Add sample code showing how to create a new wxEvent class

In the event sample, show how create and use a new
wxEvent-derived class.

Closes https://github.com/wxWidgets/wxWidgets/pull/1633
This commit is contained in:
PB
2019-11-02 19:19:39 +01:00
committed by Vadim Zeitlin
parent 785ad3b63b
commit 33da780ecf
12 changed files with 368 additions and 8 deletions

View File

@@ -44,7 +44,7 @@ wx_add_sample(dragimag dragimag.cpp dragimag.h RES dragimag.rc
DEPENDS wxUSE_DRAGIMAGE) DEPENDS wxUSE_DRAGIMAGE)
wx_add_sample(drawing DATA pat4.bmp pat35.bmp pat36.bmp image.bmp mask.bmp) wx_add_sample(drawing DATA pat4.bmp pat35.bmp pat36.bmp image.bmp mask.bmp)
wx_add_sample(erase) wx_add_sample(erase)
wx_add_sample(event event.cpp gestures.cpp gestures.h) wx_add_sample(event event.cpp gestures.cpp gestures.h chessboard.cpp chessboard.h)
wx_add_sample(except DEPENDS wxUSE_EXCEPTIONS) wx_add_sample(except DEPENDS wxUSE_EXCEPTIONS)
wx_add_sample(exec) wx_add_sample(exec)
wx_add_sample(font DATA wxprivate.ttf) wx_add_sample(font DATA wxprivate.ttf)

View File

@@ -51,7 +51,8 @@ EVENT_CXXFLAGS = -D__WX$(TOOLKIT)__ $(__WXUNIV_DEFINE_p) $(__DEBUG_DEFINE_p) \
EVENT_OBJECTS = \ EVENT_OBJECTS = \
$(__event___win32rc) \ $(__event___win32rc) \
event_event.o \ event_event.o \
event_gestures.o event_gestures.o \
event_chessboard.o
### Conditionally set variables: ### ### Conditionally set variables: ###
@@ -185,6 +186,9 @@ event_event.o: $(srcdir)/event.cpp
event_gestures.o: $(srcdir)/gestures.cpp event_gestures.o: $(srcdir)/gestures.cpp
$(CXXC) -c -o $@ $(EVENT_CXXFLAGS) $(srcdir)/gestures.cpp $(CXXC) -c -o $@ $(EVENT_CXXFLAGS) $(srcdir)/gestures.cpp
event_chessboard.o: $(srcdir)/chessboard.cpp
$(CXXC) -c -o $@ $(EVENT_CXXFLAGS) $(srcdir)/chessboard.cpp
# Include dependency info, if present: # Include dependency info, if present:
@IF_GNU_MAKE@-include ./.deps/*.d @IF_GNU_MAKE@-include ./.deps/*.d

