Changes mostly as a result of __WXSTUBS__ compilation. The stubs code now
compiles under Windows with VC++. Also OGL enhancements espec. wxDrawnShape. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@540 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -23,6 +23,7 @@
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//-----------------------------------------------------------------------------
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class WXDLLEXPORT wxPaintDC;
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class WXDLLEXPORT wxWindow;
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// Under Windows, wxClientDC, wxPaintDC and wxWindowDC are implemented differently.
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// On many platforms, however, they will be the same.
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@@ -45,12 +46,12 @@ class WXDLLEXPORT wxPaintDC: public wxDC
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~wxPaintDC(void);
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virtual void FloodFill( long x1, long y1, wxColour *col, int style=wxFLOOD_SURFACE );
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virtual void FloodFill( long x1, long y1, wxColour* col, int style=wxFLOOD_SURFACE );
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virtual bool GetPixel( long x1, long y1, wxColour *col ) const;
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virtual void DrawLine( long x1, long y1, long x2, long y2 );
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virtual void CrossHair( long x, long y );
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virtual void DrawArc( long x1, long y1, long x2, long y2, double xc, double yc );
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virtual void DrawArc( long x1, long y1, long x2, long y2, long xc, long yc );
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virtual void DrawEllipticArc( long x, long y, long width, long height, double sa, double ea );
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virtual void DrawPoint( long x, long y );
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