Changes mostly as a result of __WXSTUBS__ compilation. The stubs code now

compiles under Windows with VC++. Also OGL enhancements espec. wxDrawnShape.


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@540 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Julian Smart
1998-08-15 00:23:28 +00:00
parent 853b255a6b
commit 34138703c3
229 changed files with 2990 additions and 1225 deletions

View File

@@ -23,6 +23,7 @@
//-----------------------------------------------------------------------------
class WXDLLEXPORT wxPaintDC;
class WXDLLEXPORT wxWindow;
// Under Windows, wxClientDC, wxPaintDC and wxWindowDC are implemented differently.
// On many platforms, however, they will be the same.
@@ -45,12 +46,12 @@ class WXDLLEXPORT wxPaintDC: public wxDC
~wxPaintDC(void);
virtual void FloodFill( long x1, long y1, wxColour *col, int style=wxFLOOD_SURFACE );
virtual void FloodFill( long x1, long y1, wxColour* col, int style=wxFLOOD_SURFACE );
virtual bool GetPixel( long x1, long y1, wxColour *col ) const;
virtual void DrawLine( long x1, long y1, long x2, long y2 );
virtual void CrossHair( long x, long y );
virtual void DrawArc( long x1, long y1, long x2, long y2, double xc, double yc );
virtual void DrawArc( long x1, long y1, long x2, long y2, long xc, long yc );
virtual void DrawEllipticArc( long x, long y, long width, long height, double sa, double ea );
virtual void DrawPoint( long x, long y );