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@@ -0,0 +1,214 @@
/////////////////////////////////////////////////////////////////////////////
// Name: samples/event/chessboard.cpp
// Purpose: Part of wxWidgets event sample, shows how to create a new wxEvent class
// Author: PB <pbfordev@gmail.com>
// Created: 2019-10-29
// Copyright: (c) 2019 wxWidgets development team
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#include "chessboard.h"
//
// ChessBoardEvent
//
// Define new event types associated with ChessBoardEvent
wxDEFINE_EVENT(myEVT_CHESSBOARD_CLICKED, ChessBoardEvent);
wxDEFINE_EVENT(myEVT_CHESSBOARD_DRAGGED, ChessBoardEvent);
//
// ChessBoard
//
class ChessBoard : public wxPanel
{
public:
ChessBoard(wxWindow* parent);
private:
static const wxUint8 SquaresPerSide = 8;
static const int SquareSizeInDIPs = 40;
// square on which mouse left button was pressed
char m_fileLeftMDown;
wxUint8 m_rankLeftMDown;
bool ConvertMousePosToFileAndRank(const wxPoint& pos,
char& file, wxUint8& rank) const;
void OnPaint(wxPaintEvent& event);
void OnMouseLeftDown(wxMouseEvent& event);
void OnMouseLeftUp(wxMouseEvent& event);
virtual wxSize DoGetBestClientSize() const wxOVERRIDE;
};
ChessBoard::ChessBoard(wxWindow* parent)
: wxPanel(parent, wxID_ANY, wxDefaultPosition, wxDefaultSize, wxBORDER_RAISED),
m_fileLeftMDown('a'), m_rankLeftMDown(1)
{
SetCursor(wxCursor(wxCURSOR_HAND));
SetBackgroundColour(*wxWHITE);
Bind(wxEVT_PAINT, &ChessBoard::OnPaint, this);
Bind(wxEVT_LEFT_DOWN, &ChessBoard::OnMouseLeftDown, this);
Bind(wxEVT_LEFT_UP, &ChessBoard::OnMouseLeftUp, this);
}
bool ChessBoard::ConvertMousePosToFileAndRank(const wxPoint& pos,
char& file, wxUint8& rank) const
{
static const char FileLetters[SquaresPerSide] = {'a', 'b', 'c', 'd', 'e', 'f', 'g', 'h'};
const int squareSizeInPx = FromDIP(SquareSizeInDIPs);
const int colIdx = pos.x / squareSizeInPx;
const int rowIdx = pos.y / squareSizeInPx;
if ( colIdx < 0 || colIdx >= SquaresPerSide
|| rowIdx < 0 || rowIdx >= SquaresPerSide )
{
return false; // not on a square
}
file = FileLetters[colIdx],
// convert rowIdx (top to down 0 to 7) to rank (top to down 8 to 1)
rank = static_cast<wxUint8>(SquaresPerSide - rowIdx);
return true;
}
// Background is already painted white,
// so we need to draw only the black squares over it.
void ChessBoard::OnPaint(wxPaintEvent& WXUNUSED(event))
{
const int squareSizeInPx = FromDIP(SquareSizeInDIPs);
wxPaintDC dc(this);
wxDCPenChanger penChanger(dc, *wxTRANSPARENT_PEN);
wxDCBrushChanger brushChanger(dc, *wxBLACK_BRUSH);
wxRect squareRect(wxSize(squareSizeInPx, squareSizeInPx));
// draw from top to down, left to right
for ( size_t rank = SquaresPerSide; rank >= 1; --rank )
{
if ( rank % 2 )
squareRect.SetLeft(0); // odd ranks start with a black square
else
squareRect.SetLeft(squareSizeInPx); // even ranks start with a white square
