Changes mostly as a result of __WXSTUBS__ compilation. The stubs code now
compiles under Windows with VC++. Also OGL enhancements espec. wxDrawnShape. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@540 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -47,7 +47,7 @@ wxPaintDC::~wxPaintDC(void)
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};
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void wxPaintDC::FloodFill( long WXUNUSED(x1), long WXUNUSED(y1),
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wxColour *WXUNUSED(col), int WXUNUSED(style) )
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wxColour* WXUNUSED(col), int WXUNUSED(style) )
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{
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};
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@@ -68,7 +68,7 @@ void wxPaintDC::CrossHair( long x, long y )
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};
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void wxPaintDC::DrawArc( long x1, long y1, long x2, long y2, double xc, double yc )
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void wxPaintDC::DrawArc( long x1, long y1, long x2, long y2, long xc, long yc )
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{
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if (!Ok()) return;
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@@ -347,13 +347,13 @@ void wxPaintDC::GetTextExtent( const wxString &string, long *width, long *height
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long wxPaintDC::GetCharWidth(void)
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{
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if (!Ok()) return 0;
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return 0;
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};
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long wxPaintDC::GetCharHeight(void)
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{
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if (!Ok()) return 0;
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return 0;
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};
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void wxPaintDC::Clear(void)
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