Changes mostly as a result of __WXSTUBS__ compilation. The stubs code now
compiles under Windows with VC++. Also OGL enhancements espec. wxDrawnShape. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@540 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -9,8 +9,8 @@
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef __EVENTH__
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#define __EVENTH__
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#ifndef _WX_EVENTH__
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#define _WX_EVENTH__
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#ifdef __GNUG__
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#pragma interface "event.h"
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@@ -395,6 +395,7 @@ class WXDLLEXPORT wxScrollEvent: public wxCommandEvent
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wxEVT_NC_RIGHT_DCLICK,
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*/
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class WXDLLEXPORT wxDC;
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class WXDLLEXPORT wxMouseEvent: public wxEvent
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{
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DECLARE_DYNAMIC_CLASS(wxMouseEvent)
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@@ -1268,4 +1269,4 @@ const wxEventTableEntry theClass::sm_eventTableEntries[] = { \
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{ wxEVT_UPDATE_UI, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxUpdateUIEventFunction) & func, NULL },\
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#endif
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// __EVENTH__
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// _WX_EVENTH__
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