for ( size_t file = 0; file < SquaresPerSide / 2; ++file )
{
dc.DrawRectangle(squareRect);
squareRect.Offset(2 * squareSizeInPx, 0);
}
squareRect.Offset(0, squareSizeInPx);
}
}
void ChessBoard::OnMouseLeftDown(wxMouseEvent& event)
{
char file;
wxUint8 rank;
event.Skip();
if ( !ConvertMousePosToFileAndRank(event.GetPosition(), file, rank) )
return; // mouse cursor not on a square
m_fileLeftMDown = file;
m_rankLeftMDown = rank;
CaptureMouse();
}
void ChessBoard::OnMouseLeftUp(wxMouseEvent& event)
{
event.Skip();
if ( !HasCapture() )
return; // capture lost or mouse left down was not on a square
const wxRect clientRect = GetClientRect();
char file;
wxUint8 rank;
ReleaseMouse();
if ( !clientRect.Contains(event.GetPosition()) ||
!ConvertMousePosToFileAndRank(event.GetPosition(), file, rank) )
{
return; // mouse cursor not on a square
}
ChessBoardEvent chessBoardEvent;
chessBoardEvent.SetId(GetId());
chessBoardEvent.SetEventObject(this);
chessBoardEvent.SetFile(m_fileLeftMDown);
chessBoardEvent.SetRank(m_rankLeftMDown);
if ( file == m_fileLeftMDown && rank == m_rankLeftMDown )
{ // mouse left and down on the same square, consider it a click
chessBoardEvent.SetEventType(myEVT_CHESSBOARD_CLICKED);
}
else
{ // mouse dragged from one square to another
chessBoardEvent.SetEventType(myEVT_CHESSBOARD_DRAGGED);
chessBoardEvent.SetFileTo(file);
chessBoardEvent.SetRankTo(rank);
}
ProcessWindowEvent(chessBoardEvent);
}
wxSize ChessBoard::DoGetBestClientSize() const
{
const int boardSideSizeInPx = SquaresPerSide * FromDIP(SquareSizeInDIPs);
return wxSize(boardSideSizeInPx, boardSideSizeInPx);
}
//
// MyChessBoardDialog implementation
//
// For demonstration, event table is used for myEVT_CHESSBOARD_CLICKED
// while Bind() is used for myEVT_CHESSBOARD_DRAGGED.
wxBEGIN_EVENT_TABLE(MyChessBoardDialog, wxDialog)
EVT_CHESSBOARD_CLICKED(wxID_ANY, MyChessBoardDialog::OnChessBoardClicked)
wxEND_EVENT_TABLE()
MyChessBoardDialog::MyChessBoardDialog(wxWindow* parent)
: wxDialog(parent, wxID_ANY, "New event class demonstration")
{
wxSizer* mainSizer = new wxBoxSizer(wxVERTICAL);
mainSizer->Add(
new wxStaticText(this, wxID_ANY, "Click or drag the mouse over the chessboard"),
wxSizerFlags().Border().CenterHorizontal());
mainSizer->Add(new ChessBoard(this),
wxSizerFlags().TripleBorder().CenterHorizontal());
mainSizer->Add(CreateStdDialogButtonSizer(wxCLOSE),
wxSizerFlags().Expand().Border());
SetSizerAndFit(mainSizer);
Bind(myEVT_CHESSBOARD_DRAGGED, &MyChessBoardDialog::OnChessBoardDragged, this);
}
void MyChessBoardDialog::OnChessBoardClicked(ChessBoardEvent& event)
{
wxLogMessage("myEVT_CHESSBOARD_CLICKED: %c%hhu",
event.GetFile(), event.GetRank());
}
void MyChessBoardDialog::OnChessBoardDragged(ChessBoardEvent& event)
{
wxLogMessage("myEVT_CHESSBOARD_DRAGGED: from %c%hhu to %c%hhu",
event.GetFile(), event.GetRank(),
event.GetFileTo(), event.GetRankTo());
}

