Make all samples in the demo have a panel in the demo notebook. For
those that are frames or dialogs then the panel just has a button that launches it. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@28739 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -3,24 +3,42 @@ import wx
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#---------------------------------------------------------------------------
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def runTest(frame, nb, log):
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# In this case we include a "New directory" button.
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dlg = wx.DirDialog(frame, "Choose a directory:",
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style=wx.DD_DEFAULT_STYLE|wx.DD_NEW_DIR_BUTTON)
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class TestPanel(wx.Panel):
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def __init__(self, parent, log):
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self.log = log
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wx.Panel.__init__(self, parent, -1)
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# If the user selects OK, then we process the dialog's data.
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# This is done by getting the path data from the dialog - BEFORE
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# we destroy it.
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if dlg.ShowModal() == wx.ID_OK:
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log.WriteText('You selected: %s\n' % dlg.GetPath())
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b = wx.Button(self, -1, "Create and Show a DirDialog", (50,50))
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self.Bind(wx.EVT_BUTTON, self.OnButton, b)
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def OnButton(self, evt):
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# In this case we include a "New directory" button.
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dlg = wx.DirDialog(self, "Choose a directory:",
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style=wx.DD_DEFAULT_STYLE|wx.DD_NEW_DIR_BUTTON)
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# If the user selects OK, then we process the dialog's data.
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# This is done by getting the path data from the dialog - BEFORE
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# we destroy it.
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if dlg.ShowModal() == wx.ID_OK:
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self.log.WriteText('You selected: %s\n' % dlg.GetPath())
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# Only destroy a dialog after you're done with it.
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dlg.Destroy()
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# Only destroy a dialog after you're done with it.
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dlg.Destroy()
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#---------------------------------------------------------------------------
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def runTest(frame, nb, log):
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win = TestPanel(nb, log)
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return win
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#---------------------------------------------------------------------------
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overview = """\
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This class represents the directory chooser dialog. It is used when all you
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