Document wxRendererNative::DrawTitleBarBitmap() and use it properly.
Comment and document the (non obvious) requirement for the PNG image handler to be enabled when using this function under OS X. In fact, document the entire function itself which was forgotten previously. Do enable PNG image handler when using DrawTitleBarBitmap() in the sample. Closes #11345. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@62455 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -56,6 +56,18 @@ enum
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wxCONTROL_UNDETERMINED = wxCONTROL_CHECKABLE
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};
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/**
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Title bar buttons supported by wxRendererNative::DrawTitleBarBitmap().
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*/
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enum wxTitleBarButton
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{
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wxTITLEBAR_BUTTON_CLOSE = 0x01000000,
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wxTITLEBAR_BUTTON_MAXIMIZE = 0x02000000,
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wxTITLEBAR_BUTTON_ICONIZE = 0x04000000,
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wxTITLEBAR_BUTTON_RESTORE = 0x08000000,
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wxTITLEBAR_BUTTON_HELP = 0x10000000
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};
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/**
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@struct wxSplitterRenderParams
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@@ -426,6 +438,30 @@ public:
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*/
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virtual void DrawRadioBitmap(wxWindow* win, wxDC& dc, const wxRect& rect, int flags = 0) = 0;
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/**
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Draw a title bar button in the given state.
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This function is currently only available under MSW and OS X (and only
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for wxTITLEBAR_BUTTON_CLOSE under the latter), its best replacement for
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the other platforms is to use wxArtProvider to retrieve the bitmaps for
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@c wxART_HELP and @c wxART_CLOSE (but not any other title bar buttons
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and not for any state but normal, i.e. not pressed and not current one).
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The presence of this function is indicated by @c
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wxHAS_DRAW_TITLE_BAR_BITMAP symbol being defined.
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Also notice that PNG handler must be enabled using wxImage::AddHandler()
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to use this function under OS X currently as the bitmaps are embedded
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in the library itself in PNG format.
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@since 2.9.1
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*/
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virtual void DrawTitleBarBitmap(wxWindow *win,
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wxDC& dc,
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const wxRect& rect,
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wxTitleBarButton button,
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int flags = 0) = 0;
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/**
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Return the currently used renderer.
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*/
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