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@@ -0,0 +1,93 @@
/////////////////////////////////////////////////////////////////////////////
// Name: samples/event/chessboard.h
// Purpose: Part of wxWidgets event sample, shows how to create a new wxEvent class
// Author: PB <pbfordev@gmail.com>
// Created: 2019-10-29
// Copyright: (c) 2019 wxWidgets development team
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_CHESSBOARD_H_
#include "wx/wx.h"
// A chessboard consists of 8x8 squares organized
// in columns (called files) and rows (called ranks).
// In a 2D view, files are labeled from left to right
// 'a' to 'h' while ranks are numbered from bottom to
// top 1 to 8.
// ChessBoardEvent tells us something happened on
// the chessboard. Either a square was clicked
// (myEVT_CHESSBOARD_CLICKED) or the mouse cursor was dragged
// from one square to another (myEVT_CHESSBOARD_DRAGGED).
class ChessBoardEvent : public wxCommandEvent
{
public:
ChessBoardEvent(wxEventType commandEventType = wxEVT_NULL, int id = 0)
: wxCommandEvent(commandEventType, id),
m_file('a'), m_rank(1), m_fileTo('a'), m_rankTo(1)
{}
// myEVT_CHESSBOARD_CLICKED: Returns File/Rank for the square clicked.
// myEVT_CHESSBOARD_DRAGGED: Returns File/Rank for the square
// the mouse cursor was dragged from.
char GetFile() const { return m_file; }
wxUint8 GetRank() const { return m_rank; }
// Valid only for myEVT_CHESSBOARD_DRAGGED,
// returns File/Rank for the square where the mouse cursor was dragged to.
char GetFileTo() const { return m_fileTo; }
wxUint8 GetRankTo() const { return m_rankTo; }
void SetFile(char file) { m_file = file; }
void SetRank(wxUint8 rank) { m_rank = rank; }
void SetFileTo(char file) { m_fileTo = file; }
void SetRankTo(wxUint8 rank) { m_rankTo = rank; }
virtual wxEvent* Clone() const wxOVERRIDE { return new ChessBoardEvent(*this); }
private:
char m_file;
wxUint8 m_rank;
char m_fileTo;
wxUint8 m_rankTo;
};
// Declare new event types,
// the matching definitions are in chessboard.cpp.
wxDECLARE_EVENT(myEVT_CHESSBOARD_CLICKED, ChessBoardEvent);
wxDECLARE_EVENT(myEVT_CHESSBOARD_DRAGGED, ChessBoardEvent);
// The following typedef and macro are needed only when the new event
// class is to be used with event table macros or the legacy Connect(),
// to cast the type of a function handling it to the type expected by
// the event table machinery, see its use in EVT_CHESSBOARD_xxx below.
// I.e., when only Bind() is going to be used you do not need them.
typedef void (wxEvtHandler::*ChessBoardEventFunction)(ChessBoardEvent&);
#define ChessBoardEventHandler(func) wxEVENT_HANDLER_CAST(ChessBoardEventFunction, func)
// These defines are needed only if the new event is to be used with
// event tables, i.e., when only Bind() is going to be used you do not need them.
#define EVT_CHESSBOARD_CLICKED(id, func) \
wx__DECLARE_EVT1(myEVT_CHESSBOARD_CLICKED, id, ChessBoardEventHandler(func))
#define EVT_CHESSBOARD_DRAGGED(id, func) \
wx__DECLARE_EVT1(myEVT_CHESSBOARD_DRAGGED, id, ChessBoardEventHandler(func))
// Dialog displaying the chessboard
// and handling ChessBoardEvents
class MyChessBoardDialog : public wxDialog
{
public:
MyChessBoardDialog(wxWindow* parent);
private:
void OnChessBoardClicked(ChessBoardEvent& event);
void OnChessBoardDragged(ChessBoardEvent& event);
// Just for demonstration, we will use an event table
// for myEVT_CHESSBOARD_CLICKED.
wxDECLARE_EVENT_TABLE();
};
#endif // #ifndef _WX_CHESSBOARD_H_

