------------------------------------------------------------------- // ----------------------------------------------------------------------------
@@ -689,7 +694,7 @@ void wxTopLevelWindowMac::MacInvalidate( const Rect * rect, bool eraseBackground
} }
InvalWindowRect( m_macWindow , rect ) ; InvalWindowRect( m_macWindow , rect ) ;
// turn this on to debug the refreshing cycle // turn this on to debug the refreshing cycle
#if 0 #if wxMAC_DEBUG_REDRAW
PaintRect( rect ) ; PaintRect( rect ) ;
#endif #endif
SetPort( formerPort ) ; SetPort( formerPort ) ;