Remove redundant condtional/unreachable code
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@@ -317,35 +317,28 @@ void wxHeaderCtrl::DoInsertItem(const wxHeaderColumn& col, unsigned int idx)
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if ( HasFlag(wxHD_BITMAP_ON_RIGHT) )
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if ( HasFlag(wxHD_BITMAP_ON_RIGHT) )
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hdi.fmt |= HDF_BITMAP_ON_RIGHT;
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hdi.fmt |= HDF_BITMAP_ON_RIGHT;
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if ( bmp.IsOk() )
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const int bmpWidth = bmp.GetWidth(),
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bmpHeight = bmp.GetHeight();
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if ( !m_imageList )
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{
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{
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const int bmpWidth = bmp.GetWidth(),
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m_imageList = new wxImageList(bmpWidth, bmpHeight);
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bmpHeight = bmp.GetHeight();
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(void) // suppress mingw32 warning about unused computed value
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Header_SetImageList(GetHwnd(), GetHimagelistOf(m_imageList));
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if ( !m_imageList )
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{
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m_imageList = new wxImageList(bmpWidth, bmpHeight);
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(void) // suppress mingw32 warning about unused computed value
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Header_SetImageList(GetHwnd(), GetHimagelistOf(m_imageList));
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}
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else // already have an image list
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{
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// check that all bitmaps we use have the same size
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int imageWidth,
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imageHeight;
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m_imageList->GetSize(0, imageWidth, imageHeight);
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wxASSERT_MSG( imageWidth == bmpWidth && imageHeight == bmpHeight,
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"all column bitmaps must have the same size" );
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}
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m_imageList->Add(bmp);
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hdi.iImage = m_imageList->GetImageCount() - 1;
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}
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}
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else // no bitmap but we still need to update the item
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else // already have an image list
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{
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{
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hdi.iImage = I_IMAGENONE;
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// check that all bitmaps we use have the same size
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int imageWidth,
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imageHeight;
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m_imageList->GetSize(0, imageWidth, imageHeight);
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wxASSERT_MSG( imageWidth == bmpWidth && imageHeight == bmpHeight,
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"all column bitmaps must have the same size" );
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}
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}
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m_imageList->Add(bmp);
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hdi.iImage = m_imageList->GetImageCount() - 1;
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}
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}
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if ( col.GetAlignment() != wxALIGN_NOT )
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if ( col.GetAlignment() != wxALIGN_NOT )
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@@ -141,14 +141,6 @@ void* wxJoystickThread::Entry()
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if ((j_evt.type & JS_EVENT_AXIS) && (j_evt.number < wxJS_MAX_AXES))
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if ((j_evt.type & JS_EVENT_AXIS) && (j_evt.number < wxJS_MAX_AXES))
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{
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{
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// Ignore invalid axis.
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if ( j_evt.number >= wxJS_MAX_AXES )
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{
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wxLogDebug(wxS("Invalid axis index %d in joystick message."),
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j_evt.number);
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continue;
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}
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if ( (m_axe[j_evt.number] + m_threshold < j_evt.value)
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if ( (m_axe[j_evt.number] + m_threshold < j_evt.value)
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|| (m_axe[j_evt.number] - m_threshold > j_evt.value) )
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|| (m_axe[j_evt.number] - m_threshold > j_evt.value) )
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{
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{
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