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@@ -4,8 +4,8 @@
<include file="../../build/bakefiles/common_samples.bkl"/> <include file="../../build/bakefiles/common_samples.bkl"/>
<exe id="event" template="wx_sample" template_append="wx_append"> <exe id="event" template="wx_sample" template_append="wx_append">
<sources> event.cpp gestures.cpp </sources> <sources> event.cpp gestures.cpp chessboard.cpp</sources>
<headers> gestures.h </headers> <headers> gestures.h chessboard.h</headers>
<wx-lib>core</wx-lib> <wx-lib>core</wx-lib>
<wx-lib>base</wx-lib> <wx-lib>base</wx-lib>
</exe> </exe>

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@@ -36,6 +36,7 @@
#include <wx/statline.h> #include <wx/statline.h>
#include <wx/log.h> #include <wx/log.h>
#include "gestures.h" #include "gestures.h"
#include "chessboard.h"
// ---------------------------------------------------------------------------- // ----------------------------------------------------------------------------
// event constants // event constants
@@ -147,6 +148,9 @@ public:
// Gesture // Gesture
void OnGesture(wxCommandEvent& event); void OnGesture(wxCommandEvent& event);
// Demonstrates using a new event class
void OnNewEventClass(wxCommandEvent& event);
private: private:
// symbolic names for the status bar fields // symbolic names for the status bar fields
enum enum
@@ -226,7 +230,8 @@ enum
Event_Pop, Event_Pop,
Event_Custom, Event_Custom,
Event_Test, Event_Test,
Event_Gesture Event_Gesture,
Event_NewEventClass
}; };
// ---------------------------------------------------------------------------- // ----------------------------------------------------------------------------
@@ -259,6 +264,7 @@ wxBEGIN_EVENT_TABLE(MyFrame, wxFrame)
EVT_MENU(Event_Push, MyFrame::OnPushEventHandler) EVT_MENU(Event_Push, MyFrame::OnPushEventHandler)
EVT_MENU(Event_Pop, MyFrame::OnPopEventHandler) EVT_MENU(Event_Pop, MyFrame::OnPopEventHandler)
EVT_MENU(Event_Gesture, MyFrame::OnGesture) EVT_MENU(Event_Gesture, MyFrame::OnGesture)
EVT_MENU(Event_NewEventClass, MyFrame::OnNewEventClass)
EVT_UPDATE_UI(Event_Pop, MyFrame::OnUpdateUIPop) EVT_UPDATE_UI(Event_Pop, MyFrame::OnUpdateUIPop)
@@ -390,6 +396,8 @@ MyFrame::MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size)
"Generate a custom event"); "Generate a custom event");
menuEvent->Append(Event_Gesture, "&Gesture events\tCtrl-G", menuEvent->Append(Event_Gesture, "&Gesture events\tCtrl-G",
"Gesture event"); "Gesture event");
menuEvent->Append(Event_NewEventClass, "&New wxEvent class demo\tCtrl-N",
"Demonstrates a new wxEvent-derived class");
// now append the freshly created menu to the menu bar... // now append the freshly created menu to the menu bar...
wxMenuBar *menuBar = new wxMenuBar(); wxMenuBar *menuBar = new wxMenuBar();
@@ -591,6 +599,13 @@ void MyFrame::OnGesture(wxCommandEvent& WXUNUSED(event))
} }
} }
void MyFrame::OnNewEventClass(wxCommandEvent& WXUNUSED(event))
{
MyChessBoardDialog dlg(this);
dlg.ShowModal();
}
void MyFrame::OnTest(wxCommandEvent& WXUNUSED(event)) void MyFrame::OnTest(wxCommandEvent& WXUNUSED(event))
{ {
wxLogMessage("This is the test event handler in the main frame"); wxLogMessage("This is the test event handler in the main frame");

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@@ -283,6 +283,9 @@
Name="Source Files" Name="Source Files"
Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx" Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"> UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}">
<File
RelativePath=".\chessboard.cpp">
</File>
<File <File
RelativePath=".\event.cpp"> RelativePath=".\event.cpp">
</File> </File>
@@ -294,6 +297,9 @@
Name="Header Files" Name="Header Files"
Filter="h;hpp;hxx;hm;inl;inc;xsd" Filter="h;hpp;hxx;hm;inl;inc;xsd"
UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"> UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}">
<File
RelativePath=".\chessboard.h">
</File>
<File <File
RelativePath=".\gestures.h"> RelativePath=".\gestures.h">
</File> </File>

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@@ -806,6 +806,10 @@
Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx" Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}" UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
> >
<File
RelativePath=".\chessboard.cpp"
>
</File>
<File <File
RelativePath=".\event.cpp" RelativePath=".\event.cpp"
> >
@@ -820,6 +824,10 @@
Filter="h;hpp;hxx;hm;inl;inc;xsd" Filter="h;hpp;hxx;hm;inl;inc;xsd"
UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}" UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"
> >
<File
RelativePath=".\chessboard.h"
>
</File>
<File <File
RelativePath=".\gestures.h" RelativePath=".\gestures.h"
> >

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@@ -778,6 +778,10 @@
Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx" Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}" UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
> >
<File
RelativePath=".\chessboard.cpp"
>
</File>
<File <File
RelativePath=".\event.cpp" RelativePath=".\event.cpp"
> >
@@ -792,6 +796,10 @@
Filter="h;hpp;hxx;hm;inl;inc;xsd" Filter="h;hpp;hxx;hm;inl;inc;xsd"
UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}" UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"
> >
<File
RelativePath=".\chessboard.h"
>
</File>
<File <File
RelativePath=".\gestures.h" RelativePath=".\gestures.h"
> >

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@@ -37,7 +37,8 @@ EVENT_CXXFLAGS = $(__RUNTIME_LIBS_7) -I$(BCCDIR)\include $(__DEBUGINFO) \
$(__DLLFLAG_p) -I.\..\..\samples -DNOPCH $(CPPFLAGS) $(CXXFLAGS) $(__DLLFLAG_p) -I.\..\..\samples -DNOPCH $(CPPFLAGS) $(CXXFLAGS)
EVENT_OBJECTS = \ EVENT_OBJECTS = \
$(OBJS)\event_event.obj \ $(OBJS)\event_event.obj \
$(OBJS)\event_gestures.obj $(OBJS)\event_gestures.obj \
$(OBJS)\event_chessboard.obj
### Conditionally set variables: ### ### Conditionally set variables: ###
@@ -241,3 +242,6 @@ $(OBJS)\event_event.obj: .\event.cpp
$(OBJS)\event_gestures.obj: .\gestures.cpp $(OBJS)\event_gestures.obj: .\gestures.cpp
$(CXX) -q -c -P -o$@ $(EVENT_CXXFLAGS) .\gestures.cpp $(CXX) -q -c -P -o$@ $(EVENT_CXXFLAGS) .\gestures.cpp
$(OBJS)\event_chessboard.obj: .\chessboard.cpp
$(CXX) -q -c -P -o$@ $(EVENT_CXXFLAGS) .\chessboard.cpp

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@@ -31,7 +31,8 @@ EVENT_CXXFLAGS = $(__DEBUGINFO) $(__OPTIMIZEFLAG_2) $(__THREADSFLAG) \
EVENT_OBJECTS = \ EVENT_OBJECTS = \
$(OBJS)\event_sample_rc.o \ $(OBJS)\event_sample_rc.o \
$(OBJS)\event_event.o \ $(OBJS)\event_event.o \
$(OBJS)\event_gestures.o $(OBJS)\event_gestures.o \
$(OBJS)\event_chessboard.o
### Conditionally set variables: ### ### Conditionally set variables: ###
@@ -233,6 +234,9 @@ $(OBJS)\event_event.o: ./event.cpp
$(OBJS)\event_gestures.o: ./gestures.cpp $(OBJS)\event_gestures.o: ./gestures.cpp
$(CXX) -c -o $@ $(EVENT_CXXFLAGS) $(CPPDEPS) $< $(CXX) -c -o $@ $(EVENT_CXXFLAGS) $(CPPDEPS) $<
$(OBJS)\event_chessboard.o: ./chessboard.cpp
$(CXX) -c -o $@ $(EVENT_CXXFLAGS) $(CPPDEPS) $<
.PHONY: all clean .PHONY: all clean

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@@ -54,7 +54,8 @@ EVENT_CXXFLAGS = -I. `$(WX_CONFIG) --cxxflags $(WX_CONFIG_FLAGS)` $(CPPFLAGS) \
$(CXXFLAGS) $(CXXFLAGS)
EVENT_OBJECTS = \ EVENT_OBJECTS = \
event_event.o \ event_event.o \
event_gestures.o event_gestures.o \
event_chessboard.o
### Conditionally set variables: ### ### Conditionally set variables: ###
@@ -97,6 +98,9 @@ event_event.o: ./event.cpp
event_gestures.o: ./gestures.cpp event_gestures.o: ./gestures.cpp
$(CXX) -c -o $@ $(EVENT_CXXFLAGS) $(CPPDEPS) $< $(CXX) -c -o $@ $(EVENT_CXXFLAGS) $(CPPDEPS) $<
event_chessboard.o: ./chessboard.cpp
$(CXX) -c -o $@ $(EVENT_CXXFLAGS) $(CPPDEPS) $<
.PHONY: all install uninstall clean .PHONY: all install uninstall clean